This game works fine if you patch and build wine-1.3.7 with the "DIB Engine - Rebased on wine-1.3.7" patch found at Bug 421, in fact I played the whole game without issues.
In my case I built a custom wine 1.3.7 and launched this way:
WINEDIB=ON ~/wine-dib-1.3.7/bin/wine T_LOVE95.EXE
The game is fully functional, save/load work flawless, and not speed issues, there is only one but, after launching, game freezes for almost 7 minutes after the second splash screen, but after that time main menu is shown and the game is fully playable.
Couldn't get MIDI sound to work.
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by Tsendrovsky vladislav on Saturday August 8th 2009, 6:34
wine 1.1.26, cpu amd64
In some scenes i can detect, that text in bottom is shown, but it is black.
I have compile wine with debug messages in functions DrawText*, but it show nothing.
Ozan
by hikaricore on Tuesday January 13th 2009, 16:38
I don't know what your trouble is but this game works fine under WINE 1.1.12.
Aside from the well known missing text issue there are no problems with the game.
Please be sure you test software a little better before making such solid statements.
Perhaps "It doesn't work for me." would have been a bit more productive instead of just saying it doesn't work at all.
RE: Ozan by Ozan on
Wednesday January 14th 2009, 5:23
RE: Ozan by Ozan on
Thursday January 15th 2009, 7:34
it seems this does not work at all.
by Ozan on Tuesday January 13th 2009, 16:04
as old comments mentions of the freeze.
i did sum debug and i find that this game freezes when it did HEAD_decommit. well it was hard to run under nt delivered OSes, too. it seems it is badly writed old windows program that modified to work under win95 at the time.
i tried using windows 95 as windows version. it seems it does not like multitasking systems.