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Breath of Death VII: The Beginning steam



Category: Main > Games > Role Playing Games > Breath of Death VII: The Beginning > steam


NameBreath of Death VII: The Beginning
Versionsteam
License Retail
URL 
Votes  
RatingGarbage
Wine Version1.5.11
Maintainers of this version:
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Description
version distributed by Steam
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works
Installation completes and installs executable and game assets. (Less sure that installation installs all required dependencies.)


What does not
Launching the game.


What was not tested
Gameplay.


Additional Comments

game uses .NET framework 4.0 with XNA.
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowLinux Mint 13 "Maya" x86_64Sep 03 20121.5.11 Yes No Garbage Kenney 
CurrentUbuntu 11.10 "Oneiric" x86_64 (+ variants like Kubuntu)Oct 29 20111.3.31 Yes No Garbage Kevin Turner 


Known bugs
Bug # Description Status Resolution Other apps affected

 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Running the Game
by Chiitoo on Monday December 12th 2011, 9:40
If .NET and XNA are installed "properly", it is possible to start Cthulhu Saves the World or/and Breath of Death VII, however, they only show the screen with the logo and "ZEBOYD GAMES PRESENTS...", after that, a short .wmv movie would play, which is where they crash, or XNA does. When running under Windows, you will need Windows Media Player after the video. The game actually starts up until the end of the video without, but after that, it will crash if WMP is not installed (so it's used for the music I guess).

I fiddled around it for a day, and am currently unsure if it's an issue with XNA/.NET, or, an issue with Windows Media Player, which unfortunately is a requirement (not sure which version, as it only states "latest" on their web-site).

I tried installing WMP10 via Winetricks, but that didn't seem to help.
I also tried installing WMP11, and it actually starts, but the graphics of the player are all messed up and the application doesn't seem usable. I don't think these games actually need the full player, though, perhaps just getting it to use the runtime and whatnot would be enough (I managed to install that alone, but not sure if it's actually working).

To get through the XNA/.NET part, follow instructions for Terraria (I didn't exactly, but I am rather sure it should work just as well as there aren't any real differences in the end).

Now I am debating if I should open a bug for something related to XNA and the MediaPlayer function of it specifically. Gotta take a stroll at least to see what kind of possibly related bugs are already open.

I hope this will be of help to anyone thinking of looking into these games. It is a shame they require WMP, as they are a lot of fun!

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