WineHQ
EVE Online Current



Category: Main > Games > Online (MMORPG) Games > EVE Online > Current


NameEVE Online
VersionCurrent
License Retail
URLhttp://www.eve-online.com/
Votes 224
Link Wikipedia Entry
Link Download
RatingGold
Wine Version1.7.19
Maintainers of this version:
Description

This version is the current live "Rubicon" version on the Tranquility server.

Selected Test Results (selected in 'Test Results' table below)

What works
Everything but captains quarters


What does not
captains quarters


What was not tested
Eve voice


Additional Comments

Excellent performance launcher works great nothing looks broken I could not tell that it was not running on windows
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
CurrentGentoo Linux AMD64May 25 20141.7.19 Yes Yes Gold brad baago 
ShowArch Linux x86_64May 24 20141.7.19 Yes Yes Gold Hugo Osvaldo Barrera 
ShowUbuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)Jun 17 20141.7.18 Yes Yes Gold me1982 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Apr 27 20141.7.17 Yes Yes Gold Marc-Olivier Barre 
ShowDebian GNU/Linux 8.0 "Jessie" x86_64Feb 26 20141.7.13 Yes Yes Gold Half 


Known bugs
Bug # Description Status Resolution Other apps affected
5657 EVE Online reports VM Size as 0 while on Windows it reports the memory usage (NtQueryInformationProcess ProcessVmCounters info class: actual value for 'PagefileUsage' required) NEW View
27909 EVE Online: Installer is missing left half of text NEW View
29777 EVE Online Crashes when entering Captains Quarters NEW View
32781 EVE Online Anti Aliasing Option Can't Be Enabled UNCONFIRMED View
33479 Multiple games (Guild Wars 2, Risen 2, Tomb Raider 2013): Raw input is broken NEW View
33665 EVE Online: Slow text rendering UNCONFIRMED View
33773 EVE Online hangs on focus restore with latest X.Org UNCONFIRMED View
35695 Unhandled exception in awesomium with ccpbrowser in EVE - Online UNCONFIRMED View

 
New Launcher Woes

The new launcher is not working for  wine versions older than 1.7, but  running the eve executable "ExeFile.exe" found in the bin directory seems to work. 

Generally wine "C:\Program Files\CCP\EVE\bin\ExeFile.exe"

If the above doesn't work or you need to patch try the repair tool.

Generally wine  "C:\Program Files\CCP\EVE\repair.exe"
http://wiki.eveonline.com/en/wiki/Client_Repair_Tool

The launcher (rarely) does not show a login option.  This is an Eve bug, not a Wine bug.  A simple restart will fix the issue.

(Most users find the current 1.7 release to fix most of these bugs.) 

 -- Edited by Sam 02/04/14 -- 



 
HOWTO - Eve Online install on Linux

You will need to disable Direct3D v11 support
Run winecfg and select -> Libraries -> [New override for library: ] d3d11 -> Add -> Edit... -> Disable

You will need to install a number of required libraries with winetricks.

  •  "winetricks corefonts d3dx9_36 vcrun2005 vcrun2008 vcrun2010" if this does not work try:
    • wget http://winetricks.org/winetricks
    • chmod +x winetricks
    •  "./winetricks corefonts d3dx9_36 vcrun2005 vcrun2008 vcrun2010"
  • wine Eve_Oline_Installer*.exe

http://wiki.winehq.org/winetricks

Virtual Desktops

Most testers report that Eve runs best in full screen mode in a virtual desktop, however as of wine 1.5 many users report that windowed mode is stable.  If you are using wine 1.4 you can set the virtual desktop mode via winecfg or create a script to run Eve.  Most people put the script in ~/bin/eve.bash or /usr/local/bin/eve.bash.  Note that 1920x1080 should be your desired resolution.

#!/bin/bash

WINE=wine 

$WINE explorer /desktop=eveA,1920x1080 "c:\program files\ccp\eve\eve.exe"

Then run;

  • winecfg
  • Make changes to winecfg according to other HOWTO to get game running
  • chmod +x /~/bin/eve.bash
  • eve.bash to play

If you are running wine 1.5 you may find it simpler to use  windowed mode.  If you wish to run multiple clients with wine 1.4 it's recommend that you create additional script for each instance, and change "desktop=eveA" to "desktop=eveB"...  You will also need to change the settings eve launcher settings so that it does not relaunch itself.


