WineHQ
Sins of a Solar Empire 1.x



Category: Main > Games > Strategy Games > Sins of a Solar Empire > 1.x


NameSins of a Solar Empire
Version1.x
License Retail
URLhttp://www.sinsofasolarempire....
Votes 15
RatingGold
Wine Version1.3.30
Free Download must have a fileplanet account to download
Maintainers of this version:
Description
Sins of a Solar Empire without any expansion
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works
Single Player, Multiplayer over LAN (crashes sometimes)


What does not
Sound (most times), Fonts are nearly impossible to read (very big and missing characters), Resolution Settings


What was not tested
Installer, Multiplayer over Internet


Additional Comments

Admin note: rating changed to conform to the rating definitions.
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowLinux Mint 11 "Katya"Nov 08 20111.3.30 Yes Yes Gold an anonymous user 
ShowDebian GNU/Linux Unstable "Sid" x86_64Jan 13 20111.3.10 Yes Yes Silver Caleb Totten 
ShowUbuntu 10.04 "Lucid" (+ variants like Kubuntu)Oct 04 20101.2 Yes Yes Silver an anonymous user 
CurrentUbuntu 10.04 "Lucid" x86_64 (+ variants like Kubuntu)Aug 10 20101.2 N/A Yes Bronze an anonymous user 
ShowUbuntu 9.10 "Karmic" x86_64 (+ variants like Kubuntu)Mar 19 20101.1.40 No, but has workaround Yes Bronze an anonymous user 


Known bugs
Bug # Description Status Resolution Other apps affected
18932 Installshield installer text not being bolded (appinstall) NEW View
29149 Sins of a Solar Empire: first letter of the game name is cut off in the installer UNCONFIRMED View
29479 Sins of a Solar Empire: can't change screen resolution UNCONFIRMED View

 
Install how-to

There's a quite detailed howto on installing the game on stardocks own forum, check there for the most up to date information:

http://forums.stardock.com/?aid=171844


 
HOWTO

Font fix

Fix 1

1. In the game's directory inside the "Font" folder are 3 .ttf files, you have to copy to your local font folder (if you use gnome you can open with gnome-font-viewer and click on install). and in a terminal run:
fc-cache -fr ~/.fonts

2. Using a terminal enter the game's Font directory and run:
sed 's/SinsAgencyBold/AgencyFB-Bold/g' -i.bak *.font 

Thanks to Marcos

Fix 2

Download fixed fonts from here www.honorguardonline.com/sins/sinsfontfix.tar.gz  unpack and copy to Font sub-directory in Sins of a Solar Empire folder.
This fix is from the "Unofficial guide to SoaSE under Wine"  http://forums.stardock.com/?aid=171844  .

NOTE

None of this is perfect, particularly the fix 2 which just edits the fonts to be smaller. It is possible that some text will still overlap.
For more detailed explanation of the problem see: http://bugs.winehq.org/show_bug.cgi?id=17015

Changing resolution

When using NVIDIA proprietary drivers, game resolution cannot be changed in game. You need to change it manually in user.setting file located in ".wine/drive_c/users/username/Local Settings/Application Data/Ironclad Games/Sins of a Solar Empire/Setting/".

Resolution can be changed just fine with mesa drivers. I haven't tested fglrx.


