**OBSOLETE** Volume III, Book 3: Echoes of the Dead
Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)
What works
With pylotro launcher:
-everything works out of the box(launching and playing)
With official launcher:
-needs Dot Net 1.1 in order to run
-patching, launching,playing
-corefonts if you want to have text on launcher buttons
What does not
Few noticable errors:
-can't change resolution
-can't see character in selection menu(opening settings menu seems to fix this problem)
-bad performance x8 slower, but it could be just my system or unoficial proprietary driver
My system:
-Windows ingame settings: Ultra High(zero lag)
-Linux ingame settings: Very Low(sometimes bit laggy) with proprietary drivers from fglrx-legacy!!
LOTRO isn't the easiest game to setup, installing LOTRO requires some level of understanding Linux and Wine commands, procedures shown below are valid for English systems, so other languages might need to change some paths.
If you are new to Linux or Wine please ask for help here first, it will be faster and more accurate for beginners.
If you still have problems that live support chat isn't capable of resolve, feel free of asking here.
HOWTO
Clean install Volume III, Book 3
To do this you will need the latest LOTRO install files, you can choose to get the files with Pando Downloader or download the full client.
Downloading the full client:
The current US client can be downloaded from this link. If you have chosen this method, skip next step and go to Installing the game.
Download install files with pando downloader:
Currently can be easily done with with Wine-1.3.2 or upper, getting
the latest installer from the official LOTRO page and doing the
following:
First check your wine version using the following command in a terminal.
wine --version
If the output of the terminal was wine-1.3.2 or upper (wine-1.3.4
is now prefered) you can proceed to next steps, if not, upgrade to
latest wine version.
This will download the most updated install files, note that the
downloader's GUI will be not rendered correctly or even might crash, but
download happens.
If the downloader fails to start when launching 'wine lotrohigh.exe' please try the following:
GC_DONT_GC=1 wine lotrohigh.exe
Pando installer defaults the downloading to $HOME/Desktop/ , so,
after downloading latest install files you can remove downloader's
prefix doing:
rm -rf $HOME/.wine-pando
Now proceed to Installing the game.
Installing the game:
From that point you will install the game doing the following.
export WINEPREFIX=$HOME/.wine-lotro
./winetricks d3dx9_36
wine "Desktop/LOTRO High Res Install Files/LOTROSetup.exe"
Note that que last step defaults to Desktop folder, likely you will need to change the path if you are using non-english system.
Application Wine
WINEDEBUG fixme-all
WINEPREFIX /home/your-username/.wine-lotro
Game Directory /home/your-username/.wine-lotro/drive_c/Program Files/Turbine/The Lord of the Rings Online
Hi-Res Graphics Enabled (or Disabled if you downloaded standard res LOTRO)
If everything worked, you can start LOTRO with the Pylotro launcher.
Note to all x86_64 (64 bit) Linux users:
Ensure that your system have installed the OpenGL 32bit
compatibility drivers, or else LOTRO will not start or work correctly. If
you don't know if your system has the 32bit compatibility drivers, ask
in your distribution forum or live support chat. (Questions about how
this is done will be not answered here, due to the wide range of
distributions existing).
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
Videocard drivers
by Mohandevir on Saturday January 19th 2013, 19:22
I just tried the steam client for linux which is providing experimental videocard drivers. They are just awesome. No more problems with my ATI videocard on my Dell laptop and even better with my Nvidia card on my pc.
My PC setup (Ubuntu 12.04, Wine and, Nvidia 240GT) runs smoother and faster than my native windows installation. I have been able to boost my in-game graphics setup to Ultra-High. No kidding!
Steam, ATI-AMD and Nvidia are coming with the first thrue videocard drivers for linux.
by john mcknight on Monday October 15th 2012, 22:07
ok had it running fine then the game had a update and now I get this
wine: Unhandled page fault on write access to 0x00000034 at address 0x6d3fd2 (thread 0009), starting debugger...
Unhandled exception: page fault on write access to 0x00000034 in 32-bit code (0x006d3fd2).
LOTRO not launching
by Ulrika on Sunday July 22nd 2012, 11:12
I followed the instructions on this page, but I got this error message. I have no idea of what I'm doing wrong. I've previously had a working installation, but I had to re-install and now it doesn't work.
Mumble Overlay and LOTRO
by William Magill on Wednesday June 20th 2012, 12:23
Running LOTRO in CrossOver 11.1 (WINE 1.4)
Mumble 1.2.3a has a native client for OSX, which works fine under OSX 7.4 (Lion). There is also a "Mumble overlay".
As best I can tell, the implementation requires that mumble be launched first, then the mumble overlay, then the game.
