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StarCraft II Retail



Category: Main > Games > Strategy Games > Real-Time Strategy > StarCraft II > Retail


NameStarCraft II
VersionRetail
License Retail
URLhttp://www.starcraft2.com/
Votes 138
Link Arch Linux how-to
RatingPlatinum
Wine Version1.7.12
Maintainers of this version:
Description

Wings of Liberty, Heart of the Swarm, and Legacy of the Void

Current version: 2.0.12


Please include the following in your test results:

  • kernel version
  • CPU
  • RAM
  • videocard
  • video driver
  • FPS you get on which graphics settings (press Control+Alt+F to display FPS in-game)
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works

Gaming (Single- and Multiplayer), but with less frames than on Win7 (on the same machine with the same settings 25 instead of 70, using Ironhide)

In-Game Chat


What does not
Installation from the DVD can crash with error message "No installer data found". If this happens, put the content of the DVD in a folder and start the Installer out of this folder. If this don't work, download the Installer from battle.net. The battle.net Downloader & Installer worked for me without problems. ;-)


What was not tested
PTR (SHOULD work like the public server)
Editor


Additional Comments

Tested using Lubuntu 64 Bit and Ironhide for NVidia Optimus Graphics

I've tested it with Wine 1.3.x, too. It works just like on newer Wine-Releases-
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowLinux Mint 16 "Petra" x86_64Feb 22 20141.7.12 Yes Yes Platinum Gökhan Çalışkan 
ShowArch Linux x86_64Feb 12 20141.7.12 Yes Yes Gold Mario Oelze 
ShowUbuntu 13.10 "Saucy" amd64 (+ variants like Kubuntu)Dec 23 20131.7.9 Yes Yes Platinum Richard Povinelli 
ShowDebian GNU/Linux 8.0 "Jessie" x86_64Dec 08 20131.7.4 N/A Yes Platinum Kyle Bentley 
ShowUbuntu 13.04 "Raring" amd64 (+ variants like Kubuntu)Sep 28 20131.7.3 Yes Yes Platinum andrew 


Known bugs
Bug # Description Status Resolution Other apps affected
8060 arial.ttf and wingdings.ttf not available (JRE 1.3.1: EXCEPTION_ACCESS_VIOLATION in fontmanager.dll) NEW View
11674 Dual-core unsupported in WoW and SC2 NEW View
21327 Weird behaviour with Alt+Tab and wine fullscreen applications NEW View
23824 Starcraft II: Installer doesn't always launch NEW View
24033 StarCraft2 bad physics issue on non-flat landscape parts that is unrelated to the physics NEW View
24035 StarCraft2 in-game cinematics are often shown with blackareas NEW View
24097 Missing letters and numbers in Starcraft II REOPENED View
24299 Starcraft 2: Custom maps with dialog labels using style "ABChoiceBackButtonText" crashes game NEW View
24558 Starcraft II - CPU freq. not running at max performance NEW View
25852 StarCraft II: Some images not drawing UNCONFIRMED View
28282 Sound constantly crackling in lot of games UNCONFIRMED View
30178 Starcraft II goes offline immediately after login UNCONFIRMED View
31461 Starcraft II (patch 1.5.1) crashes after playing Squadron TD for a while UNCONFIRMED View
32212 Mouse cursor not released from Blizzard based games UNCONFIRMED View
32457 Starcraft 2: An application has made an attempt to load the C runtime library incorrectly. UNCONFIRMED View
32726 Starcraft II fulscreen app is still drawn when Alt+Tabing in KDE UNCONFIRMED View
33247 StarCraft II: HotS crash random after a while NEW View
33361 Starcraft II sound overrun UNCONFIRMED View
33802 Starcraft II: some textures are missing UNCONFIRMED View
35976 Starcraft 2: Alt tab breaks hotkeys UNCONFIRMED View

 
HotS crash when completing bonus objective

Until bug 8060 is resolved, completing any bonus objective in the HotS campaign can cause a crash.

The work-around is to install corefonts:

winetricks corefonts


 
Installation problems

To successfully install from the DVD you may have to use the "unhide" option. Example:

# mount -o ro,unhide,uid=1000 /dev/cdrom /mnt/cdrom

If you are still unable to install directly from the DVD, you can try

  • copying the files from the DVD to a hard disk first
  • using the downloadable installer instead

 
Kernel problems

You may encounter crashes before the loading screen or after login, with Blizzard crash reporter errors like this:

PRIV_INSTRUCTION, ACCESS_VIOLATION or Internal Battle.net Error

Linux users should upgrade the kernel to 2.6.35 or later. FreeBSD users should upgrade to 8.1 or later. This issue is discussed in the following bug reports:


 
Regedit video performance tweaks

Some users report that the following registry edits can increase video performance. Some users report that these changes make no difference, and some even report that they make things worse! Feel free to experiment....

  1. Access the registry: wine regedit
  2. Navigate to HKEY_CURRENT_USER/Software/Wine/Direct3D. If this key does not exist, create it.
  3. Right click on Direct3D, and select New > String Value to add each of the entries below.
Key Value
DirectDrawRenderer opengl
Multisampling disabled
OffScreenRenderingMode pbuffer
UseGLSL disabled
VertexShaderMode hardware
VideoMemorySize (Set this value to the RAM on your video card, in MB)

See also the UsefulRegistryKeys entry on the wiki.


 
Updater problems

If the updater crashes, you can try one of the following:

  • install ie6 via winetricks
  • start winecfg, go to DLL overrides, add "mshtml" and set it to "native"

 
Fix crashes in zeratul missions or with custom maps

If you experience crashes in the "Zeratul Missions" or with custom maps like SOTIS, you can try installing corefonts and the Visual C++ 2005 libraries:

winetricks corefonts vcrun2005


 
Ubuntu problems with ptrace

With Ubuntu 12.04 and some versions of the linux kernel, pthread protection causes SCII to crash immediately upon start or after login. To fix this, enter the following command to temporarily disable pthread protection:

echo 0 | sudo tee /proc/sys/kernel/yama/ptrace_scope

pthread protection will be re-enabled upon reboot. To re-enable pthread protection manually, enter the following command:

echo 1 | sudo tee /proc/sys/kernel/yama/ptrace_scope


 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Arch64/32 Bit Problems with CSMT
by Torsten Thortroll on Wednesday March 26th 2014, 18:01
Howdy,

I just can't get the CSMT-Wine version to work. Everything else works... "well", but when I try the 1.7.10-CSMT or 1.7.4-CSMT (precompiled) it shows the b-net-launcher window for about 3 seconds till it crashes.

Even with everything on low I have just about 20-30fps.

My Specs (easier to copy all of it^^):
`ooo/ OS: Arch Linux
`+oooo: Kernel: x86_64 Linux 3.13.7-1-ARCH
`+oooooo: Uptime: 2h 1m
-+oooooo+: Packages: 952
`/:-:++oooo+: Shell: zsh 5.0.5
`/++++/+++++++: Resolution: 3840x1080
`/++++++++++++++: DE: XFCE4
`/+++ooooooooooooo/` WM: Xfwm4
./ooosssso++osssssso+` WM Theme: Smallscreen
.oossssso-````/ossssss+` GTK Theme: BSM Simple Dark [GTK2]
-osssssso. :ssssssso. Icon Theme: gnome
:osssssss/ osssso+++. Font: Sans 10
/ossssssss/ +ssssooo/- CPU: Intel Core i7 CPU 870 @ 2.931GHz
`/ossssso+/:- -:/+osssso+- GPU: AMD/ATI Cayman XT [Radeon HD 6970]
`+sso+:-` `.-/+oso: RAM: 2675MB / 16044MB
`++:. `-/+/
.` `/


I tried all tips from:
- WineHQ
- ArchWiki (sc2 and wine article)
- Custom Guides: www.gamersonlinux.com/forum/threads/starcraft-ii-guide.387/
- combinations of those

Any more ideas? :/ ... I really just don't want to go back to win just for 2-3 hours gaming a week :/.

[post new] [reply to this]

A HOW-TO for FGLRX users!
by Change on Thursday February 20th 2014, 12:16
I've read about a lot of people struggling with fglrx problems, but I've managed to get great performance for starcraft with fglrx with no bugs/glitches (as far as I've tested). So I thought I'd post a HOW-TO for people who want to run their AMD video hardware with the fglrx drivers. Here's what I did:

Install Opensuse 13.1 (make sure you choose the default KDE desktop).

Install all Opensuse 13.1 updates through the update manager.

Install 7zip through the add/remove software link in the launcher.

Install libpulse032bit the same way (just search for pulseaudio). If you don't install this, you will have no sound!

Installing libpulse032bit will automatically install the 32 bit alsa libs you will need as well.

search the opensuse website (or duckduckgo.com) for 'one click install fglrx opensuse'. This will take you to the one click installation page for the fglrx drivers. Of course select the 13.1 driver package and install. It suggests 2 repos to be added, but only one selected, so I selected the other repo too. I don't know if that makes a difference. You'll want to restart after installation of the drivers to allow them to start.

The same way as above, search for one click installation of playonlinux for Opensuse 13.1. I used the 4.2.2 version of Playonlinux. I don't mess with the repo settings suggested on this one.

Once in PlayOnLinux I don't use the script to install it, but you can if you want. I just keep a copy of SC2 installed on a flash drive and copy the folder over (within the program file of the virtual c drive that I create through playonlinux). It saves me the update process when I distro hop. I can confirm that it will install though, I've tested it.

VERY important point though is that you need to click 'tools', 'manage wine versions', and install 32-bit wine 1.7.4 - CSMT (1.7.10 - CSMT has regressions for me) and use that on your playonlinux drive for SC2. Also that drive will need vcrun2005, but you don't have to worry about that one if you used the script to install, it installs vcrun2005 for you. Then configure your playonlinux SC2 drive to use the 1.7.4 CSMT wine version.

I've used this on both my AMD FX-4350 system with an AMD 6670 video card AND my HP dv6z-6c00 laptop that has an AMD 3550mx llano chip with an added 7690M (6750M) DDR5 discrete video card. Both machines are working flawlessly for me, including voice chat and all (That's quit a feat with my custom ordered laptop specs, plus I do have a boost of performance from the discrete card. I've tweaked with it and can verify that the discrete card is working).

Maybe I'm lucky or I have 'just the right' video cards, but it all works great for me. I hope this helps someone else get their rig running the way they want it. If you have a beefier card, like a 6850 or above, try out the r600g driver (built into the kernel). It may not have the same performance as the prop, but you're already on linux, might as well fully support Free Software (as much as you can).

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Latest patch and wine 1.7.11 crash on display FPS
by Ema on Friday January 24th 2014, 13:45
Hi guys,

Am I the only one or with latest patch and wine 1.7.11 if you press "Ctrl+Alt+F" to show FPS the buffer screen gets corrupted and the game crashes?

Can you please confirm?

Ubuntu x86_64, nVidia 680 GTX, drivers 331.20

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patcher doesn't work when installed to ntfs-volume
by snejjj on Sunday January 19th 2014, 3:04
I tried installing SC2 to the ntfs formatted volume I use for data storage.
The first installation runs without problems, but when I exit the patcher and start it again, I get an Error saying something like "unable to change permissions of important file. Please log in as Administrator".
Installing it on an ext4-volume works fine.

Any ideas, how I could get it working on ntfs? Is this a bug, I should report?

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SC2 OpenGL strings
by node on Sunday January 5th 2014, 8:35
Mind you, Starcraft 2.exe only chainloads Support/SC2Switcher.exe, as Starcraft 2.exe is basically the launcher.

SC2Switcher.exe however seems to chainload Versions/Base*/SC2.exe the REAL binary.

Running strings on that 19 MiB binary doesn't yield much hope however, just some translation strings.

e_errorNoOpenGL=
OpenGL
/// Startup: Couldn't initialize OpenGL.
D3D/OpenGL
/// StarCraft II has encountered an unexpected DirectX/OpenGL error. This may indicate an issue with an out-of-date videocard driver. If the problem persists, for more information consult our support website at starcraft2.com/support.

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Crash after loading screen
by Alex Xu on Saturday September 28th 2013, 10:31
The launcher starts and updates fine, and I can start the game.

Once the LOADING is complete, it crashes.

Starting a map from Galaxy Editor works fine, however.

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FPS .....we at it AGAIn
by eugenio on Monday September 16th 2013, 6:08
i would like to have more infos about the Stefan Dösinger patch
how can double fps? it includes a fix for the "dual-core not used" issue? or something?
is not just an ARCH thing isn't it?

[post new] [reply to this]

Updater hanging
by Kenshi on Sunday September 8th 2013, 3:01
I managed to install SC2 from the DVD on Debian. It appeared to actually download the first patch, but then said it was "updating the updater" and wouldn't continue. Every time I restart it now, it says it's applying patch 1 of 24 and that there are 0 kb remaining but then pops up saying it's checking for updates and gets stuck there.

I checked a couple of things that fixed similar problems for others. I do have libasound2:i386 and libjpeg8:i386. (I'm on a 64-bit OS.) I installed IE6 using Winetricks. I tried downloading the patches using a Bittorrent client but that didn't help. (Also, it only downloaded about 8 megs. All the patches are around 14 gigs.)

I'm not finding any more solutions. Anyone have any more ideas? I'm getting withdrawals.

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can't connect to battle.net at random
by fengshaun on Thursday September 5th 2013, 23:46
I just installed starcraft on wine 1.7.1. I remember it used to work, but now, sometimes I can login, and sometimes I can't (with the error: cannot connect to battle.net). Even when I login, The matchmaking screen doesn't fully load and custom games crashes! Am I missing something that I should've installed?

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garbage
by Gregory Beauregard on Tuesday August 20th 2013, 19:00
Since submitting the "garbage" report, I have done a significantly larger amount of testing to no avail. After testing all sorts of combinations of clean 32-bit and 64-bit WINE prefixes with and without various winetricks overrides, I sought others to reproduce my issue. Two other people running ~testing Gentoo amd64 (I'm on ~testing) were able to get SC2 installed on a clean 64 bit prefix using a method I exactly reproduced, but to no avail. Furthermore, they confirmed we had comparable USE flags for WINE. Glancing at console output would very tentatively suggest the issue is net-related, but I cannot ascertain what. I have exhausted my personal ability to attempt fix the issue, so if any of you have any ideas, I am open to suggestions.

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Failed to run a required program (BLIZZARD SETUP) Error code: BLZPTS0000J
by Oliver on Thursday August 15th 2013, 14:57
I have been surfing forums for weeks, trying to solve this problem. I've installed several versions of wine, including the recommended (for WOL) 1.5.10. x86, through playonlinux.

I always receive this error. I have gone through playonlinux's game list, and installed it from there, and also used the option to install a file from another directory. I install the game from cd, and it goes well until i'm ready to update, it goes to 100% and then shows this. I've installed the ie6 package, the dotnet40 package, and i had 2 seperate virtual drives WITH AND WITHOUT the plugin mono.
and the DLL overrides in winecfg (set to WIN XP):
dnsapi (bullitin)
mshtml (native)

before i added those though, i noticed another mshtml (native, bullitin). should i remove that one? ok, continuing.

i had tested on one virtual drive where i manually browsed for the cd's installation, and another drive where i went into the gametab on playonlinux, and found starcraft. the manual way made sound problems for me, and the video would skip too fast in the installation window. i'm sure that can be fixed, but the other way did not create any installation problems. both arrive at the problem in the subject of this post. there's a link for the error code:
(THIS IS THE ONE I RECEIVE: BLZPTS0000J)
us.battle.net/support/en/article/BLZBNTBTS0000J

i've tried running S2Switcher from the support folder. I can't find the agent.exe anywhere in the recommended locations in other forum posts. ( wine .wine/drive_c/users/Public/Application\ Data/Battle.net/Agent/Agent.exe --nohttpauth )

i've tried installing it from the installation file available at battle.net, and i receive a different error, before installation even begins:
"No installer data could be found. If this problem persists, please contact Blizzard Technical Support."
i ignored the installer from battle.net method from here, because i felt one step closer just using the cd, with a full installation. the problem after i install with the cd, is the updater.

Can anyone help me? Thanks for reading..appreciated.

[post new] [reply to this]

DOWNLOADER 0% PROBLEM
by David Leo on Wednesday June 26th 2013, 14:18
I GOT IT WORKING

downloader was stuck at 0 % not doing anything...

Well this is because the downloader is creating 10gb worth of files on your disk, so at first it will act slow and sluggish....

WAIT a while

open system monitor and look at the cpu tab and we need to kill a few running processes... im on ubuntu you can open it by running gnome-system-monitor in terminal

there were a few processes running that i pretty much closed the ones that looked like they were opened by the launcher EXCEPT agent.exe, blizzard-launcher.exe, wineserver , and explorer.exe services.exe ...

I closed stuff like rundll.exe nc.exe winedevice.exe plugplay.exe , there was some weird KDEsomething.exe , which is weird I dont use KDE.. There was one specific one I cant remember the name of but it was probably the reason why it worked, it had a weid name like kublow.exe or something, after i closed these the installer started to progress, and im installing it now .. hope this helps someone

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Newer 1.5 and 1.6 releases don't work
by thatguy on Tuesday June 18th 2013, 22:27
The newer 1.5 and 1.6 releases don't work (at least with an Nvidia GPU).

Like the reporter below, I get horrible freezing in offline and multiplayer. The game will freeze for a few seconds (anywhere from a second to 10-20 seconds).

The Battle.net updater breaks 1.4 and now 1.5 and 1.6 don't work.

[post new] [reply to this]

Pausing in HOTS Campaign game
by Michael on Saturday April 20th 2013, 18:11
Wine 1.5.28
NVIDIA 313.26

I played through the Wings of Liberty campaign a year ago without any problem. Performance was normal.

I just loaded HOTS and the first few missions had pauses that lasted 5 to 10 seconds and then the game would play normally for a few minutes. On the third mission, I get pauses of 5 to 10 seconds every 5 to 10 seconds making the game unplayable. If I load a 1 vs AI game performance is fine so it seems related to just the campaign portion.

I've tried setting all graphical settings to low. Doesn't help. Any ideas?

[post new] [reply to this]

Blizzard Downloader doesnt do anything
by Alexander Nigol on Tuesday April 9th 2013, 22:05
Hey guys,

I'm trying to install HotS via the downloader.

The Blizzard Launcher lunches fine, does some updating/checking stuff, and I get to the installation splash screen. I select the directory and click install, and nothing happens. The progress stays at 0.0%, and if I click on the options in the top left, the downloader preferences are greyed out. Same for info>connection information.

Same sort of problem with D3 installer as well, where the launcher seems to run fine except for the not downloading anything part.

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Massive Performance Boost (Nvidia)
by Kellan Pine on Tuesday April 9th 2013, 14:42
I installed the game with no problems, but found it nearly unplayable from low fps. I was running at about 9-18 fps before this fix. Now I'm running at 60 fps consistently.

For me, the problem was that wine wasn't causing my nvidia gpu to adjust it's clock speed. To solve this problem, the nvidia driver needs to be set to maximum performance. This can be done in two ways.

1.) Run your Nvidia X Server Settings program and under your GPU (GPU 0 for me) select PowerMizer. You'll see a drop menu at the bottom. By default, it's set to adaptive. Change this to "Prefer Maximum Performance." This setting will only be effective during your current x server session.

2.) Force your driver to always run your GPU at maximum performance. Note that this method will reduce battery life for laptops. To do this open the file /etc/X11/xorg.conf with your text editor of choice. Make sure you do so with root permissions. Under the section titled "Device" you will need to add the following line:

Option "RegistryDwords" "PowerMizerEnable=0x1; PerfLevelSrc=0x2222; PowerMizerDefaultAC=0x1"

Make sure that there is a space after each semicolon.

This is the method that worked to increase my performance. I don't promise the same results to anyone else. If you have an nvidia gpu and are experiencing difficulties with your performance in game then it might be worth a shot.

I can only verify that this is a Starcraft 2 problem. I can't confirm whether or not performance will jump in other games.

[post new] [reply to this]

Graphics Performance tweak
by Azrael on Sunday April 7th 2013, 21:36
Hi guys,

Been lurking mostly in this forums for getting SC2 to work.

Tried something with excellent results, and thought I'll register and post something that could help!

My settings is the same as what stated here. I am using Wine 1.2.3 on Debian Squeeze (probably an outdated dinosaur by now).

I would like to suggest that under the Direct3D key in the registry.
Add 2 DWORD values:
VideoPciDeviceID
VideoPciVendorID

These are also under the Useful Registry Keys section of the wiki here.

Input the ID of both your Device and Vendor. It really helps to improve the performance.

I am using i5 and a Nvidia GTX 550 Ti.

SC2 initially tells me that my recommended settings are to be low.

But after doing this in addition to the other registry key settings, they are now recommended at Extreme =)

Hope it helps everyone. =)

(Do note that it can run on Extreme, just that during certain battles of 200 supplies the FPS might drop drastically, so I run them on High)

[post new] [reply to this]

GLSL support for performance but with lighting bug
by John Sun on Monday April 1st 2013, 1:08
hi everyone,

I'm using i7-3520M, kernel 3.8.4, Debian Sid, Mesa 8.0.5.

I found enabling GLSL support improves my fps, getting around 20 fps during late game with swarm hosts and lots of lings. Without GLSL support, it dropped under 10 and is nearly impossible to micro.

However, as dza mentioned before, GLSL support causes lights emitted from scv, tech labs and protoss building in constructions flicker in the whole screen.
bugged scvs looks like this:
www.youtube.com/watch?v=tsaEd-dTAlQ

Some windows users with ATI cards suffers the same problem, but seems to be able to solve this with driver cleanup/reinstall/update:
us.battle.net/sc2/en/forum/topic/218522146?page=1

Is it possible it's a bug in the mesa driver? or just the GLSL support of wine?

[post new] [reply to this]

Getting SC2 to run using open source r600g radeon drivers
by Eric on Thursday March 28th 2013, 5:18
I recently upgraded to Ubuntu 13.04, but I used the server install dvd to eliminate some unneeded packages. I ran into problems trying to run SC2 using the free r600g drivers.

I got this error while trying to launch SC2:
"wine libGL error: failed to load driver: r600"

running with LIBGL_DEBUG=verbose gave me this:
"dlopen /usr/lib/i386-linux-gnu/dri/r600_dri.so failed"

The problem is that we are missing some 32-bit libraries. To solve this problem, run:

sudo apt-get install ia32-libs-multiarch

The next problem was missing textures and missing portrait pictures. The problem is that we are missing the 32-bit st3c libraries. To fix this, run:

sudo apt-get install libtxc-dxtn-s2tc0:i386

Installing these libraries fixed all my problems!

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StarCraft II suddenly stopped working
by Mario Becroft on Wednesday March 27th 2013, 5:46
StarCraft II was working fine on Wine version around 1.5.20 with Nvidia graphics.

I upgraded Wine to 1.5.26 and Nvidia driver to 313.26, and now StarCraft II no longer works.

Reverting to previous versions now also fails. StartCraft II will begin to load, create a black window filling my screen (which normally contains the loading screen graphic) but it remains black and nothing happens even after several minutes.

I also can't even run the installer on a fresh wine prefix. The installer starts to run then hangs forever after the following messages:

WINEPREFIX=/mnt/c/.wine wine sc2/SC2-WingsOfLiberty-enSG-Insta
ller/Installer.exe
wine: created the configuration directory '/mnt/c/.wine'
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to R
andR 1.0. Please consider using the Nouveau driver instead.
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to R
andR 1.0. Please consider using the Nouveau driver instead.
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to R
andR 1.0. Please consider using the Nouveau driver instead.
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to R
andR 1.0. Please consider using the Nouveau driver instead.
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to R
andR 1.0. Please consider using the Nouveau driver instead.
fixme:storage:create_storagefile Storage share mode not implemented.
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to R
andR 1.0. Please consider using the Nouveau driver instead.
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to R
andR 1.0. Please consider using the Nouveau driver instead.
fixme:storage:create_storagefile Storage share mode not implemented.
err:secur32:SECUR32_initSchannelSP TLS library not found, SSL connections will f
ail
fixme:iphlpapi:NotifyAddrChange (Handle 0x144e308, overlapped 0x144e320): stub
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to R
andR 1.0. Please consider using the Nouveau driver instead.
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to R
andR 1.0. Please consider using the Nouveau driver instead.
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to R
andR 1.0. Please consider using the Nouveau driver instead.
fixme:storage:create_storagefile Storage share mode not implemented.
err:secur32:SECUR32_initSchannelSP TLS library not found, SSL connections will f
ail
fixme:iphlpapi:NotifyAddrChange (Handle 0xfde8d0, overlapped 0xfde8dc): stub
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to R
andR 1.0. Please consider using the Nouveau driver instead.
wine: configuration in '/mnt/c/.wine' has been updated.
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to R
andR 1.0. Please consider using the Nouveau driver instead.
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to R
andR 1.0. Please consider using the Nouveau driver instead.
fixme:ntdll:NtPowerInformation semi-stub: SystemPowerCapabilities
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:font:WineEngAddFontResourceEx Ignoring flags 10

The 'Broken NVIDIA RandR' messages are new. I don't understand whether these signify a real problem. Obviously the suggested solution of using Nouveau is impractical.

Has anyone else run into these issues?

