WineHQ
Lord of the Rings Online Volume III, Book 3



Category: Main > Games > Online (MMORPG) Games > Lord of the Rings Online > Volume III, Book 3


NameLord of the Rings Online
VersionVolume III, Book 3
License Free to use
URLhttp://www.lotro.com/
Votes Marked as obsolete
RatingSilver
Wine Version1.5.18
Maintainers of this version:
Description


**** OBSOLETE **** 

Volume III, Book 3: Echoes of the Dead

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)

What works

With pylotro launcher:

-everything works out of the box(launching and playing)

With official launcher:

-needs Dot Net 1.1 in order to run

-patching, launching,playing

-corefonts if you want to have text on launcher buttons


What does not

 Few noticable errors:

-can't change resolution

-can't see character in selection menu(opening settings menu seems to fix this problem)

-bad performance x8 slower, but it could be just my system or unoficial proprietary driver

My system:

-Windows ingame settings: Ultra High(zero lag)

-Linux ingame settings: Very Low(sometimes bit laggy) with proprietary drivers from fglrx-legacy!!

-256mb ati 4350,intel celeron 2.2Ghzx2, 1GB ram, lubuntu 12.10 32bit (openbox)

-can't restore game after minimizing (openbox problem)


What was not tested
???


Additional Comments

none
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
CurrentUbuntu 12.10 "Quantal" i386 (+ variants like Kubuntu)Nov 24 20121.5.18 No, but has workaround Yes Silver an anonymous user 
ShowUbuntu 12.10 "Quantal" i386 (+ variants like Kubuntu)Nov 24 20121.5.17 No, but has workaround Yes Silver an anonymous user 
ShowSlackware64 13.37Aug 26 20121.5.10 Yes No Garbage Branden 
ShowFedora 16 x86Feb 16 20121.4-rc3 N/A Yes Gold an anonymous user 
ShowUbuntu 11.04 "Natty" amd64 (+ variants like Kubuntu)Sep 04 20111.3.27 Yes Yes Gold ergo 


Known bugs
Bug # Description Status Resolution Other apps affected
22999 Lord of the Rings online: keyboard input doesn't work after the window was restored UNCONFIRMED View
24926 Lotro crash UNCONFIRMED View
27513 Lord of the Rings launcher: 'Log in' button corrupted without native gdiplus NEW View
28757 Lord of the Rings Online lost audio capabilities in ALSA UNCONFIRMED View

 
WARNING

LOTRO isn't the easiest game to setup, installing LOTRO requires some level of understanding Linux and Wine commands, procedures shown below are valid for English systems, so other languages might need to change some paths.

If you are new to Linux or Wine please ask for help here first, it will be faster and more accurate for beginners.

If you still have problems that live support chat isn't capable of resolve, feel free of asking here.



 
HOWTO
­

Clean install Volume III, Book 3

To do this you will need the latest LOTRO install files, you can choose to get the files with Pando Downloader or download the full client.

Downloading the full client:

The current US client can be downloaded from this link. If you have chosen this method, skip next step and go to Installing the game.

Download install files with pando downloader:

Currently can be easily done with with Wine-1.3.2 or upper, getting the latest installer from the official LOTRO page and doing the following:

First check your wine version using the following command in a terminal.

wine --version

If the output of the terminal was wine-1.3.2 or upper (wine-1.3.4 is now prefered) you can proceed to next steps, if not, upgrade to latest wine version.

With wine 1.3.2 or upper, do:

export WINEPREFIX=$HOME/.wine-pando
wget www.kegel.com/wine/winetricks
chmod +x winetricks
./winetricks vcrun2008
wine lotrohigh.exe

This will download the most updated install files, note that the downloader's GUI will be not rendered correctly or even might crash, but download happens.

If the downloader fails to start when launching 'wine lotrohigh.exe' please try the following:

GC_DONT_GC=1 wine lotrohigh.exe

Pando installer defaults the downloading to $HOME/Desktop/ , so, after downloading latest install files you can remove downloader's prefix doing:

rm -rf $HOME/.wine-pando

Now proceed to Installing the game.

Installing the game:

From that point you will install the game doing the following.

export WINEPREFIX=$HOME/.wine-lotro
./winetricks d3dx9_36
wine "Desktop/LOTRO High Res Install Files/LOTROSetup.exe"

Note that que last step defaults to Desktop folder, likely you will need to change the path if you are using non-english system.

Download Pylotro and setup it as follows:

Application      Wine
WINEDEBUG        fixme-all
WINEPREFIX       /home/your-username/.wine-lotro
Game Directory   /home/your-username/.wine-lotro/drive_c/Program Files/Turbine/The Lord of the Rings Online
Hi-Res Graphics  Enabled (or Disabled if you downloaded standard res LOTRO)

If everything worked, you can start LOTRO with the Pylotro launcher.

Note to all x86_64  (64 bit) Linux users:

Ensure that your system have installed the OpenGL 32bit compatibility drivers, or else LOTRO will not start or work correctly. If you don't know if your system has the 32bit compatibility drivers, ask in your distribution forum or live support chat. (Questions about how this is done will be not answered here, due to the wide range of distributions existing).


 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Videocard drivers
by Mohandevir on Saturday January 19th 2013, 19:22
I just tried the steam client for linux which is providing experimental videocard drivers. They are just awesome. No more problems with my ATI videocard on my Dell laptop and even better with my Nvidia card on my pc.

My PC setup (Ubuntu 12.04, Wine and, Nvidia 240GT) runs smoother and faster than my native windows installation. I have been able to boost my in-game graphics setup to Ultra-High. No kidding!

Steam, ATI-AMD and Nvidia are coming with the first thrue videocard drivers for linux.

Give it a try...

[post new] [reply to this]


by john mcknight on Monday October 15th 2012, 22:07
ok had it running fine then the game had a update and now I get this
wine: Unhandled page fault on write access to 0x00000034 at address 0x6d3fd2 (thread 0009), starting debugger...