So, with Mumble 1.2.3a (a native OSX Client) everything seems to work as expected, up to the point of launching the game -- when nothing useful happens.
That is to say LOTRO runs as usual, as does Mumble -- "but never the twain shall meet" :) No overlay appears in the game window.
One assumes that this is because however Mumble identifies the running game, all that is sees is CrossOver (WINE).
Any one have any clues on how to configure/patch around this issue?
Unable to establish SSL connection.
by Alecks Gates on Friday May 18th 2012, 15:04
Hey all,
Been having a similar problem with PyLotro, getting stuck on authentication. To figure out in more detail what the problem is, I used the cli-launcher script and disabled --quiet in wget. Apparently I'm having connection issues, somehow. Output below.
Welcome to the CLI launcher for LOTRO v1.0rc2.
(C) 2007-2011 by SNy
Reading launcher configuration...
--2012-05-18 14:48:55-- moria.gls.lotro.com/GLS.DataCenterServer/Service.asmx Resolving moria.gls.lotro.com (moria.gls.lotro.com)... 74.201.102.12
Connecting to moria.gls.lotro.com (moria.gls.lotro.com)|74.201.102.12|:80... connected.
HTTP request sent, awaiting response... 200 OK
Length: 8578 (8.4K) [text/xml]
Saving to: `.launcher/GLSDataCenter.config'
100%[====================================================================================================================>] 8,578 --.-K/s in 0.05s
The crash was cause of that i had Antialasing enabled. After i disabled this lotro runned. I will test the OpenGL render in my next TO raid tommorrow. The only problem i has was that the client to quited properly.
OpenGL render
by William Magill on Monday May 14th 2012, 15:56
I don't know what happened to Björn Bidar's comment with the same subject, but this is just to follow up -- Running with Codeweavers CrossOver 11.0.3 (WINE 1.4) seting the parameter results in unpredictable "freezing" (one assumes a system crash) under OSX Lion 10.7.4
The system log reports some kind of Kernel message -- GPU error, but whatever the format of the error report is, it is totally new to me. Looks like nothing but register dumps, not a classic core dump format.
Graphics is in LOTRO
by William Magill on Saturday May 12th 2012, 17:56
Where does one look to find any reasonable explanation or discussion of the Graphics settings available in LOTRO ... AND what is their implication to WINE?
Example.
It is obvious that over time Turbine has upgraded the graphics "capabilities" of the LOTRO client. It first supported DX9 only, now it also supports DX10 and DX11 (and it's anybody's guess what other changes have been implented).However along with those "obvious" upgrades/changes, the in-game graphics settings have not changed other than a new tic-box for DX10.
During this time (i.e. since release in 2007) WINE itself has changed.
So, how does one determine which changes relate to what?
Two examples come immediately to mind... Over the years, there are two Reg Edits which have been recommended for use with the 1.3x. versions of WINE, which are apparently no longer relevant to WINE 1.4. -- VertexShaderMode and PixelShader Mode. In the CXG version (WINE 1.3.x) these were check boxes available on the graphics tab of
"Wine Configuration". In CO-11 (WINE 1.4) these options are now gone. So, one assumes that they are no longer relevant.
There are two other RegEdits which have been recommended for use with LOTRO...
1- DirectDrawRenderer OpenGL
2- VideoMemorySize 1024 (in my case)
Wine 1.4 and Direct3D 9 Extensions
by William Magill on Saturday May 12th 2012, 1:54
I'm running CrossOver (Wine 1.4) on OSX Lion 10.7.4 - (I'm an Advocate for LOTRO at Codeweavers and have reported this there as well.) A "mid 2010 "27 inch iMac - ATI Radeon HD 5750 1024 MB - 4 GB ram; 2.93 GHz Intel Core i7
I have several "vintage" bottles of LOTRO created under different versions of CXG. The oldest probably dates back to 2007/8 when LOTRO was first released. (I've been playing under CXG the whole time.)
Today following the latest update to OSX, I create a new bottle and downloaded (via PMB) the "current" LOTRO download and PyLotRO. All went as expected.
The "Vintage" versions of LOTRO let me play for hours at a time with no problems. Tonight I'm getting 30 -60 minutes before the Turbine client "freezes" -- apparently crashing.
I made two interesting observations tonight.
1- wandering around Enedwaith, with my Vintage bottle, the "grass lands" are very smooth.
However, with the same graphics settings, those same "grass lands" are now populated with all kinds of grasses! i.e. the graphics display is MUCH more detailed, even though the settings are unchanged.
2- This time the Turbine Client actually generated a log file with something in it.
Hopefully, the information is meaningful/useful to someone.