[post new] [reply to this]

incredible slow loading
by Maic Striepe on Monday March 25th 2013, 11:29
Since the last patch the game takes incredible long to load.
From starting the game until the menu appears it takes at least 10 minutes.

System: Ubuntu 12.04 32 bit
wine: 1.5.26
cpu: phenom II 905e
ram: 16 GB
gfx: nvidia 650gtx 2GB

The game is installed on a SSD.

Any ideas? I tried to install to a new wineprefix: Same result.
Setting winecfg to win7 or winXP makes no difference.

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HotS crash random after a while
by RB on Friday March 15th 2013, 13:11
HotS crash random after a while, sound stop to work than in few seconds the game crash.
Ubuntu 12.10
Wine 1.5.25

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Problem with HoTS
by Berillions on Tuesday March 12th 2013, 14:26
I bought the addon in Battle.net website and i downloaded completly the game.

i can launch the game and begin the Wol/HoTS campaign but i have 1 problem :
- The savegame does not works
- The Achievements are disabled.

I quit and relaunch the game, same problem...

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HotS crash
by emsy on Tuesday March 12th 2013, 6:22
Heart of the Swarm expansion campaign has a bug, where collecting bonus objectives in most of the missions missions crashes the client

fixme:process:GetProcessWorkingSetSize (0xffffffff,0x4edd0a0,0x4edd0a4): stub
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x4edcf14,0x4edcf18): stub


Game version 2.0.5.25092
Wine version 1.5.25

eu.battle.net/sc2/en/forum/topic/6892929829?page=1#0

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FPS is too LOW
by jon on Thursday March 7th 2013, 22:37
My computer set up isnt great but in windows I run high without a struggle. In wine I run low at 20fps tops. Quad core , 2.4gthz , 4g ram , ati 6870. I want to post some of my findings for anyone who cares to look into them.

1) My first install I got 20 fps(low settings). After I quit the program and ran again i was getting 10-12. At that time i was running 2xati5750 crossed over so i thought maybe linux , or wine wasnt using them both. So i put in my 6870 and still 10 fps.

2) I tried running in windowed mode to see if that would help with fps and to monitor task manager resources and priorities. It did help with my fps. Back up to 20. My windowed mode was about 1/3 of my full screen.

3) I noticed in my resources that my 4 cores never went above 60% , and my ram never hit 70%.

4) I also noted that in the priority tab , sc.exe was using more than 100% cpu. Strange i thought , since how can you use more then 100% of your cpu. So im thinking , maybe theres an error in programming there where the program thinks its using all the cpu but its not?

5) Another curious thing is that pulse audio priority was set to very high yet everything else was set to normal. Maybe we would get more performance out of tweaking sc.exe to very high? If only i knew how...Im sure one of you will figure it out.

6) Doing some searching on optimizing all of this , I found a comment in this thread about tweaking the registry. I dont remember it all but i typed it all out and tried it. Didnt make a whack of difference in my test environment.

I will reply more to this comment if I make any head way.

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Very low FPS
by Ian on Wednesday March 6th 2013, 17:19
Core i7 950
6GB DDR3
nVidia GeForce GTX 670
Xubuntu 12.04 LTS 64-bit
Wine version 1.5.19 through 1.5.25 (tested)

I have not been able to get my in-game FPS above 30. Menus seem to be capped at 60 FPS, but when a single player campaign level is running it hovers around 15-20 FPS and never goes above 30. I have tried the various combinations of patches and environment settings as well as the old registry settings listed on this AppDB page. One or two actually decreased performance but none were able to improve it.

Given that my system isn't exactly outdated (yet) I should be able to crank it up well past 60 FPS, no? I'd really love to smooth it out before the expansion drops. Thanks in advance for your suggestions.

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Lag upon clickable object
by Shawn on Monday March 4th 2013, 19:47
Using gentoo AMD64 with wine version 1.5.24, Nvidia 313.18 and the following USE flags

[ebuild R ] app-emulation/wine-1.5.24 USE="X alsa gecko jpeg lcms ldap mono mp3 ncurses nls openal opengl perl png prelink ssl threads truetype udisks win32 win64 xinerama xml -capi -cups -custom-cflags -fontconfig -gphoto2 -gsm (-gstreamer) -odbc -opencl -osmesa -oss -pulseaudio -samba -scanner (-selinux) {-test} -v4l -xcomposite" 0 kB

I get decent framerate (~120) on an idle screen but upon hovering over a unit, building, mineral, etc the frames drop to ~15 making the game all but unplayable. Has anyone else encountered a similar issue?

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sc2 insists on being fullscreen
by Kaito on Sunday February 24th 2013, 18:00
Hey,

After the last patch, sc2 seems to resize the desktop upon starting in fullscreen mode, even if I fiddle with the values in Variables.txt. Previously, it would run "fullscreen" inside the virtual desktop, and stay there, making it quite convenient to manage in a tiling window manager.

Running it in windowed mode draws some windows-y window decorations around the window inside the virtual desktop, which is annoying. Fullscreen (windowed) fails to correctly detect the virtual desktop size, and I end up with empty space on both sides of the game.

Any ideas how to force it to stay at the size I want it to stay?

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Cant select enemy units in patch 2.0.4
by andrew on Saturday February 23rd 2013, 8:01
It happens exactly as the title says.

everything works fine (sound, graphics, etc)

but I cannot select enemy units, which is so bad cause i cant see enemy upgrades :P

my wine version is 1.5.24 ubuntu 12.10 64bit

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failed to run with optirun
by Xu Yao on Monday February 18th 2013, 2:32
My laptop use optimus card ( i7 3612 + GT650m ).
When I run "wine Starcraft\ II.exe", it works, although it can only run s in the low qulity mode. However, when I use "optirun wine Starcraft\ II.exe", problem occurs.
When I press the "start" bottom on the welcome dialog, the program show me a dialog writes "An error occurs when starting Starcraft II, please try again" (actually, it's written in Chinese, I don't the exact words) instead of start the game and closed. Any one can help me?

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SC2 closes randomly on me
by harp on Saturday February 16th 2013, 4:31
I need some help for debugging this problem.
SC2 sometimes(sometimes i can play 5 games in a row, sometimes not even 2...) closes without message.
Nothing in system log and nothing in the console from wine.

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r6034
by christo on Thursday February 14th 2013, 15:05
So finally I could run the game. I use wine 1.5.23, and nothing else. No libraries.

If I dont use this command in terminal:
"echo 0|sudo tee /proc/sys/kernel/yama/ptrace_scope"
There is no chance to start the game. After I click on the play button on blizzard updater window, the game exits with this error message:

"Runtime Error!

Program: C:\Program Files\Star Craft II\Versions\Base23260\SC2.exe

R6034"...

If I use that command, the game maybe starts, and I could use everything in SC2, but sometimes crashes with the same error. Randomly.
Sometimes I can play for hours, sometimes the game crashes while loading the first ladder game. (But never crashes in the menu).

[post new] [reply to this]

A way to greatly improve performance for Nvidia GPU Users
by christian on Sunday January 6th 2013, 6:45
Hi,

right now there is a way to greatly improve performance in SC2 if you own an recent Nvidia Card.

If your card is capable of using the threading optimizations in the newer Nvidia drivers and your are willing to recompile wine for yourself, try the following:

Read the bug: bugs.winehq.org/show_bug.cgi?id=11674 beginning comment 260. It gets very interesting there.

Apply the patch : bugs.winehq.org/attachment.cgi?id=42868
And compile wine afterwards.

Then start Starcraft the following way:

export PATH=/YOURSELFCOMPILEDWINE/bin:$PATH

LD_PRELOAD="libpthread.so.0 libGL.so.1" __GL_THREADED_OPTIMIZATIONS=1 WINEDEBUG=-all wine "Your Starcraft 2 Binary"


Its very important to use WINEDEBUG=-all, otherwise the game will perform worse with the patch.

Please give it a try and report back your results.

[post new] [reply to this]

I get a C runtime error on startup
by Josh Raymond on Saturday January 5th 2013, 6:22
Launcher works fine. Game does not.
As soon as the launcher closes after pressing Play, this error pops up.

Runtime Error!

Program: C:\Program Files\Star Craft II\Versions\Base23260\SC2.exe

R6034
An application has made an attempt to load the C runtime library incorrectly.
Please contact the application's support team for more information.

[post new] [reply to this]

Updater crash
by nis on Sunday December 30th 2012, 15:10
Installer kept crashing until I set mmdevapi to disabled.

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Overnight SC II stopped working
by Shevek on Sunday December 30th 2012, 1:00
On Friday, SC II was working perfectly, but since then the launcher has stopped working. This is most likely due to the new version (1949) of the Blizzard Launcher. The problem appears to be related to dsound. Debug spew at pastebin.com/B0qiRMvV. Seemingly related instances: pastebin.com/v7gZBiay and pastebin.com/caH9EYGL.

Anyone else having this problem?

[post new] [reply to this]

PULSEAUDIO on AMD64
by Chase Vasic on Saturday December 29th 2012, 16:57
I found a way to make SC2 work with pulseaudio on AMD64, the following 2 links both explain. This is a solution if you get an error like "Cannot open shared library /usr/lib64/alsa-lib/libasound_module_ctl_pulse.so"
mapopa.blogspot.fr/2008/10/skype-2.html
forums.gentoo.org/viewtopic-p-7059586.html#7059586

[post new] [reply to this]

Play button?
by Josh Raymond on Saturday December 22nd 2012, 13:17
On the SC2 launcher, when I click the play button, the little sound plays, and thats it. launcher doesnt close. game doesnt open. nothing happens other then that little sound.
if it's any help my WoW launcher works 100% just fine.

wine 1.5.19 with KUSER_SHARED_DATA8 patch required for SWTOR.
Nvidia 310 driver

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No sound.
by Nairda on Saturday December 22nd 2012, 5:21
Hello again. I have no more crashes, I managed to get the game work smoothly. Anyhow, I have no sound ingame (sound in game enabled ofc). However, there is sound in the game launcher it self, juts not in game when I launch it.

any ideas?

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low FPS problem for me
by TYV on Friday December 21st 2012, 7:17
Hello i play sc2 on low detail avg fps is 120.
I traing chage grafik to high in sc2 and sc2 go only on 20 - 30fps, i seting back to low and fps is only 30-40 . I don't understat what is problem.
Me system Kubuntu 12.10 driver : Nvidia 310, nevest 32 bit wine, I alswais use afinity -2 (pc is notebook Gtx580M) please help mi what is problem ? me cooler on notebool is dot go to full speed mabe afinity set is dont work korektly and me cpu is on lew speed. Please any help for me ?

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security problem with this ...
by TYV on Friday December 21st 2012, 7:11
Hellow all, I have tiered with making scrept when put this line before sc i googling on interent and find security problem with this "fix" i have find perfect solusin this problem her is link :
askubuntu.com/questions/146160/what-is-the-ptrace-scope-workaround-for-wine-programs-and-are-there-any-risks

[post new] [reply to this]

SC2 keep crashing
by Nairda on Thursday December 20th 2012, 15:12
Hello,

I'm getting the Miscrosoft Visual Basic error (R6034).
Althou, I am able to get into the in-game menus. The graphic is buggy in there already and when I try entering a game, the game crashes with the given above error.

Tried
echo 0|sudo tee /proc/sys/kernel/yama/ptrace_scope
didn't solve the issue.

[post new] [reply to this]

Goofy graphics on Intel video
by SeanP on Friday December 7th 2012, 14:56
I'm using Wine 1.5.18 and I have Intel Graphics on my laptop. I'm running Kubuntu 12.04. I've included a link to a screenshot of the problems I'm having.

I have put in the recommended registry edits with no improvement.

Is running Starcraft 2 on Wine with Intel graphics just a lost cause?

This is the first scene from the first level of the campaign:
www.dropbox.com/s/dtcmm6pzy73onqf/sc2_weird.png

Here are the settings I'm using:
www.dropbox.com/sh/mlizzioo26odvd5/4mTZUCFRhQ/sc2_settings.png

Here's an lspci of my video:
00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) (prog-if 00 [VGA controller])
Subsystem: Dell Device 049b
Flags: bus master, fast devsel, latency 0, IRQ 41
Memory at e1c00000 (64-bit, non-prefetchable) [size=4M]
Memory at d0000000 (64-bit, prefetchable) [size=256M]
I/O ports at 7000 [size=64]
Expansion ROM at [disabled]
Capabilities:
Kernel driver in use: i915
Kernel modules: i915

Thanks in advance!

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New Nvidia R310 drivers not working
by Stuart on Saturday November 10th 2012, 12:39
I was originally using the latest proprietary Nvidia drivers from nvidia-current, after upgrading the new R310 drivers my system works fine, but Starcraft 2 won't run anymore. (I'm running it through play-on-linux)

I get that the application has attempted to load the C runtime library incorrectly and that DirectX failed to initialize.

Previously, executing echo 0|sudo tee /proc/sys/kernel/yama/ptrace_scope would fix the problem, but does no longer work. I'm on Ubuntu 12.10.

[post new] [reply to this]

it's solved dude,,,,,,
by eugenio on Thursday November 1st 2012, 13:04
fact is , that is a fu***ing wrong return message , so it' useless install other stuff such as direcX and so on ....

99% of the time you get R6034 error in wine is about a miss-understood
path ..wine just can't find the right path to the dlls files needed

solution :

delete files named:
system.reg
user.reg
userdef.reg
in yours ./wine/ directory

wine will generate 'em again once you run 'winecfg' command

;)

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Mouse cursor doesn't work when alt tabbed, after wine 1.5.14
by Daniel on Tuesday October 30th 2012, 2:10
When I alt tab, my mouse cursor stays as the sc2 one and clicking has no effect on the sidebar, other applications, etc.
Anyone else have this problem and know a fix?

d

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Flickering, Glitches, Lightning bugs?
by dza on Sunday October 7th 2012, 8:24
I'm using mesa 8.0.4 and Intel HD Graphics 3000, wine 32-bit and -opengl and force_s3tc_enable=true

It flickers on ground in lighter colors and over the screen in triangles, also sometimes green color is over the screen, it depends on the map and the colors of the map.

I will try to take a video.

I've never experienced this before, I am not sure if it's caused by an update by mesa or StarCraft 2.

Mesa/Intel HD 3000 however runs StarCraft 2 fine, but this problem really has ruined my game within a short period of time, I feel really epileptic !

[post new] [reply to this]

Unable To Initialize Streaming
by Mihaly Bak on Thursday September 27th 2012, 13:16
Hi.

I don't seam to be able to install this new 1.5 patch :(

I get this error every time :(
postimage.org/image/56nnbbptn/

Why the hell did they need to mess around with the update procedure!? The old one was working perfectly.

This is what I can see in my prompt:
Response: 200
{
"uid" : "s2_engb",
"progress" : 0.000000,
"error_message" : "",
"progressBarNotes" : "",
"progressMessage" : "",
"playable" : false,
"state" : 1002.000000
}
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know what to do!
Installation of 's2_engb' Failed
Firing Event: "database flush event"
Handle Event: "database flush event"
Request Issued: GET /install/s2_engb

Response: 200
{
"uid" : "s2_engb",
"progress" : 0.000000,
"error_message" : " ERROR: If this problem persists, please contact Blizzard Technical Support. (CreateStreamingManifest::GetStreamingManifestContents)",
"progressBarNotes" : "",
"progressMessage" : "",
"playable" : false,
"error" : 2600.000000,
"state" : 1200.000000
}
fixme:win:FlashWindowEx 0x33cf48
Handle Event: "auth validation event"
Handle Event: "auth validation event"


And I have the latest version of wine, wine-1.5.13 vanilla build

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Increased FPS from 30 to 80
by Fake Name on Tuesday September 25th 2012, 15:46
If your game runs well in windows but crappy on Ubuntu:

I did all the registry edits and got ~10 fps up from 20, but I typed this in the terminal:

taskset -p 2 `pidof SC2.exe`

and found a remarkable increase in quality. (20-30 fps - 70-80fps)

It makes starcraft use 2 cores instead of 50% of 4. All I know is I can play now! YAY!

[post new] [reply to this]

Crash on loading fix
by Joe Blow on Tuesday September 18th 2012, 15:18
I managed to install SC2 without using winetricks, but then at some point I started getting this error on launching:


Unhandled exception: page fault on read access to 0x47554245 in 32-bit code (0x7bc49c23).
[...]
Backtrace:
=>0 0x7bc49c23 in ntdll (+0x39c23) (0x0033e240)
1 0x7bc4a359 RtlFreeHeap+0x78() in ntdll (0x0033e2a0)
2 0x7bc6b8b2 RtlFreeUnicodeString+0x41() in ntdll (0x0033e2c0)
3 0x7b83eff0 CreateFileW+0x59f() in kernel32 (0x0033e370)

I fixed it by downloading from Microsoft: vcredist_x86.exe , "Microsoft Visual C++ 2008 SP1 Redistributable Package (x86)", and running that in wine, based on a similar report for WoW: www.codeweavers.com/support/tickets/browse/?ticket_id=906305

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Improve performance in open source drivers
by trevice on Wednesday August 29th 2012, 13:27
After a long time testing differents configurations, using this parameters on wine give me a huge improve over intel HD4000 (i7 ivy bridge) and Tesla Nvidia card (with nouveau):

"DirectDrawRenderer"="opengl"
"Multisampling"="enabled"
"OffscreenRenderingMode"="backbuffer"
"RenderTargetLockMode"="auto"
"StrictDrawOrdering"="enabled"
"UseGLSL"="enabled"
"VideoMemorySize"="256"

found here:
blog.jospoortvliet.com/2012/03/wine-gaming-on-nouveau.html

try it! you will not regrete it!

[post new] [reply to this]

downloader crash during slow download
by Josias on Monday August 20th 2012, 11:00
My internet has been really bad the past week and I accidentilly wiped my StarCraft II directory during a wine prefix import. Re-installed without much hassles but then the downloader started crashing while sc2.x.x.x.x-to-sc2.1.5 (or something like that) for whatever reason (probably the downloader is timing out). In any case. waiting for it to crash every couple of minutes for a couple of days is out of the question so I did this to let it continue while I go off to work.

while true; do if [ $(pidof wineserver) ];\
then sleep 60;\
else exec=env WINEPREFIX=~"/Games/StarCraft II"\
wine C:\\windows\\command\\start.exe /Unix\
~/Desktop/StarCraft\ II.lnk;\
fi;\
done;

You might need to replace the "~" with your home directory which I took out to have it fit in this comment box

here is the unadulterated but my home directory blanked with zeroes

while true; do if [ $(pidof wineserver) ]; then sleep 60; else exec=env WINEPREFIX="/home/000000/Games/StarCraft II" wine C:\\windows\\command\\start.exe /Unix /home/000000/Games/StarCraft\ II/dosdevices/c:/users/Public/Desktop/StarCraft\ II.lnk; fi; done;

Basically its just a terminal/command-line that repeats checking every minute if wine is running and if it is not then it starts Starcraft II. Maybe someone else will find it useful.

[post new] [reply to this]

Starter/Tuning/Benchmark Script
by capilevastu on Monday August 20th 2012, 9:38
hi guys,

i once posted here my script but sadly got a disappointing response in terms of inspiration for further work or corrections - as if i am the only one, concerned about SC2 performance.
since than, i added quite some features notably a benchmark mode, because the last response before the post died asked me if i have any numbers about the tuning-settings.

the answer to this is still no, because i have not investigated the differences of the variety of settings yet.
first, i want to ask here again if there is anything to improve or alter.

sure, there are some things that must be changed but therefore, i need your advise.

one big disadvantage of this script is, it only starts SC2. but in order to get viable benchmark information, you need a reproducible workload, so:
- do you know how i can start replays out of the commandline? and
- how one might send commands form a bash shell to a x-window, like key-press "this" to switch to a player-camera or set the replay speed

- is "perf sched record" a good choice to collect performance data or do you know better ones?
e.g. i tried to collect directly from /proc/'pid'/[stats-sched-map] but i dont know about all that stuff. "perf" seems to me to be a better choice.

before you take a look at my pride, you should know that i am a scripting amateur.
i am happy about every suggestion.
pastebin.com/8TpjFJWD

[post new] [reply to this]

NVIDIA GTS 450 FPS problem
by Tomik on Monday August 20th 2012, 8:03
Hi all,
has anyone problem with low FPS?
Or which NVIDIA driver use for it? Original NVIDIA or some free from distros?
I use last NVIDIA drivers and problems still appears which I wrote here in post "Starcraft 2 on NVIDIA - very low FPS".
How to solve this problem? I hate windows and dualboot :P

[post new] [reply to this]

emulate virtual desktop being ignored
by ryan on Sunday August 12th 2012, 14:52
I use winecfg>graphics> emulate virtual desktop when I play sc2. Used to work fine, but all of a sudden when I launch:

wine "$WINEPREFIX/drive_c/Program Files/StarCraft II/StarCraft II.exe"

the 'blizzard launcher' is launched in a virtual desktop window, but when i click the yellow 'play' button to launch versions//SC2.exe it ALWAYS goes fullscreen.

Any idea how to solve this? I only have 1 listing (Default Settings) under the "Applications" tab in winecfg. I've tried "add application..." for SC2.exe and the Starcraft II.exe blizzard launcher and specifying emulate virtual desktop for each, but the same problem occurs.

I've also tried the non 'winecfg' way of 'wine explorer /desktop=TEST,800x600 game.exe' but that does not help. Essentially the same problem reported here: ubuntuforums.org/showthread.php?t=1622521

I'm ubuntu 12.04 64bit, wine32 ver 1.5.10. thanks in advance.

[post new] [reply to this]

DEFINITLY not fixed for me
by Sven on Thursday August 9th 2012, 16:23
I'm using wine 1.5.10 and just got Visual C++ Runtime Error R6034.
Also, that one time, yesterday, Starcraft complained that my graphics card was out of memory. I'm using nvidia driver 304.22. So maybe, it's an issue with wine's D3D implementation? Maybe Starcraft is using some fancy API since patch 1.5

[post new] [reply to this]

Intel Ivy Bridge Mesa 8.1 brightness problem
by Vedran Rodic on Tuesday August 7th 2012, 10:21
Hi

SC2 actually works on Wine 1.5.x on Ivy Bridge Intel HD 4000 GPU, but It's quite dark.

Anybody has any ideas on how to fix?

[post new] [reply to this]


by cyrus on Sunday August 5th 2012, 14:32
fuck

Nope. I spoke too soon :D

[post new] [reply to this]


by Johannes on Saturday August 4th 2012, 9:43
Since the update to Starcraft 1.5 I am receiving the runtime error message "R6034 An application has made an attempt to load the c runtime library incorrectly". vcrun2005 and 2008 are installed. I am running on winxp. The same issue appears in a new wineprefix. Did anybody experience similar issues?

msdn.microsoft.com/en-us/library/ms235560(v=vs.80).aspx
talks about some file manifest missing.

[post new] [reply to this]

  • RE: by Johannes on Saturday August 4th 2012, 9:49
    • RE: by Alexander Karatarakis on Sunday August 5th 2012, 4:20
      • RE: by eugenio on Monday August 6th 2012, 5:29
  • RE: by Alexander Karatarakis on Monday August 6th 2012, 8:05
    • RE: by eugenio on Monday August 6th 2012, 10:34
      • RE: by Alexander Karatarakis on Monday August 6th 2012, 10:52
        • RE: by eugenio on Monday August 6th 2012, 12:57
    • RE: by Johannes on Tuesday August 7th 2012, 0:57
      • RE: by eugenio on Tuesday August 7th 2012, 2:35
        • RE: by Justin Boss on Wednesday August 8th 2012, 21:39
  • RE: by Flayer on Wednesday August 8th 2012, 13:15
  • RE: by Justin Boss on Wednesday August 8th 2012, 21:24
  • RE: by Johannes on Sunday August 12th 2012, 14:20
  • RE: by Caleb on Tuesday August 21st 2012, 20:23
  • The texture detail has to match your computer's VRAM by Drew Miller on Saturday September 1st 2012, 3:19
  • RE: by eugenio on Thursday November 1st 2012, 13:06
help me starcraft can't run
by typify on Friday August 3rd 2012, 9:21
fixme:iphlpapi:GetExtendedTcpTable ulAf = 2, TableClass = 5 not supportted

when i use agent to update starcraft 2 1.50patch ,it seems not work

,and then have this statement "BLZPTS00007" error

before i install starcraft 2, i install "secondary logon service".

following thie website : www.msfn.org/board/topic/149502-

secondary-logon-service/ and work fine ok! i think;

and my starcraft2 agent can't download update file to my wine 1.41

becasue iphlpapi getExtendedTcpTable is not support ,and then

how should i do now ?

[post new] [reply to this]

Lost sound on August 2 :(
by illich on Thursday August 2nd 2012, 10:29
Strange thing happened:

- on August 1 evening I upgraded Starcraft to 1.5 version (Arcade) and played it for a few hours. Everything worked perfectly. Sound was through Alsa.

- on August 2 morning there was no sound. As far as I know nothing changed (I don't have automatic upgrades)

- afterwards I upgraded wine to 1.5.10. That didn't help.