 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Running Sins on Linux
by Cyal Siwek on Tuesday July 10th 2012, 14:42
Okay so ive been trying to run SoSE:trinity on my computer for a acouple of days, i think im 1.4.1 but it could be newer im not sure, but anyway i figured out how to do it with SKIDROW, obviously for educational purposes, after seeding the torrent for the game, open containg folder from your seeder, dont try to mount the iso image like you would on windows, simply extract it, it will create a folder called "sr-saoset", in this folder your gonna have 3 other folders a setup.exe with its accomadting runfiles, run the setup.exe with wine, if it doesnt work right away, go ahead and get winetricks, your gonna do the setup and install the standard dll options it auto highlights, then your gonna get cabextract (sudo apt-get install cabextract) in the terminal, let that download build install whatever, then type "winetricks mfc42" into your terminal command shell. its gonna ask you to download v6redistsetup which is a windows thing that should have all your dll's to run the setup.exe in your sr-soaset folder. now i placed my sr-soaset file into my c-drive in wine, but im not sure if thats necessary, run the setup.exe using wine, it will install sins into your c-drive, then when thats finished, like a half hour depending on your computer and whats running in the background, when its finished take the files in your skidrow folder and cop/paste them into the wine c-drive directory where the normal SinsOfASolarEmpire.exe files are normalls at, i think theyre in the main folder not in subfolders, it might ask you to replace them or skip, it doesnt matter, but then start the game by using the skidrow versions of the .exe files, if your audio drops out during the game simply adjust your wineconfig settings like you normally would for anyother game. thats it! have fun, sorry if i slaughtered some technical terms im new to linux and im only 17..

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No Keyboard Input
by Harry Namarr on Thursday July 21st 2011, 13:09
I've been playing Sins on Wine and it runs very well, However I just realized that the game doesn't receive any keyboard input. Is this a setting that switched off Keyboard support in wine? Do i need to install a patch?

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"Native" DLLs
by Caleb Totten on Sunday December 26th 2010, 2:27
How to you set a DLL as native? Overwrite the one in system32 and tell winecfg?

That's more or less what I tried, and I am getting this error message:
err:module:import_dll Library WINSTA.dll (which is needed by L"C:\\windows\\system32\\faultrep.DLL") not found

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  • RE: by Caleb Totten on Sunday December 26th 2010, 2:28
Game not installing
by Alen on Wednesday September 15th 2010, 20:00
Whenever I try to install the game, it gives me the standard installation options, but never actually installs. It gives me an error:

The installation of Sins of a Solar Empire: "Error_Install_Failure". Please check your settings and try again.

What am I doing wrong?

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d3d error (wine 1.2.0, ubuntu 10.04)
by Bryan Duff on Saturday August 21st 2010, 14:33
//I see in the console:
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
fixme:win:EnumDisplayDevicesW ((null),0,0x32f664,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:win:EnumDisplayDevicesW ((null),0,0x32f674,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
err:d3d:context_release Failed to restore GL context 0x13f278 on device context 0x674, last error 0x7d0.
err:d3d:swapchain_blit >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Swapchain present blit(EXT_framebuffer_blit)
@ swapchain.c / 136
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling mixer
err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
fixme:d3d:query_init Unhandled query type 0x4.
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
...
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x8af0180) : pBox=(nil) stub
...
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x8b73a38) : pBox=(nil) stub
err:d3d:swapchain_blit >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Swapchain present blit(EXT_framebuffer_blit)
@ swapchain.c / 136
err:d3d:swapchain_blit >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Swapchain present blit(EXT_framebuffer_blit)
...
err:d3d:context_set_draw_buffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawBuffer() @ context.c / 1939
//end snip

I see nothing (black screen) besides the cursor (which is the correct in game cursor). I can get through the intro screens (pressing esc) and then I can here the music at the main menu.

Not sure if I need to install something with winetricks, or turn off/on some graphics option. Currently about the only non-default thing I do is use a native d3dx9_36.dll.

I'm using Nvidia graphics as well (with there driver of course).

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Solve Font Problems
by Marcos on Saturday April 10th 2010, 18:37
To solve the font problems there is a really easy way:

1. In te game's directory inside de "Font" folder are 3 .ttf files, you have to copy to your local font folder (if you use gnome you can open with gnome-font-viewer and click on install). and in a terminal run:
fc-cache -fr ~/.fonts

2. Using a terminal enter the game's Font directory and run:
sed 's/SinsAgencyBold/AgencyFB-Bold/g' -i.bak *.font

3. Profit!

The origin of the font issue lies in the fact that the fontface name inside the .font game files is the filename, not the fontface; maybe windows or DX fallsback to the filename if the fontface is not matched.

