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Ankh 1.0



Category: Main > Games > Adventures > Ankh > 1.0


NameAnkh
Version1.0
License Retail
URLhttp://www.ankh-game.de
Votes  
RatingBronze
Wine Version1.3.9
Maintainers of this version:
Description
First official game 2005 / 2006
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works
Installation


What does not
Nothing works. Splash screen hangs.


What was not tested
Nothing was tested except "attempting" to run the demo.


Additional Comments


Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowMandriva 2010.2Dec 16 20101.3.9 Yes Yes Bronze MTW 
ShowopenSUSE 11.0Jul 05 20081.1.0 Yes Yes Garbage an anonymous user 
ShowDebian GNU/Linux 4.0 "Etch" x86_64Mar 09 20080.9.57. Yes No Garbage an anonymous user 
CurrentUbuntu 7.04 "Feisty" x86_64 (+ variants like Kubuntu)Jun 16 20070.9.38. Yes No Garbage Jeremy Coleman 
ShowUbuntu 6.10 "Edgy" (+ variants like Kubuntu)May 11 20070.9.36. Yes Yes Gold an anonymous user 


Known bugs
Bug # Description Status Resolution Other apps affected
3260 StarForce 3.x: games crash or fail to start due to missing kernel driver infrastructure [metabug] NEW View
21209 Ankh: speech output stops before end of sentence UNCONFIRMED View
21351 Ankh: black screen since amid intro animation (autogen mipmap) NEW View
21354 Ankh: inventory items replaced by squares at the top of the screen (Intel graphics) UNCONFIRMED View

 
Needs an old version of Wine or changes to the configuration

­­­­Use wine-0.9.31 .. 0.9.43 to play this game with the default Direct3D9 renderer because of several regressions. These old versions should work except the item icons in the inventory may not be drawn correctly (bug #21354).

The maintainer would appreciate if you would find out whether one of these old ve­rsions works better than the others.

You can use much more recent versions of Wine (such as 1.1.34/36) if you change bin/release/plugins.cfg to use the GL renderer instead. The speech output issue (bug #21209) may still affect your machine.­

#Plugin=RenderSystem_Direct3D9
Plugin=RenderSystem_GL

­­­

 




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