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any news?
by Henry on Saturday February 4th 2012, 21:18
Hi!
I am testing Unity 3.4.2,
with wine1.3_1.4~rc1-0ubuntu1~ppa1~oneiric1_i386
used winetricks for d3d 9, 10 and 11, but seemed to "work" without them..
as a result I can install and start the application but the work area (not the menu or window borders) is not drawn, no matter what I do, resize, move or maximise, in window mode or full screen (the emulate desktop)..
I get some fixme on terminal btw, here in short (removed repetitions etc..):
fixme:win:DisableProcessWindowsGhosting : stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6dc,0x00000000), stub!
fixme:dxgi:dxgi_output_GetDesc iface 0x14ba18, desc 0x32f654 stub!
fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16) WINED3DFORMAT!
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT!
fixme:d3d:debug_d3dformat Unrecognized 0x5a574152 (as fourcc: RAWZ) WINED3DFORMAT!
fixme:d3d:debug_d3dformat Unrecognized 0x5a534552 (as fourcc: RESZ) WINED3DFORMAT!
fixme:d3d:query_init Unhandled query type 0x6.
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:font:get_font_unicode_ranges encoding 0 not supported
err:wgl:internal_SetPixelFormat Couldn't set format of the window, returning failure
err:d3d:context_create Failed to set pixel format 3 on device context 0x42c.
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24_UNORM_X8_TYPELESS (0x49) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported depth/stencil format WINED3DFMT_UNKNOWN.
err:wgl:internal_SetPixelFormat Couldn't set format of the window, returning failure
err:d3d:context_create Failed to set pixel format 27 on device context 0x63c.