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For those that have Impulse Accounts
by KnightMB on Monday March 8th 2010, 23:22
As I'm not sure if this will work for those that install from DVD, but what I've done is take the latest version (that includes all the expansions) and rolled them up into one giant gzip file. Basically, it's just all the data files, fully patched and virgin.

I'm trying to track down the cause of everyone's problems, but I guess we need a common point to start from because "works fine for me" doesn't do anyone else any good :-)

So, here is exact the game files I'm using for mine.
This Link -> knightmb.dyndns.org/files/Sins_of_a_Solar_Empire.tar.gz
Download this mega file (hope you have a fast connection as it's 1.1 GB) and extract the "Sins of a Solar Empire" folder into your own wine drive somewhere. If you want, rename your old Sins of Solar Empire folder to something like _org at the end.

Once you have this, make a backup of your Ironclad Folder for the game, you find it at
.wine/drive_c/users/knightmb/Local Settings/Application Data/Ironclad Games/Sins of a Solar Empire
(plug in your own username for the location obviously)
Rename that 'Sins of a Solar Empire' folder to something like _org at the end also.

I'm trying to get everyone to a common clean point.

Now, start the game from wine, pick whichever exe file that goes with whatever CD key you have. (Sins of a Solar Empire.exe, Sins of a Solar Empire Entrenchment.exe, Sins of a Solar Empire Diplomacy.exe, etc.)

NOW before I hear this, Yeah it's the full game, but it won't work without a CD key because I deleted mine from it. So you really should have already purchased the game for this to work because you'll see the activation screen once you start it. After you put in your e-mail/CD key (might have to dig through your e-mails to find it when you purchased it), the game will start in the standard 1024x768 full screen mode. If you bought the game from the store and the DVD to install from, I don't know if you can just chuck in the CD key or not since it seems to require the e-mail field as well, someone will have to let me know on that part.

Once the game starts, let me know what version of wine and linux distro you were using when either it *did* work or when it *didn't* work where everyone has the "can't click anything" bug that seems to be running rampant at the moment. If there is a difference between using my version and the one you had installed, also let me know because it might be possible that there are two *flavors* of the same game version floating around from the game company that produced it for some odd reason?

Also, in my wine configuration, my default windows version is "Windows XP" if that is of any relevance to the problems everyone is seeing. I don't have a custom entry for the game, so it just uses those default wine settings.

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Is this the non-expansion version
by KnightMB on Sunday March 7th 2010, 20:04
Just so I know what to test with, I'm running wine 1.1.39 and using the second expansion without any issues (well major issues anyway)

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Versions
by Brad Cable on Tuesday February 16th 2010, 8:55
The menu works in 1.1.35, then 1.1.37 breaks. Couldn't test it on 1.1.36, though (amd64 debian using the packages).

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1.1.38
by Brad Cable on Tuesday February 16th 2010, 8:44
Same results for 1.1.38.

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  • RE: 1.1.38 by KnightMB on Monday March 8th 2010, 23:23
Typo
by Brad Cable on Wednesday February 3rd 2010, 15:03
I meant to say everything worked in wine 1.1.32.

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wine 1.1.30 dose not run Sin of a Solar Empire
by Harry Bullen on Friday October 9th 2009, 0:04
I just wanted to let people know that I discover that 1.1.30 dose not run Sins of a Solar Empire on my Gentoo AMD64 machine. However 1.1.28 runs fine. If you have latest version of wine you may need to downgrade to play this until the bug is fixed.

Also I don't know about 1.1.29 at this point. I may do a binary test at some point latter to find the bug.

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OpenGL problem
by Jeff Shattuck on Monday September 14th 2009, 9:25
I'm getting the same error posted by Drew Devore for 1.0.5 Sins of a Solar Empire. Any ideas on how to fix this problem?

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Memory dump problem
by John on Wednesday August 5th 2009, 4:02
The game installed fine, and worked at first (although it was incredibly slow), but when I try to run the game now, it gives an error message and a black screen (I can bring up the Alt+Tab menu, and the other keys seem to function normally, but it doesn't actually switch to any other windows), and has made a folder full of .dmp files that don't seem to serve any purpose. I overrode the two .dll files mentioned, and I'm running the game directly from the installation folder. Using Ubuntu 9.04 and Wine 1.1.26.

