The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)
What works
Installation
What does not
The game
What was not tested
Unable to test the game itself
Additional Comments
From a fresh Wine install, I created a 32bit prefix and used Winetricks to install .net 2 sp2, (.net wouldn't install on 64bit). After this the game installer runs perfectly.
DungeonsStarter.exe fails with the following:
fixme:process:SetProcessShutdownParameters (00000380, 00000000): partial stub.
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:sync:CreateMemoryResourceNotification (0) stub
fixme:shell:URL_ParseUrl failed to parse L""
fixme:shell:URL_ParseUrl failed to parse L"Realmforge.MogreUtil"
fixme:shell:URL_ParseUrl failed to parse L"Realmforge.Util"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"Realmforge.Components"
fixme:shell:URL_ParseUrl failed to parse L"System.Core"
It is the fact that Visual 3D is built on core .Net and XNA features which leads me to ask about XNA Redistributable support.
This also leads me to think that if missing .Net features in Mono (Microsoft DRM) are needed that would imply difficult support for non-Microsoft Windows platforms.