Unhandled exception: page fault on write access to 0x00000034 in 32-bit code (0x006d3fd2).

Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:006d3fd2 ESP:0032fd64 EBP:0163aaf4 EFLAGS:00010202( R- -- I - - - )
EAX:00000000 EBX:00000000 ECX:00000354 EDX:00000001
ESI:01ae8520 EDI:01ae8520
Stack dump:

0x0032fd64: 01ae83a8 00000354 0000026d 006e4381
0x0032fd74: 01c67128 015072c0 0032fe30 00000000
0x0032fd84: 011feb8c 011feb9f 00000017 01ae83a8
0x0032fd94: 0032fe20 013151be 00000013 013b6a7a
0x0032fda4: 78131742 00000001 011ff3de 01505ed4
0x0032fdb4: 01520e44 2b0f5f36 00d8baf0 7ffdf000
Backtrace:
=>0 0x006d3fd2 in lotroclient (+0x2d3fd2) (0x0163aaf4)
0x006d3fd2: movl %ecx,0x34(%eax)
Modules:
Module Address Debug info Name (114 modules)
PE 330000- 35d000 Deferred lua51
PE 360000- 375000 Deferred vorbisfile
PE 380000- 38d000 Deferred ogg
PE 400000- 1c95000 Export lotroclient
PE 1ca0000- 1e85000 Deferred d3dx9_42
PE 1e90000- 1f98000 Deferred vorbis
PE 1fa0000- 206e000 Deferred umbra
PE 2070000- 3597000 Deferred awesomium
PE 10000000-10012000 Deferred zlib1t
PE 12000000-121c6000 Deferred xerces-c_2_6
PE 18000000-18033000 Deferred binkw32
PE 3b400000-3b41e000 Deferred steam_api
PE 78130000-781cb000 Deferred msvcr80
ELF 7b800000-7ba2d000 Deferred kernel32
\-PE 7b810000-7ba2d000 \ kernel32
ELF 7bc00000-7bcc6000 Deferred ntdll
\-PE 7bc10000-7bcc6000 \ ntdll
ELF 7bf00000-7bf04000 Deferred
PE 7c340000-7c396000 Deferred msvcr71
PE 7c420000-7c4a7000 Deferred msvcp80
ELF 7da75000-7da87000 Deferred libp11-kit.so.0
ELF 7da87000-7db0c000 Deferred libgcrypt.so.11
ELF 7db0c000-7db1e000 Deferred libtasn1.so.3
ELF 7db1e000-7dbe2000 Deferred libgnutls.so.26
ELF 7dc19000-7dc4d000 Deferred uxtheme
\-PE 7dc20000-7dc4d000 \ uxtheme
ELF 7dc4d000-7dc53000 Deferred libxfixes.so.3
ELF 7dc53000-7dc5e000 Deferred libxcursor.so.1
ELF 7dc62000-7dc67000 Deferred libgpg-error.so.0
ELF 7dcf3000-7dd1d000 Deferred libexpat.so.1
ELF 7dd1d000-7dd51000 Deferred libfontconfig.so.1
ELF 7dd51000-7dd61000 Deferred libxi.so.6
ELF 7dd61000-7dd65000 Deferred libxcomposite.so.1
ELF 7dd65000-7dd6e000 Deferred libxrandr.so.2
ELF 7dd6e000-7dd78000 Deferred libxrender.so.1
ELF 7dd78000-7dd7e000 Deferred libxxf86vm.so.1
ELF 7dd7e000-7dd85000 Deferred libxdmcp.so.6
ELF 7dd85000-7dda6000 Deferred libxcb.so.1
ELF 7dda6000-7ddac000 Deferred libuuid.so.1
ELF 7ddac000-7ddc6000 Deferred libice.so.6
ELF 7ddc6000-7defa000 Deferred libx11.so.6
ELF 7defa000-7df0c000 Deferred libxext.so.6
ELF 7df0c000-7df96000 Deferred winex11
\-PE 7df20000-7df96000 \ winex11
ELF 7df96000-7dfac000 Deferred libz.so.1
ELF 7dfac000-7e046000 Deferred libfreetype.so.6
ELF 7e067000-7e082000 Deferred wsock32
\-PE 7e070000-7e082000 \ wsock32
ELF 7e082000-7e0bf000 Deferred usp10
\-PE 7e090000-7e0bf000 \ usp10
ELF 7e0bf000-7e117000 Deferred riched20
\-PE 7e0d0000-7e117000 \ riched20
ELF 7e117000-7e137000 Deferred oleacc
\-PE 7e120000-7e137000 \ oleacc
ELF 7e137000-7e169000 Deferred ws2_32
\-PE 7e140000-7e169000 \ ws2_32
ELF 7e169000-7e18d000 Deferred iphlpapi
\-PE 7e170000-7e18d000 \ iphlpapi
ELF 7e18d000-7e1b8000 Deferred netapi32
\-PE 7e190000-7e1b8000 \ netapi32
ELF 7e1b8000-7e1e6000 Deferred secur32
\-PE 7e1c0000-7e1e6000 \ secur32
ELF 7e1e6000-7e2b7000 Deferred opengl32
\-PE 7e200000-7e2b7000 \ opengl32
ELF 7e2b7000-7e2fc000 Deferred dsound
\-PE 7e2c0000-7e2fc000 \ dsound
ELF 7e2fc000-7e305000 Deferred librt.so.1
ELF 7e305000-7e34e000 Deferred libopenal.so.1
ELF 7e34e000-7e352000 Deferred libxinerama.so.1
ELF 7e352000-7e35b000 Deferred libsm.so.6
ELF 7e35b000-7e36f000 Deferred psapi
\-PE 7e360000-7e36f000 \ psapi
ELF 7e36f000-7e38a000 Deferred openal32
\-PE 7e380000-7e38a000 \ openal32
ELF 7e38a000-7e483000 Deferred comctl32
\-PE 7e390000-7e483000 \ comctl32
ELF 7e483000-7e4ee000 Deferred shlwapi
\-PE 7e490000-7e4ee000 \ shlwapi
ELF 7e4ee000-7e701000 Deferred shell32
\-PE 7e500000-7e701000 \ shell32
ELF 7e701000-7e790000 Deferred msvcrt
\-PE 7e710000-7e790000 \ msvcrt
ELF 7e790000-7e89f000 Deferred oleaut32
\-PE 7e7b0000-7e89f000 \ oleaut32
ELF 7e89f000-7e8c1000 Deferred imm32
\-PE 7e8b0000-7e8c1000 \ imm32
ELF 7e8c1000-7e8ea000 Deferred msacm32
\-PE 7e8d0000-7e8ea000 \ msacm32
ELF 7e8ea000-7e960000 Deferred rpcrt4
\-PE 7e900000-7e960000 \ rpcrt4
ELF 7e960000-7ea68000 Deferred ole32
\-PE 7e980000-7ea68000 \ ole32
ELF 7ea68000-7eb2e000 Deferred gdi32
\-PE 7ea70000-7eb2e000 \ gdi32
ELF 7eb2e000-7ec70000 Deferred user32
\-PE 7eb40000-7ec70000 \ user32
ELF 7ec70000-7ed1e000 Deferred winmm
\-PE 7ec80000-7ed1e000 \ winmm
ELF 7ed1e000-7ed80000 Deferred advapi32
\-PE 7ed30000-7ed80000 \ advapi32
ELF 7ef80000-7ef8d000 Deferred libnss_files.so.2
ELF 7ef8d000-7ef99000 Deferred libnss_nis.so.2
ELF 7ef99000-7efb3000 Deferred libnsl.so.1
ELF 7efb3000-7efdf000 Deferred libm.so.6
ELF 7efe0000-7eff9000 Deferred version
\-PE 7eff0000-7eff9000 \ version
ELF f7401000-f7406000 Deferred libdl.so.2
ELF f7406000-f75b0000 Deferred libc.so.6
ELF f75b1000-f75cc000 Deferred libpthread.so.0
ELF f75cc000-f75d0000 Deferred libxau.so.6
ELF f75e4000-f75ed000 Deferred libnss_compat.so.2
ELF f75ed000-f772f000 Dwarf libwine.so.1
ELF f7731000-f7753000 Deferred ld-linux.so.2
ELF f7753000-f7754000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\Turbine\The Lord of the Rings Online\lotroclient.exe
00000024 0
00000009 0

