Patch 1.60.87580 contains many small fixes and a new FXAA anti-aliasing mode.
Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)
Campaign, Armory, Missions, Multiplayer, Options. Mouse and keyboard with patch (RawInput/raw3.patch) on bug 20395.
Most things that are not mentioned in the 'not working' section.
What does not
Player profile (flickers).
May need dsound or/and xact for audio.
Small graphical glitch (Muzzle flash leaves afterburn, shadows do not move) unless StrictDrawOrdering is enabled.
A more apparent graphical glitch is the LoD - trees and objects fade in/out apparently at random, surfaces and textures sometimes become darker and less detailed when view is changed by looking or walking in any direction.
Antialiasing must be set to at least 'Low' or all textures turn grey. The entities on the mission map flicker sometimes.
What was not tested
Campaign past the first mission, several of the single missions (showcases).
Needs the RawInput patch from bug 20395 for the mouse to work.
Needs the StrictDrawOrdering registry setting to be enabled to prevent muzzle flash burn-in and the majority of the shadow issues.
Ingame Antialiasing setting must be set to at least 'Low' to see anything.
Steam version was tested. Wine version was 1.3.36 (WOW64) as in Git.
Consider as 'Silver' for patched wine.