Released December 10, 2010.
We are bringing GoldenEye: Source out of Beta status with this update.
Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)
What works
Everything works. I built a clean copy of wine-git
(found in Arch Linux's AUR), and gameplay is smooth with the "-dxlevel 80" option (without it, motion is a sporadically choppy, despite looking cleaner and faster). By starting Steam from the console with "WINEDEBUG=-all wine Steam.exe" (obviously, watch the directory you are in!) and starting the game from Steam, everything runs smoothly for extended periods of time.
What does not
Not sure why, but without the above recommended console debug message removal, the game crashes when trying to start a new round.
What was not tested
Single Player. :-P
Additional Comments
If you have no problems getting other Source games to work, then this one should work just as well!
Should this game, or any source game for that matter, be nearly maxing out my two cores the entire time I'm playing?
Details: Playing Nexuiz at far higher performance runs my CPU comfortably between 50% - 75%. Yet I've been playing this source game under very modest settings, helpful CVAR options and DirectX 8. I thought my processor would be running circles around it. I also thought the video card and the RAM handled most of the heavy work. That's why I'm wondering if something might be wrong.
Hardware
by Nicholas on Wednesday May 25th 2011, 15:18
I was just wondering what the specs of the machine were when you tested Goldeneye Source. I'm getting crashes ('Wine has encountered a serious problem..') on every attempt to play, and always shortly after beginning.
I was also wondering, could a Wine program crash due to inadequate hardware? Say if my processor was maxing out while the game was running, and my graphics card wasn't very good?
RE: Hardware by DAJ on
Thursday May 26th 2011, 9:38
RE: Hardware by Nicholas on
Saturday May 28th 2011, 15:38
RE: Hardware by DAJ on
Saturday May 28th 2011, 15:51
RE: Hardware by Nicholas on
Monday May 30th 2011, 12:30
Open Source?
by Roland Haeder on Thursday January 13th 2011, 6:28
Is this game really open source? Where is the whole source code to be downloaded? E.g. if it is written in GNU C++, where are the corresponding C++ code files and required data files to run this game?
I would better change the license to 'free to use' and not OpenSource as long as its source code isn't available for download.