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Hey, our bug was fixed!
by superppl on Saturday July 4th 2009, 10:27
bugs.winehq.org/show_bug.cgi?id=13335
Well, our bug turned out to be a duplicate of this bug, and now it appears to be fixed.

Also, has anyone noticed that SoaSE doesn't actually install under wine? What's the procedure to get it running?

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Slowdown then crash
by Ryan on Tuesday June 16th 2009, 16:44
Hi, I'm running 1.1.22 on OSX and I'm having some trouble getting Sins to work. Sins installed and updated perfectly fine. When I run it, the intro videos are very slow and lag quite a bit. If I try to skip through the last one before the menu, Sins crashes with a Minidump.

I've already overrode d3dx9_36.

Any help would be appreciated!

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resolution and AA
by Hansie on Sunday April 26th 2009, 3:17
I'm running the game from a XP installation, the game works fine and all but I can't change the resolution nor can I set it to use AA (multisampling, anti-aliasing)

Anyone know how to set those settings? And is it not recommended to run games from a windows partition or won't that be a problem?

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d3dx9_36.dll
by andrew on Thursday April 9th 2009, 22:51
- download the dll at
www.dll-files.com/dllindex/dll-files.shtml?d3dx9_36
- Make sure that you rename the dll correctly - I fought with the '-' vs '_' for a while before it worked.
- use winecfg to override the dll file d3dx9_36 (native, builtin)

Using wine 1.15 on Fedora 10, seems to run fine right now.

Thanks Wine guys - no need to ever run a M$ system again!

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Multiplayer works!
by Dylan McCall on Thursday March 19th 2009, 20:31
I can confirm that multiplayer works smoothly over LAN with other native Windows clients. Successfully ran two full games without a hint of instability. (Although that may have something to do with running in a stripped down session. It runs a /tad/ slower than on Windows for me, but the loss isn't significant at all).

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works per Jim's install method
by Mark McCorkle on Wednesday February 25th 2009, 23:06
I just basically copy/pasted his whole set of commands and it works like a champ. I Did the native dll thing he recommended to. I'm ubuntu 8.04 on AMD64 with a nvidia 8600GT. Game is smooth and seems to play well so far.

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If "Sins of a Solar Empire" don't starts.
by clausismus on Saturday January 31st 2009, 11:11
I tried to start the game, but wine didn't do it.

You need this file "d3dx9_36.dll".
www.dll-datei.de/d3dx9-36.dll,4764

Copy it to "~/.wine/drive_c/windows/system32/".

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by chemist109 on Tuesday January 27th 2009, 9:11
I was using wine 1.1.12 with Doug Damron's patch to run "Sins" with good effect (Thanks, Doug!). I had the crashing problem with Ubuntu's 1.1.12 wine. When 1.1.13 came out I tried it and it has solved my crashing problems. I haven't had a slowdown or crash since moving to 1.1.13. I haven't tried to install it under 1.1.13, so I can't say how that will work.

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Great performance, except in HUD?
by Dylan McCall on Monday January 26th 2009, 21:57
This game generally runs like silk on my machine. It has Ubuntu 8.10, Wine 1.2.13 from the Launchpad PPA and nvidia-glx 180.11.

Fonts are of course larger than they should be, as mentioned here, but the 3D scene in game performs smoothly, and VERY consistently so. For that matter, I'd venture to say it's doing better than in my Windows partition, which is a real first. (In fairness, I haven't checked the video settings; they could be simpler than in Windows).

One oddity: As soon as it starts rendering a 2D user interface on top of the 3D scene, the game grinds to an absolute halt and flipping through that interface becomes a monotonous chore. Even more oddly, the HUD has no such problem and the main menu works just fine.

