"If your sound card is not properly detected, try switching the
sound to OSS in winecfg. I can make no guarantees, but I was able to
play through the entire training mission. I experienced two major
problems: text was not rendered properly and the "mouse stop" was not
always done correctly." - Erich Hoover
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
workaround for multicore cpus
by Igor S. on Monday July 26th 2010, 9:57
When running game on multicore cpu, menu widgets are very fast, intro movie cycles after main menu, and Garret keeps jumping (!) sometimes when no jump key pressed. Unfortunately, imagecfg patching didn't work for me.
The trick is to allow wine use only one cpu. For FreeBSD it works like this (set suid bit for cpuset utility to run as non-root):
cpuset -c -l 0 wine T3Main.exe
On GNU/Linux you may use taskset utility (must work but I didn't try).
A new wineprefix will be created and winecfg will open
Go to the Drives tab click Autodetect and click apply
Go to the Graphics tab and tick the first 3 boxes (Allow ....)
Check that Windows XP is set as OS
If you have a wide-screen monitor install the Fov patch with an emulated desktop.
MWINE_VERSION=wine1132 WINEPREFIX=~/.wine/thief3 mwine T3FovPatch.exe
You can now turn the emulated desktop off if you want
Install taskset if you dont have yet
Copy the CD Fix into the System Folder
Start the game once and change the Resolution:
Wide-screen: 1600x1200 (It doest matter if you don't have such a big monitor, i have 1400x900)
No Wide-screen: 1280xYYYYY
IF YOU HAVE A WIDESCREEN DON'T CHOOSE 1280xYYYYY , GAME WILL CRASH!
Quit the game, try not to play it will ruin your experience :-)
I just name the script start but you can choose what ever you want :-)
Q: The game freeze at loading a game sometimes with a black screen and my PC is frozen too.
A: This happens because the ion Launcher exe sometimes doesnst kick in and starts the display of the loading screen and the loading itself
Q: The game loads but the loading screen is still shown after loading, i can use my mouse and keyboard
A: This happens because the ion Launcher exe sometimes doesnt kick in an stops the display of the loading screen. Change to a virtual terminal and terminate the all T3 processes.
Credits to: TTLG Forums!
For a better game experience change the following:
Contributed by Mentalepsy
If you want to disable the swirling blue smoke that appears in the background of your save/load menu and in your mission briefings, just open T3UISoup.ini and set Active=NOT. You'll now have a pure black background, more like Thief 1 and 2 menus. You might want to raise the intensity of Metagame lights 1 and 2 (T3UI.ini) for better contrast.
--> Disable startup load screen
Contributed by Mentalepsy
Here's an extremely simple way to disable the startup splash screen with Garrett running across the rooftops. Just go to your Thief 3\Content\T3\PCTextures\DynamicallyLoaded directory, and rename Loading1.dds to something like OriginalLoading1.dds. Now when you start the game, you'll see a totally black screen (no image, no logo, no progress bar, no nothing) while the game loads, and then you'll be taken to the main menu. This also seemed to decrease my startup time slightly. If you ever want to change it back, just restore the original filename (Loading1.dds).
--> Increase mouse speed
Snowmit has another idea:
To increase your mouse sensitivity open default.ini and find:
I raised mine to 65 and found that the turning was much more responsive.
by Manuel on Sunday October 25th 2009, 14:17
I found a workaround for the mouse escape bug.
Firstly: This workaround is not perfect because it cause the game to hang up on a end of a mission. (I think it does because i cant complete the first mission, stuck on the exit door.) But this could be another problem. So here is the Workaround:
First: get xwarppointer from the internet and compile it.
by Erich Hoover on Saturday November 24th 2007, 14:31
Download latest GIT
Install Thief 3
Patch to v1.1
Install a no-CD/DVD crack
Place the following in "~/.wine/Program Files/Thief - Deadly Shadows/user.ini" (Unix Path, see Bug #5024):
If your sound card is not properly detected, try switching the sound to OSS in winecfg. I can make no guarantees, but I was able to play through the entire training mission. I experienced two major problems: text was not rendered properly and the "mouse stop" was not always done correctly.
0.9.44 a step forward
by Erwin on Monday September 3rd 2007, 8:33
The last set of patches must have hit a sweet spot for Thief3. It now displays some of the missing texts, although they look quite interesting (text is missing not only letters, but sometimes letters are cut in pieces and look just weird). But definitely a step in the right direction. Keep up the great work :)