Program fault: ACCESS_VIOLATION (0xc0000005) trying to read from 0x3D46C608
Version information for error module C:\windows\system32\d3dx9_42.dll:
Language: English
CompanyName : Microsoft Corporation
FileDescription : Direct3D 9 Extensions
FileVersion : 9.27.952.3001
InternalName : D3DX9D.dll
LegalCopyright : Copyright � Microsoft Corp. 1994-2007
OriginalFilename : D3DX9D.dll
ProductName : Microsoft� DirectX for Windows�
ProductVersion : 9.27.952.3001
So, the question becomes... what's the relationship between WINE 1.4 and D3DX9D.dll? are there know issues there?
I'm a total noob as far as BUGZILLA is concerned, but as I read a search for "D3DX9D.dll " it appears that, Yes it is an old bug that has resurfaced. Am I correct?
Upgraded to 12.04, pylotro hangs
by Arek Petrosian on Friday May 4th 2012, 12:36
I have been playing Lotro through PyLotro for a couple of months, and just upgraded to Ubuntu 12.04; now PyLotro just hangs up at "Checking account details...". Anyone got any thoughts? If this has been addressed before, sorry, but I couldn't find mention of this issue after looking for a while.
No Portraits
by Nick on Thursday April 12th 2012, 21:54
Does anyone else have a problem where the character portraits, and the character preview when viewing the inventory are all black? Any way to fix this?
Around a year ago I had this running fine in Ubuntu.
I'm on Ubuntu 11.10 running wine 1.4. Installed using instructions in this thread.
Fedora 16 64bit with wine 32bit
by disi on Sunday April 1st 2012, 4:37
you want to install wine 32bit, rather than default 64bit. It took me two days to figure that out, WINEARCH=win32 doesn't really work as expected (installer hangs, patcher hangs etc.):
PyLotro does not work
by CheatCat on Friday March 30th 2012, 17:38
I got the following error message when trying to log on using pylotro:
[code]Traceback (most recent call last):
File "/media/debhdd/home/katt/Games/PyLotRO/PyLotROLauncher/MainWindow.py", line 289, in btnLoginClicked
self.AuthAccount();
File "/media/debhdd/home/katt/Games/PyLotRO/PyLotROLauncher/MainWindow.py", line 306, in AuthAccount
self.uiMain.txtPassword.text(), self.baseConfig.gameName, self.valHomeDir, self.osType)
File "/media/debhdd/home/katt/Games/PyLotRO/PyLotROLauncher/PyLotROUtils.py", line 532, in __init__
if webresp.status == 500:
AttributeError: 'NoneType' object has no attribute 'status'
[/code]
How did you do that? Trying what you describe I run into more brick walls than any decent labyrinth would have. dotnet20 fails with a cryptic, not helpful error, all the vcruns fail with a 404 not found, all of this on a pristine new prefix.... Do I just have a bad week or do I do something wrong as far as you can tell?
HighRes
by Thomas Benn on Sunday March 18th 2012, 11:19
The official download from Lotro.com fails on me, so I used the download provided in the link above in the how-to. That is NOT HighRes either, is it? How do I get my hands on the HighRes version of Lotro?
RE: HighRes by Thomas Benn on
Monday March 19th 2012, 11:57
LOTRO hanging on closing
by jarrod bagwell on Saturday March 17th 2012, 9:10
Has anyone noticed since the update to wine 1.4 that LOTRO hangs upon closing? When I was running 1.4rc6 this issue wasn't there, but now I have to bring up the pylotro window from the background and click "abort" to force LOTRO to close.
Turbine Launcher
by William on Sunday March 11th 2012, 9:04
Just tested the official launcher. I'm running latest git, with a couple of D3-specific patches. The prefix was empty, but I installed dotnet11, dotnet20, dotnet35, vcrun2005, vcrun2008, d3dx9 d3dx9_36 all via winetricks. After that the installer ran through fine (downloaded installer, not from a CD or anything) and the official launcher is currently patching, 53% complete.
Anyone else actually been keeping an eye on how well the official launcher works? This handily avoids the "load screens not updating" issue that pylotro has, plus is a lot easier to install since (apart from winetricks) it's essentially a matter of just running the .exe installer file, and then using the installer-created shortcut to run the game.
Access Violation
by Marc Grondin on Saturday January 7th 2012, 19:25
I have installed LOTRO before but now with PearOS(based on ubuntu 11.10) it will not install. i set up the wine prefix like the guide says using the latest version of wine(1.3.36) everytime i try to start the installer i get this error
"access violation at address 00409876. Write of address 00400000."