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Pulseaudio and stuttering sound
by Thomas A on Monday December 15th 2008, 13:35
This is a basic trick, but I find it works very well to fix the auto stuttering when using pulseaudio:

padsp winecfg -> Audio -> Select OSS audio
padsp wine 'Sins of a Solar Empire.exe'

This will send the sound through OSS emulation.


An alternative is stopping pulseaudio and only use alsa instead.

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Patch to Fix Crash
by doug damron on Tuesday December 9th 2008, 18:34
I have a patch. I now just need a way to distribute. Fixes GL_OUT_OF_MEMORY

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Crashes?
by superppl on Thursday October 30th 2008, 19:27
How long are you guys able to keep a game? Mine crash a few minutes into the game (usually not even ten minutes). Anyone else have such issues?

[post new] [reply to this]

  • RE: Crashes? by Dan on Sunday November 16th 2008, 23:27
  • RE: Crashes? by Thomas A on Saturday November 29th 2008, 14:56
    • RE: Crashes? by Thomas A on Friday December 5th 2008, 14:48
      • RE: Crashes? by doug damron on Friday December 5th 2008, 23:34
        • RE: Crashes? by Thomas A on Saturday December 6th 2008, 5:03
          • RE: Crashes? by doug damron on Sunday December 7th 2008, 11:33
            • RE: Crashes? by doug damron on Tuesday December 9th 2008, 18:22
              • RE: Crashes? by booster steinmann on Thursday December 11th 2008, 3:53
                • RE: Crashes? by doug damron on Thursday December 11th 2008, 16:27
                • RE: Crashes? by doug damron on Thursday December 11th 2008, 16:28
Installing under linux
by jim on Thursday October 2nd 2008, 10:32
== How-to install SoaSE without using windows ==

0. get Faultrep.dll and set to native
1. mount the cd
2. go to to cd directory and then data/OFFLINE/CA21F9C0
3. run the following lines, this will copy all game files to Program Files/Sins of a Solar Empire/

mkdir ~/.wine/drive_c/Program\ Files/
mkdir ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/
cp C430389C/* ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/
mkdir ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/Particle
mkdir ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/Galaxy
mkdir ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/String
mkdir ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/GameInfo
mkdir ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/Movie
mkdir ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/Window
mkdir ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/Mesh
mkdir ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/SDPlugins
mkdir ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/xml
mkdir ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/TextureAnimations
mkdir ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/PipelineEffect
mkdir ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/AppData
mkdir ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/Textures
mkdir ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/Font
mkdir ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/Sound
cp 1FDC88E4/* ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/Particle/
cp 28CF98BB/* ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/Galaxy/
cp 2CC87497/* ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/String/
cp 3D54D676/* ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/GameInfo/
cp 53B3C1D/* ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/Movie/
cp 5F0FBBFF/* ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/Window/
cp 68589853/* ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/Mesh/
cp 7456C179/* ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/SDPlugins/
cp 8D566B9B/* ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/xml/
cp 997EE87D/* ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/TextureAnimations/
cp BC19F89B/* ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/PipelineEffect/
cp D7102C86/* ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/AppData/
cp F56C52C/* ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/Textures/
cp F683113B/* ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/Font/
cp FCBFEF1/* ~/.wine/drive_c/Program\ Files/Sins\ of\ a\ Solar\ Empire/Sound/

the game should run now, if not, try to check if the copy really did work without errors

many thanks to riderrockon who collected this information in his guide to get soase working under win2k (www.freewebs.com/riderpe/Tutorials/sins-w2k.txt)

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Enough space
by Xavier Vachon on Saturday June 21st 2008, 21:41
I do have enough space on the partition.

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Installation does not work
by Xavier Vachon on Saturday June 21st 2008, 13:57
The setup goes fine until file copy begins, it actually skips all file copying and says that the application is installed properly. But nothing has been copied to the hard drive.

Wine 1.0 & PlayOnLinux
Ubuntu 8.04

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hotkeys and other issues
by Nathan Whittington on Sunday March 16th 2008, 14:32
It looks like the hotkeys still work but they're displayed incorrectly in the settings and the tutorial windows.

