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Z-Depth problem
by Tobias Jakobi on Monday March 31st 2008, 8:28
Hi there,
for those who have problems with non-existant Z-buffer. The Serious Sam engine doesn't seem to specify that it really needs a Z-buffer and hopes for the standard Z-buffer depth of 16 bits. This is not quite correct behaviour and doesn't work with wine-0.9.57 and upwards.
To fix this open the ingame console and type:
gap_iDepthBits=24
ApplyVideoMode()