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Doesn't work for me
by Daniel Koszta on Sunday May 25th 2008, 12:06
I tried it on Debian, installed wine-0.9.61 from source but it doesn't run at any reasonable speed.
The configure script didn't complain about dependencies except those needed for scanning, digital cameras and ISDN.
The installation of the game was OK, the intro movies also worked well, but when I got to the screen where I could choose what do I want to do (multiplayer / single player / tutorial / etc.) it got unreasonably slow.
Setting to low-quality didn't solve my problem.
My hardware is much more powerful, then the recommended in the readme.
I got the following messages in the terminal:
fixme:richedit:RichEditWndProc_common WM_STYLECHANGING: stub
fixme:richedit:RichEditWndProc_common WM_STYLECHANGED: stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5f0,0x00000000), stub!
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
fixme:d3d:state_subpixel Render state WINED3DRS_SUBPIXEL not implemented yetfixme:d3d:state_stippledalpha Stippled Alpha not supported yet.
fixme:d3d7:IDirect3DImpl_7_EvictManagedTextures (0x1247d0): Stub!
fixme:d3d7:IDirect3DImpl_7_EvictManagedTextures (0x1247d0): Stub!
fixme:d3d7:IDirect3DImpl_7_EvictManagedTextures (0x1247d0): Stub!
fixme:winmm:MMDRV_Exit Closing while ll-driver open
fixme:d3d7:IDirect3DDeviceImpl_7_Release Material handle 1 not unset properly
the crash issues are very odd, because back on 0.9.3* i can remember playing IG2:A without any crashes for a long time.
but i cant remember wich wine version it was.
it was awesome because even windows couldn't run the game the way i wanted it to.^^