The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)
What works
Wine has almost everything working now.
install
cd copyprotection
software render
hardware render (works now in full speed with gammacontrol and higher resolutions)
playing the game
What does not
cutscenes
hiding the mouse cursor (the bug has been confirmed and several fixes have been submitted, so it should be fixed soon)
sound sometimes stutters (alsa)
What was not tested
i did not try to complete the whole game, but it seems stable enough so that this would be possible.
Additional Comments
the cutscenes use some kind of intel codecs, and they where working with older versions of wine. the game would be fully playable if somebody could find a workaround for this...
you MUST install "iv5codecs.exe" from the game disc
for wine versions earlier than 1.1.2:
if you want to view the cinematics then you will also need a native quartz.dll
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Thief and ddfix
by Rodion Rozboril on Thursday February 21st 2013, 5:40
If I want to run Thief with DDFix enabled I have to copy ddfix.dll to /usr/lib32/wine/fakedlls after manual instalation of DDFix.
Then if white screen appears - in the game directory disable in ddfix.ini tripple frame buffer and change ;UseSysMemOverlay=0 to
UseSysMemOverlay=2
Maybe it helps someone.
Dark Project does not start with wine 1.3.20
by ML on Monday May 23rd 2011, 14:59
Hi there,
I upgraded wine to 1.3.20 from ubuntu-ppa, then I installed "Thief I" in a clean wineprefix. It worked perfectly. When I tried to launch the game (intel codecs installed/install skipped, virtual desktop on/off, kubuntu screen effects on/off, native and builtin quartz.dll, mouse clipping en-/disabled) the game crashed with "wine: Unhandled page fault on read access to 0x00000000 at address 0x1d24151d (thread 0009)".
According to debug output it might be a problem related to gstreamer.
Has anybody experienced the same problem? Any solutions?