[post new] [reply to this]

LOTRO not launching
by Ulrika on Sunday July 22nd 2012, 11:12
I followed the instructions on this page, but I got this error message. I have no idea of what I'm doing wrong. I've previously had a working installation, but I had to re-install and now it doesn't work.

Unhandled exception: page fault on write access to 0x00000030 in 32-bit code (0x006d14a2).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:006d14a2 ESP:0032fd64 EBP:01602f94 EFLAGS:00010202( R- -- I - - - )
EAX:00000000 EBX:00000000 ECX:0000040e EDX:0032fd70
ESI:01aa8c98 EDI:01aa8c98
Stack dump:
0x0032fd64: 01aa8b28 0000040e 00000268 006e153b
0x0032fd74: 01c27128 014d6294 0032fe30 00000000
0x0032fd84: 011da4ac 011da4bf 00000017 01aa8b28
0x0032fd94: 0032fe20 012f047b 00000013 0138be8a
0x0032fda4: 78131742 00000001 011dacfe 014d4ec8
0x0032fdb4: 014efad0 91ec8bf4 00d673d0 7ffdf000
Backtrace:
=>0 0x006d14a2 in lotroclient (+0x2d14a2) (0x01602f94)
0x006d14a2: movl %ecx,0x30(%eax)
Modules:
Module Address Debug info Name (117 modules)
PE 330000- 35d000 Deferred lua51
PE 360000- 375000 Deferred vorbisfile
PE 380000- 38d000 Deferred ogg
PE 400000- 1c55000 Export lotroclient
PE 1c60000- 1e45000 Deferred d3dx9_42
PE 1e50000- 1f58000 Deferred vorbis
PE 1f60000- 202e000 Deferred umbra
PE 2030000- 3557000 Deferred awesomium
PE 10000000-10012000 Deferred zlib1t
PE 12000000-121c6000 Deferred xerces-c_2_6
PE 18000000-18033000 Deferred binkw32
PE 3b400000-3b41e000 Deferred steam_api
PE 78130000-781cb000 Deferred msvcr80
ELF 79bb2000-7b800000 Deferred libnvidia-glcore.so.295.59
ELF 7b800000-7ba40000 Deferred kernel32
\-PE 7b810000-7ba40000 \ kernel32
ELF 7bf00000-7bf04000 Deferred
PE 7c340000-7c396000 Deferred msvcr71
ELF 7c987000-7c999000 Deferred libp11-kit.so.0
ELF 7c999000-7c9af000 Deferred libz.so.1
ELF 7c9af000-7c9b4000 Deferred libgpg-error.so.0
ELF 7c9b4000-7ca35000 Deferred libgcrypt.so.11
ELF 7ca35000-7caf5000 Deferred libgnutls.so.26
ELF 7d501000-7d513000 Deferred libtasn1.so.3
ELF 7d67b000-7d6b1000 Deferred uxtheme
\-PE 7d680000-7d6b1000 \ uxtheme
ELF 7d6b1000-7d6b7000 Deferred libxfixes.so.3
ELF 7d6b7000-7d6c2000 Deferred libxcursor.so.1
ELF 7d702000-7d72b000 Deferred libexpat.so.1
ELF 7d72b000-7d760000 Deferred libfontconfig.so.1
ELF 7d760000-7d770000 Deferred libxi.so.6
ELF 7d796000-7d824000 Deferred winex11
\-PE 7d7a0000-7d824000 \ winex11
ELF 7d824000-7d8c4000 Deferred libfreetype.so.6
ELF 7d8c7000-7d8cb000 Deferred libxcomposite.so.1
ELF 7d8cb000-7d8d4000 Deferred libxrandr.so.2
ELF 7d8d4000-7d8de000 Deferred libxrender.so.1
ELF 7d8de000-7d8e4000 Deferred libxxf86vm.so.1
ELF 7d8ea000-7d906000 Deferred wsock32
\-PE 7d8f0000-7d906000 \ wsock32
ELF 7d906000-7da34000 Deferred msvcp90
\-PE 7d940000-7da34000 \ msvcp90
ELF 7da34000-7dadc000 Deferred msvcp80
\-PE 7da40000-7dadc000 \ msvcp80
ELF 7dadc000-7db18000 Deferred usp10
\-PE 7dae0000-7db18000 \ usp10
ELF 7db18000-7db78000 Deferred riched20
\-PE 7db20000-7db78000 \ riched20
ELF 7db78000-7dbac000 Deferred ws2_32
\-PE 7db80000-7dbac000 \ ws2_32
ELF 7dbac000-7dbc5000 Deferred libresolv.so.2
