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Dungeons 1.0



Category: Main > Games > Strategy Games > Real-Time Strategy > Dungeons > 1.0


NameDungeons
Version1.0
License Retail
URLhttp://www.kalypsomedia.com/
Votes  
RatingGarbage
Wine Version1.3.28
Free Download Demo Version available
Maintainers of this version:
Description
Retail Version
Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)

What works
Installation


What does not
The game


What was not tested
Unable to test the game itself


Additional Comments

From a fresh Wine install, I created a 32bit prefix and used Winetricks to install .net 2 sp2, (.net wouldn't install on 64bit). After this the game installer runs perfectly.

DungeonsStarter.exe fails with the following:

fixme:process:SetProcessShutdownParameters (00000380, 00000000): partial stub.
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:sync:CreateMemoryResourceNotification (0) stub
fixme:shell:URL_ParseUrl failed to parse L""
fixme:shell:URL_ParseUrl failed to parse L"Realmforge.MogreUtil"
fixme:shell:URL_ParseUrl failed to parse L"Realmforge.Util"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"Realmforge.Components"
fixme:shell:URL_ParseUrl failed to parse L"System.Core"
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
CurrentGentoo LinuxSep 25 20111.3.28 Yes No Garbage Ric 
ShowDebian GNU/Linux 7.0 "Wheezy" x86_64May 31 20111.3.21 No Not installable Garbage Marco D. 


Known bugs
Bug # Description Status Resolution Other apps affected

 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Mono
by Marco D. on Sunday August 5th 2012, 3:11
forum.kalypsomedia.com/showthread.php?tid=8002

there is only a very slim chance that dungeons will ever run with mono, the thread above explains.

[post new] [reply to this]

XNA Framework any help?
by JD Powell on Tuesday October 4th 2011, 20:10
For anyone who has this game, have you tried installing the XNA Framework 3.0 Redistributable as shown here appdb.winehq.org/objectManager.php?sClass=version&iId=16778 in the AppDB?

The application's warnings about RealmForge may refer to this old LGPL game engine framework: linux.softpedia.com/get/Multimedia/Video/RealmForge-19559.shtml

This is an earlier version of the commercial Visual 3D for .Net game engine from here: www.visual3d.net/game-engine/documentation

It is the fact that Visual 3D is built on core .Net and XNA features which leads me to ask about XNA Redistributable support.

This also leads me to think that if missing .Net features in Mono (Microsoft DRM) are needed that would imply difficult support for non-Microsoft Windows platforms.

[post new] [reply to this]




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