Most testers report that Eve runs best in full screen mode in a virtual desktop, however as of wine 1.5 many users report that windowed mode is stable. If you are using wine 1.4 you can set the virtual desktop mode via winecfg or create a script to run Eve. Most people put the script in ~/bin/eve.bash or /usr/local/bin/eve.bash. Note that 1920x1080 should be your desired resolution.
$WINE explorer /desktop=eveA,1920x1080 "c:\program files\ccp\eve\eve.exe"
Make changes to winecfg according to other HOWTO to get game running
chmod +x /~/bin/eve.bash
eve.bash to play
If you are running wine 1.5 you may find it simpler to use windowed mode. If you wish to run multiple clients with wine 1.4 it's recommend that you create
additional script for each instance, and change "desktop=eveA" to
"desktop=eveB"... You will also need to change the settings eve
launcher settings so that it does not relaunch itself.
Creating a new wine prefix
If you need/want to use wine different instances of "windows" for Eve. (Important if you have a lot of games with various installed dlls, and overrides that conflict.) Creating a new prefix is simple create the directory and add the WINEPREFIX to all wine and winetricks commands.
add "WINEPREFIX=~/wine_games/wine-eve" to all wine and winetricks commands.
Some users prefer to have multiple wineprefixes for each eve client, but this is not required.
-- Edited by Silbory 2/7/12 --
Current Overrides Required for Eve
If this list doesn't include something you needed, please mention in comments below.
Wine 1.5.20 or newer
You will need to disable Direct3D v11 support
Run winecfg and select -> Libraries -> [New override for library: ] d3d11 -> Add -> Edit... -> Disable
Note that wine version 1.5.25 requires msvcr90 set to (native,builtin). (See below in the 1.4.x section for various methods.)
To play the game you need the following
msvcr100 (builtin, native)
msvcr80 (builtin, native)
msvcr90 (builtin, native)
This can be done with winecfg under Libraries. Alternately you can set these at the command line. Like this:
Patching under Wine version 1.4
You will need to reverse the above overrides in order to patch EVE.
winecfg -> libraries and set to
msvcr100 (native, builtin)
msvcr80 (native, builtin)
msvcr90 (native, builtin)
-- Edited by Silbory 3/9/17 --
Tips and Tweaks
1) Note that the Captain's Quarters feature is broken for most (all?) users. If you crash after selecting a character try hitting escape at the login screen and disabling Captain's Quarters under the graphics selection. (This feature is considered useless by most Eve Players.)
2) Sound historically has been problematic for many posters in the past.. If you are crashing be sure to turn it off to see if it's causing issues.
3) If you are crashing during play you may find that reducing your graphic settings will help. This is vital if you have an older card, low amounts of memory, and/or run a lot of clients.
About the use of uppercase words
Your comment will be deleted if you use uppercase words in any part of your comment, instead use "_" to highlight words.
Some people can understand Uppercase words with "scream", this is a courtesy nettiquette. try search on google about this.
added by : N3o
Dec, 04 2009
| upd: 06 2010
Note's for AMD Catalyst users
1] Catalyst is actively setting constrains on Wine [BUG = http://ati.cchtml.com/show_bug.cgi?id=528]
Is under investigation by the AMD, workaround below;
cp /usr/bin/wine /usr/bin/Emulator or something else, though please note that this under investigation and may introduce bugs that AMD may have tried to workaround with that ugly fix.
2] Seems that explosions from missiles and other effects have some corruption on the ships.
Workaround, enable Anti-Aliasing >= Low in options.
3] Rendering and GLSL errors when shaders on High
Catalyst 12.6 and older will have issues on High shaders. Later versions should have this fixed when released. [NOT FIXED in 12.8]
Catalyst may freak Xorg out sometimes during login screen. SSH into the computer and killing the Wineprefix that the game was running may return the computer to usable state without the need of hard reboot. There is also a big chance that the game rendering will crash on first launch. UI works but you cant open menu's or drag ships or undock. Restart client if this happens.
Other workaround would be to have a script executed to kill the Wineprefix with a delay if not terminated.
5] Catalyst 12.9 beta2
This driver seem to have better and more stable performance, no more degrading over time nor crashing as much as it did in the ones before. However it got some drawbacks as in not rendering previews of ships, drones and gates and performance dies when running the game with HDR enabled.