ELF 7dbcb000-7dbeb000 Deferred oleacc
\-PE 7dbd0000-7dbeb000 \ oleacc
ELF 7dbeb000-7dc18000 Deferred netapi32
\-PE 7dbf0000-7dc18000 \ netapi32
ELF 7dd18000-7dd3a000 Deferred libxcb.so.1
ELF 7dd3a000-7dd40000 Deferred libuuid.so.1
ELF 7dd40000-7de18000 Deferred libgl.so.1
ELF 7de18000-7df50000 Deferred libx11.so.6
ELF 7df50000-7df62000 Deferred libxext.so.6
ELF 7df62000-7df7c000 Deferred libice.so.6
ELF 7df7c000-7df85000 Deferred libsm.so.6
ELF 7df87000-7dfab000 Deferred iphlpapi
\-PE 7df90000-7dfab000 \ iphlpapi
ELF 7dfab000-7e087000 Deferred opengl32
\-PE 7dfc0000-7e087000 \ opengl32
ELF 7e0de000-7e0e2000 Deferred libxinerama.so.1
ELF 7e0f4000-7e125000 Deferred secur32
\-PE 7e100000-7e125000 \ secur32
ELF 7e125000-7e174000 Deferred dsound
\-PE 7e130000-7e174000 \ dsound
ELF 7e174000-7e1c9000 Deferred libopenal.so.1
ELF 7e1cb000-7e1df000 Deferred psapi
\-PE 7e1d0000-7e1df000 \ psapi
ELF 7e1eb000-7e1ef000 Deferred libxau.so.6
ELF 7e1ef000-7e20c000 Deferred openal32
\-PE 7e200000-7e20c000 \ openal32
ELF 7e20c000-7e30f000 Deferred comctl32
\-PE 7e210000-7e30f000 \ comctl32
ELF 7e30f000-7e382000 Deferred shlwapi
\-PE 7e320000-7e382000 \ shlwapi
ELF 7e382000-7e5ab000 Deferred shell32
\-PE 7e390000-7e5ab000 \ shell32
ELF 7e5ab000-7e649000 Deferred msvcrt
\-PE 7e5c0000-7e649000 \ msvcrt
ELF 7e66b000-7e797000 Deferred oleaut32
\-PE 7e680000-7e797000 \ oleaut32
ELF 7e797000-7e7bb000 Deferred imm32
\-PE 7e7a0000-7e7bb000 \ imm32
ELF 7e7bb000-7e7e5000 Deferred msacm32
\-PE 7e7c0000-7e7e5000 \ msacm32
ELF 7e7e5000-7e865000 Deferred rpcrt4
\-PE 7e7f0000-7e865000 \ rpcrt4
ELF 7e865000-7e98f000 Deferred ole32
\-PE 7e880000-7e98f000 \ ole32
ELF 7e98f000-7ea5d000 Deferred gdi32
\-PE 7e9a0000-7ea5d000 \ gdi32
ELF 7ea5d000-7ebb1000 Deferred user32
\-PE 7ea70000-7ebb1000 \ user32
ELF 7ebb1000-7ec63000 Deferred winmm
\-PE 7ebc0000-7ec63000 \ winmm
ELF 7ec63000-7ecce000 Deferred advapi32
\-PE 7ec70000-7ecce000 \ advapi32
ELF 7eece000-7eedb000 Deferred libnss_files.so.2
ELF 7eedb000-7ef06000 Deferred libm.so.6
ELF 7ef09000-7ef12000 Deferred librt.so.1
ELF 7ef12000-7ef2c000 Deferred version
\-PE 7ef20000-7ef2c000 \ version
ELF 7ef2c000-7f000000 Deferred ntdll
\-PE 7ef40000-7f000000 \ ntdll
ELF f7429000-f742e000 Deferred libdl.so.2
ELF f742e000-f75dc000 Deferred libc.so.6
ELF f75dc000-f75f6000 Deferred libpthread.so.0
ELF f75f6000-f773a000 Dwarf libwine.so.1
ELF f773c000-f7740000 Deferred libnvidia-tls.so.295.59
ELF f7761000-f7782000 Deferred ld-linux.so.2
ELF f7782000-f7783000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\Turbine\The Lord of the Rings Online\lotroclient.exe
00000023 0
00000009 0

[post new] [reply to this]

1.5.7-0ubuntu3~pulse18
by Chuck on Wednesday June 27th 2012, 19:43
1.5.7-0ubuntu3~pulse18
this version breaks running lotro in opengl, i reverted back to
1.5.7-0ubuntu2~pulse18

[post new] [reply to this]

Mumble Overlay and LOTRO
by William Magill on Wednesday June 20th 2012, 12:23
Running LOTRO in CrossOver 11.1 (WINE 1.4)

Mumble 1.2.3a has a native client for OSX, which works fine under OSX 7.4 (Lion). There is also a "Mumble overlay".