I'm running 0.9.57 and the 1.03 patch

I had one crash, the tutorial text font is too large as mentioned above, I got stuck at the 'select capital ship' point in the tutorial once, and the tutorial text goes completely blank after you warp to the next system and destroy the hostile ships in the tutorial.

Otherwise everything else seems fine.

[post new] [reply to this]

Keys
by Spongeroberto Squarepantalones on Monday March 10th 2008, 15:43
Another issue I noticed is that the hotkeys do not work. It is also not possible to reassign them. They all show up as '

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Some issues resolved in 0.9.56
by chris on Monday March 10th 2008, 10:54
ubuntuforums.org/showthread.php?t=622315&page=2

I noticed this thread pointed out that the text font problem was fixed in 0.9.56. I will test and post back on 0.9.57 status asap.

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Wine 0.9.57 update
by Alexander Trauzzi on Sunday March 9th 2008, 9:59
Fullscreen mode has improved.
Control-click of the training mission has been fixed.

A few steps past that in the tutorial however I get a crash:

err:seh:setup_exception stack overflow 632 bytes in thread 0009 eip 0040163b esp 00240d88 stack 0x241000-0x350000

The game doesn't seem to be perfectly stable yet, however performance prior to any crashes is flawless & stunning.

I still can't run the game off of a Gnome launcher or any other method that doesn't involve having the console open. I still suspect a race condition or some kind of timing vulnerability.

[post new] [reply to this]

Issue with training mission #1.
by Alexander Trauzzi on Tuesday March 4th 2008, 11:19
During the first training mission, when I am prompted to control-click my capital ship, the action is not detected.
From that point forward I cannot progress in the training mission.

Ubuntu Gutsy 64bit, Core2 Duo, 2GB RAM. Wine 0.9.56.

[post new] [reply to this]

Minidump
by Alexander Trauzzi on Sunday March 2nd 2008, 8:54
Getting a minidump and crash as well when run from a nautilus window...

Seems to be itermittent as I don't get the crash when I start the game in a console window...perhaps this is a timing problem?

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by Georgii on Wednesday February 27th 2008, 1:37
i get permanently crash

err:module:load_builtin_dll failed to load .so lib for builtin L"winedos.dll": /usr/bin/../lib/wine/winedos.dll.so: сбой о тображения сегмента из разделяемого объекта: Невозможно выделить память
err:dosmem:load_winedos Could not load winedos.dll, DOS subsystem unavailable
err:module:load_builtin_dll failed to load .so lib for builtin L"DBGHELP.DLL": /usr/bin/../lib/wine/dbghelp.dll.so: сбой о тображения сегмента из разделяемого объекта: Невозможно выделить память

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Some Bugs
by SerenadeRaika on Thursday February 21st 2008, 8:31
I tried to play a little while under Linux and there are still some Issues with Sins:
- Graphics of Planets and Star-Halo Effects are not as they are on Windows.
- Changing Resolution disrupts the background graphics and the game needs to restart (which is normally not required)
- directX Shader related slow-down when combat starts that involves carrier ships and their small Fighters. Could not exactly pinpoint the cause if it yet though.
- Descriptive Text of Abilities and Icons is broken and gets worse over time
- Game crashes after some time, sometimes 5 minutes and sometimes 30-40 minutes but never been stable all the way through yet

All this on Wine 0.9.55 Gentoo AMD64

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  • RE: Some Bugs by Wouldn't you like to know? on Friday April 25th 2008, 8:14
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (98000004)
by Aurix on Monday February 18th 2008, 13:25
When I try to refresh lan games, I get

fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (98000004)

in the console, and nothing happens. I'm using a hamachi vlan, so, something should of showed up.

When I try to manually connect, the game crashes, with

fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (98000004)
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
fixme:dbghelp:dump_system_info fill in CPU vendorID and feature set
fixme:faultrep:ReportFault 0x34f7c4 0x0 stub
fixme:winmm:MMDRV_Exit Closing while ll-driver open

Any ideas? (Ubuntu Gusty/Wine 0.9.54)

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