2) Mount your 32 bit DVD of FreeBSD and install the base
system, related 32 bits libraries and source code, copy Xorg and Linux
emulation (necessary to compile nVIDIA driver) packages and download
NVIDIA driver 32bits:
6) Now we will install the NVIDIA driver 32 bits version
inside Chroot, current version is 290.10, and move it to right place to
install it inside of chroot with portmaster or with your favorite
install tool (I use only 'make'), your 64bits OS and the
chroot enviroment should be the same driver version, this is very
important, if you install different version, Wine won't
11) Open a terminal and run 'sh' and put some aliases:
12) Run winecfg and configure the rest as always or with your preferences.
13) Create the symlink to the new fonts installed in step 10 in ~/.wine/drive_c/windows/Fonts :
The thing is, that the new launcher does not work very well, or sometimes at all. So if I may ask you, can you please test the new launcher and if possible throw your experience here or better to this threat? (Necessary to read the first post before testing)
realy slow font rendering
by Timo R. on Wednesday May 8th 2013, 22:15
I'm running eve on my gentoo amd64 box, kernel 3.9.0, firstname.lastname@example.orgGHz, nvidia gtx 560 Ti 448 cores, using nvidia driver 319.17.
The game runs ok, but there is one big issue: The text-rendering is realy slow. For example, rendering the tos/eula(which is propably the largest text it ever renders) on first start takes nearly 5 minutes until the window gets filled with text and i can accept the eula.
The game does not freeze while rendering, i can access the options and even quit it. When it finished rendering the eula, i can accept it and login.
But also ingame text is a performance issue. If i open the FPS Graph(Ctrl+F), i can see a shor fps hit each time it renders a new line of text in chat. Opening new windows also gives a short negative fps spike. I guess it's also related to rendering the text.
Is this a known problem? Any ideas how i could fix it? Performance except for the text rendering is realy good.
How to get Eve Online working with 1.5.28 and Ubuntu 13.04
by Mark on Friday April 26th 2013, 3:35
Using Radeon's 13.4 proprietary driver, wine 1.5 newest release and ubuntu 13.04. I have managed to get eve working.
The trick is to run msvcr90, disable d3d11, but DO NOT run in a virtual desktop, make sure you have all microsoft corefonts, winetricks, etc. There are walkthroughts aplenty for those. Basically follow any work around for ubuntu 12.10 but again, no virtual desktop, and again the aformentioned library overrides.
I'm not sure why exactly, but the newest release of wine and ubuntu doesn't seem to like the virtual desktop environment.
EVE - Online Game Ratings.
by Artur O. on Saturday March 9th 2013, 15:58
Hi there, maintainers.
This has been an issue before and is an issue now. When people post testcases you/we should and need to review them before accepting them. We had allot of times where the game got Gold or even Garbage like now accepted to the testcases because people who make those tests don't even bother tho read the guidelines and just post it garbage because "they" could not google or search for a solution.
Sure reading each if there would be allot of them would be troublesome but there are not allot of people submitting the test cases and also seeing a pattern like "silver silver silver garbage" would at least need a frown no?
by Sam Silbory on Tuesday February 5th 2013, 10:27
Why do we have both "Overrides for new prefix", and "Current Overrides required for EVE Online to run"?!? Am I missing something required by the installer? Seriously unless someone can explain why we need 2 different notes. I'm merging them. Alternately the Overrides for new prefix could be merged with the install howto.
The next step: I decompressed archives manually. Then I run eve.exe. Loader start checking files, and finally I saw the orange button "Play"!
Thats all! Game are not start in any case. I`ll try difference configurations:
Wine's AppDB ratings
by evanh on Thursday October 4th 2012, 8:49
T'was just perusing the Wikipedia entry for Wine and noticed the description for the AppDB ratings:
Software that runs flawlessly ("Platinum")
Software that runs flawlessly with configuration ("Gold")
Software with minor Issues ("Silver")
Software with major Issues ("Bronze")
Unusable software ("Garbage")
Trying to fit those definitions is not as clear as it could be. In the case of Eve one could now say it's Platinum because there is no config needed for a fully running game.
But then voice, browsing and CQ don't work with or without config. But on the other hand all three features are entirely unneeded, as in the game can be fully played without ever using those features, on any platform.
Anyone serious about voice comms would be using out-of-game tools. Ditto for web browsing. That leaves Captains Quarters, now that's a wasted pile of money and time! Particularly time, Eve development basically stopped for a year or more because of CQ.
Anyway, I'm personally happy with the Gold rating. The virtual desktop seems to still be useful. It's not needed but the resulting window without it is oddly dominant on my desktop these days. Maybe that's related to the stability fix, dunno.