Situation is:
- no sound with Alsa
- with Pulseaudio the sound is garbled (slowed down) (this is the same as before)

Ubuntu 12.04 (up-to-date), 64bit, Nvidia sound chip, Wine 1.5.10

Any ideas to fix it?

[post new] [reply to this]

Failed To Run Required Program Agent error. Error Code: BLZPTS00007
by Ethereal on Wednesday August 1st 2012, 17:22
Hi there,

When i run the installer WoL under linux, i installated the game and after im trying to launch it game is trying to download and install updates. And then game is crahed with error:

"Failed To Run Required Program Agent error. Error Code: BLZPTS00007"

Screenshot:
imgur.com/OyQ8u

Any suggestions would be appreciated.

OS: linux Ubuntu 12.04 x32
Kernel: 3.2.x
WINE: 1.3.x, 1.4

nvidia drv: 295.40

[post new] [reply to this]

1.5.0 patch causes agent to fail
by ryan on Tuesday July 31st 2012, 21:14
I have sc2 installed on 11.10 ubuntu, amd64. Been working fine til the 1.5 SC2 patch came out. The updater starts, gets to 100% then starts the blizzard "StarCraft II Setup". After the agent starts, it sits there for a while (Title: StarCraft II Setup. Dialog text: Checking for updates), then it gives error: "Failed to run a required program (Agent). Wait one minute and try again.

It gives the link for help:
us.battle.net/support/en/article/blizzard-agent-troubleshooting

Deleting the battle.net folder does not help.

I can't figure out how to disable offline mode in IE from wine. I'm using play on linux 4.1.3

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Running the StarCraft 2012 Arcade Mode Beta
by PCMMM on Wednesday June 6th 2012, 14:07
To run the StarCraft 2012 Arcade Mode Beta, you cannot start the game from the downloader. Instead go to your StarCraft installation folder and launch the application "Support/SCSwitcher.exe"

If your aspect ratio has been detected wrongly, go to the options page and choose "Windowed (Full Screen)" as your display option, then restart the game.

If you get random crashes during gameplay with some Visual C++ Runtime Library error message, follow these instructions: wiki.jswindle.com/index.php/General_Wine_Troubleshooting#R6034_An_Application_has_made_an_attempt_to_load_the_C_runtime_library_incorrectly

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Starcraft 2 on NVIDIA - very low FPS
by Tomik on Tuesday May 29th 2012, 7:02
Hi all,
on my ArchLinux(x64), wine 1.5.5, GeForce GTS 450, I have very low FPS against in Windows.
I have last nvidia drivers: 295.53-2
For LOW setup of game in windows on 301.42 it take e.g.130FPS but on my Arch it's only about 30FPS :(
For ULTRA its about 40FPS in WIN and "only" 13FPS in Arch!!
I thing that for my last nvidia drivers it was playable for ULTRA without problems (on Arch of course).
Does anybody same issue as me?

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by superBOB on Monday May 28th 2012, 9:40
ie testing sound in Winecfg with winealsa.drv gives a bad result (sound is saturated)
is it possible to change the driver?

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Intermittent lag
by superBOB on Monday May 28th 2012, 9:19
Hi
Everything runs smoothly except for this: every 3-4 minutes, I get lag for 30 or so seconds, during which it's almost impossible to do anything (and that's usually the moment the enemy chooses to attack...).
I don't think it's a connection issue because I play WC3 on Battle.net too and I have no lag problems there.
Also happens when not in a game, ie on the Menu page.
Sound is usually fucked up afterwards, so that might be the culprit.
Running on Ubuntu 12.04 with Wine 1.5.3

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SCII crash at startup
by fabio on Wednesday May 16th 2012, 6:49
hey there!
i have some issues with this game... or better, now i have only this problem :D
i have a notebook dell with geforce 435m (2gb ddr).
installed 4-5 month ago ubuntu 11.10 and SCII. it worked without problems. one month ago i updated at 12.04 and SCII doesn't work... i tried to change card driver, remove and reinstall both (driver and game), but the problem is always the crash at startup with this window...
paste.ubuntu.com/990488/
any ideas?
any holy soul who can help me?
thanks a lot =)

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Crash during Download/Install
by John Schmitt on Thursday May 10th 2012, 17:21
Fedora 16, wine 1.5.2

I get this message while the $DOWNLOADER is running:

wine: Unhandled page fault on read access to 0x52434a16 at address 0x7ec6cbd4 (thread 0041), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7ef776fa

See this bug: bugs.winehq.org/show_bug.cgi?id=30644

Using this script:

#!/bin/bash

set -u

export BOTTLE=sc2
export WINEPREFIX=/home/john/wineapps/"$BOTTLE"
export DOWNLOADER=StarCraft_2_NA_en-US.exe
export INSTALLER="$BOTTLE/drive_c/users/john/Desktop/SC2-WingsOfLiberty-enUS-Installer/Installer.exe"

function wt()
{
winetricks --no-clean --no-isolate sandbox prefix=${WINEPREFIX} $@
# --no-clean leaves downloaded packages in ~/.cache/winetricks so I can reuse them
# --no-isolate because I'm managing the wineprefixes manually
}

[ $# -ge 1 ] && [[ $1 == 'clean' ]] && rm -rf "$BOTTLE"

if [ -f "$INSTALLER" ]; then
( cd $(dirname "$INSTALLER"); wine $(basename "$INSTALLER") )
elif [ -f "$BOTTLE/drive_c/$DOWNLOADER" ]; then
( cd "$BOTTLE"/drive_c/; wine 'C:\'"$DOWNLOADER" )
else
winecfg
cp cache/ie60.exe "$BOTTLE"/drive_c/
( cd "$BOTTLE"/drive_c/; wine 'C:\ie60.exe' )
#[ $? -eq 0 ] && wt ie6 # dunno why, but winetricks seems to fail at installing ie6
[ $? -eq 0 ] && wt corefonts
[ $? -eq 0 ] && wt vcrun2005
[ $? -eq 0 ] && wt wininet
[ $? -eq 0 ] && wt winhttp
[ $? -eq 0 ] && wt physx
cp cache/"$DOWNLOADER" "$BOTTLE"/drive_c
( cd "$BOTTLE"/drive_c/; wine 'C:\'"$DOWNLOADER" )
fi

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Can't Scroll To Bottom-Right Corner
by Luceo Astrum on Thursday May 3rd 2012, 10:43
Setup:
Arch Linux
Wine 1.5.3
Phenom II X6 1100T
2x AMD Radeon HD 5870 GPU
fglrx driver (Catalyst Version 12.4)

StarCraft II appears to play normally with mid-high settings, at 30-40 constant fps, however when I scroll to the bottom right corner of the screen my fps drops to 1. Scrolling any other screen corner works at normal fps.

Please help, this is about the only thing tying me to Windows.

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Game is all black on Ohana EC
by Julian Murgia on Saturday April 14th 2012, 11:04
Hello everybody

I experience a new problem with SC2. The new map "Ohana EC" (season 7) appears all black in the game, and also in the map editor, which sounds weird...

Here is what it looks like :
tinypic.com/r/11t63df/5

This only happens on this map. I tried to remove everything under
C:/users/Public/Application Data/Blizzard Entertainment/Battle.net/Cache

Do you experience the same problem as me ? It it a wine bug (which would then have to be reported if it is confirmed) ?
Thanks !

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Starcraft 2 crashes before I can log in
by Eirik Berg on Tuesday April 10th 2012, 12:27
So first I couldn't update Starcraft, and I couldn't install IE6(because my system is 64-bit). Eventually I just decided to boot into Windows 7, update starcraft, and copy over the Starcraft 2 folder. So far so good, but after the cutscene it crashes. If I start the game it always crashes before I'm able to log in. I'm running it through PlayOnLinux with Wine 1.5.1, but the wine version it suggests, which is 1.3.27, doesn't work either.

I have an AMD 8150fx Eight-core processor and two Geforce gtx 570 graphics cards (I only use one of them under Linux). My OS is Ubuntu 12.04 (updated daily).

Starcraft 2 gives this crash report: pastebin.com/QgJKZu22

If I run wine from a terminal I get this: pastebin.com/scG9026R

Does this happen because I copied over the program from Windows, Ubuntu 12.04 or because of Wine?

Any help is appreciated :)

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Starcraft II data in ~/
by Marc Gray on Monday April 9th 2012, 6:55
Not sure if this is a wine feature or a distribution thing, but in Ubuntu and Gentoo at least I've found a Starcraft II folder in my Linux home folder. After some investigation I've found the game writes to "c:\users\username\My Documents", which on the above two distributions at least seems to be symlinked to "~/".

There may be a SC2 setting to change the save folder, but I simply deleted the "My Documents" symlink, created a normal folder and copied "~/Starcraft II" into it.

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Random crashes, BadDrawable & mirror/flipped screen
by Johan on Friday April 6th 2012, 6:42
I have a problem where after a random amount of time, could be 10 minutes of game play or 10 hours (never in menu though), and the game crashes.

The crash is quite specific:
* Game freezes (like lag)
* Game unfreeze (for few seconds, sometimes enough to kill the game)
* Image is mirrored and flipped upside down (only some times)
* Computer freezes (everything dies, cannot debug via ssh)

This crash happens in 1.3.33 - 1.5.1 (all in between), the most stable ones are: 1.3.33 and .37. These seem to have a longer time-before-fail than all other versions.

If winecfg is set to Windows Vista, only 1.3.33 and .37 works. If set to Windows 7, all 1.3.33 - 1.5.1 works (with the caveat that 1.3.33 and .37 are the only ones that I can restart without restarting X).

All versions but 1.3.33 and .37 give me a X error when started (when set to anything else than Windows 7):
pastebin.com/PMHDV9be
(the error also appears if Starcraft is restarted).

This (or these) problem(s) might be related to:
github.com/Bumblebee-Project/Bumblebee/issues/106
(although I do not have multiple monitors)

Since this is quite dependent on wine version (or it acts differently) I was hoping that someone here might have a clue on how to debug this.

This problem renders multiplayer games unplayable.

System:
Gentoo amd64 (3.2.12 and earlier stable)
core i7
nvidia 540M (bumblebee + 295.20 and earlier stable)

Any help is very welcome! Thanks.

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Wine 1.5.1
by Luke on Sunday April 1st 2012, 5:43
Can anyone confirm if the sound problem has been fixed in Wine 1.5.1?

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"Quick Match" Error
by Michael Clare on Wednesday March 7th 2012, 2:21
Just an update. I am able to install, patch, and log in to Starcraft 2 with sound and video and network working properly.

My problem is that at the "Multi-Player", "Quick Match" screen, the circle just sits there spinning endlessly. I thought that something might be loading or cacheing, so I let it sit there. But even 1/2 hour later it is still spinning.

The 1v1 2v2 3v3 prompts never appear.

I have tried both 1.3.28 and 1.4-rc6. And I am using an NVIDIA Geforce 8800 GTX with Ubuntu 11.10.

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  • RE: by Michael Clare on Wednesday March 7th 2012, 7:46
  • RE: by Gael Goinvic on Thursday March 8th 2012, 12:14
Installed but crashes
by Michael Clare on Saturday March 3rd 2012, 14:46
I am using ubuntu 11.10, a Winfast Geforce 8800 GTX, and PlayOnLinux with wine 1.4-rc4.

I have fixed sound issues and the game installs and patches fine, and I am able to login to battle.net and my achievements load.

But when I go to multiplayer it just sits there as if its loading and nothing happens. Eventually if I sit there long enough my whole system will crash and I will have to hard reboot.

I can play solo campaign for short periods, but eventually this will also crash too and again I will have to hard reboot.

Also, if I try to exit normally by clicking menu and exit the screen will freeze and eventually will cause another crash, and again I have to hard reboot.

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many CPUs
by Kakadu on Monday January 23rd 2012, 8:46
Hallo!

On my Core i3 computer with GT330M video card I can play without lags only on minimal graphic preferences. I've noticed that wine uses only 1 of four my CPUs.

Are there any ways to use more CPUs?

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Some strange bugs...
by Gael Goinvic on Thursday January 19th 2012, 13:05
Hello !

Game is running very nice.

I just have 2 strange bugs :
- Sometimes, some units go underground (especially near chokes)
- Also, it misses some letters & numbers in some texts.

Does anyone have the same problem or an idea to fix it ?

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Performance Tweaks
by capilevastu on Sunday January 8th 2012, 12:00
hello guys,

im experimenting with the setting and performance of sc2 quite a while now and i wanted to share my experiences with you, hopefully someone can add or change some thing.



the first and most important performance tweak consists the Variables.txt. there are some commands that increase performance like nothing else.

these two options make the shadows completely disappear

GraphicsOptionShadowQuality=1
shadows=0


the sound seems to me to be an important bottleneck of wine, heres my sound block of the varaibles
notice, the 6 soundchannels ive set, mute the individual sounds alot, especially in big fights, you only hear some, which is ok to me.

soundambience=0
SoundAutoDetectCPUCoreCount=1
soundchannels=6
soundmovement=0
soundoutput=Standard
SoundQuality=0
SoundResampler=NOINTERP
SoundSampleRate=8000
sounduivolume=0.800000
speakermode=Mono


the graphic tweaks look like this
im not sure what eg. texSpace[2] does but i think its a gain to reduce it (512mb is my video memory).

targettexeldensity=0.000000
TerrainTextureHiResCacheSize=32
TerrainTextureLowResCacheSize=32
TerrainTextureSize=32
texQualityLevel=0
texSpace[2]=512
textureBasedFOW=0


this shall only be a little cleavage of my varaibles, there are some more possibilities in this but the information about it are very rare.
i dont have to mention that ive disabled/lowered every other option thats there and that you have to write-protect the Variables.txt in order to keep some of the settings. if you want to see my full variables, see:
pastebin.com/Lvs2Lmph



the second thing you can enhance is wine.

this is how i compile my wine. right now im still experimenting with it because i cant get the -march=native flag to work (which is really sad), maybe you guys can help me with it.
it would be amazing if i get some pro-tips about compiler optimization, because this is an area i dont know very good.

./configure CFLAGS="-O3 -ffast-math -fno-defer-pop" --disable-win16 --without-cups --without-capi --without-gphoto --without-gsm --without-gstreamer --without-xinerama --without-sane --without-xcomposite --without-xrandr --without-xshape


of course you can improve the wine registry too (via winetricks)
i dont think that it would be worth it change a bit of these, this is where i tried the most combinations.

[Software\\Wine\\Direct3D]
"DirectDrawRenderer"="opengl"
"Multisampling"="disabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="disabled"
"StrictDrawOrdering"="disabled"
"UseGLSL"="disabled"
"VertexShaderMode"="hardware"
"VertexShaders"="hardware"
"VideoMemorySize"="512"



the third thing you can optimize is the execution of sc2.
ive written a starter script, that automatizes a couple of steps. see the script-comments for further information.
to see a clean version, see:
pastebin.com/09CNrxj2

#!/bin/bash
## sets my variables.txt wo write-protect to prevent the loss of some variables.
chmod -w ~/StarCraft\ II/Variables.txt
## writes the default kernel parameters in varaibles to recall them and undo the changes.
kernvar1=`sysctl -n kernel.sched_child_runs_first`
kernvar2=`sysctl -n kernel.sched_rt_period_us`
#kernvar3=`sysctl -n kernel.sched_rt_runtime_us`
kernvar4=`sysctl -n kernel.sched_nr_migrate`
kernvar5=`sysctl -n kernel.sched_latency_ns`
echo "KERNEL PARAMETER BACKUP DONE"
sudo -v
## changes kernel scheduler behavior, this is highly experimental.
sudo sysctl -w kernel.sched_child_runs_first=1
sudo sysctl -w kernel.sched_rt_period_us=960000
#sudo sysctl -w kernel.sched_rt_runtime_us=-1
sudo sysctl -w kernel.sched_nr_migrate=48
sudo sysctl -w kernel.sched_latency_ns=8000000
echo "CHANGED KERNEL PARAMETERS"
## sets the governor of my 2 cpu core to performance, to prevent clock-switching in game.
sudo cpufreq-set -c 0 -g performance
sudo cpufreq-set -c 1 -g performance
echo "CPU GOVERNOR: PERFORMANCE"
## starting my sc2, remember, that your folder might be different. also the most commandline parameters for the sc2.exe are obsolete (NO OPENGL!!!)
echo "STARTING SC2 NOW"
WINEDEBUG=-all wine ~/.wine/drive_c/Programme/StarCraft\ II/StarCraft\ II.exe -opengl -fullproc -skipopenal -nocpubinding -confinecursor
## changes the priority of the sc2 and the winedevice tasks and also forces each one the a different cpu core.
sleep 30s
wineserver --debug=0
sudo renice -n -10 `pidof SC2.exe`
sudo renice -n -10 `pidof wineserver`
sudo taskset -p 1 `pidof SC2.exe`
sudo taskset -p 2 `pidof wineserver`
## this loop is running as long as sc2.exe is executed. it also counts the minutes and put them in terminal.
i=0
while ps ax | grep -v grep | grep SC2.exe > /dev/null
do
echo -n $i _
sleep 60s
let "i += 1"
done
## after sc2 has been terminated, the script exits the loop and sets the cpu governor back to ondemand and also undos the kernel scheduler stuff.
sudo cpufreq-set -c 0 -g ondemand
sudo cpufreq-set -c 1 -g ondemand
echo " "; echo "CPU GOVERNOR: ONDEMAND"
sudo sysctl -w kernel.sched_child_runs_first=$kernvar1
sudo sysctl -w kernel.sched_rt_period_us=$kernvar2
sudo sysctl -w kernel.sched_rt_runtime_us=$kernvar3
sudo sysctl -w kernel.sched_nr_migrate=$kernvar4
sudo sysctl -w kernel.sched_latency_ns=$kernvar5
echo "KERNEL PARAMETERS BACK TO NORMAL"
wineserver -k
unset kernvar1 kernvar2 kernvar3 kernvar4 kernvar5
echo "FINISH"


i hope you guys think its helpfull.
im begging you, if you have any further information about performance compiler optimization or wine specific kernel scheduler, please let me know.

gl hf

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Trying to launch the updater
by Artur hoOmE on Wednesday December 14th 2011, 12:14
when i tryied to run the installer/updater, i got this errors:

pastebin.com/s6kZCZQT

and a message saying "The game could not be executed. Close all aplications and try again":

i43.tinypic.com/1zbxl3p.jpg

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Outdated information?
by piedro on Tuesday December 6th 2011, 19:59
I am quite lost: I have the "sound stops working after some minutes"-problem and I try to work through the settings.

But I wonder: Is the information here still up to date?
- "sound problems" above: the alsa-plugins GIT doesn't exist anymore
- "I accidently changed some graphics options - they seem to have no effect at all ...
- Isn't OpenAl support built in by default nowadays? I am not sure how to find out whether this is the case but that's what I read somewhere ...

thx for reading,
piedro

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Sound ok then it disappears after a couple of minutes
by superBOB on Monday November 14th 2011, 16:38
Using Ubuntu 11.10 with Wine 1.3.30.
Everything else works fine.

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Certain graphics not working.
by David on Sunday November 13th 2011, 18:49
Hi all,

With PlayOnLinux I managed to get most of the game working, however, the "important" elements are just completely missing/black. More specifically, most of the HUD will show up, while the background elements (in the menu and in-game) fail to, or do so very poorly. See the attachments. The game runs and is more or less "playable", although it is somewhat slow. The menus work fine.

i.imgur.com/7YccR.png
i.imgur.com/VQFJO.png

I've got an ATI Radeon HD 3450, with the open source driver. I've tried every combination of regedit values I can find, but they don't change anything. Does anyone have any suggestions as to what I might try next? I'm so close but yet so far!

I'm on Ubuntu 11.10 64 bit. Any help would be greatly appreciated! :)

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Starcraft 2 crashes randomly during gameplay
by Ashraf Amayreh on Wednesday November 9th 2011, 6:19
Hello all,

I have wine 1.2.3 installed. Sound and everything is working great, the game for an unknown reason crashes unexpectedly during game-play. I tried upgrading to wine 1.3.24 (last known sound-sane version of wine), same problem.

I have ubuntu 11.10 x86, and this is the last lines I get in my terminal. Any any help highly appreciated! I'm losing hope here :(

fixme:win:EnumDisplayDevicesW ((null),0,0x45fb510,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb7c0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb7b0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb544,0x00000000), stub!
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x35b5ea48): stub
fixme:mmdevapi:AEV_SetMasterVolumeLevelScalar stub
fixme:mmdevapi:AEV_GetMute stub
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb510,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb7c0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb7b0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x45fb544,0x00000000), stub!
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x3606ea48): stub
fixme:mmdevapi:AEV_SetMasterVolumeLevelScalar stub
fixme:mmdevapi:AEV_GetMute stub
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x39acb0c,0x39acb10): stub
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x39ac798,0x39ac79c): stub
fixme:ntdll:NtPowerInformation semi-stub: SystemPowerCapabilities
Inconsistency detected by ld.so: dl-close.c: 743: _dl_close: Assertion `map->l_init_called' failed!
fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the registry for bias -120, std (d/m/y): 28/10/2011, dlt (d/m/y): 1/04/2011

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gnome-shell 3.2 system tray interferes with starcraft
by MrMarcus on Saturday November 5th 2011, 10:49
Somehow it seems that the mouse capture isn't working as intended with gnome-shell 3.2
When loading up a game I can't scroll the mouse to the corner right below because of the system tray which keeps popping up all the time.
Is it only me? Or does anyone else with gnome-shell 3.2 has the issue?

tested on wine 1.3.29 & 1.3.31

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sound has stopped working again
by Patrick Donnelly on Thursday November 3rd 2011, 23:20
No idea why, wine1.3 is still at version 1.3.30 where I left it.

Sigh.

Does anyone have a working setup that they're willing to share? (wine version, OS, etc.)

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StarCraft 2 Crash after update
by fatum on Wednesday November 2nd 2011, 13:14
Hi

I just updated my system and I can no longer start the game.
It worked perfectly before that update.

Here are my system specs:
> Graphic card: Nvidia 8500GT 512MB

> StarCraft 2 version: 1.4.1
> Wine version: 1.3.31
> Kernel version: 3.0.7-1
> Nvidia driver version: 285.05.09-1
> Distribution: ArchLinux

When I start the game, one of this three things happens:
> The computer reboots
> The computer enters a kernel panic with a black screen (the lights of the keyboard are blinking, that's why I think it is a kernel panic)
> The screen turns black and the computer doesn't respond.

My guess is that something provokes a kernel panic. Can't know why because I updated wine, kernel and nvidia at the same time (it's been a long time since I updated).

I'm also lost because redirecting the output of the command run in a terminal with:
# wine /path/to/game/StarCraft2.exe > output.txt
leaves the file empty.

Any ideas about how to find the error that make the game crash?
Also, any other person has the same problem?

cheers.

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Sound not working...
by Patrick Donnelly on Wednesday October 26th 2011, 0:39
I just did a fresh install of Ubuntu 11.10 amd64. I have wine installed via the wine beta packages (1.3.31). I did the following to install Starcraft 2:

$ sudo add-apt-repository ppa:ubuntu-wine/ppa
$ sudo apt-get install wine1.3
$ sudo mount -o ro,unhide,uid=1000,loop Starcraft_2.iso /mnt
$ export WINEPREFIX=$HOME/.wine.sc2
$ wine /mnt/Installer.exe

At this point Starcraft 2 installed normally without issue and patched without issue. The sound was a little flaky during installation but otherwise okay. When I pressed the "Play" button in the Installer, the game popped up in another workspace and clicking any button would not do anything. So I followed the advice on this page and did the Direct3D registry tweaks. This appeared to solve the problem. I don't know why.

Now, while the game starts normally and everything appears to be working fine, I can't get any sound output except in rare circumstances. For example, if I modify sound settings, such as number of channels, after hitting the "Accept" button I hear an extremely brief sound from hitting the button. Then sound it is again silent.

I have tried disabling "mmdevapi" library as suggested which doesn't help.

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Not work on Ubuntu 11.10 x64
by Andrea on Saturday October 22nd 2011, 11:07
Hi,

i have some problem for running Starcraft on Ubuntu 11.10 x64 System Version.

I have install wine-1.3.31 and Starcraft.
Install and update work fine but, when i start Starcraft from command line i have this error:
$ wine /home/andrea/.wine/drive_c/Programmi/StarCraft\ II/StarCraft\ II.exe
fixme:process:GetLogicalProcessorInformation ((nil),0x32dca0): stub
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly (using GL renderer "GeForce G102M/PCI/SSE2", version "2.1.2 NVIDIA 280.13").

So i see on wineHQ another bug like this, and i start whit "LD_PRELOAD=/usr/lib32/libGL.so".
Now error changed:

LD_PRELOAD=/usr/lib32/libGL.so wine /home/andrea/.wine/drive_c/Programmi/StarCraft\ II/StarCraft\ II.exe
fixme:process:GetLogicalProcessorInformation ((nil),0x32dca0): stub
err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
Direct3D9 is not available without OpenGL.
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000003 not handled
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (3000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 3000
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (2000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 2000
fixme:process:GetLogicalProcessorInformation ((nil),0x103c5e0): stub
fixme:process:GetLogicalProcessorInformation ((nil),0x103c5cc): stub
fixme:process:GetLogicalProcessorInformation ((nil),0x123e988): stub
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know what to do!
fixme:process:GetLogicalProcessorInformation ((nil),0x123e988): stub
andrea@ubuntu:/usr/lib32/dri$ fixme:shell:SetCurrentProcessExplicitAppUserModelID L"BlizzardEntertainment.StarCraftII.StarCraftII": stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:process:GetLogicalProcessorInformation (0x33fa3c,0x33fd3c): stub
fixme:hnetcfg:fw_profile_get_FirewallEnabled 0x1488a8, 0x450f0d4
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x450ed40,0x450ed44): stub
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
Direct3D9 is not available without OpenGL.