As best I can tell, the implementation requires that mumble be launched first, then the mumble overlay, then the game.

So, with Mumble 1.2.3a (a native OSX Client) everything seems to work as expected, up to the point of launching the game -- when nothing useful happens.

That is to say LOTRO runs as usual, as does Mumble -- "but never the twain shall meet" :) No overlay appears in the game window.

One assumes that this is because however Mumble identifies the running game, all that is sees is CrossOver (WINE).

Any one have any clues on how to configure/patch around this issue?

[post new] [reply to this]

Unable to establish SSL connection.
by Alecks Gates on Friday May 18th 2012, 15:04
Hey all,

Been having a similar problem with PyLotro, getting stuck on authentication. To figure out in more detail what the problem is, I used the cli-launcher script and disabled --quiet in wget. Apparently I'm having connection issues, somehow. Output below.

Welcome to the CLI launcher for LOTRO v1.0rc2.
(C) 2007-2011 by SNy

Reading launcher configuration...
--2012-05-18 14:48:55-- moria.gls.lotro.com/GLS.DataCenterServer/Service.asmx
Resolving moria.gls.lotro.com (moria.gls.lotro.com)... 74.201.102.12
Connecting to moria.gls.lotro.com (moria.gls.lotro.com)|74.201.102.12|:80... connected.
HTTP request sent, awaiting response... 200 OK
Length: 8578 (8.4K) [text/xml]
Saving to: `.launcher/GLSDataCenter.config'

100%[====================================================================================================================>] 8,578 --.-K/s in 0.05s

2012-05-18 14:48:55 (153 KB/s) - `.launcher/GLSDataCenter.config' saved [8578/8578]

--2012-05-18 14:48:55-- gls.lotro.com/launcher/lotro/lotrolauncher.server.config.xml
Resolving gls.lotro.com (gls.lotro.com)... 74.201.102.12
Connecting to gls.lotro.com (gls.lotro.com)|74.201.102.12|:80... connected.
HTTP request sent, awaiting response... 200 OK
Length: 7052 (6.9K) [text/xml]
Saving to: `.launcher/launcher.config'

100%[====================================================================================================================>] 7,052 --.-K/s in 0.06s

2012-05-18 14:48:55 (122 KB/s) - `.launcher/launcher.config' saved [7052/7052]


Do you want to check for updates (y/N)? n

Please enter your account details now.
account: mynickname
password:
Requesting GLS authentication ticket...
--2012-05-18 14:49:03-- gls-auth.lotro.com/GLS.AuthServer/Service.asmx
Resolving gls-auth.lotro.com (gls-auth.lotro.com)... 74.201.102.12
Connecting to gls-auth.lotro.com (gls-auth.lotro.com)|74.201.102.12|:443... connected.
Unable to establish SSL connection.

Error: GLS auth server request failed. Wrong account/password?


And yeah, I made sure "--no-check-certificate" is being used in wget.

[post new] [reply to this]


by Björn Bidar on Monday May 14th 2012, 18:28
The crash was cause of that i had Antialasing enabled. After i disabled this lotro runned. I will test the OpenGL render in my next TO raid tommorrow. The only problem i has was that the client to quited properly.


Theirs a threat about this topic in the offical lotro forums:
forums.lotro.com/showthread.php?458990-Is-Turbine-working-on-a-Mac-OSX-and-maybe-even-Linux-client

[post new] [reply to this]

  • RE: by Chuck on Tuesday May 15th 2012, 7:29
    • RE: OpenGL by Athrun on Tuesday May 15th 2012, 7:46
  • RE: by Björn Bidar on Tuesday May 15th 2012, 7:56
OpenGL render
by William Magill on Monday May 14th 2012, 15:56
I don't know what happened to Björn Bidar's comment with the same subject, but this is just to follow up -- Running with Codeweavers CrossOver 11.0.3 (WINE 1.4) seting the parameter results in unpredictable "freezing" (one assumes a system crash) under OSX Lion 10.7.4

The system log reports some kind of Kernel message -- GPU error, but whatever the format of the error report is, it is totally new to me. Looks like nothing but register dumps, not a classic core dump format.

[post new] [reply to this]

Problems with this forum ???
by William Magill on Monday May 14th 2012, 15:50
I got an email telling me that a new comment had been posted:

Comment for 'Lord of the Rings Online Volume III, Book 3' added by Björn Bidar

Subject: OpenGL render

appdb.winehq.org/objectManager.php?sClass=version&iId=23486#Comment-76597

However, I do not see that comment anywhere on this forum when I look for it.

[post new] [reply to this]

Graphics is in LOTRO
by William Magill on Saturday May 12th 2012, 17:56
Where does one look to find any reasonable explanation or discussion of the Graphics settings available in LOTRO ... AND what is their implication to WINE?

Example.
It is obvious that over time Turbine has upgraded the graphics "capabilities" of the LOTRO client. It first supported DX9 only, now it also supports DX10 and DX11 (and it's anybody's guess what other changes have been implented).However along with those "obvious" upgrades/changes, the in-game graphics settings have not changed other than a new tic-box for DX10.

During this time (i.e. since release in 2007) WINE itself has changed.

So, how does one determine which changes relate to what?

Two examples come immediately to mind... Over the years, there are two Reg Edits which have been recommended for use with the 1.3x. versions of WINE, which are apparently no longer relevant to WINE 1.4. -- VertexShaderMode and PixelShader Mode. In the CXG version (WINE 1.3.x) these were check boxes available on the graphics tab of
"Wine Configuration". In CO-11 (WINE 1.4) these options are now gone. So, one assumes that they are no longer relevant.