Creating a new wine prefix

If you need/want to use wine different instances of "windows" for Eve.  (Important if you have a lot of games with various installed dlls, and overrides that conflict.)  Creating a new prefix is simple create the directory and add the WINEPREFIX to all wine and winetricks commands.

  • mkdir ~/wine_games
  • add "WINEPREFIX=~/wine_games/wine-eve" to all wine and winetricks commands.

Some users prefer to have multiple wineprefixes for each eve client, but this is not required.

-- Edited by Silbory 2/7/12 --


 
Tips and Tweaks

1) Note that the Captain's Quarters feature is broken for most (all?) users.  If you crash after selecting a character try hitting escape at the login screen and disabling Captain's Quarters under the graphics selection.  (This feature is considered useless by most Eve Players.)

2) Sound historically has been problematic for many posters in the past..  If you are crashing be sure to turn it off to see if it's causing issues.

3) If you are crashing during play you may find that reducing your graphic settings will help.  This is vital if you have an older card, low amounts of memory, and/or run a lot of clients.


 
Note's for AMD Catalyst users
1] Catalyst is actively setting constrains on Wine [BUG = http://ati.cchtml.com/show_bug.cgi?id=528]
Is under investigation by the AMD, workaround below;

cp /usr/bin/wine /usr/bin/Emulator or something else, though please note that this under investigation and may introduce bugs that AMD may have tried to workaround with that ugly fix.


2] Seems that explosions from missiles and other effects have some corruption on the ships.
Workaround, enable Anti-Aliasing >= Low in options.


3] Rendering and GLSL errors when shaders on High
Catalyst 12.6 and older will have issues on High shaders. Later versions should have this fixed when released. [NOT FIXED in 12.8]


4] Freezes
Catalyst may freak Xorg out sometimes during login screen. SSH into the computer and killing the Wineprefix that the game was running may return the computer to usable state without the need of hard reboot. There is also a big chance that the game rendering will crash on first launch. UI works but you cant open menu's or drag ships or undock. Restart client if this happens.

Other workaround would be to have a script executed to kill the Wineprefix with a delay if not terminated.

5] Catalyst 12.9 beta2
This driver seem to have better and more stable performance, no more degrading over time nor crashing as much as it did in the ones before. However it got some drawbacks as in not rendering previews of ships, drones and gates and performance dies when running the game with HDR enabled.

Cortesy Artur O.

Added by: N3o


 
HOWTO - Eve Online on FreeBSD 10 64bit

All following steps you may use 'root' user, later of installation you can run wine as normal user


1) Get a 32 bit copy from : http://www.freebsd.org/where.html

2) Mount your 32 bit DVD of FreeBSD and install the base system, related 32 bits libraries and source code, copy Xorg and Linux emulation (necessary to compile nVIDIA driver) packages and download NVIDIA driver 32bits:


        # mkdir /compat/i386
        # cd /compat/i386
        # mount -t cd9660 /dev/cd0 /mnt/cdrom
        # cd /mnt/cdrom/usr/freebsd-dist
        # sh
        # export DESTDIR=/compat/i386
        # for file in base.txz src.txz; do (cat $file | tar --unlink -xpJf - -C ${DESTDIR:-/}); done
        # cp -v /mnt/cdrom/packages/freebsd:10:x86:32/All/linux_base-f10-10_7.txz /compat/i386


        Note:

        URL variable could be change on your system, the idea here, is put the correct path to your copy of FreeBSD 32bits


3)  Mount dev directory in the i386 enviroment:

        # mount -t devfs devfs /compat/i386/dev


4) Copy your /etc/resolv.conf to /compat/i386/etc

        # cp -v /etc/resolv.conf /compat/i386/etc/


5) Copy your ports from Host's system inside 32 bit chroot's enviroment :

        # cp -vr /usr/ports /compat/i386/usr/


6) Now do a chroot on /compat/i386 (as root) and change to "sh" shell:

        # chroot /compat/i386
        # sh


7) Edit /etc/rc.d/ldconfig and add /usr/local/lib to system library:

        Before :

        if [ -x "${ldconfig_command}" ]; then
            _LDC="/lib /usr/lib "
            for i in ${ldconfig_local_dirs}; do
                    if [ -d "${i}" ]; then
                            _files=`find ${i} -type f`
                            if [ -n "${_files}" ]; then
                                    ldconfig_paths="${ldconfig_paths} `cat ${_files} | sort -u`"
        After:

         if [ -x "${ldconfig_command}" ]; then
            _LDC="/lib /usr/lib /usr/local/lib"
            for i in ${ldconfig_local_dirs}; do
                    if [ -d "${i}" ]; then
                            _files=`find ${i} -type f`
                            if [ -n "${_files}" ]; then
                                    ldconfig_paths="${ldconfig_paths} `cat ${_files} | sort -u`"


    This is necessary because some libraries installation path is located in /usr/local/lib and later Wine' configure don't detect them


8) Inside of chroot (/compat/i386) do the following:

        # /etc/rc.d/ldconfig start
        # export MACHINE=i386 && export UNAME_p=i386 && export UNAME_m=i386
        # pkg add /linux_base-f10-10_7.txz && rm -v /linux_base-f10-10_7.txz
        # pkg install gsm openal mpg123 speex xorg wget flex help2man jpeg lcms bison libGLU libXi  libXrandr libXcursor
        # cd /usr/ports/graphics/libosmesa && make install clean
        # mkdir -p /usr/X11R6/man/man1 && mkdir -p /usr/X11R6/lib/modules/drivers

9)  Now we will install the NVIDIA driver 32 bits version inside Chroot current version is 331.49, your 64bits OS and the chroot enviroment should be the same driver version, this is very important, if you install different version, Wine won't run  :

        # cd /usr/ports/x11/nvidia-driver && make install clean

10) Now is time to build Wine :

        # cd /usr/ports/emulators/wine-devel && make install clean

11) Now we will exit from chroot :

        # exit

12) To run apps with wine we need first complete fonts apps dependency, normaly Arial fonts. to do this will install in outside chroot, cabextract (as root):

        # cd /usr/ports/archivers/cabextract && make install clean
        # download Arial family letters from http://sourceforge.net/projects/corefonts/files/the%20fonts/final/ [to_a_folder]
        # cd [to_a_folder]
        # cabextract *

13) Move the fonts to right place :

        # mv -v Ari*  /usr/local/lib/X11/fonts/TTF/

14)  Open a terminal and run 'sh' and put some aliases:

        # sh


        # alias winecfg="LD_32_LIBRARY_PATH=/compat/i386/usr/local/lib:/compat/i386/usr/X11R6/lib PATH=/compat/i386/usr/local/bin:$PATH /compat/i386/usr/local/bin/winecfg"


        # alias wine="LD_32_LIBRARY_PATH=/compat/i386/usr/local/lib:/compat/i386/usr/X11R6/lib PATH=/compat/i386/usr/local/bin:$PATH /compat/i386/usr/local/bin/wine"

15) Run winecfg and configure the rest as always or with your preferences.

16) Create the symlink to the new fonts  installed in step 13 in  ~/.wine/drive_c/windows/Fonts :

    #  ln -s /usr/local/lib/X11/fonts/TTF/Ari* /home/$USER/.wine/drive_c/windows/Fonts/

17) Run your win32 application as always.

Updated By N3o
04.29.2014


 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Installer Fails
by Michael Carver on Friday May 30th 2014, 14:33
First try fails to download the needed files.
"Offline Installer" route fail in some way, either during or after extracting the files (I cant tell partly because I'm suffering from the 'half of the text on the installer blank' thing)

Help?

[post new] [reply to this]

Radeonsi and shader settings
by Guti on Thursday May 22nd 2014, 3:44
Can't set shaders to anything higher than LOW with latest Radeonsi (mesa git) without crashing. Any ideas? Ubuntu 14.04 with Oibaf PPA.

[post new] [reply to this]


by Andrew on Friday April 25th 2014, 16:04
I'm experiencing the same problem. Seems to have just started recently.