But on winecfg i have all d3dx9 library loaded... why dont start?

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by Zhenya on Monday October 17th 2011, 15:17
"Since wine 1.3.25svn you need to remove the mmdevapi exception to get sound working (libraries section wine configuration)"

No - just recompile OpenAL manually. Download, make "cd build && cmake ..", copy libraries to /usr/lib. If you have 32-bit system, open CMakeFiles/CMakeCCompiler.cmake, change SET(CMAKE_C_COMPILER_ARG1 "") to SET(CMAKE_C_COMPILER_ARG1 "-m32"), compile. If you have pulseaudio, rename /usr/include/pulse to /usr/include/pulse2 before compiling.

[post new] [reply to this]

  • RE: Sound by Thomas Themel on Saturday November 12th 2011, 19:02
    • RE: Sound by Zhenya on Thursday November 17th 2011, 13:29
Benchmarking fps on SC2?
by Matthias Haegele on Friday September 23rd 2011, 20:26
Hello!

Is there a possibility to run a benchmark on e.g. a replay to compare game performance with different adjustments (e.g. shaders) ...

Running Sc2 on
Nvidia Geforce GTX 460, 2048 MB
4 GB RAM
AMD Phenom X2 560
HDD SW-Raid 1
Drivers:
nvidia-glx 285.03
Wine 1.20
since performance is only acceptable at lowest settings (1600x1050 res.) only textures are set to ultra due to graphics memory ...

Thanks in Advance
MH

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Improving FPS
by Hans Sebastian on Tuesday September 20th 2011, 22:30
My specs are:
Ubuntu 11.04
Wine 1.3.28
3.2GHz Quad-Core Processor
4GB RAM
Radeon HD 6670 1GB

I could only play SC2 on low settings at 8fps for awhile. When I play a game like Alien Arena I easily could play on highest settings with 30fps though. So I did the registry key changes and did Ema's cpu affinity change and now I get 25fps on low. Though I should still get more then that and at least be able to play on medium with 30fps.

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Updater not working
by Alex Xu on Monday September 12th 2011, 20:15
winetricks ie6 seems to 404 now; winetricks ie7 appears to work as well.

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Starcraft 2 on FreeBSD
by Ouzned on Wednesday September 7th 2011, 12:37
For those of you trying to play on FreeBSD :

On FreeBSD 8.1-p4, Nvidia 256.53 I wasn't able to get past the login screen (ACCESS VIOLATION, memory could not be read...)

Problem solved after upgrading the kernel to 8.2-p2 & Nvidia driver to 270.19. The game works great :D

As specified above, to get the sound working :

1. wine regedit
2. Go to HKEY_CURRENT_USER\Software\Wine\Direct3D
3. Create the string keys
- DirectDrawRenderer opengl
- VertexShaderMode hardware
- VideoMemorySize (the amount of ram of your graphic card)
- Multisampling disabled

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Textures missing (black patches)
by Ema on Saturday August 27th 2011, 11:20
Hi all,

I'm experiencing this strange issue since last patch.
I'm using latest wine (wine-1.3.26) with Ubuntu 11.04 x86-64 and nVidia 270.41.06 (470 GTX).
Basically in some maps I see texture missing and instead of the colours/drawing a black patch.

Has anyone else experienced this?

Cheers,

Ps. Some of my friends playing with Windows seem to have experienced a similar issue.

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No sound after v1.3.25
by Erufailon on Tuesday July 26th 2011, 13:41
After updating Wine to v1.3.25 StarCraft II sound stopped working. I disabled the mmdevapi library but nothing, I removed it entirely and again nothing, I set it to builtin,native and native,builtin again nothing happened. Does anyone know how to fix this or how to downgrade Wine to v1.3.24 which was working fine?
I really HATE playing without sound

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Poor Performance
by Carlos on Saturday July 23rd 2011, 19:48
I've read most of the comments and apply a few of the optiosn but still nothing.

* I've applied the changes in the registry.
* Remove pulseaudio because problems with sound (now fixed).

My system:

Wine 1.3.24
Catalyst 11.6
Radeon 5850 1GB Ram
Ubuntu 11.04
Kernerl 2.6.38-10


and still the performance is bad, around 16 all in lower resolution.

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Drag Selection
by Dave on Friday July 15th 2011, 10:11
I've been having a problem with drag selection for some time now in SC2 and WC3. It seems to have coincided with the mouse grabbing feature (around 1.3.19 or something?). I figured since nobody else has posted a bug report or even mentioned it, I may have some weird configuration or something that's causing it. Anybody else know why this is happening, or what I may be able to do to fix it?

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mmdevapi library is implemented in wine
by DarkPhoenix on Friday July 15th 2011, 6:22
Just to let you know guys - mmdevapi has been (partially?) implemented in current git. This means that starting from wine 1.3.25, you'll have to remove mmdevapi override to get sound working.

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Mint 10 Sound
by Raven D. on Thursday July 14th 2011, 9:14
I can confirm that alsa seemed to be my issue in Mint 10. I disabled alsa and oss, changed to esound applied mmdevapi fix and sound has NEVER been this good for me.

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Crash when displaying water
by Eider on Tuesday July 12th 2011, 2:48
Hi,

The game crashes whenever is has to display water.

For instance, in the 4th mission of the campaign (vs Zergs), I have to lead settlers to an evacuation point. When I click on the minimap on this point, surrounded by water, the game crashes.

The water is neither wierd nor black but the screen freezes and crashes (back to the desktop with a report to be sent to Blizzard).

I have tried several Wine's versions but with the same result. Do you think I should try older versions?

Wine 1.3.20 then 1.3.15 then 1.2.20
Ubuntu 11.04
Radeon hd 5830
Catalyst drivers

PS : I made a reply in an older post but I think my problem is worth a new thread!
PS2 : I didn't try on a custom map.

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AMD 6650 Cannot regain window focus
by Sean Radigan on Tuesday July 5th 2011, 17:03
I have and AMD6650 using catalyst 11.5, Starcraft 2 plays well and operates without any graphical problems for the most part. However, if I leave the game alone for too long, and my screen blanks out(which it doesn't actually because the game window is always on top) I cannot figure out a way to minimize the game or regain window focus, I've tried switching workspaces and tried alt-tabbing....nothing will take the game screen off. You can tell it is on the desktop, because the cursor isn't the starcraft2 cursor, it is the OS cursor. This problem happens to OpenGL applications that refresh their contents, the contents are refreshed onto the screen even if another window is in front of them(things such as any game through wine, cheese webcam, glxgears, anything I've written in OpenGL/GLUT). It doesn't happen if the window doesn't refresh though, if it doesn't refresh sometimes it will grab the desktop image that if behind the window though when it stops moving. So I realize this is a driver problem, however I was wondering if anyone knew a functioning version of Catalyst with my card(Gallium drivers don't run sc2) or if someone could give me some pointers as for hotkeys to minimize certain windows or other such.

Thanks,
-Sean

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Nvidia or ATI?
by machete on Sunday June 26th 2011, 7:29
Hi,
since my nvidia card crashed today I need to get a new graphics card. I also wanted to maybe try an ATI card but first I wanted to ask if anyone of you has some experience with an ATI card and starcraft 2. If so, does the game run smooth on medium to high settings? are there a lot of graphical glitches? do you epxerience crashes or anything?

Thanks :)

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Ubuntu howto (english) link
by Paul on Thursday June 16th 2011, 21:45
The link above for "Ubuntu howto(english)" takes me to a page that is in Swedish, and seems to be a welcome page/splashscreen for a forum which requires a signin?

www.zealouscraft.com/index.php/linux/35-gaming/48-starcraft-2-on-linux

Can this be corrected?

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ati water black?
by machete on Monday June 13th 2011, 11:58
one question for all you ati users: when shaders set above low, are you able to see water or not? (refering to bug: bugs.winehq.org/show_bug.cgi?id=26967 )

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by Caleb Totten on Thursday June 9th 2011, 10:10
Nah. Setting mshtml to "native" was sufficient.

[post new] [reply to this]

  • RE: by machete on Thursday June 9th 2011, 10:25
    • RE: by Caleb Totten on Thursday June 9th 2011, 10:44
  • RE: by Caleb Totten on Thursday June 9th 2011, 10:45

by Caleb Totten on Tuesday June 7th 2011, 13:06
Which suggested tweaks? The ones at the top of the page?
And what is crashing? The game itself? The updater? What?

[post new] [reply to this]

  • RE: by Caleb Totten on Tuesday June 7th 2011, 13:09
Still trying
by mothergoose729@gmail.com on Monday June 6th 2011, 19:13
Well... I have updated my registry with the suggested tweaks, still doens't work. I have tried launching the game from the terminal with the -opengl tag and that crashes still. I downloaded and manually patched the game and it still doesn't run. The game crashes immediately at launch, no load screen, no anything, just fails. Anyone have a clue what I am doing wrong?

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Can't get it off the ground
by mothergoose729@gmail.com on Monday June 6th 2011, 18:15
I downloaded the internet installer for kubuntu x64 11.04. I seemed to download and install just fine. When I try and run it though it doesn't even start to launch. About half the time it will give me an error message, and the other half the time it will just hang at the task bar for a bit an disappear. Using the standard wine rep of the software manager with wine tricks installed. Default wine configuration. Kind of stumped here.

If I can get starcraft II working stable on linux I can comfortably let go of my windows install, help would be great here.

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Updater issues
by Caleb Totten on Friday June 3rd 2011, 10:46
The updater stopped working for me around the time 1.3.19 came out. I don't believe this is regression, though, since downgrading hasn't helped. Nor has reinstalling Starcraft (in 1.3.18 or 1.3.20)

I'm using manually compiled 1.3.21 on Debian sid.

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For all those with sound-issues
by machete on Tuesday May 31st 2011, 12:18
So this is actually an alsa bug. In order to resolve this issue you need to compile the current alsa-plugins.
A small how-to on how to do this:

cd ~
git clone git.alsa-project.org/alsa-plugins.git alsa-plugins
cd alsa-plugins
./gitcompile

sudo make install
OR if you are on a debian/ubuntu system use "sudo checkinstall" instead. If you do so choose the right version number and package name so it won't conflict with aptitude

sudo /sbin/alsa force-reload


It worked for me :)

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Sound is generally broken in WINE now
by Ema on Sunday May 29th 2011, 3:30
Hi guys,

Just to not rewrite the same answer all over the place, apparently sound is broken in wine since the latest 3 releases.
Issues we have with SC2 are the same running other windows applications (as example Heroes of Newerth) via wine.

Please raise a bug, I guess a lot of people would be happy to subscribe to it in order to escalate to devs.

Cheers,

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Solving the sound issue with wine 1.3.20
by machete on Friday May 27th 2011, 8:29
Since wine 1.3.18 (i think) there are many people with a broken sound. I tried a lot of stuff and I think I finally got it working:

- eSound didn't work for me, it had a latency which was like 0.6secs - unplayable!
- Setting hardware support to emulation or changing any of the frequency parameters didn't help either

Here is what I did:
I have 2 sound cards, first I disabled (via blacklisting the module) my on-board sound card since I don't use this one any more, second I removed the mmdevapi exception and set the sound back to alsa. I am not sure if this fixes the sound-crashes since I was not able to test it in the long-run but the sound is not garbled any more.
I will report if this finally fixed the soundissues in a few days after some testing.


cheers

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New sound issues with Ubuntu 11.04 Nvidia and Wine 1.3.20
by John Ray on Thursday May 26th 2011, 22:05
Ever since updating to 11.04 I have been experiencing all of the old sound issues. Running with win7 or winXP, Alsa, emulation or full, 48k, 16 creates hissing and popping in game with occasional crashes that require you to access the F10 menu to get back. Running with eSound in either config introduces about a 5 second lag between when you would expect to get the sounds and when you actually hear them.
Jack and NAS of course do not work at all, and I don't have the option for OSS even though the packages are installed.

If I drop back to Wine1.2 then I get choppy sound with alsa full and static with alsa emulation. The last time everything was working was with wine1.2 Ubuntu 10.04 and the old nvidia 260 drivers.

I've thrown just about everything I can think of at this to no avail. Does anyone have any ideas?

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Corrupted install
by Eric Anderson on Wednesday May 25th 2011, 14:44
I when starting SCII with wine-1.3.20 and some previous versions, I was getting a message saying my install was corrupted. I ran the repair utility and it did not find anything wrong. Running from the command line showed this at the end of the log:

err:module:load_builtin_dll failed to load .so lib for builtin L"WLDAP32.dll": libldap_r-2.4.so.2: cannot open shared object file: No such file or directory
err:module:import_dll Loading library WLDAP32.dll (which is needed by L"C:\\Program Files\\StarCraft II\\Support\\Battle.net.dll") failed (error c000007a).

I had the 64 bit version of libldap, but not the 32 bit version. I'm on Arch, so I installed lib32-libldap and the corruption error went away.

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Regarding the broken sound in SC2, using wine 1.3.20
by Thomas on Wednesday May 25th 2011, 7:15
My sound broke when I updated my wine. I have been compiling wine with openAL, so I did not need the overwrite of mmdevapi (disabled). With these settings all intact, the sound was broken in SC2 using wine 1.3.20.

I fixed it by the following steps (rendering the sound in the game completely stable):

- Compiled wine without openAL
- Added the overwrite of mmdevapi (disabled)
- Set sound to emulation.

I am using FreeBSD 8.2 on the following specs:

P4 3.2GHz
Nvidia 9800GT
Soundblaster Audigy 2 ZS Platinum.

NB: FreeBSD uses the OSS sound structure, so perhaps this fix won't help linux users who use any other kind of sound structure. Please post comments either way if you tried this "fix"

Cheers,



Thomas.

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Alt+Tab not working in .20
by machete on Wednesday May 18th 2011, 3:53
I just updated to Wine 1.3.20 and I can't alt+tab any more in fullscreen mode. Has anyone else the same issue?

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Broken Shaders & Broken Sound
by machete on Wednesday May 11th 2011, 11:47
Hi,
since wine 1.3.19 the sound often just crashes while playing. To re-enable it I need to change the audio device (there is one called "default" and one "(default(null))") and it works again for like 2-5 minutes.

Also when playing with shaders above "low" some backgrounds are black
Using shaders on high:
bugs.winehq.org/attachment.cgi?id=34492
And here on low:
bugs.winehq.org/attachment.cgi?id=34493

I have a nvidia gtx 260 with the latest nvidia drivers (270.41.06)

any suggestions?

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SCV Modell incorrect Ubuntu 11.04
by Jan on Saturday May 7th 2011, 8:21
Hi,

since I upgraded to Ubuntu 11.04 and therefore to xorg 1.10.1 and NVIDIA driver version 270.41.06, I have an issue with the SCV model. It has a strange pole on the right arm. Anyone else experiencing this phenomenon?
See: www.imageupload.org/?d=4DC5455F1

Regards,
Jan

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Random crashes.
by Mike Talanca on Saturday April 30th 2011, 23:19
Recently I've been getting frequent Starcraft II crashes. They started out very rare (every other day or so), then recently have been happening every few minutes.
Here's the terminal output I get when I run Starcraft II and it crashes. pastebin.ca/2052417

I'm pretty sure the last two lines are the root of my problem, but googling the error didn't help me at all.

Wine version is 1.3.17. Linux version is Sabayon 5.5. Kernel is 2.6.38.
Graphics card is an 8800GTS 512MB, CPU is a Q6600.

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Long time to open.
by Félix Fortin on Saturday April 30th 2011, 16:44
When I am trying to open it with the terminal (wine Starcraft\ II.exe) it is damn slow. How do you fix this annoying bug?

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Patcher fails to update to 1.3.2
by Quinn Strahl on Thursday April 14th 2011, 8:42
So, I don't know how recent this issue is in terms of wine versions, but even rolling back to my older versions, I encounter the following problems when trying to update SC2 to 1.3.2:

With my current version of wine (1.3.17), none of the usual "patch notes" content shows up. It's just the background with no text.

Screenshot for reference: i.imgur.com/D7yTh.png

This problem is not present in wine 1.2, at least, I know. It is present in 1.3.16. I don't yet know exactly how far back I need to go before the problem is gone. It might have something to do with my specific wine, maybe something wrong with my gecko? But I've tried reinstalling it to no change, so... dunno.

The second problem is that when the patcher hits 70%, this blank, StarCraft-themed window pops up, and no more progress is made. There is no content in the window, but it kind of looks like a notification window of some sort. Maybe an update to terms of use or something? I am just making wild guesses here but I get the impression it's either supposed to be an error message or some kind of prompt for me to agree to something. Unfortunately, it's blank, so the only thing I can do is close the window, which closes the patcher and gets me nowhere. Starting the patcher again after this yields the exact same result. So, I'm stuck.

[post new] [reply to this]

Maybe good news.
by Pavel on Saturday April 9th 2011, 3:32
Tested someone new AMD drivers? For me, after upgrade drivers (and PC), most of graphics problems disappeared.
I tested elder wine via PlayOnLinux and everything works on it. So it is probably new AMD driver, my new hardware, or new SC patch.

(from AMD HD 4350 and 480x chipset to HD 5750 and P67 rev. 3)

Now with GDI render, fbo and GLSL can see blur on place of invisible units, and can use better shaders.

[post new] [reply to this]


by Night Nord on Tuesday March 29th 2011, 8:33
Just wondering about sense of posting test-data's at that rate for almost-identical configurations...

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Starcraft 2 somewhat working
by gilles on Monday March 14th 2011, 1:46
hey .. can any1 help me with starcraft 2 ... i have teamviewer so some1 can connect and see the problem and help me .. i got the game running , full screen only, sound works i can log in but cant play multiplayer or siungleplayer

i installed the the game on windows fully updated and such
copied teh starcraft to folder to my linux desktop

wine starcraft \II.exe -opengl is what i ran to launch game
it launches full screen, i log in , click on multiplayer, it it loads endlessly,, never end up seeing my buttons to choose race or search for a game and such

i have ati 5850 with the ati's driver 11.2
anti tear enabled ( didnt seem to matter)

please let me know
thx

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ATI, fglrx, crash when trying to access the Zeratul missions
by Arne Babenhauserheide on Saturday March 12th 2011, 14:54
When trying to access the Zeratul-Missions via the memory-crystal in the lab I get a crash (log: paste.pocoo.org/show/352592/ )

ACCESS_VIOLATION (0xC0000005)
occurred at 0023:00D7524B. The memory at '0x00000000' could not be read.

My setup: ATI Radeon HD 4350, FGLRX, Gentoo GNU Linux (via wine 1.3.15, kernel 2.6.36-gentoo-r5)

The free driver sadly had severe graphics issues, but aside from this crash in the Zeratul mission and occassional minor glitches, Starcraft 2 runs nicely with fglrx.

Any Idea how to get the Zeratul mission working?

[post new] [reply to this]


by Daniel on Monday March 7th 2011, 16:07
It says my suggested resolution is 1980x1080 which is my resolution, though I noticed I can't change the resolution in the options, it's "greyed out". Anyone know what to do?

Thanks,
Daniel

[post new] [reply to this]

  • RE: by Daniel on Monday March 7th 2011, 16:08
Black bar that ruins it
by Daniel on Monday March 7th 2011, 5:01
Hey!

I just got Starcraft II but I've a problem, please look @ my screenshot (link is way down there ↓) to the left you can see a black bar which is really annoying. It's always there.

And if you look down to the left you can see my cursor, the thing is that if I want to click a button, unit or whatever I have to put it a bit left from the button, otherwise the cursor isn't really above the button.. How do I fix this? I'm using Ubuntu 10.10 64-bit, Wine 1.3.15 and Nvidia 8800GTS.. Notice I'm running it windowed, and that's how I want it.

Screenshot: dl.dropbox.com/u/2167413/sc.jpg

Thanks,
Daniel

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Not working at all with ATI
by Hannes on Thursday February 17th 2011, 6:11
Hi everyone.

I am trying to run the game with the latest r300g driver from Git and it completely fails, menus and in-game textures don't appear correctly.
I have set all settings according to recommendations from this page. Wine is 1.3.11.

I have uploaded screenshots, glxinfo and Xorg.0.log here:
soulrebel.in-berlin.de/pub/screens_and_logs.tar.xz

I have already contacted the driver developers, they say it is a wine-issue, not a driver issue. There are other reports, that say the game displaying correctly with these drivers:
bugs.freedesktop.org/show_bug.cgi?id=29363
bugs.freedesktop.org/show_bug.cgi?id=30337

Could someone please have a look at this?

Thank you very much!

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How to dramatically improve FPS
by Ema on Saturday February 12th 2011, 3:21
Hi all,

the main issue with SC2 is probably the fact that when it runs on multiple core it doesn't fully utilize all the cores, yielding to poor performance.
We don't know yet if this is an issue in wine implementation of some API or Linux scheduler or something else.

If in my previous post I suggested to force the CPU speed to MAX in order to overcome this issue, now I have a possibly better solution.

Basically on multi core CPUs you have to set the 'affinity' of the SC2.exe process to one core only (i.e. even if the game is multithreaded you run all threads on one core).

I don't know if there's a better way to to this, so I've created a simple utility to setup affinity of processes.
You can grab it here:
mynzb.youlink.org/affinity/affinity.cpp
and a script to use it (once SC2 gets executed start the script and it'll be run only on core 1 - the second core)
mynzb.youlink.org/affinity/sc2.sh

In order to use both, first you have to
- compile affinity: g++ -O2 -o affinity affinity.cpp
- copy sc2.sh in the same directory
- execute StarCraft II
- once SC2 is running, within an open terminal go the sc2.sh directory and type ./sc2.sh ; you should see out put on the terminal itself "Setting SC2 (a number here) affinity to CPU 1"

Then that's it! :-)
To check in game FPS, use Ctrl+Alt+F

Ps. It's hard to use affinity before launching SC2 because SC2 main process it's a child process of Blizzrd Launcher, so you can't know it's identifier (PID) before it actually gets executed, so you have to apply sc2.sh only once the game it's running...

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Invisible/corrupted fonts/letters esp for ati/catalyst user
by hcaustic on Friday February 4th 2011, 7:37
I dont know if theres an official fix already, but this worked for me:

Download all fonts (winetricks times32, etc) and start the game in WinXP mode.

[post new] [reply to this]

intel hd graphics (core i3 arrandele) and performance
by Achille on Monday January 24th 2011, 18:50
I managed to run the game on Ubuntu 10.10 with wine 1.3.12 on my intel i3 cpu and intel hd graphics gpu (arrandale)

the game runs with these tweaks



Navigate to HKEY_CURRENT_USER/Software/Wine/Direct3D If this key does not exist, create it. Right click on Direct3D and select "New" then select "String" for each of the keys bellow and set the string to the corresponding value:

DirectDrawRenderer opengl
Multisampling disabled
OffScreenRenderingMode backbuffer
UseGLSL enabled
VertexShaderMode hardware
VideoMemorySize (Set this value to the RAM on your video card)




Enable limited ARB_fragment_shader support on 915/945: yes (this is what makes UseGLSL work)

S3TC compression: yes




In game i've set all to the lowest and run the game with -opengl option

It is playable and there are no show crashes. but could I get a little bit more performance ?

[post new] [reply to this]

Campaign graphic problem
by Carlo on Tuesday January 4th 2011, 14:28
I've a problem when, at the end of mission 3, I've to select one of two possibility mission (the 2 planets).
When I click on one of this, game crash and pop-up the Blizzard Support.

My computer is:
Pentium i5 2.67GHz
GeForce 8800gts (drivers 260.19.06)
2GB RAM corsair 1GHz
Wine version: 1.3.10

[post new] [reply to this]

Networking issue
by sam k on Saturday January 1st 2011, 6:53
If you start the game and nothing happens,
try to disable your internet connection while starting the game!

You can re-enable it when the game is started

[post new] [reply to this]

Not so bad as of late, but a few notes
by Kaede on Saturday December 25th 2010, 1:15
First of all, I would like to warn against the usual approach of just plopping a game in your distribution's latest, global installation of Wine. While that works for many applications that are well-supported already, it is generally a very bad idea for a bleeding edge game for which there is only partial, and often untested or buggy support.

This is how I got the game working, with 90% or higher functionality:

Make a check list of the following:
1) Source code of the recent version of Wine (1.3.10 recommended)
2) Everything you need to compile Wine, and knowledge of how to do so (especially on 64-bit)
3) Decent (512MB+) video card with recent video drivers that are installed, working and tested.

Starcraft 2 is a new game. If your video card is too old (GeForce 8 or lower), stop, it probably won't work well, because running it in Linux under Wine places a strong bottleneck on the framerate of the game, usually about half or less of the same performance you would get in Windows. This is typical, and expected.

