Retail CD/DVD Release with the latest Patch 1.01 applied
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)
This game is fully installable and playable, with good frame rate.
What does not
1- Sometimes, the sound bugs :
- Around 1st second loops,
- Entire sound loops.
2- I have a nearly invisible line through my screen, from the top left to the bottom right. This is not disturbing.
What was not tested
Sometimes, sound and video in cut scenes aren't synchronized. This is a well-know bug and it is due to the game itself (and exists on Windows).
Force your CPU frequency to this max value and this "bug" will become rare.
It's better to enable subtitle due to sounds bugs.
You may have to launch the SettingsApplicaton in desktop mode to select the correct resolution. You don't need to do this each time you want to play.
Use winecfg or something like :
wine explorer /desktop=bge,1024x768 CheckApplication.exe
It works better with this wine version than with Windows 7 !
When playing cutscenes, audio and video are getting out of sync. This isn't a fault of wine, the game has this issue also on Windows because of CPU power management.
There are two possible solutions to get around this issue:
-If you've got the CD/DVD-version, you can use the following Loader from the ubi.com-Forums: Link. Place the "Full Processing.exe" into the folder, where you installed BG&E and run it with wine.
-If you're owner of the STEAM-version, this Loader won't work, because it can't start the BGE.exe directly (blame copy protection!). So you'll have to use another way to let your CPU work at max speed all the time. Type the following into a terminal:
echo "performance" > /sys/devices/system/cpu/cpu0/cpufreq/scaling_governor
If you're not using cpufreq, you can try out Slowdown.exe :)
FIX 2: Sound playback problems
With a "naked" Wine, some sounds in the game are distorted and looping.
To get better sound, use Winetricks with the following command:
Fix 3: Resolutions and DirectX error
The settings application of the game is unable to detect proper resolutions and refresh rates on NVIDIA cards, if you don't run Wine in a virtual desktop. Even if you try to run the game with a resolution that doesn't look weird, it may crash with a DirectX error.
To fix this, open up
and set a virtual desktop. Now you can run the settings application of the game, choose your resolution and save these configuration. This will work even if you disable the virtual desktop again.
You can also disable DynamicTwinView, if you do not use this feature with your NVIDIA card. To do this, open up /etc/X11/xorg.conf and add the option
Fix 4: Rendering problems
If you've got some weird graphical glitches, that render the game almost unplayable, you can try these fixes:
1. Disable the triple buffer in the BG&E settings application.
Audio and video synchronisation
by Silejonu on Saturday October 1st 2011, 6:03
(First, sorry for my posts with almost nothing written, I don't know what happened. I probably hit a wrong key... And I cannot edit nor delete my posts.)
So, I have the audio and video bug which makes them not being synchronized. i downloaded the Full Processing.exe, put it in my Beyong Good & Evil folder, and launched it.
but it doesn't work. If I launch it via clicking the icon, the game just starts, and nothing changes. If I launch it via a terminal, I get the folowing error :
wine: cannot find L"C:\\windows\\system32\\bge.exe"
I tried to put bge.exe in my system32 folder, but nothing changed.
The installation and patch installation go fine, but starting the game fails (using Wine 1.0-rc3). Running wine bge.exe brings up the error that the game isn't installed properly (even though I just installed it). Running disc3's autorun.exe and selecting Play brings up the configuration dialog, and clicking Play there brings up the same error.
Running bge.exe, it only prints
fixme:ntoskrnl:IoAllocateMdl stub: 0x115078, 5, 0, 0, (nil)
before erroring, and the other methods print a bunch of dxdiag and devenum fixmes before that.
As far as I can track, the game opens the device file \\.\enodupl (a service/driver for the copy protection the game uses), makes an ioctl call on it that calls IoAllocateMdl, which returns NULL, then the app throws the error.
Since the game is marked as having a Silver rating in 0.9.61, I can't imagine something being added to Wine in the RC releases that would break it. Any help?
RE: by David Rogers on
Saturday October 17th 2009, 7:37
by Aaron on Monday April 28th 2008, 22:17
Has anyone been able to install this game with a recent version of wine? (I'm using 0.9.60)
For me, the installer runs fine right up until the end, where it normally asks you if you want to create a desktop shortcut, instead it seems to close/crash with no output (apart from a few fixme:dllCanUnloadNow stub) at that point.