There are two other RegEdits which have been recommended for use with LOTRO...
1- DirectDrawRenderer OpenGL
2- VideoMemorySize 1024 (in my case)

[post new] [reply to this]

Wine 1.4 and Direct3D 9 Extensions
by William Magill on Saturday May 12th 2012, 1:54
I'm running CrossOver (Wine 1.4) on OSX Lion 10.7.4 - (I'm an Advocate for LOTRO at Codeweavers and have reported this there as well.) A "mid 2010 "27 inch iMac - ATI Radeon HD 5750 1024 MB - 4 GB ram; 2.93 GHz Intel Core i7

I have several "vintage" bottles of LOTRO created under different versions of CXG. The oldest probably dates back to 2007/8 when LOTRO was first released. (I've been playing under CXG the whole time.)

Today following the latest update to OSX, I create a new bottle and downloaded (via PMB) the "current" LOTRO download and PyLotRO. All went as expected.

The "Vintage" versions of LOTRO let me play for hours at a time with no problems. Tonight I'm getting 30 -60 minutes before the Turbine client "freezes" -- apparently crashing.

I made two interesting observations tonight.
1- wandering around Enedwaith, with my Vintage bottle, the "grass lands" are very smooth.
However, with the same graphics settings, those same "grass lands" are now populated with all kinds of grasses! i.e. the graphics display is MUCH more detailed, even though the settings are unchanged.

2- This time the Turbine Client actually generated a log file with something in it.
Hopefully, the information is meaningful/useful to someone.

Program fault: ACCESS_VIOLATION (0xc0000005) trying to read from 0x3D46C608

Version information for error module C:\windows\system32\d3dx9_42.dll:
Language: English
CompanyName : Microsoft Corporation
FileDescription : Direct3D 9 Extensions
FileVersion : 9.27.952.3001
InternalName : D3DX9D.dll
LegalCopyright : Copyright � Microsoft Corp. 1994-2007
OriginalFilename : D3DX9D.dll
ProductName : Microsoft� DirectX for Windows�
ProductVersion : 9.27.952.3001

So, the question becomes... what's the relationship between WINE 1.4 and D3DX9D.dll? are there know issues there?

I'm a total noob as far as BUGZILLA is concerned, but as I read a search for "D3DX9D.dll " it appears that, Yes it is an old bug that has resurfaced. Am I correct?

[post new] [reply to this]

Upgraded to 12.04, pylotro hangs
by Arek Petrosian on Friday May 4th 2012, 12:36
I have been playing Lotro through PyLotro for a couple of months, and just upgraded to Ubuntu 12.04; now PyLotro just hangs up at "Checking account details...". Anyone got any thoughts? If this has been addressed before, sorry, but I couldn't find mention of this issue after looking for a while.

Using wine 1.4, if that matters.

[post new] [reply to this]

No Portraits
by Nick on Thursday April 12th 2012, 21:54
Does anyone else have a problem where the character portraits, and the character preview when viewing the inventory are all black? Any way to fix this?

Around a year ago I had this running fine in Ubuntu.

I'm on Ubuntu 11.10 running wine 1.4. Installed using instructions in this thread.

[post new] [reply to this]

Fedora 16 64bit with wine 32bit
by disi on Sunday April 1st 2012, 4:37
you want to install wine 32bit, rather than default 64bit. It took me two days to figure that out, WINEARCH=win32 doesn't really work as expected (installer hangs, patcher hangs etc.):

yum erase *wine*
yum install wine.i686

After that, the installation took like 20min -.-

[post new] [reply to this]

PyLotro does not work
by CheatCat on Friday March 30th 2012, 17:38
I got the following error message when trying to log on using pylotro:
[code]Traceback (most recent call last):
File "/media/debhdd/home/katt/Games/PyLotRO/PyLotROLauncher/MainWindow.py", line 289, in btnLoginClicked
self.AuthAccount();
File "/media/debhdd/home/katt/Games/PyLotRO/PyLotROLauncher/MainWindow.py", line 306, in AuthAccount
self.uiMain.txtPassword.text(), self.baseConfig.gameName, self.valHomeDir, self.osType)
File "/media/debhdd/home/katt/Games/PyLotRO/PyLotROLauncher/PyLotROUtils.py", line 532, in __init__
if webresp.status == 500:
AttributeError: 'NoneType' object has no attribute 'status'
[/code]

Do anyone have any ideas?

[post new] [reply to this]


by Thomas Benn on Monday March 19th 2012, 10:05
How did you do that? Trying what you describe I run into more brick walls than any decent labyrinth would have. dotnet20 fails with a cryptic, not helpful error, all the vcruns fail with a 404 not found, all of this on a pristine new prefix.... Do I just have a bad week or do I do something wrong as far as you can tell?

[post new] [reply to this]

HighRes
by Thomas Benn on Sunday March 18th 2012, 11:19
The official download from Lotro.com fails on me, so I used the download provided in the link above in the how-to. That is NOT HighRes either, is it? How do I get my hands on the HighRes version of Lotro?

[post new] [reply to this]

  • RE: HighRes by Thomas Benn on Monday March 19th 2012, 11:57
LOTRO hanging on closing
by jarrod bagwell on Saturday March 17th 2012, 9:10
Has anyone noticed since the update to wine 1.4 that LOTRO hangs upon closing? When I was running 1.4rc6 this issue wasn't there, but now I have to bring up the pylotro window from the background and click "abort" to force LOTRO to close.

[post new] [reply to this]

Turbine Launcher
by William on Sunday March 11th 2012, 9:04
Just tested the official launcher. I'm running latest git, with a couple of D3-specific patches. The prefix was empty, but I installed dotnet11, dotnet20, dotnet35, vcrun2005, vcrun2008, d3dx9 d3dx9_36 all via winetricks. After that the installer ran through fine (downloaded installer, not from a CD or anything) and the official launcher is currently patching, 53% complete.

Anyone else actually been keeping an eye on how well the official launcher works? This handily avoids the "load screens not updating" issue that pylotro has, plus is a lot easier to install since (apart from winetricks) it's essentially a matter of just running the .exe installer file, and then using the installer-created shortcut to run the game.