Terminating Process By Request - Returning 0

Arch x86_64
Wine 1.17.17

[post new] [reply to this]

Eve doesn't quit
by Linubie on Saturday April 19th 2014, 10:01
Hi,

I am using latest wine 1.7.17 and starting eve like "wine /path/to/eve/bin/exefile.exe".

If I try to quit the game it doesn't quit and freezes, I need to kill all processes related to eve manually to quit the game.

Does anyone face this problem too?

[post new] [reply to this]

new version audio bugs
by Michael on Friday March 21st 2014, 13:15
audio stuttering a lot, don't know whats causing it or if theres any method to alleviate it.

[post new] [reply to this]

Wine's virtual desktop upsetting Firefox on Linux
by evanh on Sunday February 16th 2014, 0:31
I'm getting huge CPU burn coming from Firefox whenever the wine desktop gains focus. This only happens if I've got a Wine virtual desktop running and it only affects Firefox, and possibly Thunderbird, no other Linux apps appear to be affected. Each cycle makes it take even longer. Firefox is locked solid for the duration. Eventually it recovers; after which Firefox is consuming even more RAM. Wine, otherwise, does not do this. Ie: If I run Eve without the /desktop Wine option there is no issue.

I'm guessing it's a Firefox bug. Of note is the memory footprint, Firefox appears to be leaking badly:


Process 2049 - firefox

Summary

The process firefox (with pid 2049) is using approximately 2.0 GB of memory.
It is using 2.0 GB privately, and a further 9.0 MB that is, or could be, shared with other programs.
Dividing up the shared memory between all the processes sharing that memory we get a reduced shared memory usage of 1478.0 KB. Adding that to the private usage, we get the above mentioned total memory footprint of 2.0 GB.

Library Usage

The memory usage of a process is found by adding up the memory usage of each of its libraries, plus the process's own heap, stack and any other mappings, plus the stack of its 31 threads.

Private

2011192 KB [heap]
30076 KB /usr/lib/firefox/libxul.so
1952 KB /usr/lib/x86_64-linux-gnu/libgtk-x11-2.0.so.0.2400.10
1060 KB /usr/lib/x86_64-linux-gnu/gtk-2.0/2.10.0/engines/liboxygen-gtk.so
812 KB /usr/lib/firefox/libnss3.so

Shared

844 KB /usr/lib/x86_64-linux-gnu/libgio-2.0.so.0.3200.4
696 KB /lib/x86_64-linux-gnu/libc-2.15.so
520 KB /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.16
492 KB /lib/x86_64-linux-gnu/libglib-2.0.so.0.3200.4
468 KB /usr/share/fonts/truetype/ubuntu-font-family/Ubuntu-R.ttf

Totals

Private 2052040 KB (= 34604 KB clean + 2017436 KB dirty)
Shared 9176 KB (= 9112 KB clean + 64 KB dirty)
Rss 2061216 KB (= Private + Shared)
Pss 2053518 KB (= Private + Shared/Number of Processes)
Swap 0 KB

[post new] [reply to this]

Error on Launch: attach_process_dlls
by Louis Pace on Saturday February 15th 2014, 0:17
The launcher itself seems to run correctly, except that it will not launch the game. I click Play, the button changes to "Launching...", but then a few seconds later it reverts to a Play button and the game never starts.

I have tried the configuration changes listed in this article, but when I run ExeFile.exe, I receive the following error, no matter what I try.

attach_process_dlls "blue.dll" failed to initialize

I am very new to linux and wine, so I'll ask your forgiveness if I've overlooked something obvious. I did try Google, but I have had little luck. I'm running Ubuntu 12.04 LTS, and Wine 1.7.12.

Thank you for any help that you can provide.

--
Louis Pace

[post new] [reply to this]

Wine improved!
by evanh on Friday February 14th 2014, 20:31
I just noticed a recent change in Wine - it now supports restoring an app window on the host desktop. This likely changed with latest release as this niggle had annoyed me incessantly since day one.

Every time I minimised Eve it was a pain to get the window back again. Until now I had to flip between desktops to recover a previously minimised Wine app.