Finally:
- Make an ISO of the DVD first, this prevents some potential troubles with the disc while installing.
- Mount the ISO with the unhide option, so that the installer can find all of its files.
- Create a new directory to hold everything (e.g /home/username/Games/Starcraft2)
- Build a dedicated version of wine just for SC2, let's call it wine-sc2. I used version 1.3.10.
- Create a dedicated WINEPREFIX for Starcraft II, I used WineRoot under the aformented directory.
- Run the installer with the new WINEPREFIX.
- When prompted where to install the game, I recommend Z:\home\username\PATHABOVE\StarCraft II, so that you can easily get at the files if anything goes wrong (e.g backing up your patches in case a reinstallation is needed). Digging for files in wine's drive_c path is considerably less ideal.
- Allow the game to install itself, make sure your firewall is down to avoid any problems with BitTorrent (which Blizzard uses to patch its games) and allow the game to patch. It will most likely use micropatches (minor version to minor version), so don't be suprised if it appears to be patching over and over and over. It will finish eventually.
- If your Wine was not built with OpenAL, run winecfg and disable mmdevapi as the instructions on this page state, then you should be able to get audio in the game. Either solution seems to work fine.

You should now be able to run SC2, fullscreen with sound. Additional tweaks may be needed to get decent performance or if your video card is ATI instead of NVIDIA, I can't attest to that as I scrapped my Radeon for a GTS 450 recently.

The reason I say to compile Wine yourself and give Starcraft a dedicated version is because it doesn't risk the game breaking if you upgrade your distribution or the Wine package through a typical package manager update. This is generally a good idea whenever you find a version of Wine that works well for a given game.

Hope this helps.

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ATI 'bad glass' workaround for pbuffer rendering
by Spencer Brown on Friday December 24th 2010, 11:18
Hey ATI users! I came across another workaround for the "bad glass" bug that happens when using the orm=pbuffer key. Instead of using orm=backbuffer, which I found didn't work very well on my graphics card (leaves out parts of the map &c.), I found that if you are in an XMonad session, you can get the bad glass to go away. Here is what to do:

(0. Use wine regedit to set My Computer\HKEY_CURRENT_USER\Software\Wine\Direct3D\OffScreenRenderingMode to pbuffer. Winetricks can to this too: winetricks pbuffer.)
1. Download and install the XMonad window manager. You should be able to start an XMonad session from your display manager.
2. Press Alt+Shift+Enter to bring up a console. Start SC2 from this console (e.g. wine ~/.wine/drive_c/Program\ Files/StarCraft\ II/StarCraft\ II.exe, or linux32 wine ~/.wine/drive_c/Program\ Files/StarCraft\ II/StarCraft\ II.exe for 64-bit users) and immediately press Alt+2 to switch to the second workspace so that SC2 starts in it. (There are other ways to go about this, like pressing Alt+Shift+2 to move the console to the second workspace, or pressing Alt+Space twice to switch the tiling algorithm to full screens. I just prefer this one.)
3. Once SC2 has started, press Alt+Space twice to switch to the fullscreen tiling algorithm. This will allow you to scroll using the edges of the screen.
4. Play SC2. If you get a 'bad glass' effect, just press Alt+Space a number of times that is a multiple of three (usually three works, but sometimes six or nine times are necessary for mine to go away) and the 'bad glass' will go away, leaving you with a beautiful, uncorrupted screen.

Enjoy! And all of you who use other tiling window managers, let me know if this works for you.

More info on how to use XMonad is at xmonad.org/tour.html.

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Patch not downloading
by Matthias Haegele on Thursday December 16th 2010, 5:24
The Patch doesnt load it hangs at 0%
(9.2MB remaining)
I downloaded the Patch with bittorrent client and moved it to \updates path but that didnt work ...

Any hints?
Thanks in Advance
MH

Here is the output when started:

wine .wine/drive_c/StarCraftII/StarCraft\ II.exe WINEDLLOVERRIDES=mshtml=n,b WINEDLLOVERRIDES=urlmon=n,b
fixme:ras:RasEnumEntriesW ((nil),(null),0x13f4a8,0x113e620,0x13f194),stub!
fixme:win:EnumDisplayDevicesW ((null),0,0xe3c28c,0x00000000), stub!
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000003 not handled
fixme:hnetcfg:fw_profile_get_FirewallEnabled 0x1515e0, 0x32dd04
fixme:advapi:ParseStringSidToSid String constant not supported: L"DU"
err:ntdll:RtlpWaitForCriticalSection section 0x179d04 "?" wait timed out in thread 0009, blocked by 0020, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x179d04 "?" wait timed out in thread 0009, blocked by 0020, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x179d04 "?" wait timed out in thread 0009, blocked by 0020, retrying (60 sec)

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Updater problem fix
by Cale Gibbard on Thursday December 16th 2010, 0:49
Tonight I had StarCraft 2 fail to update to the latest patch on startup, dying with a message in the terminal:

wine: Call from 0x7bc4bc20 to unimplemented function urlmon.dll.CreateUri, aborting

So I looked to see if winetricks could help, and it could:

winetricks urlmon

fixed the problem. Just posting this here in case anyone else has the same trouble.

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Translation of my HowTo
by Laurent on Monday November 22nd 2010, 1:15
I just want to let you know that I translated my HowTo (from French) in English. That might interest someone.

Starcraft 2 on Debian : serom.no-ip.org/index.php/Starcraft2_on_Debian

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Hotkeys problem
by Pavel on Wednesday November 17th 2010, 5:30
I am using Czech qwertz keyboard layout and game have switched hotkeys for Y and Z. Strange thing, problem is only in battle. in menus everything works OK.
Is there some chance, how to switch keyboard layouts?
setxkbmap probably didn't go deep enought to affect game.

My keyboard setting:
setxkbmap -layout "cz,us" \ -option "grp_led:scroll, grp:alt_shift_toggle, lv3:ralt_switch"

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by Ciaran on Thursday November 11th 2010, 13:38
Wow thats a problem, have you tried starting starcraft from a terminal and checking if anything in the output jumps out at you -- just a shot in the dark.

Does windows make any difference?

An older version of wine? This maybe be a regression unless this has also happened to you with previous versions.

And lastly try a different graphics card driver if you have one available.

I'm not optimistic about any this but it doesn't hurt to try.

[post new] [reply to this]

  • RE: by Ciaran on Thursday November 11th 2010, 13:39
  • RE: by Laurens on Friday November 12th 2010, 3:26
Graphics performance
by Charlie Andrews on Tuesday November 9th 2010, 6:18
This game runs OK when installed using the tweaks at the top of the page. However, the performance isn't nearly as good as when running on Win7- I have a Core i7 CPU and nVidia GT330M GPU, and on Win7 I can play the game quite happily with high graphics settings. With Wine, Medium is max, and then it's a struggle at times.

I don't know if this is the problem, or something unrelated, but when I run the game from the terminal, I see a lot of these messages:

fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x1e2f7e60) : pBox=(nil) stub

after closing.

Cheerio
Charlie

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[solved] updater hangs while updating to 1.03
by cedric on Monday October 25th 2010, 13:51
If the installer hangs while downloading patch 1.03, install ie6, and set the wine version to windows XP:

$ sh winetricks ie6
$ winecfg
Go to Applications, set Windows Version to "Windows XP"

See also
wiki.archlinux.org/index.php/Starcraft2

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Request to maintainers
by Ben Klein on Saturday October 16th 2010, 8:01
Can someone please write an AppDB HOWTO, and possibly remove the links to the off-site HOWTOs?

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Starcraft crash when selecting a mission on hyperion
by luka on Thursday October 14th 2010, 10:30
everything else work perfect, i played all the game campaign until hyperion.
it crash every sinlge time. try 5 times, im stuck here.

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NVidia Driver 260.19.06
by Isaac on Thursday October 7th 2010, 0:12
I can confirm that the new beta Nvidia driver 260.19.06 is still working fine with SC2 on wine 1.3.4 on Ubuntu 10.10 64-bit without crashes. NVS 3100M laptop graphics chip.

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Hyperion crash - selecting mision crash FIX
by macaronij on Monday October 4th 2010, 9:02
problem:if you select a mision in hyperion bridge, the game crash
fix: just add the key Direct3d in registry (explained in "Regedit video performance tweaks")
i post it because i was stuck whit that

The game works perfectly, but i have to put the details "low"

wine 1.3.4, ubuntu 10.04

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Patch 1.1.1 working again with wine 1.3.4
by Isaac on Saturday October 2nd 2010, 19:05
First I had Ubuntu 10.04 64-bit, kernel 2.6.32, wine 1.3.3 from PPA repo, nvidia drivers 195.36.15. This worked fine with all SC2 versions prior and after 1.1 patch.

Then I upgraded my entire system (fresh install) to Ubuntu 10.10 64-bit beta, kernel 2.6.35, same wine 1.3.3 from PPA repo, nvidia drivers 256.53. This crashed as soon as I entered my email on the login screen with output that looks like LK4D4's and CSchmidt's prior comments.

Today there was a package upgrade available for wine to 1.3.4. SC2 now works without crashing again. The wine team are awesome. Hooray =)

I've now played over 80 league matches online with SC2 on Ubuntu!

Note in all cases I also installed dx9 with winetricks among some other packages but I don't think that has any effect. And followed similar process to Mattias's excellent post (minus ATI stuff)
sudo add-apt-repository ppa:ubuntu-wine/ppa
sudo apt-get update
sudo apt-get install wine1.3
winetricks orm=backbuffer
set windows version to 'Windows 7'
'mmdevapi' = 'disabled'.

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D3DERR_NOTAVAILABLE after 1.1.1 Patch
by fisp on Saturday October 2nd 2010, 5:24
i played SC2 since the retail came out, but after applying the latest 1.1.1 patch i get the following error.

e_gfxGraphicsAPIError
"Es ist ein unerwarteter DirectX/OpenGL-Fehler aufgetreten. Dies könnte an einem veralteten Grafikkarten-Treiber liegen. Sollte das Problem fortbestehen, besuchen Sie bitte für weitere Informationen unsere Support-Webseite: starcraft2.com/support."
Error code: D3DERR_NOTAVAILABLE (8876086A)
hPureDeviceResult=8876086a
hMixedDeviceResult=8876086a
hSoftwareDeviceResult=8876086a
Adapter=0
DeviceType=1
hFocusWindow=50136
BehaviorFlags=80
BackBufferWidth=1920
BackBufferHeight=1080
BackBufferFormat=21
BackBufferCount=1
MultiSampleType=0
MultiSampleQuality=0
SwapEffect=1
hDeviceWindow=327990
Windowed=0
EnableAutoDepthStencil=0
AutoDepthStencilFormat=0
Flags=0
FullScreen_RefreshRateInHz=0
PresentationInterval=-2147483648
ppReturnedDeviceInterface=4e54604
AdapterCount=1

so, i thought updating my Nvidia drivers to version 260.19.06 would be a good idea. Unfortunately it didn´t help.

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Downloader crashes (
by Kristian on Wednesday September 29th 2010, 8:35
Hello,
when I start "Starcraft II.exe", the Blizzard Updater appears, but crashes instantly.
"The application couldn't be executed for some reasons. Please close all applications and try again."
I made "sh winetricks ie6", but that wasn't a solution.
I patched to 1.1 with a downloaded file, that works fine, but 1.1.1 is'n availible in the internet, so I have to use the Blizz Downloader...

(Debian amd64, Wine1.2)

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FIX
by kevin on Tuesday September 28th 2010, 4:14
I played multiple multiplayer games with mine until suddenly i crashed everytime and got the repair error.

The wine window wouldn't let me repair either
I followed bbs.archlinux.org/viewtopic.php?pid=809343

I'm on ubuntu so i didn't have the same packages, but started up synaptic package manager and searched lib32 - dl'ed almost everything associated.

Fixed the problem

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Mouse map scrolling
by kevin on Monday September 27th 2010, 16:37
To fix the mouse not scrolling the borders of the left and right windows to move the map, I install fluxbox and use it while playing starcraft II. Works perfect.

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Crash at Login Screen
by techn0scho0lbus on Monday September 27th 2010, 8:34
I can patch/load Starcraft 2 fine but when I enter my email address and press enter the game crashes giving me 'Access Violation' error.

Starcraft 1.1
Ubuntu 10.10
Wine 1.3

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Wine cannot find installer
by Max DeKock on Sunday September 26th 2010, 18:24
When I type "wine Installer.exe", I get the error, 'wine: cannot find L"C:\\Program Files\\sc2\\Installer.exe"' It does this even if I type the absolute path, from Z: or C:

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by Andrey on Sunday September 26th 2010, 13:38
My config is
Gentoo x86_64 2.6.35-r8 kernel
Nvidia 9800 GTS
260.90.06

I can't start SC2.exe because of such issue:
wine: Call from 0x7bc4c610 to unimplemented function fmodex_4_28_08.dll.? getDriverInfo@System@FMOD@@QAG?AW4FMOD_RESULT@@HPADH0HPAUFMOD_GUID@@@Z, aborting

And Blizzard reports such crush log:
pastebin.com/ZbQ8duvH

p.s. Also I tried to put fmodex_4_28_08.dll to ../system32 and no effect, same error

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ATI problems
by Vincent Bousquet on Saturday September 25th 2010, 14:31
Just a small post, because, I've just post data saying that I could not run it anyway I could try. It appends that this was notlinked to wine and its configuration but to the default ATI driver in Ubuntu/Lucid Lynx.

I used the latest driver from this PPA ;
sudo add-apt-repository ppa:ubuntu-x-swat/x-updates

and everything is working know (except fonts which are missing letters, will look for that later).

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CPU Frequency
by Ema on Saturday September 25th 2010, 2:20
Hi guys,

Just wanted to share with you that my CPU (AMD Phenom II X4 965) will usually throttle to 800 MHz (instead of 3.4GHz) during gameplay, lowering FPS by 30~40%, if set Ondemand mode.

I have to manually set it to 3.4GHz (or Performance) to get more FPS.
My videocard is a GTX 470 (drivers 260.19.06); I'm using Ubuntu 10.04 x86-64.

Does anyone else experience this?

My biggest fear is that for whatever reason the videocard isn't used to the max, hence the CPU times out and Linux decides to lower the frequency.
Using WoW I remember that this was not happening; if I use other native games, like HoN, the CPU stays fixed at 3.4GHz (as expected, to get max FPS).

Cheers,

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Patch update 1.1 crashed + fix
by Jeroen Ost on Thursday September 23rd 2010, 2:50
To be able to install the patch (the downloader crashed), I had to add dll override mshtml to 'native' in winecfg (libraries tab).

Then update worked flawlessly, been playing fine .

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Tweaks that I've done
by Ryan Matte on Saturday September 18th 2010, 11:23
The following are the tweaks that I made to get SC2 running/looking as good as possible under wine:

Execute: wine regedit

Create HKEY_CURRENT_USER/Software/Wine/Direct3D (if it doesn't already exist).

Right click and select New -> String value. Name them as follows (as set the string value as follows)...

DirectDrawRenderer opengl
Multisampling disabled
OffScreenRenderingMode pbuffer
UseGLSL disabled
VertexShaderMode hardware
VideoMemorySize 1024 (set this to correspond to the amount of video memory on your graphics card).

UseGLSL disabled had the most dramatic effect on performance. If I enabled medium shaders in game without that option the performance was horrible. After I set that I could enable medium shaders no problem.

The in-game video settings that I am using are as follows:

Texture Quality: High
Graphics Quality: Custom
Shaders: Medium
Lighting: Low
Shadows: Medium
Terrain: Medium
Reflections: Off
Effects: Low
Post-Processing: Low
Physics: Low
Models: High
Units Portraits: 3D
Movies: High

These options work best for me. You'll probably have to tweak them depending on how powerful your PC and graphics card are.

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Invalid handle
by Max DeKock on Saturday September 11th 2010, 20:36
When I try to run from the CD, I get the error,
"wine: Invalid handle"
I'm using wine version 1.3.1
uname -a outputs Linux Max-PC 2.6.34.6-47.fc13.x86_64 #1 SMP Fri Aug 27 08:56:01 UTC 2010 x86_64 x86_64 x86_64 GNU/Linux
Any ideas?

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Huge lag + no sound + disconnect
by sander smeenk on Sunday September 5th 2010, 5:28
When I start the game everything is fine. However, when I've played for about 10min I suddenly have this huge lag which is then followed by no sound and then my internets disconnects. This happens both online and offline. Is this wine or are my specs just too low?
These are my specs: www.meetgadget.com/gadget/3419/Acer+Aspire+5520/specs

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Ubuntu maverick
by Reed on Friday September 3rd 2010, 22:42
SC2 currently crashes on maverick when the login screen loads. This is due to a new security protection. A workaround is 'echo 0 | sudo tee /proc/sys/kernel/yama/ptrace_scope'

See bugs.winehq.org/show_bug.cgi?id=24140 wiki.ubuntu.com/SecurityTeam/Roadmap/KernelHardening#ptrace%20Protection

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Crash on Hyperion Bridge
by Danieru on Thursday September 2nd 2010, 23:39
Someone it happens to him that SC2 crashes when selecting a planet in the Hyperion Bridge? I'm not sure if this is a system bug, bad installation, wine bug, or blizzard bug (ok, it's impossible xD).

uname -a

Linux daniel-laptop 2.6.32-24-generic #42-Ubuntu SMP Fri Aug 20 14:24:04 UTC 2010 i686 GNU/Linux

Graphic Card: Nvidia Geforce 8400M, on Dell Inspiron 1420.
CPU: Intel Core 2 duo.
RAM: 2 GB.

Wine version: 1.2, running Windows 7.

Any help?

Thanks!

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Rendering upside down
by Lee on Tuesday August 24th 2010, 0:45
Well I fixed the prism effect artifacting, but now the game is upside down. The input works upside down as well. Really weird. I'm getting great framerate though....


I also can't read most of the menu entries under options, and the title of the map only displays every other letter.

Great drivers we have here ATI.

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by Jeremy Wall on Sunday August 22nd 2010, 15:44
No it actually crashes pretty hard. I posted the crash details above. I tried your suggestion but I'm not seeing that process in the task manager at all.

The crash pops up a window that says "The application has requested the Runtime to terminate in an unusual way." clicking ok terminates the downloader completely.

I posted the details of the crash above. Something about a Blizzard Core Exception: memory access violation

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Digital Download Crashes while downloading installer files
by Jeremy Wall on Sunday August 22nd 2010, 9:18
The digital Download of StarCraft 2 fails crashes at various points while downloading the installer files.

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Speedup
by Antonio on Saturday August 21st 2010, 16:18
Hi,
I'd like to share a bunch tricks which helped me in getting decent game performance:
1) set cpugovernor to performance, before loading the game (if on a laptop)
2) set wine so that it doesn't use GLSL:
run regedit
navigate to HYKEY_CURRENT_USER > Software > Wine > Direct3D (if this folder does not exist, then create it)
put a new pair key/value UseGLSL and set it to disabled
3) tell wine how much video memory do you have:
run regedit
navigate to HYKEY_CURRENT_USER > Software > Wine > Direct3D (if this folder does not exist, then create it)
put a new pair key/value VideoMemorySize and set it to your video memory size, i.e. 256, if you have 256 Mb on your video card
4) set wine so that it runs in windows7 mode (run winecfg, browse through the tabs, you'll find it)
5) increase your ram / swap size

[post new] [reply to this]

  • RE: Speedup by Jouan Amate on Saturday August 21st 2010, 17:42
    • RE: Speedup by Antonio on Sunday August 22nd 2010, 7:22
Sound hiss/popping
by Brad Frank on Saturday August 21st 2010, 13:31
Mint 9/Wine 1.2 (all updates applied)
Using onboard audio: Realtek ALC888 (GA-P55-USB3)

Game runs perfectly, even have full audio and sound. Except that I'm experiencing a background noise. Best described as a hissing, popping, "static-y" sound.

In Wine Config, been running it under Windows XP, but I tried 7 as well. Also tried switching from ALSA to OSS. For each, tried changing hardware acceleration and default sample rate, and default bits per sample. No change on any of these settings.

Help is appreciated.

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Unhandled page fault on read access!
by xtatuk on Wednesday August 18th 2010, 17:58
wine: wine-1.2
kernel: 2.6.32-24-generic
System: Ubuntu 10.04 64-bits version
CPU: Intel(R) Core(TM)2 Quad CPU Q9400 @ 2.66GHz
Graphic card: nvidia 8800GTX
Drivers: 195.36.24

Starcraft 2 has worked until today when 1.0.3 patch was released!

It tries to download the patch but at 70% it stopps, display a wine program has encountered a error and need to be shutdown, and nothing more happends.

wine: Unhandled page fault on read access to 0x00000000 at address 0x275b44c (thread 003f), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x0275b44c).

Trying to start it again gives the same error message.

[post new] [reply to this]

Crashes randomly, especially in mutiplayer
by mDuo13 on Sunday August 15th 2010, 3:57
I've been playing this for a while and it has a terrible habit of crashing on me. The screen will go all one color (sometimes blue with light blue vertical stripes, usually just plain black) and the keyboard stops responding entirely. Apps I have running in the background, such as Mumble voice chat, continue to work but I cannot recover focus or kill the application short of power-cycling the computer. When emulating a virtual desktop, it actually blanks both the main and secondary monitor when it crashes. (In fullscreen mode, it blanks the secondary monitor even when it's operating normally.)

The crashes happen more or less randomly -- in single player, multiplayer, in missions or after them -- however, joining a party or playing more than two missions in a row seems to vastly increase the chances of it happening. The program uses up increasing amounts of RAM as I play it (to the point of using all but 40mb of my 6 gigs) but it also seems to crash shortly after starting up sometimes.

The crash reports the game generates mention some stuff about memory cannot be written ACCESS VIOLATIONs, but I'm not sure if those are the recoverable crashes from exiting or if those are the hard crashes that are bothering me.

Arch Linux x86_64, 2.6.35-rc6 kernel
Wine 1.2 or 1.3-suse -- I've tried both with no effect
ATI Radeon HD5770, fglrx driver, "Catalyst 10.7"

Anyone have any idea how I can stop the crashing?

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cursor only seen as black square
by Bastinat0r on Friday August 13th 2010, 11:49
I installed sc2 on wine 1.3 on a gentoo-2.6.35
everything seems to work so far except for the cursor.
the cursor is only seen as black square and I am not able to lock the cursor in the window (neither with emulated desktop nor "normal" windowed mode, the tick in the winecfg to allow dx-applications to stop the cursor leaving the window is set)
I cant figure out how to solve these issues. (I don't even find an error-message that seems to contain something with "cursor")

[post new] [reply to this]

4870x2 Catalyst 10.7 fglrx wine1.3 Arch x86_64
by Lee on Friday August 13th 2010, 4:39
I've tried to install several times using an image file with the contents copied. I've been playing in Windows but no luck so far in Linux.

I get through the install with no errors (I have to blindly click on the buttons due to missing labels), however the patch says 'The application couldn't be executed for some reason. Please close all other programs and try again.'

Anyone have luck with a similar system, or can you give some advice? I'm using a separate wineprefix and I've installed the following packages via winetricks:

droid fontfix fontsmooth-rgb gdiplus gecko vcrun2008 vcrun2005 allfonts d3dx9 win7
as per this guide

jeffhoogland.blogspot.com/2010/07/howto-starcraft-2-on-linux-with-wine.html

Thanks in advance.

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by Marco Barbosa on Thursday August 12th 2010, 13:30
Got same problem, using Arch64:

fixme:ntdll:NtPowerInformation semi-stub: SystemPowerCapabilities
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
err:mmdevapi:ACR_ReleaseBuffer Starting from 1014
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:dxdiag:ProcessCommandLine /t unimplemented

Is it a wine bug?

[post new] [reply to this]

  • RE: by Marco Barbosa on Friday August 13th 2010, 18:54
Sound and voice problems.
by Nicholas Cuthbertson on Thursday August 12th 2010, 7:46
Starcraft 2 works almost perfectly on my Ubuntu 10.04 with wine 1.2. The only problems i have are with sound and voice. In audio settings in winecfg the Default Sample Rate is set to 48000 and the Default Bits Per Sample is set to 16. If i set Hardware Acceleration to full, the sound works in general but if I spend too much time in sound or voice options it fails and I have to restart my computer to get it back. Also, my mic doesn't work and I can't hear my friends voice chat.

If I set Hardware Acceleration to emulation, I can safely go into voice or sound options, but the sound seems to fail randomly and my mic does work but I haven't been able to test whether my friends can hear me or I can hear them because of the regular sound-failing.

As of yet I have been unable to find anyone else on the internet who has these problems, so any help would be much appreciated.

I have set mmdevapi to disable, just by the way.

[post new] [reply to this]

No sound with Debian AMD64 - wine 1.3
by NOVA on Thursday August 12th 2010, 5:16
I put in winecfg to disable mmdevapi and my wine say this:

err:mmdevapi:MMDevEnum_Create OpenAL support not compiled in, application will not find sound devices
fixme:mixer:ALSA_MixerInit No master control found on PnP Audio Device , disabling mixer
ALSA lib ../../../src/seq/seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No existe el fichero o el directorio
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element

Anyone can help me?

I need to compile wine with OpenAL? pufff.....