[post new] [reply to this]

d3dx9_36
by Alecks Gates on Friday February 24th 2012, 0:11
Has anyone tested this with the built in d3dx9_36? (Or DirectX 10, for that matter?)

[post new] [reply to this]

Access Violation
by Marc Grondin on Saturday January 7th 2012, 19:25
I have installed LOTRO before but now with PearOS(based on ubuntu 11.10) it will not install. i set up the wine prefix like the guide says using the latest version of wine(1.3.36) everytime i try to start the installer i get this error

"access violation at address 00409876. Write of address 00400000."

I re-donwloded the client from the link provided above but still did not work.

The terminal shows no output at all. not sure where to go from here.

[post new] [reply to this]

out of memory
by Björn Bidar on Thursday January 5th 2012, 15:53
After plaing for hours lotro crashes instant without wine error dialog:

mmap() failed: Nicht genügend Hauptspeicher verfügbar
Assertion 'b' failed at pulsecore/memblock.c:454, function pa_memblock_acquire(). Aborting.

nt.exe: pthread_mutex_lock.c:321: __pthread_mutex_lock_full: Assertion `robust || (oldval & 0x40000000) == 0' failed.


I hope somebody can help menu.

[post new] [reply to this]

wine client error:9: write: Bad file descriptor
by Dif on Monday December 12th 2011, 15:49
Hi all,
I was able to run the game just fine until yesterday.

Today, after installing a patch to the game (it seems Book 5 of Vol. III), I am getting this as soon as PyLotro try to launch the game:

err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0xf76000c2

wine client error:9:
write: Bad file descriptor

The patching process seemed to have completed without errors.

Is there a way to fix it (without reinstalling the game)?

Thank in advance.

[post new] [reply to this]


by Kaede on Friday December 9th 2011, 9:28
The best fix for these kinds of issues is to run the game "fullscreen" but in a virtual desktop, effectively making it windowed (but with alot less bugs than normal windowed mode). Trying to run fullscreen games in a multi-monitor environment is just asking for all kinds of trouble due to gimmics in how multi-desktop and multi-monitor work.

[post new] [reply to this]

  • RE: by Kaede on Friday December 9th 2011, 9:30
No Sound
by Kaede on Friday December 9th 2011, 9:26
If you fail to get any sound from the game besides in the startup logos, and your audio menu appears to be completely empty with non-working volume sliders and no sound cards listed, then you need to install the *WINDOWS* OpenAL runtime from Creative within your Wine environment, then add an openal32 native override in winecfg.

[post new] [reply to this]

unbuntu,11.10,1.3.33,64bit,nvidia cards
by Chuck on Tuesday November 22nd 2011, 7:52
i had this happen on two of my laptops. when playing the screen just freezes and i have to hit alt_f4 to kill it. any suggestions as to get more data for errors? i'm using pylotro to launch it.

[post new] [reply to this]

raise_exception Unhandled exception
by Björn Bidar on Wednesday October 26th 2011, 5:43
When I run lotro for a while und specialy when tab out of game I get
sometimes this:

err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0xf6fbb726

wine client error:9:
write: Ungültiger Dateideskriptor


I hope someboby can help me.

Björn

[post new] [reply to this]

lotro new install, no game starts
by Gamedad on Thursday September 29th 2011, 3:54
i have installed lotro, used the wine and winetricks, wine version 1.3.15 (cant find out how to get a higher version) and when i get to the login screen, i login and all i get is an empty window that is titled "Output" and nothing else except 2 buttons at the bottom which are abort and save and save is greyed out until i click abort.
I have tried wine version 1.2.20 and i get the same thing, not sure what i am doing wrong.
running linux mint 11-04 32bit, have ati drivers for my ati hd 4650

glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: ATI
server glx version string: 1.4

any ideas?

[post new] [reply to this]

LOTRO : Very low FPS
by YaYo on Wednesday September 28th 2011, 9:33
Hi,
I've installed LOTRO but i've a problem: the menus works fine but character creation and ingame mode i've a very low FPS: about 1-2 per second!

I've wine 1.2.29.

My SO is latest Kubuntu-64bits (Kernel 2.6.38-11), an AMD Athlon II X3 440 processor and a GeForce GTS-450 grhaphic card with latest driver installed (32bit compatibility libraries too).

I'think that my computer acomplish with requirements, and the "autodetect best graphic config" function ingame sets the "high" value. But if I set the graphics to the lowest profile and resolution I still continue wit 1-2 FPS.

I can't found any info about this kind of problem on Internet, somebody can help?
Thanks in advance.

[post new] [reply to this]

pylotro under ubuntu 11.04 unity
by Chuck on Tuesday September 20th 2011, 10:28
don't shoot me, im using unity.

i'm trying to configure pylotro but the top menu does not appear to configure or patch after installing via ppa. i also downloaded the source file and i get the same results. i tried it in linux mint and it works fine, any unity work arounds?

thanks,
chuck

[post new] [reply to this]

Intallation
by Nor on Sunday September 18th 2011, 17:08
I noticed that the link to the game download is out of date. So much so that LOTRO would not update. It simple gave me the option to exit. Fortunately I have a current copy on my Win7 drive so I simply moved my "Turbine" folder to my "home / .wine / drive_c / Program File" folder. Pylotro found it immediately and I was up and running. I made a few adjustments to the in game graghics and the game is running at 125-175 fps. Definitely a Gold

Ubuntu 11.04 - 2.6.38-11 64Bit/ Wine 1.3.28/ AMD Phenom II X4 955/ EVGA GTX 560 Ti 1GB/

[post new] [reply to this]

No sound in video-sequences
by Michael Tempel on Wednesday August 10th 2011, 12:27
Hey there, I can run the game fine and in the starting video I also have sound. But when I see video sequences f.e. at the end of a solo dungeon, I don't hear anything.
I also experienced another strange thing which may be related to that:
When I open up the "configure wine" and "sound settings" panel, it asks me to delete "OSS" out of the registry because it's not present. Instead, I can only see "ALSA" which doesn't give any sound at all. When I don't delete "OSS", I have sound and music, but not in the videos. Please, someone help me with that problem...