[post new] [reply to this]

Eve's memory usage
by evanh on Monday February 10th 2014, 6:45
I just noticed someone on the EveO Linux forum point out how Eve appears to have a memory leak. Then someone else fired back that Eve has always consumed 2 GB and has another 2 GB leeway ... which, I'll point out now, Windoze can't actual do.

forums.eveonline.com/default.aspx?g=posts&m=4212405#post4212405

I decided to do a quick check myself and found, initially at least, that once you're in space the client is using well short of 1 GB, around 650-700 MB with maybe another 100 MB utilised by Wine. So that pretty much agrees with the original post.

Eve presumably does do some caching but I believe I've also observed leakiness in the past myself. It shows up in the speed with which Eve consumes all the RAM. The behaviour had come and gone over the years so it's prolly back at the moment.

[post new] [reply to this]

Ships, stations and star backgrouns not showing correctly.
by David Ward on Wednesday September 11th 2013, 1:26
Hey guys,

To clarify the problem: ships weren't showing correctly while docked in a station, flying through space or previewing their models from the "Show Info" screen. If you rotate the view so that a large light-source is behind the vessel, you'll see a weird kind of transparent view of the ship without textures, kind of like when it's just coming out of a jump-gate.

There's no pretty background for the star-systems either. Oh, also, scanning graphics don't show.

The problem turns out to be the lack of S3TC texture compression in Mesa and this problem is likely to appear only on select distributions that do not ship with "libtxn_dxtn.so."

To check whether this is your problem, run eve with MESA_DEBUG set to 1. Alternatively, run wine via strace and grep for libtxc_dxtn. :)

The solution is to rebuild Mesa with USE_EXTERNAL_DXTN_LIB set to 1 and have libtxc_dxtn installed. Check Google, you'll find the sources easily.

If you're running 64bit, ensure that you build the 32bit version of the library with the appropriate compiler and linker flags.

PS: You may have to write a .drirc file that force-enables s3tc compression in your X driver.

Good luck and happy hunting! :)

[post new] [reply to this]

Staticy sound
by Josh Raymond on Saturday September 7th 2013, 18:23
Game (other than captain's quarters) works beautifully for me. With one small exception.
Whenever theres a massive sound effect (such as warping, or the stargate sounds) I get this periodic like static sound. Almost like the sound driver is breaking every 3-5 seconds. It lasts for no longer then half a second each time, and isn't a game breaking malfunction, but does get rather annoying after a few hours of play.

Has anyone else experienced this and know how to fix it?

[post new] [reply to this]

Fixing the new launcher
by Timo R. on Sunday May 26th 2013, 17:25
I just found a post on the official eve forums which fixes the new launcher for me:

forums.eveonline.com/default.aspx?g=posts&m=930044#post930044

For everyone who's too lazy to click:

1. install vcrun2010 using winetricks: "winetricks vcrun2010", you need to manually download msxml3 here download.cnet.com/Microsoft-XML-Parser-MSXML-3-0-Service-Pack-7-SP7/3000-7241_4-10731613.html
2. go to winecfg -> libraries and set from "msvcr100 (native, builtin)" to "msvcr100(builtin, native)"
3. Profit!



No idea if installing msxml3 via winetricks works, too. Installing that msi worked for me.

[post new] [reply to this]

Launcher workaround?
by Sam Silbory on Tuesday May 21st 2013, 16:21
If the launcher is not working try running ExeFile.exe in {your eve dir}/bin. ( generally C:\Program Files\CCP\EVE\bin )

If the above doesn't work try the repair tool.

( generally C:\Program Files\CCP\EVE\repair.exe)
wiki.eveonline.com/en/wiki/Client_Repair_Tool

PS- Also note that the launcher appears to be borked for Windows too.
evenews24.com/2013/05/21/eve-launcher-support-thread/

[post new] [reply to this]

Odyssey Expansion
by Mikael on Saturday May 11th 2013, 12:55
Hey.

Many of you might know that 04.06. comes the new Odyssey expansion. And with new EVE client comes new EVE launcher. And we wine users were asked by devs to test the new launcher.

forums.eveonline.com/default.aspx?g=posts&t=233154&find=unread

The thing is, that the new launcher does not work very well, or sometimes at all. So if I may ask you, can you please test the new launcher and if possible throw your experience here or better to this threat? (Necessary to read the first post before testing)

forums.eveonline.com/default.aspx?g=posts&t=230690&find=unread

My testing ended up like this (with dev resposne what she things about those errors)

forums.eveonline.com/default.aspx?g=posts&m=3008001#post3008001

Thanks for your time.

