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The Saga of Ryzom FV 1.9.1



Category: Main > Games > Online (MMORPG) Games > The Saga of Ryzom > FV 1.9.1


NameThe Saga of Ryzom
VersionFV 1.9.1
License  
URLhttp://www.ryzom.com
Votes 10
RatingGold
Wine Version1.2-rc1
Maintainers of this version:
Description
Latest version - patched May 25th 2010
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works
Installation works, but with issues, the final msi setup will crash at the end, and will will not install in a selected directory but defaults to the c:/Programs..., the installation is complete though and fully playabe and can be moved elsewere after installation. Playing works, but with the usual Ogl restriction. Configuration works but needs MS original dlls. Sounds works, but exibit stuttering.


What does not
The config utility, needs MS propieatry DLL's to work. Installation crashes at end when finalizing installation. But has no real impact on installation. Sound does not work flawlessly. D3d Mode does not work, texts are garbled, and some graphics are garbled / missing. Full screen has issues, to get the game to go fullscreen the initial window has to maximized, then on the login screen the correct resoloution has to be selected, it will then correctly go fullscreen, this has to be done each time the game is started.


What was not tested
NA


Additional Comments

The game will even run under the Beryl manager.
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowUbuntu 10.04 "Lucid" x86_64 (+ variants like Kubuntu)May 31 20101.2-rc1 Yes Yes Gold an anonymous user 
ShowUbuntu 8.10 "Intrepid" x86_64 (+ variants like Kubuntu)Nov 03 20091.1.32 Yes Yes Bronze Rémi Perrot 
ShowDebian GNU/Linux Unstable "Sid"May 08 20091.1.20 Yes Yes Silver Jayme 
ShowMac OS X 10.5 "Leopard"Mar 17 20091.1.17 Yes Yes Silver Gellule Xg 
ShowDebian GNU/Linux Unstable "Sid"Feb 24 20091.1.15 Yes Yes Garbage Jayme 


Known bugs
Bug # Description Status Resolution Other apps affected
3344 Wine unable to install Ultima Online CLOSED FIXED View
6722 batfile executed with wcmd fails if bat comand args have paths ending in \ CLOSED FIXED View
6971 Mouse "escapes" window or is confined to an area in the full screen program CLOSED FIXED View
13335 Wine virtual memory exhaustion causing OpenGL crashes / slowdowns CLOSED FIXED View
15196 Ryzom FV 1.2.0.904 crashes with segfault CLOSED ABANDONED View
15223 ryzom client fails to create window CLOSED FIXED View
15350 wrong keyboard layout in Tomb Raider Anniversary / Legend NEW View
16517 Ryzom: Ingame UI messed up if window is minimized CLOSED ABANDONED View
16818 Switched Y/Z on german keybord settings CLOSED FIXED View
16819 Mouseview stops after 360° circle around character CLOSED DUPLICATE View
17288 Keyboard stops working in Halo Demo CLOSED FIXED View
17519 Mouse input not possible in ryzom character selection CLOSED DUPLICATE View
18848 glBindBufferARB error with Ryzom CLOSED INVALID View

 
HOWTO
  1. Download the game (and create you account)
  2. Install the game (no special wine config needed)
  3. Copy mfc42.dll, msvcp60.dll and msvcrt.dll to your Ryzom installation folder
  4. Run winecfg and add a override to msvcrt (native/buildin) in "Libraries" tab
  5. Set Windows version to Win2000, WinXP or Vista (for HardwareCursor to display correctly)
  6. Use the minimal client.cfg from below (overwrite the lines of the client.cfg in your Ryzom installation folder. You may change the setting later ingame or using the configuration tool)
  7. Starting the game should look something like this:
WINEDEBUG=-all nice -n 19 wine client_ryzom_rd.exe > /dev/null

client.cfg:

­
RootConfigFilename   = "client_default.cfg";
HardwareCursor       = 1;
FullScreen           = 0;
Driver3D             = "OpenGL";
SoundOn              = 0;
BackgroundDownloader = 0;
LanguageCode         = "en";
StartupHost          = "su1.ryzom.com:40916";
StartupPage          = "/login/r2_login.php";
InstallStatsUrl      = "http://su1.ryzom.com:50000/stats/stats.php";
PatchServer          = "http://dl.ryzom.com/patch_live";
InstallWebPage       = "http://dl.ryzom.com/installer/";­
  

 
Ingame screens getting messed up by switching desktops
http://forums.ryzom.com/showthread.php?t=30655 says:

In Section "Device" of your xorg.conf file you should check that Option "DynamicTwinView" "true" is set. ­In section screen you should set your resolution and RefreshRate by just adding the line Option "MetaModes" "1280x1024_75 +0+0; 1280x1024 +0+0" (modify to your needs - this line is for a 17" flat panel).