[post new] [reply to this]

How to install
by Trial on Saturday July 23rd 2011, 2:18
I've downloaded the .zip for LOTRO which was around 6.8 gb. I also downloaded pylotroas well. I created a wrapper for the game and even used winetricks to get dx9. What should I do to install the program. I'm currently using a mac.

[post new] [reply to this]

Help.. please
by Mark on Saturday July 9th 2011, 20:11
I am very new to Linux and have been trying to download this game basically since i got it. I have gone through at least three walkthroughs on how to do this but none have been truly successful. I'm 99.9% positive I have all the necessary files. But when I open PyLOTRO, for one there is only the Game Directory and Graphics options available to setup and two, when i sign in a white screen shows up with output as the title and just stays there.

Other things that have occurred when i have tried to sign in include the same screen showing up saying "**Finished**" and distorting my monitor size and actually launching the game only to say the connection failed and that i don't have the latest stuff. I'm dying to play say any help would be greatly appreciated. At this point I just want to say I was able to download it.

[post new] [reply to this]

Lotro crashes after a few minutes playing
by ct on Thursday June 23rd 2011, 9:48
Hi,

i installed the current version of lotro (standard res) on my 64Bit Ubuntu 11.04 machine. I'm using wine-1.3.22 and pylotro to launch the game. The graphics card is an ATI HD4850 using catalyst 11.6 driver in unity desktop.

The games runs nicely, but after a few minutes playing it, it always crashes. The screen locks and the music continues to play.

The win log says:
...
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:faultrep:ReportFault 0x32ec28 0x0 stub

I already tested "setarch i386 -3 -L -B -R", but it changes nothing.

Any help?

[post new] [reply to this]

Strange Graphics behavior
by William Magill on Tuesday June 21st 2011, 15:53
This is an interesting "graphics glitch"... I'm running via the CXG 10.1 version of WINE (nominally Wine 1.3.9), and this is submitted to them as well. (I've been runnig CXG for several years now with LOTRO.)

I just upgraded my iMac...

The new system:
# iMac11,3 Core i7 [2.936GHz - 4 GB 1333] OS X 10.6.7
ATI Radeon HD 5750 - 1024MB
The old system:
# iMac6,1 Core 2 Duo [2.16GHz - 3 GB 667] OS X 10.6.7
NVIDIA GeForce 7600 GT- 256MB

In general, everything works well and as expected. With the new system, Frame Rates jumped from an average 18-22 FPS up to about 60-65 FPS.

I now run everything on nominally, "ultra-high" graphics settings.

What doesn't appear to work at all is the "Texture Filtering" -- I have to use "Very Sharp" as the "Anisotropic Filter" setting simply does nothing, and apparently contributes to other problems. (Options available are, assumed from low to high -- Bilinear, Trilinear, Sharp, Very Sharp, Anisotropic)

There is also the weird effect -- I have to alternate "Distance impostors" on and off -- every other launch of the Game.

The effect can best be described as "alternating black bars" across the landscape. I am attaching two files -- one of before "distance imposters" checked and the other after, with it checked... NOTE the next time I launch CXG/LOTRO, It will launch with the "black bars" and I will have to toggle the Distance Impostors setting to have it clear... which it does immediately.

(The two jpg files are not included in this post, which is a duplicate of the bug filed with CXG.)

I don't know which "layer" is causing the issue -- the switch from NVIDA to ATI graphics chip set and the associated change in Apple's drives , or the jump from "medium" graphics settings to "ultra-high", or WINE/CXG, or ???

The problem is a simple inconvenience, it doesn't "re-occur" in-game since I went back to "Very Sharp" Texture Filtering.

Any guesses?

[post new] [reply to this]

Grey cross-hatch screen issue
by William Magill on Tuesday June 14th 2011, 11:19
With the Update of 29 November 2010, Turbine added 10 "Teleport screens" to its "update" download. They do not download as part of the installation process. The Turbine Launcher downloads them.

Symptom: If these files are NOT present, they will appear as a "loading screen" (always following character selection and "Enter Middle Earth") with an ornate top and bottom, and the progress bar, but with a grey center with a white cross-hatch.

Installing these files will result in a "rotating" selection being displayed in that grey-cross-hatched area.

Note: PyLotRO does NOT update these files when patching. Simply put, Turbine does not provide these as "patches," consequently PyLotRO cannot find them. So if you want the "new" add/splash screen, you have to download and install it separately.

I have been maintaining these files on my website for the PyLotRO community.
www.mcgillsociety.org/PyLotRO/index.html'

I try to keep them current. At present only the English (en) screens are there.
I'll get the German (DU) and French (FR) screens there when I can get somebody to write instructions in those languages.

[post new] [reply to this]

Cursor doesn't fully work, starting at char selection
by JJ on Monday May 23rd 2011, 19:11
I followed the howto to the letter, and there were no errors.

I'm running PyLotRO on Wine 1.3.20.

The opening cinematic plays fine, but afterwards I get a brief screen of just white grid lines on a blue screen, followed by another loading screen, then the character creation menu. During the selection, I can select race and class, but it won't let me select continue. Clicking in that area will only select the "go back" option, I can never even highlight anything on the right half of the screen. These are the errors that are generated by PyLotRO:

err:alsa:ALSA_CheckSetVolume Could not find '{PCM,Line} Playback Volume' element

err:alsa:wine_snd_pcm_recover underrun occurred


I don't think that they're too relevant though, because audio is working fine.

My graphics card is Nvidia GeForce GTS 250. The driver is the NVIDIA driver version 270.41.06. I'm running Ubuntu 11.04 (64 bit).

Anybody else had this problem?

[post new] [reply to this]




   << Back

Page loaded in 0.05903 seconds.