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Game won't load
by Hangman on Wednesday August 11th 2010, 11:17
I've got a ATI card...
The game runs and I can go to the menu but when I want to launch a game, it's hang on the load page and never load...
I don't know how to fix it

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Performance on Nvidia - stats
by illich on Tuesday August 10th 2010, 12:01
Hello,
I just tried several of the proposed steps to boost the performance. The results are:

All is Medium settings, 1600x1200, Nvidia 9600 GT:
It's measured on the start of that tactical challenge (or how it's called):

wine 1.2, Ubuntu default Nvidia drivers (195): 27 FPS
wine 1.2, latest Nvidia drivers (256): 29 FPS
wine 1.3, latest Nvidia drivers (256): 31 FPS

so the performance gains are only small, but noticeable.

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Connection Timeout During Install
by RavenSqu on Saturday August 7th 2010, 16:18
No matter what I do I cannot seem to run the Installer. I am currently using Ubuntu 9.10 x32 and Wine 1.2.

When I try to run the Installer in terminal from anywhere be it the retail DVD or the Battle.net downloaded installer I get this message.

fixme:ntdll:NtPowerInformation semi-stub: SystemPowerCapabilities
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (60000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 60000
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (60000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 60000
fixme:font:CreateScalableFontResourceW (0,L"C:\\windows\\temp\\Blizzard Installer Temporary Data - 000da8db\\EurostileExt-Med.fot",L"C:\\windows\\temp\\Blizzard Installer Temporary Data - 000da8db\\EurostileExt-Med.ttf",(null)): stub
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x151f68,0x153178): stub
wine: Unhandled page fault on write access to 0x055ba000 at address 0x507d2a (thread 0019), starting debugger...

I have tried unmounting and remounting the DVD, unhiding the DVD, Copying the DVD to Desktop and running installer out of there, and tried installing from Download folder of Battle.net.

I am rather new to linux so dont understand much about debugging so any help to get this running would be great. Thanks.

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Your graphics settings in SC2 and Wine (D3D)
by Ema on Wednesday August 4th 2010, 16:29
Hi guys,

I have a 470 GTX but when I set all ultra I go around 15~20 FPS (drivers version 256.35 for x86-64, Ubuntu 10.04).
I've left the Wine D3D settings as default.

Do you have any suggestions on how to bump FPS (at least 30+) using a good quality graphics setting?
As now I play with Low settings around 40+ FPS, but I'd like to have a bit more given my specs.

Please post your settings (game and D3D for wine) and videocard (maybe drivers as well?).

Thanks again,

Ps. I think this could become very useful for people which install the game and don't know what are the best settings given a particular videocard.

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How i got around the no sound issue
by William in a wheelchair on Tuesday August 3rd 2010, 12:40
I had the no sound issue with Starcraft II on my desktop computer.

Gigabyte EP43-UD3R. I am using the on board sound.

sudo lspci
00:00.0 Host bridge: Intel Corporation 4 Series Chipset DRAM Controller (rev 03)
00:01.0 PCI bridge: Intel Corporation 4 Series Chipset PCI Express Root Port (rev 03)
00:1a.0 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #4
00:1a.1 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #5
00:1a.2 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #6
00:1a.7 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB2 EHCI Controller #2
00:1b.0 Audio device: Intel Corporation 82801JI (ICH10 Family) HD Audio Controller
00:1c.0 PCI bridge: Intel Corporation 82801JI (ICH10 Family) PCI Express Root Port 1
00:1c.4 PCI bridge: Intel Corporation 82801JI (ICH10 Family) PCI Express Root Port 5
00:1c.5 PCI bridge: Intel Corporation 82801JI (ICH10 Family) PCI Express Root Port 6
00:1d.0 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #1
00:1d.1 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #2
00:1d.2 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB UHCI Controller #3
00:1d.7 USB Controller: Intel Corporation 82801JI (ICH10 Family) USB2 EHCI Controller #1
00:1e.0 PCI bridge: Intel Corporation 82801 PCI Bridge (rev 90)
00:1f.0 ISA bridge: Intel Corporation 82801JIB (ICH10) LPC Interface Controller
00:1f.2 IDE interface: Intel Corporation 82801JI (ICH10 Family) 4 port SATA IDE Controller #1
00:1f.3 SMBus: Intel Corporation 82801JI (ICH10 Family) SMBus Controller
00:1f.5 IDE interface: Intel Corporation 82801JI (ICH10 Family) 2 port SATA IDE Controller #2
01:00.0 VGA compatible controller: nVidia Corporation GT200 [GeForce GTX 260] (rev a1)
03:00.0 IDE interface: JMicron Technology Corp. JMB368 IDE controller
04:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 02)
05:01.0 Multimedia controller: ATI Technologies Inc Theater 550 PRO PCI [ATI TV Wonder 550]


I had no issues with sound or the game at all on my laptop. However, with a fresh install of Kubuntu 10.04 and wine from git. I installed all updates along with the latest 256.44 driver for my nvidia GTX 260. The game was completely silent. Puzzled, as I used the same source code on my laptop, I began to attack the problem. A post by Ed Shinker prompted me to have a look at pulseaudio. Looking at the process list, I found that pulseaudio did not appear to be running at all. I was confused as I had sound otherwise. I decided I should install the pulseaudio manager or paman as its listed in the package manager. This appeared to install pulseaudio server as a dependency. From there I went into pulse audio volume control and made sure everything was unmuted and cranked up. I rebooted the machine and started SC2. Sound was working. I hope this helps someone.

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SC2 FPS breakdown after a while
by Dino Valic on Tuesday August 3rd 2010, 10:04
I installed sc2 with the latest git-build of wine, and everything works, but after a few minutes of playing I get a huge fps-breakdown which lasts for a few minutes and then the games goes on fluently (It's like I start playing with 50 fps, after 5 minutes its ~2 fps for a few minutes and then i jumps back to 50).
Has anybody seen that problem and knows a fix for it?

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Few hurdles on dual-screen Ubuntu 10.04 x64-bit config.
by Toupeiro on Sunday August 1st 2010, 18:03
The installer ran as advertised it would, but I had a very hard time with the EULA and the entire login portion of the game. In order to get the game playable, I had to set a virtual desktop in wine to the resolution size of one of my screens, then the mouse pointer aligned with the buttons on the screen when it came to interactive actions like clicking. the mouse would technically hover properly when I moved it, but I would have to go pretty far over to the right of the button to highlight it so I could click on it. Depending on which part of the screen I was trying to interact with, this would disable me from being able to interact at all.

The only thing I'm really fighting right now is that the mouse cursor is not being locked within the confinements of the game window, no matter which setting or way I try. I've tried the cursor setting = 2 as mentioned above, I've also tried to tell wine to let DirectX to confine the window cursor to the application window but whenever I try to go to the right (when I play in the left screen) the mouse just goes over into the other ubuntu screen and I have not figured out how to fix this yet..

Overall, the game runs really well, sound is great, and all the battle.net functions are working for me so far.

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Fresh installation from Blizzard, Ubuntu Lynx 10.04, 2.6.21-22. Install ok, fails on update to 1.0.1 with MD5 checksum error.
by ms on Sunday August 1st 2010, 16:36
Hi everyone,

As mentioned in the subject: A fresh installation downloaded from Blizzard, to Ubuntu Lynx (10.04), 64 bit, 2.6.31-22 to a quad core machine with 8Gig RAM, with an NVIDIA 8800GT. Running default NVIDIA driver (according to Ubuntu), version `185'.

Installation seemed ok, downloaded 8 gig or so of data. On running, SC2 claims to download patch 1.0.1. At 92% (repeatedly) it stops with the error,

The patch "base\Campaigns\Liberty.SC2Campaign\Base.SC2Maps\Maps\Campaign\TArcade.SC2Map\DocumentHeader" could not be applied. (MD5 mismatch: expected 0x77BAEC1045F02AAE736BD23739362737, actual 0xD41D8CD98F00B204E9800998ECF8427E.)(PTCApply_BSDiff failed.) If this problem persists, you may be able to solve it by uninstalling and then reinstalling the game. If you are unable to correct this problem, please contact Blizzard Technical Support. (BNUpdate::PTCApply)

This is with wine 1.2. Also attempted with playonlinux,

SMART is on: no errors so HDD seems error free. World of Warcraft is running nicely, as is Guildwars. 13 Gig of HDD space.

Running SC2Switcher.exe generates the same results. Attempted a `repair' last night (took over an hour): same result.

Any / all help would be appreciated.

BR, Mark.

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ATI users. 99% playable.
by Undefined on Saturday July 31st 2010, 23:15
My system specs:

ATI 4890.
Debian "testing" x86.
Wine: 1.2

Text working.
Videos working.

Ok, after 1 hour playing(fuck win) and 4 hours doing tests there's almost my final config to play like win :).

Wineconf:

DirectDrawRenderer: gdi
Multisampling: disabled
NonPower2Mode: disabled
OffScreenRenderingMode: disabled
PixelShaderModel: enabled
RenderTargetLockMode:enabled
SitrctDrawOrdering: enabled
UseGLSL: enabled
VertexShaderMode: hardware
VideoMemory:1024.

btw i hope its help u. more help needed!.

P.D: Sorry for my english.

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Re: Sound problems
by Cheng Eu Chew on Saturday July 31st 2010, 19:17
The game runs absolutely fine but without any sound. When I do the "mmdevapi" set to "disabled" workaround, the game hangs at the "loading" screen and does not progress from there.

Also tried the OpenAL-dev thing too.

Any ideas?

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Non-garbled text with ATi Cards?
by Zachary Stewart on Saturday July 31st 2010, 12:35
Hello all,

Hello all, I don't seem to have the problem with garbled text on ATi cards. I did at first, but some setting of mine has appeared to make it work. As I'm not sure which setting it is, could someone investigate:

1) Setting OffScreenRenderingMode to pbuffer
2) Setting VideoMemory to your cards VRAM size
3) Enabling multisampling

I have played around with these settings and *really* don't want to mess it up. Also, I am running with Medium shaders and Medium effects enabled in SC2. The option menu doesn't appear to work except through the ingame menu.

I have a 4850 with 10.7, and am running Ubuntu 10.04 64-bit with kernel 2.6.35 rc-6 and WINE 1.2.

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Can't launch game from StarCraft II.exe
by Andy on Saturday July 31st 2010, 8:41
I've got the game installed fine with WINE 1.2 under Ubuntu 10.4, but when I try to launch the game from the StarCraft II.exe file, it will only launch if there is a patch to download. In that case, the launcher will start and grab the patch just fine. Otherwise, nothing will happen when I try to launch it.

I can launch the game if I use the SC2Switcher.exe file to launch the game. It's workable, but if anyone knows why I can't launch from the normal StarCraft II.exe all the time, I'd appreciate it.

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Sorta Noob question
by Paul Gorman on Friday July 30th 2010, 15:00
I'm getting that ACCESS_VIOLATION error, applied to an apparently random memory location.

I've noticed the patch, and I understand that the way IceDB handles that debug event is... well, too messy for it to work as Bliz demands.

What follows is some code that I visibly need to compile, but the directory structure is different on Ubuntu than on Arch and I don't know exactly what I'm doing anyway.

How do I patch that? Can someone either point me to a good source or just pass me a command or seven?

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debian sid
by mike on Friday July 30th 2010, 10:32
Digital download version
Debian testing
wine 1.1.42
nvidia 195.36.24, geforce 8500GT

only tweak was disabling mmdevapi for sound to work. Other than that, no issues so far. I didn't expect this game to reach platinum status out of the box, nicely done Blizzard. Lets hope that more and more games with such behaviour over wine will come up in the future

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by MacNean on Friday July 30th 2010, 9:34
You don't need to install directx to play. So try a fresh .wine first. Make sure your using 1.2 Wine. And if you have nvidia card make sure you have installed the latest 256.35 and install their opengl stuff.

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Success with NVIDIA drivers
by qbxk on Friday July 30th 2010, 7:39
the lastest NVIDIA drivers seemed to be really geared for linux systems if you check out the patch notes, www.nvidia.com/object/linux-display-amd64-256.35-driver.html

i don't think the windows version of the driver is over 250, so good on nvidia for some pure linux love

I use 2 screens and they're not the same size, and I only want the game on one, this is normally a challenge, and it was here too. But reading deeper in those patch notes I noticed the mention of new VDPAU support, hmm, so from the info about that it references, us.download.nvidia.com/XFree86/Linux-x86_64/256.35/README/vdpausupport.html they mention the environment variable VDPAU_NVIDIA_SYNC_DISPLAY_DEVICE which solves the problem beautifully

and use your Starcraft 2 options to use "windowed (fullscreen)" (use winecfg and set emulate desktop to get to the options window if your screen is already messed up, i had trouble getting into options when it used the combined resolution of my screens to display)

panning is a little iffy on the border to my other screen, but the other 3 edges work great which they didn't with emulate desktop on, and there was no other way to get coherent resolution without that for me

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works on Fedora 13
by Sebastian Vieira on Friday July 30th 2010, 1:19
As the tutorial suggests, running with mmdevapi disabled fixed the 'no sound' issue. Game installs fine as well.

NVidia driver 195.36.31 on a Quadro NVS 160M. Yeah, not too great, but works fine (in lower graphic details). Wine 1.2.0 used, clean install.

I bet if i disable compiz and other eye candy, it will run even smoother :P

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FIX? : Problem Installing from Disc
by Paul Gorman on Friday July 30th 2010, 0:12
If you're not going to take the game back to the store, go ahead and register for Battle.net and enter your license code there.

After I did that, I was prompted to download a client for the game. Bliz game me a 2 MB program that runs smoothly and is downloading a 7 GB install file now.

The 2 MB downloader is reminiscent of torrent programs. When you exit, what you have downloaded thus far is safe. You can disable peer-to-peer downloading, and see how long the direct http download takes.

One issue: when I have to exit the downloader, it freezes. However, in my task manager, I have found that it is simply called 'l'. Killing that task will take out the other 'C' tasks and the wineserver.

I hope this helps! Will update with more info on the client I'm downloading when I'm available next - that will be well after its done downloading.

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Graphics settings
by Lee Stricklin on Thursday July 29th 2010, 18:24
I found on 1.2 that if you set the configuration to run in Vista compatibility, that it is possible to pretty much max the game out. HOWEVER there's a glitch with the shaders if you put them on anything higher than medium which causes like three things to not display properly. During actual gameplay it for the most part still looks really nice, but you'll have to change it back to medium if you want to play the Lost Viking minigame since the projectiles won't draw over the black background (but they will over any scenary such as rocks), there's also render glitches on Raynor's hair, sometimes you won't see any background when your on the bridge, and Firebat flames won't draw. I think this bug may be related to the black background on the installation screen. I also find that using OpenGL and pbuffer in the registry gives better performance.

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For all asking about opengl mode
by Fenix Kane on Thursday July 29th 2010, 18:17
Sorry but it looks like blizzard has gotten rid of another beloved feature:
us.battle.net/sc2/en/forum/topic/112311315#4

This really bummed me out.

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Sound works with OpenAL
by J-M Kohijoki on Thursday July 29th 2010, 15:05
Gentoo i686 kernel 2.6.31, wine 1.2 compiled from source.

1. Mounting needed unhide and uid options, after that DVD worked.
2. Install and update works.
3. Runs ok, windowed full screen in 1920x1080
4. No sound with ALSA or OSS without overrides.
5. mmdevapi disable causes lots of errors and hang on login.
6. Console message about missing OpenAL. Installed OpenAL and recompiled wine.
7. With OpenAL in wine, sound works ALSA and OSS. No overrides needed.
(though some weird chirp sounds when in the menu, but that might be an OpenAL issue).
8. So far tested the tutorial...

Conclusion:
Retail DVD mounting needs unhide and uid options on mount and wine needed OpenAL support for sound to work.

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Last Hurdle
by Jason on Thursday July 29th 2010, 11:43
Hey, I just got ubuntu 2 days ago for my desktop after familurising myself a bit with it on my desktop.

I tried installing the game from the retail cd and after some tweeking and installing the nessisary wine tricks this sequence of code worked for me
sudo umount /media/SC2-L100-D1
sudo mount -o ro,unhide,uid=1000 /dev/sr0 /mnt
cd /mnt
wine installer.exe

Now i got the sound to work from the tutorial but now i ran into another issue.

The game loads fine, i log in fine, i get to the next screen and click the campaign button and the game exits. It exits every time i try getting into a game.

Could this be due to my kernel? I am running a fairly default ubuntu 10.04

Or is this due to during the installation when it asked for the cd key the box to enter it disapeared? I entered the cd key in on battle.net but i never actually put it into the game. If so how do i enter it in.

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Graphical Bug
by Daniel Jevremović on Thursday July 29th 2010, 11:21
I had no problem with installation of the game.
Then I started the game, it worked ok, but without the sound. I've added mmdevapi.dll in winecfg and put it on disable and the sound started working.
The interface looks fine, works fine too.
I've started Campaign and got the first video running. Sound works, but instead of seeing the video perfectly, the video seems scattered around the screen (f.e. There is no table, only a glass of wine floating in mid air ... or you can't see the face of the man speaking, only his beard, etc.).
So I've said that it might be just the first video that is like that, so I skipped the video and started the mission. Once I got inside the game, all I could see is the minimap and some weird platform in middle of the screen. I've tried to move with my mouse up and down through the minimap, but only that small little platform changed it's shape a little, still not showing the game.

Does anyone have the same problem as this, seeing some weird graphical changes in the environment?

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About the sound fix.
by Nicholas Cuthbertson on Thursday July 29th 2010, 10:39
When I play Starcraft 2 it works pretty well most of the time but quite often it experiences a critical error and crashes, as well as freezing my desktop and forcing me to restart. This only happens when I set the mmdevapi dll overide to disable. The game works fine when the sound doesn't. I am still using wine 1.1.42 because 1.2 isn't available from my synaptic package manager yet (Ubuntu 9.04) and I notice that this no-one else has posted about this problem, and everyone seems to have wine 1.2, so I am guessing that the problem only occurs with the older version of wine. Just posting this to inform anyone who has the same problem as me. When I upgrade to 1.2 I will post what I find.

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by Barry on Thursday July 29th 2010, 9:45
This may be a silly question, but can I ask what version the driver utility says when you run the 10.7 utility? I run the 10.7 I obtained from ATI, but the version number in the file itself says 8.7something.

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  • RE: by Barry on Thursday July 29th 2010, 9:46
ATI Problems solved
by capilevastu on Thursday July 29th 2010, 7:10
everybody with ati graphics and the included problems, like scrambled 2d images, crash after match ends and no custom games playable can fix this with the new 10.7 catalyst drivers from ati, which is not in the ubuntu-repository yet.

ok, its not perfect. one little issue is remaining, some of the texts are broken (you see only some letters, some are replaced by blank spaces (mostly) and some by As and Es) which was not in 10.6 before but this does not appear in every text (mostly in popups) and im optimistic to fix this some day.

To install the Catalyst 10.7 driver was a little tricky and gave me some hard hours. im not an expert so you might disagree with my description, but here is how i installed it:
You need the uninstall fglrx (or what else driver you may have) completely. the most tuts refer to and fglrx-uninstall.sh somewhere in /etc/ati or /usr/share/ati but it was missing in my case, i couldnt find it and so i think i was not able to install in a clean environment.
therefore i uninstalled it manually "sudo apt-get purge fglrx*", made a backup of my /etc/X11/xorg.conf and than i launched the "ati-driver-installer-10-7-x86.x86_64.run" and rebooted.
my big problem was then, it was somehow broken, the desktop ran smoothly but there was no 3d acceleration and i was not able to figure out why BUT it installed a /usr/share/ati/fglrx-uninstall.sh :)
so i uninstalled it again with the script, rebooted, installed it again and played my first singleplayer campaign :)

gl hf

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OK - wine 1.2
by illich on Thursday July 29th 2010, 6:41
Hello,

I confirm it works perfectly (played 5 hours in single player campaign so far):

- wine 1.2 final
- ubuntu 10.04 (fully updated)
- clean .wine directory before install
- for installation I need to use "unhide" parameter for mount, otherwise no patching or hacking was required (sound worked fine on default settings)

It's probably slower than native version, because of DirectX, but it's definitelly very playable (I'm using 1600x1200 on Medium settings).

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Please, add this to HOWTO
by Night Nord on Thursday July 29th 2010, 4:47
To get sound working, you need wine compiled WITH openal. No need for disabling everything. This is said by wine itself.

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Multiple monitor, window cursor, sound
by Matt Simmons on Thursday July 29th 2010, 1:51
- Anyone else having issues with multiple monitor support? Using my laptop, if I disable my external monitor (which makes me very, very sad...) it will run fine, but it crashes on attempting to load with both panels enabled.

- In attempting to address the above I tried setting it to windowed mode, only to find that the cursor was off by ~100px as compared to where the game thought it was.

- Sound doesn't work except for a few audio artifacts from time to time, which, in as story-heavy a game as this, is kind of a problem.

[post new] [reply to this]

ATI Problems solved
by capilevastu on Thursday July 29th 2010, 0:31
everybody with ati graphics and the included problems, like scrambled 2d images, crash after match ends and no custom games playable can fix this with the new 10.7 catalyst drivers from ati, which is not in the ubuntu-repository yet.

ok, its not perfect. one little issue is remaining, some of the texts are broken (you see only some letters, some are replaced by blank spaces (mostly) and some by As and Es) which was not in 10.6 before but this does not appear in every text (mostly in popups) and im optimistic to fix this some day.

To install the Catalyst 10.7 driver was a little tricky and gave me some hard hours. im not an expert so you might disagree with my description, but here is how i installed it:
You need the uninstall fglrx (or what else driver you may have) completely. the most tuts refer to and fglrx-uninstall.sh somewhere in /etc/ati or /usr/share/ati but it was missing in my case, i couldnt find it and so i think i was not able to install in a clean environment.
therefore i uninstalled it manually "sudo apt-get purge fglrx*", made a backup of my /etc/X11/xorg.conf and than i launched the "ati-driver-installer-10-7-x86.x86_64.run" and rebooted.
my big problem was then, it was somehow broken, the desktop ran smoothly but there was no 3d acceleration and i was not able to figure out why BUT it installed a /usr/share/ati/fglrx-uninstall.sh :)
so i uninstalled it again with the script, rebooted, installed it again and played my first singleplayer campaign :)

gl hf

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Weird Graphical Issue at Login
by Barry on Wednesday July 28th 2010, 17:59
I'm running wine 1.2, Ubuntu x64 10.04 (Lucid), and have an ATI HD Radeon card, with properly-installed proprietary drivers. And Compiz (though I had the same problem with Metacity).

The game starts up fine, with the exception of a mass of wine errors mostly pertaining to mmdevapi being disabled. Sometimes the login screen will be in view briefly before the "Loading" screen pops up. At this point both are flawless.

But right as it finishes loading, 3/4ths of the screen get very blocky and garbled. The leftmost 1/4th of the screen is normal. Completely unplayable. Because of the delay in the error, I don't know if it's wine, my drivers, X, or whatever.

Here's the error puke:

fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (2000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 2000
fixme:win:EnumDisplayDevicesW ((null),0,0xf7c10c,0x00000000), stub!
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000003 not handled
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (3000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 3000
fixme:hnetcfg:fw_profile_get_FirewallEnabled 0x139878, 0x43cf0e8
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x43ced78,0x43ced7c): stub
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
fixme:win:EnumDisplayDevicesW ((null),0,0x43ce810,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x43ce754,0x00000000), stub!
fixme:d3d:debug_d3dformat Unrecognized 909198916 (as fourcc: DF16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909198916) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909198916 (as fourcc: DF16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909198916) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1280070990) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1280070990 (as fourcc: NULL) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1280070990) in the format lookup table
fixme:win:EnumDisplayDevicesW ((null),0,0x43ced08,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x43ce128,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:win:EnumDisplayDevicesW ((null),0,0x43ce100,0x00000000), stub!
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"mmdevapi.dll"
err:ole:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x17
fixme:mixer:ALSA_MixerInit No master control found on C-Media USB Headphone Set , disabling mixer
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
fixme:msctf:ThreadMgrSource_AdviseSink (0x79c0298) Unhandled Sink: {71c6e74e-0f28-11d8-a82a-00065b84435c}
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x1be3e0) : pBox=(nil) stub
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"mmdevapi.dll"
err:ole:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x17
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"mmdevapi.dll"
err:ole:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x17
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"mmdevapi.dll"
err:ole:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x17
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"mmdevapi.dll"
err:ole:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x17
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"mmdevapi.dll"
err:ole:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x17
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x1be3e0) : pBox=(nil) stub
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!

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Works great. Once it's installed.
by Glenn Reed on Wednesday July 28th 2010, 17:20
My own experiences:

Installation:
1. Could not install from the disk. Attempting so gave a "No Installer" error. I think.
2. Remounted the drive with the unhide option.
3. STILL could not install from the disk. Didn't even bother with an error that time.
4. Copied the contents of the disk into a folder on my desktop.
5. Installed from the desktop smoothly.
6. Played the first mission, kinda low FPS. Playable, though. Fun. :)
7. Reduced video settings, FPS went up. More fun. :)

I haven't played online just yet. I thought I'd do that a bit later.

The editor freezes my computer after it appears to get loaded up. That's a separate program, though.

I'd give the main program a gold rating, and the editor garbage.