You'll notice that every app that uses xrandr extension to read and set resolution will have the values all messed up, but that's a known issue and it still works well. Set Ryzom to use the new RefreshRate by selecting it in ryzom_configuration_rd.exe.

- I have not tested this atm


 
WARNING
If you play Ryzom fullscreen, then on startup Ryzom minimizes itself (currently at least). Unpatched WINE (see Bug: #16517) resizes Ryzom to 32x32 size icon (and hides it if WINE desktop is not used), on patched WINE, Ryzom stays fullscreen like nothing happened, but it is infact in icon mode, so you need to d­ouble-click to get keyboard/mouse control back.

 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Can't initalize mouse
by Joshua Gooding on Tuesday October 27th 2009, 14:27
I'm running a MacBook Pro OS 10.5.8 with wine-1.1.12 patched with crossover games and after the splash screen it comes up with the error "Can't initalize mouse"

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wine patches
by Jakob Nixdorf on Tuesday July 21st 2009, 6:47
I have made this 2 patches from the bugreports above.
They fix the y-z keyswitching on de keyboard layouts (maybe this also fixes some other keyboard layout related bugs) and the bug that the screen is messed up after resizing.
They are not very good, but they work ;)

flocke.user-helfen-usern.de/patches/wine/ryzom/ryzom_keyboard_fix.patch
flocke.user-helfen-usern.de/patches/wine/ryzom/ryzom_screen_fix.patch

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Ryzom starts working under DirectX
by Gellule Xg on Saturday May 23rd 2009, 16:37
I'm under OS X 10.5.7, latest stable XQuartz drivers, wine 1.1.22 (from MacPorts).

Using the following configuration:
* Under winecfg
* Emulate a Virtual Desktop: Yes (1280x700)
* Vertex Shader Support: Hardware
* Allow pixel Shader: No
* Under ryzom_configuration
* Display
* Driver: Direct3D
* Parameters: Windowed (1280x700)
* Display advanced
* Disable texture compression: No
* Disable Vertex Shader: Yes
* Disable AGP for vertices: Yes
* Disable pixel shaders: Yes

Depending on how much more you do not disable, you'll start getting some warning from wine in the better cases. In the worse case, the application crashes.

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Application crashes with high level texture (>32 Mo).
by Jayme on Wednesday March 18th 2009, 2:42
@Gellule Xg
Which grapics card and drive are you using? I'm not able to reproduce this with wine 1.1.15 - does this problem occur for you with earlier versions of wine?

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View rotation issue
by Nate on Saturday January 24th 2009, 21:36
Just curious if has experienced this issue I seem to have. When I left-click (hold) to rotate my view if I move my mouse too fast the view just goes crazy. As in it starts flipping side-to-side very quickly. If I move my mouse slowly this is avoided.

Also, I can't actually rotate the view a full 360 degrees. I get about half way and it just stops. I have to release my left mouse button and then reclick+hold it to continue rotating the view.

This isn't specific to Ryzom, however. Back when I was testing Warhammer Online with Wine I experienced the same issue there as well.

This happens whether I play on my current display or launch a new one dedicated to Ryzom.

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Does this still work for anyone?
by Nate on Sunday December 14th 2008, 1:34
I'm trying to play in Wine 1.1.10 and I can login, select a character and click play. The loading screen gets have way and then the game segfaults.

WRN 3b sheet_id.cpp 99 client_ryzom_rd.exe : SHEETID: The sheet 'cast_off_blunt_begin.animation_fx_set' is not in sheet_id.bin, setting it to Unknown

Is the last thing that gets printed before the segfault.

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