I re-donwloded the client from the link provided above but still did not work.
The terminal shows no output at all. not sure where to go from here.
The best fix for these kinds of issues is to run the game "fullscreen" but in a virtual desktop, effectively making it windowed (but with alot less bugs than normal windowed mode). Trying to run fullscreen games in a multi-monitor environment is just asking for all kinds of trouble due to gimmics in how multi-desktop and multi-monitor work.
No Sound
by Kaede on Friday December 9th 2011, 9:26
If you fail to get any sound from the game besides in the startup logos, and your audio menu appears to be completely empty with non-working volume sliders and no sound cards listed, then you need to install the *WINDOWS* OpenAL runtime from Creative within your Wine environment, then add an openal32 native override in winecfg.
unbuntu,11.10,1.3.33,64bit,nvidia cards
by Chuck on Tuesday November 22nd 2011, 7:52
i had this happen on two of my laptops. when playing the screen just freezes and i have to hit alt_f4 to kill it. any suggestions as to get more data for errors? i'm using pylotro to launch it.
lotro new install, no game starts
by Gamedad on Thursday September 29th 2011, 3:54
i have installed lotro, used the wine and winetricks, wine version 1.3.15 (cant find out how to get a higher version) and when i get to the login screen, i login and all i get is an empty window that is titled "Output" and nothing else except 2 buttons at the bottom which are abort and save and save is greyed out until i click abort.
I have tried wine version 1.2.20 and i get the same thing, not sure what i am doing wrong.
running linux mint 11-04 32bit, have ati drivers for my ati hd 4650
glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: ATI
server glx version string: 1.4
LOTRO : Very low FPS
by YaYo on Wednesday September 28th 2011, 9:33
Hi,
I've installed LOTRO but i've a problem: the menus works fine but character creation and ingame mode i've a very low FPS: about 1-2 per second!
I've wine 1.2.29.
My SO is latest Kubuntu-64bits (Kernel 2.6.38-11), an AMD Athlon II X3 440 processor and a GeForce GTS-450 grhaphic card with latest driver installed (32bit compatibility libraries too).
I'think that my computer acomplish with requirements, and the "autodetect best graphic config" function ingame sets the "high" value. But if I set the graphics to the lowest profile and resolution I still continue wit 1-2 FPS.
I can't found any info about this kind of problem on Internet, somebody can help?
Thanks in advance.
pylotro under ubuntu 11.04 unity
by Chuck on Tuesday September 20th 2011, 10:28
don't shoot me, im using unity.
i'm trying to configure pylotro but the top menu does not appear to configure or patch after installing via ppa. i also downloaded the source file and i get the same results. i tried it in linux mint and it works fine, any unity work arounds?
Intallation
by Nor on Sunday September 18th 2011, 17:08
I noticed that the link to the game download is out of date. So much so that LOTRO would not update. It simple gave me the option to exit. Fortunately I have a current copy on my Win7 drive so I simply moved my "Turbine" folder to my "home / .wine / drive_c / Program File" folder. Pylotro found it immediately and I was up and running. I made a few adjustments to the in game graghics and the game is running at 125-175 fps. Definitely a Gold
Ubuntu 11.04 - 2.6.38-11 64Bit/ Wine 1.3.28/ AMD Phenom II X4 955/ EVGA GTX 560 Ti 1GB/
RE: Intallation by Xruptor on
Tuesday September 20th 2011, 6:47
RE: Intallation by Nor on
Tuesday September 20th 2011, 10:20
No sound in video-sequences
by Michael Tempel on Wednesday August 10th 2011, 12:27
Hey there, I can run the game fine and in the starting video I also have sound. But when I see video sequences f.e. at the end of a solo dungeon, I don't hear anything.
I also experienced another strange thing which may be related to that:
When I open up the "configure wine" and "sound settings" panel, it asks me to delete "OSS" out of the registry because it's not present. Instead, I can only see "ALSA" which doesn't give any sound at all. When I don't delete "OSS", I have sound and music, but not in the videos. Please, someone help me with that problem...
How to install
by Trial on Saturday July 23rd 2011, 2:18
I've downloaded the .zip for LOTRO which was around 6.8 gb. I also downloaded pylotroas well. I created a wrapper for the game and even used winetricks to get dx9. What should I do to install the program. I'm currently using a mac.
Help.. please
by Mark on Saturday July 9th 2011, 20:11
I am very new to Linux and have been trying to download this game basically since i got it. I have gone through at least three walkthroughs on how to do this but none have been truly successful. I'm 99.9% positive I have all the necessary files. But when I open PyLOTRO, for one there is only the Game Directory and Graphics options available to setup and two, when i sign in a white screen shows up with output as the title and just stays there.
