The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)
What works
Scenarios, Campaigns, and the Map Editor.
The invisible menus and many other problems have been resolved with this version of Wine, and the game is much faster to boot.
What does not
Major: Tutorials and Missions. Approval effects crashes the game, and those listed here are the only modes that don't allow the them to be disabled.
Minor: The opening music doesn't play, in game menus are black, the software cursor is broken, and the game runs 50% slower than it does natively.
What was not tested
Multiplayer.
Additional Comments
The performance problem seems related to this: fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges >>>>>>>>>>>>>>>>> 500 from glTexParameteri GL_TEXTURE_MAX_ANISOTROPY_EXT ... @ basetexture.c / 433
And the music failing to play seems tied to this:
fixme:ole:CoCreateInstance no instance created for interface {5102dacf-241b-11d3-aea7-006097b01411} of class {286f484d-375e-4458-a272-b138e2f80a6a}, hres is 0x80040111