The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)
What works
installing
+ playing (video+sound)
What does not
autorun installer
dual core problem solved by : schedtool -a 0x1 -e wine nfsw.exe
Warning: Owners of multi-core/hyperthreading / SMP systems beware
If you try to run this game on a system that has multiple cores or cpus it probably won't work. The game appears to suffer from some issues that manifest themselves when run on multiple cores.
If you want this game to work well it appears you need a single cpu system or to be able to limit your system that way. schedtool is a program which will let you run wine on 1 cpu, eg. schedtool -a 0x1 -e wine nfsw.exe
howto - game complains about insufficient memory / out of memory
If you get an error while trying to start the game, then you need to apply a fix to the game executable.
open a terminal and cd to the install directory
cd ~/.wine/drive_c/NFS2/
download the fix program:
wget http://jeffz.name/code/pe.exe
run the fix program against the main executable:
wine pe.exe nfsw.exe
Running the autorun may not work - you should run the setup program directly
Glide Version
Glide version need a Wrapper to work and updated nfs2sea.exe (found here: http://goo.gl/rPGtY).
I'm use dgVoodo with this configuration:
RenderAPI: Direct3D9
Display Driver: Direct3D9 HAL
Screen Mode: windowed mode
D3D Textures bit depth: 32 bits
texture options: autogenerate mipmaps
LFB access: Enable FSB access (use hardware cache buffers when poss, use fastwrite for unmatching formats)
ColorKeying Method: Native
Texture Mem Size: 65536KB
Resolution: 1024x768
Gamma Correction: 100%
Miscellaneeous: force triple buferring, use hardware vertex buffers, enable glide-gammaramp
Note: Full screen mode not work for me with dgvoodo, but windowed mode with the same resolution of display, show game in fullscreen.