Other things that have occurred when i have tried to sign in include the same screen showing up saying "**Finished**" and distorting my monitor size and actually launching the game only to say the connection failed and that i don't have the latest stuff. I'm dying to play say any help would be greatly appreciated. At this point I just want to say I was able to download it.
RE: Help.. please by William Magill on
Monday August 1st 2011, 17:31
Lotro crashes after a few minutes playing
by ct on Thursday June 23rd 2011, 9:48
Hi,
i installed the current version of lotro (standard res) on my 64Bit Ubuntu 11.04 machine. I'm using wine-1.3.22 and pylotro to launch the game. The graphics card is an ATI HD4850 using catalyst 11.6 driver in unity desktop.
The games runs nicely, but after a few minutes playing it, it always crashes. The screen locks and the music continues to play.
The win log says:
...
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Strange Graphics behavior
by William Magill on Tuesday June 21st 2011, 15:53
This is an interesting "graphics glitch"... I'm running via the CXG 10.1 version of WINE (nominally Wine 1.3.9), and this is submitted to them as well. (I've been runnig CXG for several years now with LOTRO.)
I just upgraded my iMac...
The new system:
# iMac11,3 Core i7 [2.936GHz - 4 GB 1333] OS X 10.6.7
ATI Radeon HD 5750 - 1024MB
The old system:
# iMac6,1 Core 2 Duo [2.16GHz - 3 GB 667] OS X 10.6.7
NVIDIA GeForce 7600 GT- 256MB
In general, everything works well and as expected. With the new system, Frame Rates jumped from an average 18-22 FPS up to about 60-65 FPS.
I now run everything on nominally, "ultra-high" graphics settings.
What doesn't appear to work at all is the "Texture Filtering" -- I have to use "Very Sharp" as the "Anisotropic Filter" setting simply does nothing, and apparently contributes to other problems. (Options available are, assumed from low to high -- Bilinear, Trilinear, Sharp, Very Sharp, Anisotropic)
There is also the weird effect -- I have to alternate "Distance impostors" on and off -- every other launch of the Game.
The effect can best be described as "alternating black bars" across the landscape. I am attaching two files -- one of before "distance imposters" checked and the other after, with it checked... NOTE the next time I launch CXG/LOTRO, It will launch with the "black bars" and I will have to toggle the Distance Impostors setting to have it clear... which it does immediately.
(The two jpg files are not included in this post, which is a duplicate of the bug filed with CXG.)
I don't know which "layer" is causing the issue -- the switch from NVIDA to ATI graphics chip set and the associated change in Apple's drives , or the jump from "medium" graphics settings to "ultra-high", or WINE/CXG, or ???
The problem is a simple inconvenience, it doesn't "re-occur" in-game since I went back to "Very Sharp" Texture Filtering.
Grey cross-hatch screen issue
by William Magill on Tuesday June 14th 2011, 11:19
With the Update of 29 November 2010, Turbine added 10 "Teleport screens" to its "update" download. They do not download as part of the installation process. The Turbine Launcher downloads them.
Symptom: If these files are NOT present, they will appear as a "loading screen" (always following character selection and "Enter Middle Earth") with an ornate top and bottom, and the progress bar, but with a grey center with a white cross-hatch.
Installing these files will result in a "rotating" selection being displayed in that grey-cross-hatched area.
Note: PyLotRO does NOT update these files when patching. Simply put, Turbine does not provide these as "patches," consequently PyLotRO cannot find them. So if you want the "new" add/splash screen, you have to download and install it separately.
I try to keep them current. At present only the English (en) screens are there.
I'll get the German (DU) and French (FR) screens there when I can get somebody to write instructions in those languages.
Cursor doesn't fully work, starting at char selection
by JJ on Monday May 23rd 2011, 19:11
I followed the howto to the letter, and there were no errors.
I'm running PyLotRO on Wine 1.3.20.
The opening cinematic plays fine, but afterwards I get a brief screen of just white grid lines on a blue screen, followed by another loading screen, then the character creation menu. During the selection, I can select race and class, but it won't let me select continue. Clicking in that area will only select the "go back" option, I can never even highlight anything on the right half of the screen. These are the errors that are generated by PyLotRO:
err:alsa:ALSA_CheckSetVolume Could not find '{PCM,Line} Playback Volume' element
err:alsa:wine_snd_pcm_recover underrun occurred
I don't think that they're too relevant though, because audio is working fine.
My graphics card is Nvidia GeForce GTS 250. The driver is the NVIDIA driver version 270.41.06. I'm running Ubuntu 11.04 (64 bit).