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Dear Esther Steam



Category: Main > Games > Adventures > Dear Esther > Steam


NameDear Esther
VersionSteam
License Retail
URLhttp://dear-esther.com/
Votes  
RatingPlatinum
Wine Version1.5.12
Maintainers of this version:
No maintainers. Volunteer today!
Description
Steam Release
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works
Game loaded in wine if loaded separate from steam (steam launching wouldn't show up.)


What does not
Not sure how it's supposed to play, but game goes black after end with no indication of what is going on (but can bring up menu and go back to main menu.) Maybe it is supposed to be that way, I don't know.

Other than that, like other source games, multicore rendering causes lights to bleed and in some areas, there are lighting problems in the textures.


What was not tested
Advanced settings.


Additional Comments


Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowArch Linux x86_64Sep 12 20121.5.12 Yes Yes Platinum sliq 
ShowUbuntu 12.04 "Precise" x86_64 (+ variants like Kubuntu)Jul 17 20121.5.5 Yes Yes Platinum Sylvain Saubier 
ShowDebian GNU/Linux 7.0 "Wheezy" x86_64May 27 20121.5.4 Yes Yes Platinum Joseph Kogut 
ShowUbuntu 11.10 "Oneiric" (+ variants like Kubuntu)Mar 02 20121.4-rc5 Yes Yes Platinum pradeepk 
ShowUbuntu 11.10 "Oneiric" (+ variants like Kubuntu)Feb 25 20121.4-rc5 Yes Yes Bronze pradeepk 


Known bugs
Bug # Description Status Resolution Other apps affected

 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

output of WINEDEBUG=+wgl ...
by pfftzo on Wednesday February 20th 2013, 11:10
trace:wgl:glxdrv_wglSwapBuffers (0x3f0039)
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly yet.
trace:wgl:glxdrv_wglSwapBuffers (0x3f0039)
trace:wgl:glxdrv_wglGetPixelFormat 0x3f0039 -> 3
trace:wgl:glxdrv_wglCreateContext 0x3f0039 -> 0x1d0c70d8
trace:wgl:glxdrv_wglShareLists (0x182020, 0x1d0c70d8)
trace:wgl:describeContext Context 0x182020 have (vis:0x7d9468b8):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:describeContext Context 0x1d0c70d8 have (vis:0xd7700580):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:glxdrv_wglShareLists re-created an OpenGL context (0xd7566f78) for Wine context 0x1d0c70d8 sharing lists with OpenGL ctx 0x7d8c80d0
trace:wgl:glxdrv_wglGetPixelFormat 0x3f0039 -> 3
trace:wgl:glxdrv_wglMakeCurrent (0x3f0039,0x1d0c70d8)
trace:wgl:describeContext Context 0x1d0c70d8 have (vis:0xd7700580):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:glxdrv_wglMakeCurrent hdc 0x3f0039 drawable 5800009 fmt 0x142658 ctx 0xd7566f78
trace:wgl:glxdrv_wglMakeCurrent 0x3f0039,0x1d0c70d8 returning 1
trace:wgl:X11DRV_wglSwapIntervalEXT (1)
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x1b5c0178, last error 0x591
fixme:d3d:wined3d_occlusion_query_ops_get_data 0x1d0a7e18 Wrong thread, returning 1.
fixme:d3d:wined3d_occlusion_query_ops_get_data 0x1b45d978 Wrong thread, returning 1.
fixme:d3d:wined3d_occlusion_query_ops_get_data 0x1d0a65e8 Wrong thread, returning 1.
fixme:d3d:wined3d_occlusion_query_ops_get_data 0x1d0a3ed8 Wrong thread, returning 1.
trace:wgl:glxdrv_wglSwapBuffers (0x3f0039)
trace:wgl:glxdrv_wglGetPixelFormat 0x3f0039 -> 3
trace:wgl:glxdrv_wglCreateContext 0x3f0039 -> 0x1d0c7ba8
trace:wgl:glxdrv_wglShareLists (0x182020, 0x1d0c7ba8)
trace:wgl:describeContext Context 0x182020 have (vis:0x7d9468b8):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:describeContext Context 0x1d0c7ba8 have (vis:0xd0300508):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:glxdrv_wglShareLists re-created an OpenGL context (0xd0393cf8) for Wine context 0x1d0c7ba8 sharing lists with OpenGL ctx 0x7d8c80d0
trace:wgl:glxdrv_wglGetPixelFormat 0x3f0039 -> 3
trace:wgl:glxdrv_wglMakeCurrent (0x3f0039,0x1d0c7ba8)
trace:wgl:describeContext Context 0x1d0c7ba8 have (vis:0xd0300508):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:glxdrv_wglMakeCurrent hdc 0x3f0039 drawable 5800009 fmt 0x142658 ctx 0xd0393cf8
trace:wgl:glxdrv_wglMakeCurrent 0x3f0039,0x1d0c7ba8 returning 1
trace:wgl:X11DRV_wglSwapIntervalEXT (1)
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for context 0x1b6097d8, last error 0x591
trace:wgl:glxdrv_wglSwapBuffers (0x3f0039)
trace:wgl:glxdrv_wglGetPixelFormat 0x3f0039 -> 3
trace:wgl:glxdrv_wglCreateContext 0x3f0039 -> 0x1d0a3288
trace:wgl:glxdrv_wglShareLists (0x182020, 0x1d0a3288)
trace:wgl:describeContext Context 0x182020 have (vis:0x7d9468b8):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:describeContext Context 0x1d0a3288 have (vis:0xd7928a68):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:glxdrv_wglShareLists re-created an OpenGL context (0xcc26b028) for Wine context 0x1d0a3288 sharing lists with OpenGL ctx 0x7d8c80d0
trace:wgl:glxdrv_wglGetPixelFormat 0x3f0039 -> 3
trace:wgl:glxdrv_wglMakeCurrent (0x3f0039,0x1d0a3288)
trace:wgl:describeContext Context 0x1d0a3288 have (vis:0xd7928a68):
trace:wgl:describeContext - FBCONFIG_ID 0x107
trace:wgl:describeContext - VISUAL_ID 0x24
trace:wgl:glxdrv_wglMakeCurrent hdc 0x3f0039 drawable 5800009 fmt 0x142658 ctx 0xcc26b028
r.exe: LeaksContext.h:50: void llvm::LeakDetectorImpl::addGarbage(const T*) [with T = llvm::Value]: Assertion `Ts.count(o) == 0 && "Object already in set!"' failed.
Segmentation fault (core dumped)

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Cannot start the first chapter
by pfftzo on Tuesday February 19th 2013, 8:38
When I click on the first chapter to start the actual game, the dots appear that indicate loading of the chapter, and when it's completed the game just crashes to "desktop" ie to steam.

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Weird Yellow and Red overlay issue
by pradeepk on Saturday February 25th 2012, 17:58
When i started a new game I got a wierd yellow overlay over the entire screen. in the second try it was red.

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