From now on, please submit only tests that contain multiplayer tests. Single player is known to run well. You may still submit your test for single player, if there are special instructions to follow for certain platforms, under special circumstances etc...
Other submissions will be rejected
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fixing z-buffer
by JoSch on Thursday December 20th 2012, 16:11
For some unknown reason, typing
gap_iDepthBits=24
ApplyVideoMode()
in the in-game console didnt work. What instead worked was to set
persistent extern user INDEX gap_iDepthBits=(INDEX)24;
in ./Scripts/PersistentSymbols.ini which was 0 before.
Z-Depth problem
by Tobias Jakobi on Monday March 31st 2008, 8:28
Hi there,
for those who have problems with non-existant Z-buffer. The Serious Sam engine doesn't seem to specify that it really needs a Z-buffer and hopes for the standard Z-buffer depth of 16 bits. This is not quite correct behaviour and doesn't work with wine-0.9.57 and upwards.
To fix this open the ingame console and type:
gap_iDepthBits=24
ApplyVideoMode()
Game networking works with 0.9.46
by Garry Freemyer on Friday October 5th 2007, 11:21
Install without a hitch, networking seems to work fine, sound, graphics. Only glitch is that occasionally sound stops working but going to options/audio and clicking apply restarts the sound just fine.
Patching works without any problems.
Debian 4.0r1 with wine 0.9.46 compiled on my linux box with DSL.
The game works with wine > 0.9 and add these overrides:
msvcrt (native,builtin)
opengl32 (builtin)
Make sure you have accelerated graphics drivers. The installer leaves a wineserver running, do "$killall -9 wine-preloader" after install. The game will fail with a message along the lines of "Couldn't find an opengl display mode...." if it doesn't find a file called opengl32.dll in ~/.wine/drive_c/windows/system32/. So just put a file called opengl32.dll there (a blank text document works fine). The game runs and plays all the way through then. Leave the video driver as opengl, it crashes immediately when switching to direct hardware drivers. Make sure you open winecfg, then "drives", select your cdrom, set "type" to "cdrom" after hitting the "advanced" button. Autodetect says my cdrom is "hard disc" and disk check will fail unless I set it manually to the right type.
The patch to play online (1.05 -> 1.07) is a little problematic. On a stock wine drive it fails with:
"An installation support file could not be installed (0x8000ffff)". With a full winetools install (everything under base setup and system software), the patch will install. I believe MDAC or MSXML is what makes it work. Everything described here works exactly the same on Serious Sam the First Encounter, including an identical patch error and fix. Enjoy, and as Sam says: "Never underestimate the power of huge numbers of stupid things."