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Still no sound
by OldEddie on Wednesday July 28th 2010, 12:25
Still no sound despite disabling mmdevapi. I used the digital download installer and run Ubuntu Lucid Lynx. And have tried the following configurations:
ALSA Full hardware acceleration
ALSA emulation hardware acceleration
OSS full hardware acceleration
OSS emulation hardware acceleration

Leaving mmdevapi alone does not seem to help the problem. Playing around with in game settings does not seem to help the problem. I somehow got sound once, but have been unable to duplicate the success. Any ideas?

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Data Editor Bug
by Jeppe Winther on Wednesday July 28th 2010, 9:47
bugs.winehq.org/show_bug.cgi?id=22857

Could anyone tell me if this bug is still in effect?

Basically, opening the Data part of the Map Editor crashes the thing.

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Game is crashing at exit
by Ema on Wednesday July 28th 2010, 8:54
Hi, the game runs ok(ish - it's really slow even on a 470 GTX) but when I exit, it crashes, asking to send Blizzard a report.
Am I the only one experiencing this?

My config is Ubuntu x86-64 wine 1.2

Cheers,

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half texture error
by avo gatro on Wednesday July 28th 2010, 7:39
sometimes all quad textures show only the texture in the upper triangle.the lower triangle is black. the Game will still run.
The problem remains in main menu. Only restart can help.

This could be very annoying in a multiplayer game.
How can I fix it?

I use wine 1.2:
win7, nativ d3dx10, mmdevapi is disabled, alsa.
nvidia 256 driver + geforce 260

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by Night Nord on Wednesday July 28th 2010, 7:38
I'm absolutely against "Platinum" or "Gold" status.

It's not playable on non-nvidia cards at all. Platinum games may run with issues on non-nvidia, taking in account buggy or incomplete drivers, but they should be at least playable.

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  • RE: by Spencer Brown on Monday August 23rd 2010, 1:30
Slow FPS
by chummers on Wednesday July 28th 2010, 2:57
I have two hard drives in my box one running XP and the other running Ubuntu. Ubuntu runs at about 10-15 FPS while XP runs at 40-50 FPS. Does anybody else notice this lag on their setups?

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Doesn't load anything I get this error
by chummers on Tuesday July 27th 2010, 21:42
:/mnt/cdrom$ ./Installer.exe
fixme:ntdll:NtPowerInformation semi-stub: SystemPowerCapabilities
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (60000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 60000
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (60000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 60000

[post new] [reply to this]

Problem with Intel drivers
by Will on Tuesday July 27th 2010, 21:30
When running the game I get this error:

fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)
fixme:d3d:context_check_fbo_status Color attachment 0: (0x1d48b7e0) WINED3DFMT_B8G8R8A8_UNORM 1360x768
fixme:d3d:context_check_fbo_status Depth attachment: (0x6e25220) WINED3DFMT_D24_UNORM_S8_UINT 1360x768
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawElements @ drawprim.c / 46
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd)
fixme:d3d:context_check_fbo_status Color attachment 0: (0x1d48b7e0) WINED3DFMT_B8G8R8A8_UNORM 1360x768
fixme:d3d:context_check_fbo_status Depth attachment: (0x6e25220) WINED3DFMT_D24_UNORM_S8_UINT 1360x768

It just repeats over and over again. It causes the game to run poorly and all I can see is the map. From what I read this is a driver issue. Does anyone know how to possibly correct this problem?

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by Spencer Brown on Tuesday July 27th 2010, 19:04
Despite my difficulties with the all-white login screen with the open-source ATI drivers, I managed to log in to Battle.net and create a character named GNUlius. :-P At least I can use the map editor now, hey? Trying it now.

[post new] [reply to this]

  • RE: by Spencer Brown on Tuesday July 27th 2010, 19:09
    • RE: by Night Nord on Wednesday July 28th 2010, 7:17
  • RE: by Spencer Brown on Tuesday July 27th 2010, 19:09

by Night Nord on Tuesday July 27th 2010, 16:44
What xorg version you are using? I'm trying to downgrade wine to see if this is regression, but most probably this is just same old ati-drivers-are-broken bug.

Do you have any issues with installer? I'm using digital copy and there is absolutely no text or GUI controls visible in installer and background, that is just black on nvidia, is filled with graphic noise, while using fglrx. Still, opensource drivers rendering it correctly.

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  • RE: by Spencer Brown on Tuesday July 27th 2010, 18:55
  • RE: by Laurens on Thursday November 11th 2010, 4:32
SC2 and OpenGL??
by Eric on Tuesday July 27th 2010, 16:06
Does the game play better using OpenGl instead D3D?

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Works brilliant but just after install
by Ema on Tuesday July 27th 2010, 15:25
Hi guys,

After install it was working great.
Now I'm trying to execute it, from command line and/or icon, but I don't get any message, anything at all...
What can I use to execute it?

wine 1.2
Ubuntu x86-64 10.04

Cheers,

[post new] [reply to this]

Gaming status on ATI
by Night Nord on Tuesday July 27th 2010, 15:08
Tested on HD4570

ATI proprietary drivers 10.6, xorg 1.8: it's running, but most of HUD, menus, text are missing or garbaged. Hardly playable. Hangs quite often.

Opensource drivers, with and without KMS: running only with glsl enabled, otherwise kernel OOPS, login screen very garbaged, only few elements and cursor seen, everything other is white.

Kernel 2.6.25-rc6

May someone test proprietary drivers on xorg-1.7? xorg-1.8 is not officially supported.

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by chummers on Tuesday July 27th 2010, 14:55
I'm really new to linux, and I cant get it to install, it keeps saying no installer data could be found. I tried this from running it from /media/SC2-L100-D1 Installer.exe then after I mounted I tried it from the /mnt/cdrom location and still the same thing. I tried to upgrade Wine but it shows I have the latest even though I believe their are more release of wine-1.2 but I can't get it to upgrade. Any suggestions, I'm a complete noob to Linux. So this is a freshly installed box.

OS: Ubuntu 10.04 64 Bit
Kernel: 2.6.32-24-generic
server@server:~$ wine --version
wine-1.2
server@server:~$ sudo mount -t udf -o ro,unhide,uid=1000 /dev/sr0 /mnt/cdrom

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  • RE: by chummers on Tuesday July 27th 2010, 21:41
No Installer data could be found
by wweiland on Tuesday July 27th 2010, 12:13
I'm still getting the "No installer data could be found. If this problem persists....." issue. I unmounted the drive and remounted with the unhide option.

/dev/sr0 on /mnt/cdrom type udf (ro,unhide,uid=1000,gid=1000)

this is the root contents of the drive

autorun.inf Installer Tome 1.MPQE StarCraft II Installer.app
disc.ico Installer UI 1.MPQ
Installer.exe Installer UI 2.MPQE

I'm running Ubuntu 10.04 with wine 1.2 and no patches. Any suggestions?

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Installer trouble
by Alexander on Tuesday July 27th 2010, 11:46
The file "Z:\mnt\diskC\enGB\Installer Tome 1.MPQE" could not be opened, because an error 108 occurred. If this problem persists, please contact Blizzard Technical Support. (OpenArchive::Execute)

Wine 1.2 with no patches.

[post new] [reply to this]

Got sound working
by NiKoRa on Tuesday July 27th 2010, 10:42
I got the sound working by installing wine-esd and wine-openal.

[post new] [reply to this]

Versions
by lubosz on Tuesday July 27th 2010, 8:37
Should we have a new Version entry for every patch?
We did not do this for the beta.

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Installer not working
by PewZ on Tuesday July 27th 2010, 3:53
I tried using the mount command I found here, but when I try to open the installer I get these error messages in wine:

fixme:ntdll:NtPowerInformation semi-stub: SystemPowerCapabilities
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (60000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 60000
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (60000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 60000

Anyone got any idea what I can try to fix this?
I'm running Ubuntu 10.04, by the way.

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Working on Low
by Lee Trager on Tuesday July 27th 2010, 3:30
I was able to get SC2 working fine on Fedora 13 with wine 1.2. Disabling mmdevapi caused the installer to crash for me. Having it set on Win XP with the defaults worked fine. The biggest disappointment for me is that shaders and lighting have to be turned to low otherwise there is alot of lag. Other settings like texture video and others can be changed.

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Problems with installing the retail version
by capilevastu on Tuesday July 27th 2010, 1:57
ITS OUT NOW ... and i cant play it

here is what happens:
i mount the dvd with `mount -o remount,unhide /dev/scd0` so that the hidden files are readable.
but when i start the installer.exe with wine, all that comes out is:

fixme:ntdll:NtPowerInformation semi-stub: SystemPowerCapabilities
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (60000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 60000
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (60000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 60000

and after that, its gone

anyone else having this problem or an idea what could cause or fix this?

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Sound issues
by Dr Wahl on Tuesday July 27th 2010, 1:08
I had this problem in SC2 Beta as well. I am unable to get any audio out of SC2. I have tried to set mmdevapi to "Disable" in the libraries tab as well as leaving it set to its default. I am running Debian Sid with alsa sound driver and the following sound chipset:


00:1b.0 Audio device: Intel Corporation 5 Series/3400 Series Chipset High Definition Audio (rev 06)


All audio outside of SC2 works. My window managers audio works great and even World of Warcraft audio works great. For some reason, SC2 doesn't seem to want to play any audio.

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Platinum?
by Zach Ashton on Monday July 26th 2010, 21:03
This would be excellent news.. can we get more "me too's" or other expereinces? I'm very hesitant to buy the game yet till I'm comfortable that it'll work reasonably well.

My biggest question right now to early-releasers: does it have usable OpenGL now? And how are the graphical comparison (glitches etc) for Medium/High/Extreme shader levels?

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Map Editor
by Jeppe Winther on Monday July 26th 2010, 15:53
Does the game still crash when opening the Data Editor?

Can anyone test this, please? :)

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Doesn't work with Linux Kernel 2.6.33 to 2.6.35-rc4
by yllohy on Monday July 19th 2010, 13:01
Due to a bug in the linux kernel between versions 2.6.33 and 2.6.35-rc4 StarCraft II and World of Warcraft don't work with those versions:
bugs.winehq.org/show_bug.cgi?id=23713

Use kernel 2.6.32 or 2.6.35-rc5.

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by capilevastu on Wednesday July 14th 2010, 6:46
Nope, this is not true.
I have an ATI Mobility HD 3650 with fglrx and also this scrambled 2D Images (nearly every 2D Image is scrambled) but the game -- not with full functionality -- runs.
The only thing, that works for me is ladder games, where i get a random opponent all sorts of custom games dont work also i have to kill the game after every match because it hangs on exiting the match buuuuut i can play it.

maybe you dont have all the needed windows components installed through winetricks

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  • RE: by capilevastu on Wednesday July 14th 2010, 6:47
game still not working
by Israel Ridgley on Tuesday July 13th 2010, 0:57
Ok so I installed the wine patch and did everything the how to said but now instead of a black screen and a cursor I get a screen with no cursor, a messed up initializing maps message, and a weird barrage of colors then crashes shortly after. I'm running Ubuntu 10.04 64-bit, wine 1.2-rc5, and I have a ATI Radeon HD 5770 with the FGLRX driver. Any help would be greatly appreciated.

[post new] [reply to this]

Thoughts on OpenGL
by lubosz on Monday July 12th 2010, 21:31
The MacOS X client has a StarCraft II Beta/Versions/OpenGLShadersXXXX folder. The Windows client does not.

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Sound on p16
by Luke Prenger on Saturday July 10th 2010, 15:20
Is anyone else experiencing issues with sound on patch 16 because my sound doesn't work at all no matter what I have done so far.

[post new] [reply to this]

P16 working guide
by Andrea on Saturday July 10th 2010, 7:22
I got it working.
I used the following 2 patches:
phyrex1an.net/sc2-login.diff
bugs2.winehq.org/attachment.cgi?id=29498 (from bug bugs.winehq.org/show_bug.cgi?id=23556)

Since i use a kernel .34 i had also to patch it with a slightly modified version of the one found here:
.33: bugs.winehq.org/show_bug.cgi?id=23323
.34: kerneltrap.org/mailarchive/git-commits-head/2010/7/5/42048

The kernel patch fixes the crash with >p14.

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Updated Howto for patch 16
by lubosz on Saturday July 10th 2010, 7:19
I updated the howto for patch #16 to work. You have appy an additional wine patch to fix the black screen issue.

[post new] [reply to this]

P16
by Alex West on Wednesday July 7th 2010, 23:57
It appears Patch 16 is out, and the NA servers are up! I'm downloading the patch now, and it seems to be working smoothly.

[post new] [reply to this]

  • RE: P16 by Reed on Thursday July 8th 2010, 7:25
    • RE: P16 by Reed on Thursday July 8th 2010, 7:27
      • RE: P16 by Manu on Thursday July 8th 2010, 8:35
        • RE: P16 by Tyler Napierkowski on Thursday July 8th 2010, 14:22
          • RE: P16 by Netsrotti on Thursday July 8th 2010, 15:02
            • RE: P16 by Alexia on Thursday July 8th 2010, 15:45
      • RE: P16 by Paaru on Thursday July 8th 2010, 15:48
  • RE: P16 by Alex West on Thursday July 8th 2010, 15:50
    • RE: P16 by Paaru on Thursday July 8th 2010, 16:05
      • RE: P16 by Michael Jenkins on Thursday July 8th 2010, 17:41
        • RE: P16 by Paaru on Thursday July 8th 2010, 17:47
          • RE: P16 by Michael Jenkins on Thursday July 8th 2010, 18:54
            • RE: P16 by Paaru on Thursday July 8th 2010, 19:23
              • RE: P16 by Tyler Napierkowski on Thursday July 8th 2010, 20:56
        • RE: P16 by Alex West on Thursday July 8th 2010, 22:26
          • RE: P16 by Alex West on Thursday July 8th 2010, 22:29
            • RE: P16 by Jeremy on Friday July 9th 2010, 0:32
            • RE: P16 by Paaru on Friday July 9th 2010, 2:03
              • RE: P16 by Alex West on Friday July 9th 2010, 3:49
                • RE: P16 by Michael Jenkins on Friday July 9th 2010, 13:24
                  • RE: P16 by Luke Prenger on Saturday July 10th 2010, 12:26
    • RE: P16 by Paaru on Thursday July 8th 2010, 16:05
      • RE: P16 by shaun rutherford on Friday July 9th 2010, 21:28
  • RE: P16 by staticsage on Friday July 9th 2010, 14:48
patch 15
by Robert Alblas on Friday June 4th 2010, 3:50
I'm actually getting this line after updating to patch 15:

fixme:msctf:ThreadMgrSource_AdviseSink (0xb95c110) Unhandled Sink: {71c6e74e-0f28-11d8-a82a-00065b84435c}

using Arch 64 with the bin32-wine-sc2 (1.1.44 patched with login screen patch) from aur.

[post new] [reply to this]

now seems to work
by Pietro Montorfano on Friday June 4th 2010, 0:38
With new patch i can get to the login screen without touching any pre patch 14 settings. Actually battlenet is down, i'll keep you informed

[post new] [reply to this]

patch 14
by Robert Alblas on Thursday June 3rd 2010, 6:05
Same issue, arch linux 64 bits.

I make it up to the game itself where it crashes with ubuntu 32 bits though. One time I actually played a 10 minute game.

Really strange to see it crash at a different point every time. It usually crashes when starting up, but sometimes after 10 seconds, and with ubuntu in game..

[post new] [reply to this]

  • RE: patch 14 by Charlie Hansen on Thursday June 3rd 2010, 13:41

by Andrea on Wednesday June 2nd 2010, 11:43
Confirm. Sometime i reach up to the login screen, never after that.
Same problem with 1.1.44 on Gentoo AMD64. Played fine till this patch.

I have the same problem also with the GameEditor. The blizz Error reporter states this:

ACCESS_VIOLATION (0xC0000005)
occurred at 0023:0560DD52. The memory at '0x00000000' could not be written.

The "strange" part is the random part where the error occur but most of the time is even before the first loading screen.

[post new] [reply to this]


by Andrea on Wednesday June 2nd 2010, 11:39
I have the same problem with the Game Editor. Almost same output. The blizzard error reporter states this in both cases:

ACCESS_VIOLATION (0xC0000005)
occurred at 0023:0560DD52. The memory at '0x00000000' could not be written.

[post new] [reply to this]

  • RE: by Andrea on Wednesday June 2nd 2010, 11:56
Patch 14
by Charlie Hansen on Wednesday June 2nd 2010, 11:37
I am currently playing the SC2 Beta on two different computers with slackware 13.1 on them, using the patched wine1.2-rc2 with mmdevapi disabled and oss /w emulation. It has been completely playable until patch 14. Now on both computers whenever I try to load the game it either won't even make it to the start of the loading screen, or it will make it all the way to the beginning of a game, but it WILL crash before I can actually start playing no matter what.

The terminal has a long list of fixme's every time I run it, and it's almost never the same exact output twice. The end of it always has this though:

fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x1765ea34): stub
fixme:mmdevapi:AEV_GetMute stub
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:imm:ImmReleaseContext (0x300ac, 0x1413b8): stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xde95e30) : pBox=(nil) stub
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x363cd80,0x363cd84): stub
AL lib: ALc.c:1879: exit(): closing 2 Devices
AL lib: ALc.c:1808: alcCloseDevice(): destroying 1 Context(s)
AL lib: ALc.c:1420: alcDestroyContext(): deleting 2 Source(s)
AL lib: ALc.c:1818: alcCloseDevice(): deleting 8 Buffer(s)

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"Persistant" graphical corruption
by Christian on Wednesday June 2nd 2010, 8:37
Using FGLRX 10.5 with ATi Radeon Mobility HD4650 and Ubuntu x64 Lucid and many of the icons or images in Starcraft 2 are corrupted. The graphics themselves work fine but portraits, the logon logo (Starcraft II before the game actually starts) and all the icons on the GUI are all corrupted.

If multiple instances of the same image is shown, they are all corrupted the same way. (Ie. they look exactly identical regardless of scaling) This leads me to believe that this is an error that occurs upon loading the textures.

Anyone knows what this might be?

[post new] [reply to this]

  • RE: by centx on Wednesday June 2nd 2010, 19:33
    • RE: by Christian on Wednesday June 2nd 2010, 19:59
      • RE: by centx on Thursday June 3rd 2010, 12:24

by kurt on Sunday May 30th 2010, 14:36
with me i don't have git i have wine on source so i cant try it ehh

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crash with patch 13
by centx on Friday May 28th 2010, 16:38
For me the menus has been fixed, and login works (with patch from tips), but now the game crashes when I try to make it game:

err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process heap section" wait timed out in thread 0061, blocked by 0026, retrying (60 sec)
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr 0x7bc3561d
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr 0x7bc3561d

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sc2 keeps crashing for 1v1 maches
by Daniel on Sunday May 23rd 2010, 23:28
ok so ever since the new patch that happened like a day or two ago sc2 keeps crashing when i try to start 1v1 maches and sometimes does it on 2v2 and gives me this message in the terminal


fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 128 (GLX)
Minor opcode of failed request: 27 (X_GLXCreatePbuffer)
Serial number of failed request: 1313
Current serial number in output stream: 1314


any suggestions on what to do?

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won't create a game
by lupusrex on Sunday May 23rd 2010, 22:47
I've been trying to test this program by creating a 1v1 vs. AI. Count goes down from 10, then stops at 0, then waits a minute or two before everything simply vanishes. I tried changing it to Windows 7 mode as recommended above, and this doesn't help. Here is my output after clicking the start game button.

err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process heap section" wait timed out in thread 0025, blocked by 0022, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process heap section" wait timed out in thread 0042, blocked by 0022, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process heap section" wait timed out in thread 0053, blocked by 0022, retrying (60 sec)
adam@bigadam:~$ err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr 0x7bc3564d

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The game crashes before login screen with Patch 13
by Lauri Niskanen on Saturday May 22nd 2010, 2:43
I installed the new patch 13 with the updater. It seemed to be fine, but when I try to run the game, it just crashes.

The last lines from output are:

fixme:process:GetProcessWorkingSetSize (0xffffffff,0x362d0b4,0x362d0b8): stub
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x362cd54,0x362cd58): stub
fixme:ntdll:NtPowerInformation semi-stub: SystemPowerCapabilities
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:dxdiag:ProcessCommandLine /t unimplemented

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Audio.
by Dan Butler on Friday May 21st 2010, 21:13
I have the stuttering audio, but OSS audio gives me no sound. Does anyone know how to fix this?

[post new] [reply to this]

  • RE: Audio. by Alex West on Monday May 31st 2010, 18:25

by Elona on Thursday May 20th 2010, 22:06
Nevermind I figured out how to run it through the terminal, but I still have the same issue. This is what it says:

err:d3d:resource_init Out of adapter memory
err:d3d9:device_parent_CreateSurface (0x1466b4) CreateSurface failed, returning 0x8876017c
fixme:d3d_texture:texture_init Failed to create surface 0x88db500, hr 0x8876017c

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black screen before crash
by Elona on Wednesday May 19th 2010, 20:28
I installed Star craft 2 and patched it (although the blank error boxes popped up, I clicked them until the patch was complete). I then pressed the "play" button, and a black screen with the star craft cursor popped up. The program then crashed, and I was given the bug report form. I tried reinstalling, but I still have the same problem. Any ideas how to fix it?

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sc2 is just sleeping
by Daniel on Tuesday May 18th 2010, 2:25
ok so when i star it up it makes a tab at the bottom that says starting starcraft II but then that disappears and when i go to the system monitor is says that its sleeping i've tried running it through the terminal and the GUI but both seem to do the same thing. any ideas on what its doing and why its not loading?

[post new] [reply to this]


by Dr Wahl on Monday May 17th 2010, 9:26
I had a similar issue at one point. I was able to compile Wine just fine without the make_requests. I believe that make_requests just enables some debug symbols, so I don't see why it would be required (other than to help troubleshoot). Try running just:

./configure && make depend && make

[post new] [reply to this]

  • RE: by Daniel on Monday May 17th 2010, 13:46
stuck on building the process
by Daniel on Monday May 17th 2010, 1:45
ok so when I get to the instruction;

tools/make_requests && ./configure && make depend && make

it gives me the message;

No command 'tools' found, did you mean:
Command 'mtools' from package 'mtools' (main)
tools: command not found

what can i do to get this to work because with out it starcraft 2 just
crashes at the launch

I'm running Ubuntu 10.04

[post new] [reply to this]

PC-BSD
by Mike Gilbertson on Sunday May 16th 2010, 23:10
I am running WINE on PC-BSD, and I got as far as the following:

wget -q -O - phyrex1an.net/sc2-login.diff | patch -p1

but "sudo" means nothing to PC-BSD. How do I "build the dependencies" in PC-BSD? Any tips or perhaps point me in the right direction? I'm a bit of a UNIX newbie, but I'm no chicken.

Thanks.

[post new] [reply to this]

  • RE: PC-BSD by Mike Gilbertson on Monday May 17th 2010, 0:00
    • RE: PC-BSD by xyzzy on Monday May 17th 2010, 9:25
Can't watch any replays from previous versions.
by Zach Ashton on Thursday May 13th 2010, 22:19
I got into the beta on patch 11 and played some games just fine.

I'm using patch 12 now (Battle.net+key). When trying to watch any game replay made from a previous game client version (which asks to restart then apparently tries to run the appropriate EXE in Versions/ folder), the client either crashes to Blizzard's crash reporter, or simply disappears along with wineserver and the exe from linux process list.

I downloaded some random replays to test and indeed only if the client needs to restart into a previous version to play the replay will the client crash.

Any fix or reproduction of the problem?

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Can't Launch SCII
by Stephen on Thursday May 13th 2010, 17:29
Archlinux 64 bit, with wine 1.4.44 and a GTX 260 video card.

I was able to install and patch without a problem, but I cannot launch this game with or without the sound disabled in XP vista or 7 modes.

Here is the ErrorReporter output pastie.org/957242

This shows up after running it in a terminal and having the code hang after this:

fixme:win:EnumDisplayDevicesW ((null),0,0x3eae91c,0x00000000), stub!

The rest of the output is on my forum post: forum.winehq.org/viewtopic.php?t=8416
(I realized that this was probably a better place to put it just now)

Another part of the terminal output (before the hang) is this
err:module:load_builtin_dll failed to load .so lib for builtin L"winemp3.acm": libmpg123.so.0: cannot open shared object file: No such file or directory

No idea if that is important, but it's worth a shot I suppose! Thanks in advance guys

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SC2 freezing mid game
by shaun rutherford on Thursday May 13th 2010, 14:57
Is anyone having issues with SC2 freezing and locking up your computer mid game? I can't find any reason for it other then if I switch to another console (which takes forever) it says I'm out of memory and the system is killing process's like pulse audio and gnome etc.

It's not overheating, I tried backing up to 1.43 of wine, today I'm re-installing Ubuntu 10.04 64 with no updates to see if it's a Ubuntu glitch (wouldn't shock me).

Any thoughts would be appreciated or if anyone else has similar symptoms.

Thanks,

[post new] [reply to this]

First try at running SC2
by Murph on Wednesday May 12th 2010, 12:34
My first try at running SC2, I can type my Battle.Net account name in, but it doesn't ungrey the connect box. Has anyone seen that?