[post new] [reply to this]

How to get Eve Online working with 1.5.28 and Ubuntu 13.04
by Mark on Friday April 26th 2013, 3:35
Using Radeon's 13.4 proprietary driver, wine 1.5 newest release and ubuntu 13.04. I have managed to get eve working.

The trick is to run msvcr90, disable d3d11, but DO NOT run in a virtual desktop, make sure you have all microsoft corefonts, winetricks, etc. There are walkthroughts aplenty for those. Basically follow any work around for ubuntu 12.10 but again, no virtual desktop, and again the aformentioned library overrides.

I'm not sure why exactly, but the newest release of wine and ubuntu doesn't seem to like the virtual desktop environment.

Hope this works for you. Thanks WineHQ.

[post new] [reply to this]

EVE - Online Game Ratings.
by Artur O. on Saturday March 9th 2013, 15:58
Hi there, maintainers.

This has been an issue before and is an issue now. When people post testcases you/we should and need to review them before accepting them. We had allot of times where the game got Gold or even Garbage like now accepted to the testcases because people who make those tests don't even bother tho read the guidelines and just post it garbage because "they" could not google or search for a solution.

Sure reading each if there would be allot of them would be troublesome but there are not allot of people submitting the test cases and also seeing a pattern like "silver silver silver garbage" would at least need a frown no?

[post new] [reply to this]

Optimus
by Maquis196 on Monday January 7th 2013, 4:46
All, anyone else here play eve with optriun/primusrun? I run primusrun bash then launch eve. Yet the game still uses the intel card, so as you can imagine, runs like cr*p.

Just wondering if anyone else had this issue? Oh and yes, normally nvidia runs fine through that command, glxgears -info confirms its my nvidia being used as well.

Cheers!

[post new] [reply to this]

  • RE: Optimus by Maquis196 on Monday January 7th 2013, 4:57
EVE under Ubuntu 12.10
by Snytko Vadim on Sunday January 6th 2013, 14:38
Hi.

I trying to install EVE under Ubuntu 12.10, but not very successfully.
First - trouble with downloading. Unfortunately, webinstaller can`t download needed files and routing me at this page: community.eveonline.com/download/?fallback=1
I was download this files twice.
Every time I starting to install EVE, but to unsuccessful. There some strange in first and forth windows: clip2net.com/page/m96271/39613542 and clip2net.com/page/m96271/39613544
Last window describe some error, but I can`t understand it.

The next step: I decompressed archives manually. Then I run eve.exe. Loader start checking files, and finally I saw the orange button "Play"!
Thats all! Game are not start in any case. I`ll try difference configurations:

winetricks corefonts d3dx9_36 vcrun2005 vcrun2008 vcrun2010

wineconfig: windows xp and windows 7

msvcr80, msvcr90 and msvcr100 I`ve setting each of in "native, then buildin", and in "buildin, native" states. d3dx9_36 and d3dx9_42 - as native.

In every case the ExeFile error will follow me: pastebin.com/7QC3J1PN

I use next configuration:
AMD Athlon II X3 CPU
AMD HD6670 videocard
Ubuntu 12.10 32 bit
Catalyst 12.11 beta drivers

What I should to try?

PS: Sorry for my English!

[post new] [reply to this]

Updated EVE wiki for wine
by Sam Silbory on Wednesday January 2nd 2013, 22:13
I've updated EVE wiki for wine. Feel free to point out mistakes or update it yourself.
wiki.eveonline.com/en/wiki/Install_EVE_on_Linux_with_Wine

[post new] [reply to this]

Hilarious Workaround
by Murph on Tuesday April 24th 2012, 20:10
I wrote a hilarious workaround for the t3 bug: Prevent eve from rendering T3s.

forums.eveonline.com/default.aspx?g=posts&m=1186571&#post1186571

[post new] [reply to this]




   << Back

Page loaded in 0.04102 seconds.