Released December 10, 2010.
We are bringing GoldenEye: Source out of Beta status with this update.
Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)
Everything works. I built a clean copy of wine-git
(found in Arch Linux's AUR), and gameplay is smooth with the "-dxlevel 80" option (without it, motion is a sporadically choppy, despite looking cleaner and faster). By starting Steam from the console with "WINEDEBUG=-all wine Steam.exe" (obviously, watch the directory you are in!) and starting the game from Steam, everything runs smoothly for extended periods of time.
What does not
Not sure why, but without the above recommended console debug message removal, the game crashes when trying to start a new round.
What was not tested
Single Player. :-P
If you have no problems getting other Source games to work, then this one should work just as well!
Should this game, or any source game for that matter, be nearly maxing out my two cores the entire time I'm playing?
Details: Playing Nexuiz at far higher performance runs my CPU comfortably between 50% - 75%. Yet I've been playing this source game under very modest settings, helpful CVAR options and DirectX 8. I thought my processor would be running circles around it. I also thought the video card and the RAM handled most of the heavy work. That's why I'm wondering if something might be wrong.
by Nicholas on Wednesday May 25th 2011, 15:18
I was just wondering what the specs of the machine were when you tested Goldeneye Source. I'm getting crashes ('Wine has encountered a serious problem..') on every attempt to play, and always shortly after beginning.
I was also wondering, could a Wine program crash due to inadequate hardware? Say if my processor was maxing out while the game was running, and my graphics card wasn't very good?