From the producer of the original Devil May Cry® and Resident Evil® 4
comes the next installment in the hugely successful stylized action
series that has so far achieved global sales of nearly seven million
Devil May Cry® 4 immerses gamers in a gothic supernatural world,
where a new protagonist clashes with a familiar hero. As the new
leading man, Nero, players will unleash incredible attacks and non-stop
combos using a unique new gameplay mechanic, his powerful "Devil
With the advanced graphical capabilities of the PC, high
definition visuals and intricate detail come to life as players explore
new and exotic locales. Dynamic action and undeniable style combine with
explosive fighting options and a gripping story to produce the
incomparable experience that only a Devil May Cry game can deliver.
Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)
Game seems to work fine, and smoothly in terms of FPS.
Ran it at max at 1440x900 windowed, with VSync on and no anti-aliasing.
It was hard to tell how many FPS I had due to the black boxes/bars appearing all over the screen, but I'm going to guess it can maintain 60 FPS in some times, and it runs at 30+ FPS 90% of the time.
What does not
- DirectX 10, will crash as soon as it starts.
- Loadings take quite a bit longer compared to Windows.
- There's black bars/boxes appearing all over the screen, but it can be a bit stabilized if "Frame Rate" on the "Settings" is set to "60 FPS MAX". This fix, however, won't stop the boxes/bars completely.
What was not tested
Gameplay after the start of the first level (the one after the tutorial).
Intel Core 2 Quad @ 2.4GHz
2x1024MB TeamGroup Xtreem Dark 800 MHz DDR2
XFX 5770 1GB (using Catalyst 10.7 drivers)
Fully updated Arch with kernel version 2.6.34, using GNOME 2.30.2.