[post new] [reply to this]

New problem
by Gustaf Hallberg on Tuesday May 11th 2010, 14:39
Efter meeing around a bit with wine, SCII isn't starting at all.

I et a small window in the center of the screen with te SCII logo but it never goes on to start the game.

In the terminal I get:

"fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (3000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 3000"

repeatedly.

Anyone know what this could be?

[post new] [reply to this]

libssl-dev Problems
by BoudewijnD on Tuesday May 11th 2010, 14:08
When I do the following command
sudo apt-get build-dep wine

I get this out put:

boudewijn@boudewijn-desktop:~/wine-git$ sudo apt-get build-dep wine
Reading package lists... Done
Building dependency tree
Reading state information... Done
The following packages have unmet dependencies:
libssl-dev: Depends: libssl0.9.8 (= 0.9.8g-16ubuntu3.1) but 0.9.8k-7ubuntu8 is to be installed
E: Build-dependencies for wine could not be satisfied.


and I can't change Libssl0dev in Synaptic. Please help....

[post new] [reply to this]

Is the patch to run SCII still required?
by Dimitar on Monday May 10th 2010, 6:26
Hi all,

I installed Starcraft II beta on Wine 1.1.43 and got to the login screen. When I enter my login data the game just quits. I read around the forums and saw that the wine patch mentioned in the howto is supposed to fix that.

However I don't really want to patch my wine and would rather stick to the one provided directly from the repository. From what I found it seems that this patch has been around for quite some time. I was wondering why is it not integrated into wine yet? I saw somewhere that one of the devs rejected it. Any ideas why?

If the patch is no longer needed, any clues what I'm doing wrong? I already disabled the mmdevapi.

[post new] [reply to this]

mmdevapi disabled - No sound
by Matthew Southgate on Sunday May 9th 2010, 0:46
I'm getting absolutely no sound, and I have disabled mmdevapi, still no sound.

I'm using a fresh install of Ubuntu 10.04 with wine 1.1.43.

The only variable I could think of is that I use a PCI 7.1 Soundblaster audigy value sound card instead of onboard sound, but I plugged in headphones in my onboard sound, and get nothing from that either.

[post new] [reply to this]

The OpenGL renderer might be there already
by Lauri Niskanen on Saturday May 8th 2010, 2:25
The OpenGL renderer might be there already. This is very interesting information:

$ strings StarCraft\ II.exe | grep -i opengl
SysInfoDlgOpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
OpenGL
GamePrefDlgOpenGL
OpenGL:
OpenGL:
OpenGL:
OpenGL:
OpenGL:
OpenGL:
OpenGL:
TRANSLATE ME! OpenGL:
OpenGL:
OpenGL:
OpenGL:
OpenGL:
OpenGL:
OpenGL:
opengl32.dll
Enable OpenGL
GamePrefDlgOpenGL
SysInfoDlgOpenGL

[post new] [reply to this]

Patch 11 Fails
by Jon Loubert on Friday May 7th 2010, 20:21
I did the installation fine, until it tried to apply patch 11. When the installer gets about 1/3 of the way through, an error box pops up with no message (only an OK button). The patching process appears to continue whether the OK button in the error box is clicked or not...but after the progress bar completes, it just starts trying to apply patch 11 all over again. This seems to go on indefinitely.


I'm using Ubuntu 10.04, and followed the tutorial above to build wine. I'm not really sure where to even start, since the error box is completely blank. :/ Any suggestions?

[post new] [reply to this]

Particle effects slows down the game a lot
by Lauri Niskanen on Friday May 7th 2010, 12:58
For some reason the particle effects are slowing down the game a lot. If I have medium effects or higher my fps drop below 30. With low quality particles I am able to have quite high fps (60) which is good for normal playing. However, there are some custom maps that have lots of particles in them. Those are unplayable with wine.

For example see this: www.youtube.com/watch?v=ah3XmjlhgJw

[post new] [reply to this]

Map Editor
by DJ Kehoe on Friday May 7th 2010, 10:28
Ubuntu 9.04 + the patched version of wine described above:
Using a Vaio intel centrino duo with on board nvidia.

The game works great. I can log in and play on lowest settings without noticeable slowdown, havn't tried it with higher graphical settings yet.

The only problems are with the map editor:

Opening up into the terrain editor causes a program freeze.

Opening up the Object editor causes the program to terminate.

All of the other modules: Import, Triggers, Overview screen, etc. work perfectly.

[post new] [reply to this]

Crashes at game Creation/Join
by Anton on Friday May 7th 2010, 7:59
Hi.

I'm running a ATi HD4870 X2 and i know the ATi has some flaws in their driver or the game has some, either way, i know it's buggy but..

The game starts, after applying a patch or two i even manage to get the menu-flickering to stop with my ATi card.

Everything is working, sound, login, menus etc but when i try to join a game or even create one it crashes exactly at the end of the countdown and out comes this error:

err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glGetCompressedTexImageARB @ surface.c / 597
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xa525400) : pBox=(nil) stub
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
fixme:imm:ImmReleaseContext (0x3005a, 0x144bc0): stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x217730) : pBox=(nil) stub
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCompressedTexSubImage2DARB @ surface.c / 762
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCompressedTexSubImage2DARB @ surface.c / 762
fixme:winhttp:WinHttpGetIEProxyConfigForCurrentUser returning no proxy used
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCompressedTexSubImage2DARB @ surface.c / 762
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCompressedTexSubImage2DARB @ surface.c / 762
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCompressedTexSubImage2DARB @ surface.c / 762
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCompressedTexSubImage2DARB @ surface.c / 762
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (9800000c)
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCompressedTexSubImage2DARB @ surface.c / 762
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glGetCompressedTexImageARB @ surface.c / 597
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glGetCompressedTexImageARB @ surface.c / 597
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glGetCompressedTexImageARB @ surface.c / 597
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glGetCompressedTexImageARB @ surface.c / 597
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glGetCompressedTexImageARB @ surface.c / 597
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glGetCompressedTexImageARB @ surface.c / 597
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glGetCompressedTexImageARB @ surface.c / 597
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x362d0f8,0x362d0f4): stub
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x6b384b82



i assumed it was a texture glitch so i reinstalled the whole thing (wine and SC2) but didn't give any results.

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Anyone able to play with a Radeon?
by Geoff Pursell on Sunday May 2nd 2010, 12:37
Trying to play on my Radeon 3820. With the open-source radeon drivers (latest as of Lucid Lynx release), I get a featureless white screen, but a blinking cursor, so I'm apparently getting to the login page. Can't do anything, though.

With the closed fglrx drivers, I get unacceptable graphic flicker and glitching that renders the main UI unusable. It's this bug, I think: bugs.winehq.org/show_bug.cgi?id=21610

Is there anyone out there that has this game working on their Radeon?

[post new] [reply to this]

How does the MAC client help?
by Dimitar on Saturday May 1st 2010, 15:41
Hi everyone,

I am big Starcraft fan and would love it if I can play in Linux. Currently I am using Windows 7 only for the purpose of playing SC II, but I don't like switching to Windows :P

I haven't yet tried to run it in wine but my laptop runs Starcraft on the absolute minimum settings in Windows so I don't have much hope of running it smooth in Ubuntu.

I see that some of the comments here mention that the MAC client will help with running SC smoothly. Am I missing something? Can wine also run applications meant for Macs or is there any other easy way to run the MAC client in Linux?

[post new] [reply to this]

Installation/Download
by Josh on Friday April 30th 2010, 18:21
Most of the current test results are saying that installation works OK. Does that include using the Blizzard downloader to get the installer? I am getting an "invalid path" error that I'm not having much success with.

[post new] [reply to this]

Sound slows down
by Sven-Erik Petermann on Friday April 30th 2010, 17:04
After the patch 9 it went really slow, the game lags terribly. For some reason the slowness disappears when all Alsa, OSS and Pulse are disabled in winecfg. Enabling any of them will make it again very slow. Anyone else having the same issue?

[post new] [reply to this]

issues
by kurt on Friday April 30th 2010, 13:43
i was wondering if anybody would know the reason why i might have problems when starting a match it counts down 3.2.1 and boom exits to desktop.

much thanks

ubuntu 10.4
wine 1.1.43

[post new] [reply to this]

  • RE: issues by shaun rutherford on Monday May 3rd 2010, 17:22
    • RE: issues by kurt on Monday May 3rd 2010, 20:59
      • RE: issues by shaun rutherford on Tuesday May 4th 2010, 16:35
        • RE: issues by kurt on Tuesday May 4th 2010, 17:02
          • RE: issues by kurt on Saturday May 22nd 2010, 18:53
Problems Compiling per How To
by Sky Adams on Thursday April 29th 2010, 7:56
When I'm compiling I get to the point where it is compiling winemp3 and it gave me a message about needing mpg123. I installed that, but I'm now getting a message that it can't find mpg123_feedback. I'm afraid I'm at a loss.

I have a:
dual-core x86-64
running Ubuntu x64
WINE 1.43

I saw an identical posting up on the forums, but 0 responses to it.

[post new] [reply to this]

StarCraft II Mac Beta Client Available
by NiceBloke on Thursday April 29th 2010, 1:16
The StarCraft II Mac beta client is now available for testing on North American servers, and we encourage Mac users to download this client through Battle.net and begin testing. We plan on expanding the Mac beta to support additional regions and languages in the near future.


I'm in the EU so can't test this. Its what we've all been waiting for isn't it?

[post new] [reply to this]

OS Version
by NiceBloke on Wednesday April 28th 2010, 13:47
Hi,

Is it possible in wine to change the OS version via the command line, rather than winecfg.

When playing SC2 the advice is to use Vista or Windows 7. However, unless I have my wine set to XP I do not get sound in World of Warcraft.

Is there a quick way to change the OS that I can use in a shortcut. Something like "wine -os XP Wow.exe"? (yes, I know that isn't a real command).

[post new] [reply to this]

Low FPS
by volcano on Wednesday April 28th 2010, 8:30
FPS is really low at any setting,no matter ultra or lowest,about 5-10 fps.
Test system:
Fedora 12 with PAE kernel
i7 920 + 6GB of RAM
Nvidia GTX260+ with driver version of 195.36.15

any idea?

[post new] [reply to this]

  • RE: Low FPS by shaun rutherford on Wednesday April 28th 2010, 18:52
  • RE: Low FPS by Alex West on Thursday April 29th 2010, 14:20
    • RE: Low FPS by shaun rutherford on Thursday April 29th 2010, 18:23
      • RE: Low FPS by Alex West on Saturday May 1st 2010, 7:18
        • RE: Low FPS by shaun rutherford on Monday May 3rd 2010, 17:27
          • RE: Low FPS by Marco Barbosa on Friday August 13th 2010, 19:01
  • RE: Low FPS by Filip Orcik on Friday April 30th 2010, 18:37
  • RE: Low FPS by Pat Lorton on Wednesday May 5th 2010, 14:28
    • RE: Low FPS by Eric on Wednesday May 5th 2010, 17:16
      • RE: Low FPS by Pat Lorton on Wednesday May 5th 2010, 17:19
    • RE: Low FPS by Marco Barbosa on Friday August 13th 2010, 19:06
  • RE: Low FPS by Netsrotti on Monday May 10th 2010, 15:12

by gregtron on Wednesday April 28th 2010, 1:20
Do I need to compile with the patch or is there any other work around for the crash login screen?

[post new] [reply to this]

crashing on login...
by gregtron on Tuesday April 27th 2010, 1:19
Hey

I ran through the steps of this writeup once with wine 1.40. I upgraded to the latest one and I am crashing on the login screen. So I decided to go through the steps again and on this line:

wget -q -O - phyrex1an.net/sc2-login.diff | patch -p1

its asking me what file to patch.. I have tried putting in the path to starcraft!!.exe with no luck...any help?

[post new] [reply to this]

problem selecting windows vista / windows 7
by Adam on Monday April 26th 2010, 16:31
Hey,

When I select windows XP the game loads, but takes forever and a half to do so, and once its done, it runs, but without graphics (I can see the wire frames but nothing else).

When I select Vista/7, I immediately get The program has encountered a serious error and needs to close...
The error in the terminal is "wine: Unhandled page fault on read access to 0x00000000 at address 0x0000:0x00000000 (thread 0009), starting debugger...
"

Any ideas what is wrong?

[post new] [reply to this]

Starcraft 2 broke as of patch 9
by shaun rutherford on Saturday April 24th 2010, 13:29
Everyone,

Blizzards new set of patches (9 and 10) are breaking a LOT of things in the Windows environment as well as in wine.

Patch 9 wouldn't work unless you re-enabled mmdevapi (which means no sound) and patch 10 now throws a "An error occured during Starcraft2 please try again". If anyone has a fix to the above please let us know.

Thanks,

[post new] [reply to this]

Crash on startup
by Lindlar on Friday April 23rd 2010, 21:02
Sadly, I'm back.
I've downloaded and installed the patches, and when I clicked 'play' I went to the loadscreen for the game. During the load, it stopped, and then the game closed.

Now, when I open StarCraft 2 in Wine, I see a tab on the bottom that says 'Starting StarCraft 2', which then closes after a few seconds without the program opening.

Not really sure where to go from here.
As I said, very new to Ubuntu, so don't put any simple mistakes past me.

[post new] [reply to this]

Missing ToS
by Lindlar on Friday April 23rd 2010, 18:00
Seems like there was something implied with the "if you can get past the terms of agreement", which I am not having a problem with.

When I try to install, and get to the part where you must agree to the ToS, it's blank, and I can't click 'agree'.

Keep in mind I'm an Ubuntu noob and may be missing something simple.
Any ideas?

[post new] [reply to this]

License screen...
by gregtron on Friday April 23rd 2010, 16:49
I am unable to get past the liscense screeen because no thing shows up here so I cant scroll down and accept. Is there a work around?

[post new] [reply to this]

Ubuntu 9.10 binary package for Wine with SC2 Login Patch
by Matthew Ernisse on Thursday April 22nd 2010, 22:27
I have built a binary package of Wine 1.1.43 from a snapshot of the git repo from last night and included the sc2-login patch from the Howto post in this thread. It should be easier to install this than to build it yourself. You may fetch it from my PPA at the following address:

edge.launchpad.net/~mernisse/+archive/ppa/+packages

[post new] [reply to this]

new user
by Aaron on Thursday April 22nd 2010, 20:27
sorry...brand new wind user here
i got to the install step and hit a roadblock that im sure is a minor misunderstanding of basic rules...hope someone can help me out

error looks like this:
make: *** No rule to make target `install'. Stop

[post new] [reply to this]

  • RE: new user by Aaron on Thursday April 22nd 2010, 20:34
    • RE: new user by shaun rutherford on Saturday April 24th 2010, 13:25

by Alex West on Thursday April 22nd 2010, 16:20
I have some good news for you all.

THE GALAXY EDITOR RUNS!

The first message you get yells at you with the license info and all. It causes the screen to flash black. A lot. Closing it (with the OKAY button) will stop the flashing. I'm proud to say that there is no black overlay of doom like with Warcraft III. For now I recommend terraining only as other modules I've tried to open cause fatal errors.

[post new] [reply to this]

The Editor
by Alex West on Thursday April 22nd 2010, 15:44
Apparently Patch 9 is finally out, and with it comes a WHOLE BUNCH of new features, new maps, and the one everybody's been waiting for, THE GALAXY EDITOR! I'm currently still downloading the patch, but when it finishes just know that I'll test all the functionality.

Unfortunately for Linux users, it appears that the launcher and downloader do not like us as it detects we're behind a firewall, even if we aren't. Therefore my download is extremely slow.

Unlike what I said before, this patch does NOT bring 3v3, 4v4, or OpenGL. OpenGL and the Mac Client are due to be released by this Monday at the latest. As for 3v3 and 4v4, we don't know yet, but we've gotten the term "Soon" (in blizzard tongue) so expect it by the next three months.

[post new] [reply to this]

OpenGL Support
by Alex West on Monday April 19th 2010, 16:07
Okay, the deal is that supposedly, this Thursday (April 22nd) a full server reset will be done, erasing all characters. On top of that, apparently a major content patch will be released, which will include the following. This is not official but is suspected to fit their deadline, and a server reset at the same time makes sense.

- 3v3
- 4v4
- The Galaxy Editor, which will bring much WINE testing
- The Mac client, so no more trouble for all you Mac users.

Linux users, remember that with the Mac client comes OpenGL, and therefore you won't have much lag if your card normally shouldn't have lag in a game like this. I for one use a 9400GT. When I had Windows installed, StarCraft II could run Medium/High/Ultra with almost no lag whatsoever. Then, when I switched to Ubuntu fully (my Windows partition completely failed and I haven't been able to find a working install disc) I resorted to WINE. I finally got SC2 working, especially using Shaun's install method, although I encounter extreme lag. I've turned down everything to low/off, except for portraits which I keep on 3D, and keep it at the minimum resolution available, and I still experience lag. Therefore I believe this extreme amount of lag to be caused by Direct3D and the lack of OpenGL. Once the Mac client comes out, us Linux users should have no trouble with lag whatsoever, and it should be more of a problem getting the game running than making it run smoothly.

[post new] [reply to this]

Quick questions
by NiceBloke on Saturday April 17th 2010, 4:00
Can you have the git version of wine as detailed above installed as well as the released version that comes from the winehq repository or do I have to remove it?

Also, if the patch fixes the problem - how long until that is put into the release version of wine?

(I want to play SC2, but don't want to jeopardise my other wine installed apps)

[post new] [reply to this]

Problems with libmpg123
by Marcel Meißner on Friday April 16th 2010, 5:45
Hello, I'm on a debian lenny amd64 and I've compiled the most recent git snapshot of wine with the above patch.
Since on debian lenny there's no recent 32bit version of libmpg123 i've built my own and made sure it works, I used the most recent version I could get from sourceforge.net/projects/mpg123/files/

Now my problem is that SC2.exe will freeze on startup, since SC2.exe is loaded by a launcher I've no clue how to produce some usefull debug output for it.

When I compile wine without libmpg123 SC2 will work just fine, but ofcourse without any sound.

Did anyone else have this problem or does anyone have an idea on how to solve this or even just how to get more debugging information?

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No textures and background in the menu & after login
by Tankjer on Monday April 12th 2010, 23:27
Hello, big thanks to Shaun, because I could get SC2 to work at last. But now I have another problem, when I turn the game on I get lots of that in the console:
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table no texture

Also, after loading I get no textures in menu:
tinypic.com/view.php?pic=5n5e0z&s=5
my graphics settings are set all on low:
tinypic.com/view.php?pic=2lw6brt&s=5

After logging in I still get no textures and no background. I tried to run Wine with and without GLSL. I have no ideas what else I could post here, just ask me so I will know.

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Performance issues after game
by yllohy on Wednesday April 7th 2010, 3:50
I followed the description of shaun rutherford and could launch and run the game smoothly. However, after finishing multiplayer games, the menu animations become extremely slow and unusable. As a workaround, quitting and restarting the game helps. Can someone confirm that issue or help me provide useful debug output?

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How I made the game install/run smoothly
by shaun rutherford on Thursday April 1st 2010, 17:53
I've spent a decent chunk of time reading all the links and thought it would be nice to create a step by step guide of how to get SC2 beta to run on Linux in a playable fashion. *note - You have to compile wine from source for now to play SC2, all commands with the exception of the install of software should NOT be ran as root, use a regular user account.

1. Download the wine source files from sourceforge.net, version 1.40 and 1.41 both worked for me. (sourceforge.net/projects/wine/files/Source/)

2. Make sure you have all the files necessary to compile source, your kernel headers, bison, patch etc. If the system kicks you an error download that file before continuing or the install/play wont work.

3. unzip the source files in a directory of your choosing, I recommend creating a wine folder in your home drive for simplicity sake. (tar -xvf )

4. Wine must first be patched using the patch from bug 21809 by Henri Verbeet. (bugs2.winehq.org/attachment.cgi?id=26628) the link points you to the patch. Copy the text and put it into a text file using your favorite text editor and save it (the name of the file doesn't matter).

5. Put the patch from step 4 into your unziped wine directory (Not the directory you created called wine, one sub-directory further with all your files in it). run "patch -p1 < the name of your patch file" (without quotes). This will update the source files for wine.

6. run "./tools/make_request" from the same directory (still without quotes). I'm not entirely sure what this does but without it wine will not compile correctly.

7. run "./configure" (without quotes) this will check the system to make sure you have all the files necessary to compile wine. If your running a debian based system you can run "sudo apt-get build-deb wine" (without quotes) to install MOST of the files necessary.

In my Ubuntu desktop and Arch Linux laptop the libmpg123 file was not a recent enough version to compile with wine (you get an error after ./configure that says missing or not current enough). If you have this problem you have to download and install the latest version of libmpg123-dev from the web. Without this file SC2 will not play sound. For Ubuntu users here is the link to Lucid's libmpg123-dev file (packages.ubuntu.com/lucid/libmpg123-dev) for everyone else you must have 1.5 or higher, anything less will not work.

8. run "make -jX" (without quotes) where X is the number of cores your processor has. This compiles the software to be installed in Linux using all processing power available from your computer.

9. Once step 8 is completed assuming you have no errors run as root "make install" (without quotes). This will install wine to your /usr/local/bin directory (or /usr/bin directory depending on your distribution)

10. Run /usr/local/bin/winecfg to create your wine directory in your home drive and configure a few settings. Firstly, change the Windows version under the applications tab to Windows 7. Secondly under the libraries tab click the drop down box and look for mmdevapi and click add. then edit mmdevapi and change to disable (I'm not sure if this next part is necessary but it's how my install works with sound). Thirdly click the Audio tab and de-check ALSA Driver and click OSS Driver instead. Apply the settings and click okay.

11. At this point you should be able to install SC2 using wine and patch SC2. A small pop up box will come up during patching, it doesn't appear to hurt anything, just click okay.

12. In order for SC2 to run smoothly you must add a registry key in wine to tell SC2 how much video memory your system has (otherwise the game runs, but it does so very poorly). run "/usr/local/bin/regedit" (without quotes) to open the wine registry. under hkey_current_user > software > Wine right click the wine folder and choose new key. Name this new key Direct3D. Right click Direct3D and choose new string value. Name the string value VideoMemorySize. Double click VideoMemorySize to open a dialog box and enter the amount of memory in mega bytes your video card has (no need to put MB at the end of the number, a 512 will do if you have a 512MB card).

That's it, your done. You should now be able to launch SC2 and play without issue. I've played a couple of games on my laptop however I'm going to stress test the system tonight by creating a fleet of carriers and see how the system holds up under strain. Will post my results afterwards.

If I missed anything please let me know so I can edit. Hope this is helpful to someone as it took me 3-4 days worth of reading and testing to figure all this out.

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Minimum hardware requirement to play SC2 under wine?
by Eric on Wednesday March 31st 2010, 16:53
Hi,

I was able to install sc2 beta under wine by following all your advises below. Actually, it is not very playable...too jerky.
I think the problem is due with my video card 6150SE nForce 430?
My cpu is an Athlonll X2 240 2.8 GHz and I have 3 GB.
So if I buy a new card (I'm thinking a Geforce GT 220), it should be ok?

Thanks.

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How I got battle.net to work and the game to run smoothly
by David Deutsch on Tuesday March 30th 2010, 12:08
Download wine version 1.1.40 from here:

sourceforge.net/projects/wine/files/Source/wine-1.1.40.tar.bz2/download

unzip it into a directory and download this:

bugs2.winehq.org/attachment.cgi?id=26628

as, say, bnetfix.diff - also into the same directory.

Open up a terminal and access the directory and carry out this command:

sudo patch -p1 < bnetfix.diff

next up, you need to build it like so:

sudo ./configure && make depend && make

And finally, you need to

sudo make install

Next up, you need to make sure that you have "Windows 7" mode enabled and to fix the sound, DISABLE (not just override) the mmdevapi dll.

Finally, to make it run a little more smoothly, take the Variables.txt from Lauri Niskanen (an earlier comment below) and put it into

.wine/drive_c/users/[your username]/My Documents/StarCraft II Beta

cheers!

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Turning on the FPS counter crashes game
by Henrik Olsson on Friday March 19th 2010, 4:19
Just a warning, turning on the FPS counter either via the parameter -showfps=1 or pressing ctrl+alt+f will crash the game. Took a while to figure out why it suddenly started crashing for me :)

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Black flickering
by lubosz on Sunday March 7th 2010, 0:55
I had black flickering when Shaders or Terrain was not set to low.
I set everything to max and only had to change 2 settings to get rid of the flickering.

The values have to be set to:

shadows=0 (responsible for the shader settings flickering)
preBlendedCreep=1 (responsible for the terrain settings flickering)

in drive_c/users/Username/My Documents/StarCraft II Beta/Variables.txt

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SC2.exe Command line arguments
by lubosz on Monday March 1st 2010, 9:17
-trigdebug=1 Open trigger debugger
-showfps=1 Show FPS
-confinecursor=2 Confine mouse cursor to window (for windowed mode)
-alttabdisabled=1 Disable alt-tab
-winkeydisabled=1 Disable windows key
-noTextureLoading=1 Disables all textures

There seem to be more, but the poster didn't feel them being worth to be mentioned.
ShowFPS does not work for me

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