Conquests installed over the Italian version of Civilization3 and patched to the current version.
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)
What works
Installer.
Single player mode.
What does not
Intro Video.
Minor graphical and sound glitches (does not interfere with game-play.)
What was not tested
Multilayer.
Editor.
Additional Comments
Ubuntu would log out at end of intro video. This was fixed by disabling the intro video.
Disable the intro video by adding following line to Conquests.ini:
PlayIntro=0
Conquests.ini should be in the same directory as the game executable.
I also added this line to make Civ III match my resolution.
Video Mode=1280
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
Graphical problems with 1.3.14
by Tomi Pieviläinen on Sunday March 6th 2011, 4:48
With Wine 1.3 I seem to have the problem that only top right quadrant of the starting menu is drawn, no matter what desktop settings I use. Oddly PTW works fine with the same Wine version.
RE: FONT ERROR by Bill Wofford on
Monday July 14th 2008, 12:27
RE: FONT ERROR by Dreamwalker on
Sunday April 19th 2009, 14:58
RE: FONT ERROR by Jim Syler on
Thursday March 18th 2010, 21:13
RE: FONT ERROR by Jim Syler on
Thursday March 18th 2010, 21:14
RE: FONT ERROR by Örs Kovács on
Friday July 9th 2010, 16:31
Extra Comments
by Simone Scanzoni on Wednesday January 11th 2006, 21:39
Scrolling is slower than on windows.
Installations of standard Civ3 and the Conquests expansion place respectively the Start menu's Infogrames and Atari folders in the current working directory. If they can't, they fail. (In this case the italian installation of Civ3 says:
Componente: Program Files
Gruppo di file: Program Files
File:
Errore: -2147024877 )
So SETUP.EXE must be run from a writable directory, I used (from ~/.wine/drive_c):
$ wine H:\Setup.exe
(being H: the autodetected /mnt/cdrom )
Installation required the windows version set to 98 and native DCOM (ole32,oleaut32 and rpcrt4), otherwise Conquests installs all the languages (even if the right one is detected and selected at the installation) and doesn't use the right one when playing. While installing either Civ3 or Conquests without native DCOM, WINE says:
err:ole:marshal_object object doesn't expose interface {be6115a1-7de5-48dc-ad2a-25060e00fce2}, failing with error 0x80004002
err:ole:ClientIdentity_QueryMultipleInterfaces IRemUnknown_RemQueryInterface failed with error 0x80004002
Not using native DCOM for the installations left the wine processes running and forced me to close them with:
$ wineserver -k
(but I think killall -w wine-pthread would have worked too)
After having installed Civ3, Conquests and the patch, native DCOM is no more needed. However without it WINE says:
err:ole:CoGetClassObject class {5959df60-2911-11d1-b049-0020af30269a} not registered
err:ole:CoGetClassObject no class object {5959df60-2911-11d1-b049-0020af30269a} could be created for for context 0x1
err:ole:CoGetClassObject class {25e609e4-b259-11cf-bfc7-444553540000} not registered
err:ole:CoGetClassObject no class object {25e609e4-b259-11cf-bfc7-444553540000} could be created for for context 0x1
If I don't use a no-CD crack, I get different results with the windows version set to 98 or 2000/NT. With the first there's the "Unload the debugger and try again" pop-up window, with the second WINE says:
err:module:import_dll Library ntoskrnl.exe (which is needed by L"C:\\windows\\system32\\drivers\\SECDRV.SYS") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\windows\\system32\\drivers\\SECDRV.SYS" failed, status c0000135
In both cases it fails.
Before running the game I nedded to run LSANS.fot in the background:
$ wine LSANS.fot &
IMPORTANT: trying to run the game without this made the file LSANS.fot disappear and gave a "font error" message. So you better keep a copy of LSANS.fot , or you may need to install everything again.
While playing I get the following message repeated many times in the shell:
err:opengl:X11DRV_ChoosePixelFormat Flag not supported !
However the game runs like if nothing happened.
The game is too slow using the X.Org 6.8.2 radeon driver, it's much faster with the ATI driver.
With WINE versions 0.9.4 and the current 0.9.5 the game fails to start. It gives a different error message if I use the X.Org or ATI driver, respectively:
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 749
Current serial number in output stream: 749
and:
X Error of failed request: BadValue (integer parameter out of range for operation)
Major opcode of failed request: 144 (XFree86-DRI)
Minor opcode of failed request: 7 ()
Value in failed request: 0x76
Serial number of failed request: 767
Current serial number in output stream: 767
However if I don't run LSANS.fot beforehand, then the game gives the "font error" message, which is an in-game window (so I suppose the problem is with the intro video).
I'm in an AMD64 environment with an Athlon64 3200+ and a Radeon9500PRO.