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> 1st Person Shooter
> Project IGI 2: Covert Strike > 1.00
Retail CD release
The intro works fine. Game starts normally.
What does not
The buildings are invisible, sometimes one can see through walls. You have to get inside some building to see it's walls (from inside of course.
What was not tested
Nothing except first three minutes.
Intuitively it feels that the game is close to playable state. Probably some graphics related fixes are needed. I will post log of the wine output.