The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)
What works
Everything seemed to be working.
What does not
Could not run in Windowed mode. Fullscreen only.
What was not tested
Multiplayer
Additional Comments
No audio issues, did not need to do any scripting as described.
I did add to AlphaCentauri.ini :
[Alpha Centauri] DirectDraw=0
But does not seem to be necessary.
I used Wineskin-Winery-1.7
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
Crashing with malloc errors
by Michael Tyler on Sunday May 20th 2012, 20:57
Running on Mac OSX Lion with wine 1.4 installed via homebrew, trying to start up a regular game. I start by pressing ESC to get to the main screen, but the game always crashes with the malloc error, everything else having occurred before then.
err:ole:CoGetClassObject class {d8f1eee0-f634-11cf-8700-00a0245d918b} not registered
err:ole:CoGetClassObject no class object {d8f1eee0-f634-11cf-8700-00a0245d918b} could be created for context 0x1
fixme:font:CreateScalableFontResourceW (0,L"arialn.fot",L"arialn.ttf",L"C:\\Program Files\\GOGcom\\Sid Meiers Alpha Centauri"): stub
wine.bin(21456,0x45403000) malloc: *** error for object 0x41c50e00: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug