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F.E.A.R.: First Encounter Assault Recon 1.0x



Category: Main > Games > 1st Person Shooter > F.E.A.R.: First Encounter Assault Recon > 1.0x


NameF.E.A.R.: First Encounter Assault Recon
Version1.0x
License  
URLhttp://www.gamershell.com/down...
Votes 9
RatingSilver
Wine Version1.3.32
Maintainers of this version:
Description
Unpatched and patched retail CD version of full game.
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works
Installing the game


What does not
The game itself


What was not tested
Everything beyond installing the game.


Additional Comments


Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowUbuntu 11.10 "Oneiric" i386 (+ variants like Kubuntu)Nov 04 20111.3.32 Yes Yes Silver Salomon Aquino 
ShowSlackware 13.1Jul 10 20101.2-rc7 Yes Yes Bronze Plamen Vassilev 
ShowDebian GNU/Linux 6.0 "Squeeze" x86_64Feb 16 20101.1.38 Yes Yes Silver Łukasz 
ShowArch Linux x86_64Jan 06 20101.1.35 Yes Yes Gold an anonymous user 
ShowUbuntu 9.04 "Jaunty" i386 (+ variants like Kubuntu)Oct 15 20091.1.31 Yes Yes Gold Sabun 


Known bugs
Bug # Description Status Resolution Other apps affected
20456 FEAR's installer will not let me enter the serial number due to wrong font NEW View
26229 FEAR: waterplane rendering triggers SW fallback in mesa UNCONFIRMED View
27145 Weapons Translucent Like Glass in FEAR 1 and 2. NEW View

 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Installer crashes? 1.3.35
by Pat on Tuesday January 10th 2012, 1:51
Don't know why but 1.3.35 crashes when running the setup.exe off of the disk.

Not sure if broken or just doing it wrong : /

[post new] [reply to this]

1.3.19 and 1.3.20
by smoke.tetsu on Saturday May 14th 2011, 4:14
Mouse support is fixed in 1.3.19 but borked again in 1.3.20 making it even worse than in pre-.19. The mouse works fine in .19 but in .20 is way too sensitive so pushing any axis causes you to go to the extreme.

But in either case many of the vertices in the HUD weapon\arms are now translucent like glass.

[post new] [reply to this]

mouse just broke on 1.3.15
by Henry on Sunday March 13th 2011, 16:27
mouse aiming is severely broken now, it is very hard to move it, to aim :(, the aim stops moving and dont follow, only if you move very slowly... useles.. :(

[post new] [reply to this]

audio hang
by tom v on Thursday January 6th 2011, 10:33
if fear is hanging try setting hardware audio to "emulated" in winecfg or disabling hardware audio in Config.exe. I'm not sure if this is the same issue as mentioned in the test result, but it fixed a hang on the main menu I had with wine 1.3.10. I installed fear to this wineprefix ages ago and haven't run it in months so this fix may not be necessary for clean installs.

[post new] [reply to this]

Gameplay video
by Jake ward on Wednesday August 11th 2010, 7:52
www.youtube.com/watch?v=7-K4gA4T9ps

Game works fantastic, I have not experienced any crashes either

[post new] [reply to this]

CD-Key entry workarounds
by William J May on Sunday November 22nd 2009, 16:46
Can we start a howto section please? Suggestions for the 'registry change' or 'winetricks->corefonts' both appear to resolve the issue. I had this problem and 'corefonts' worked for me.

[post new] [reply to this]

Textures
by Łukasz on Saturday August 22nd 2009, 14:15
I am suffering from some textures issues in source-based games and F.E.A.R.
At the beginning everything looks fine. But after some time of playing those games textures are becoming... hmm.. broken. They have various colours, checked yellow-black guns for example, pink walls. I couldn't find, that anybody else have this problem.
Textures are breaking when game is loading new area or saving etc. Helps reloading textures (chainging textures detail from low to medium or medium to high or whatever).
There is no additional output in console.
I can attach some screenshots.
Does anybody can help me with this?

[post new] [reply to this]

  • RE: Textures by Sabun on Friday October 16th 2009, 6:51
    • RE: Textures by William J May on Tuesday December 8th 2009, 2:14
      • RE: Textures by William J May on Tuesday December 8th 2009, 3:22

by Cesar on Wednesday July 8th 2009, 17:34
Hey guys, I have installed F.E.A.R., as well as the 1.08 patch/update. I put d3dx9_36 and dinput8 inside system32 folder and the game's main folder and set them to native on Wine Configuration. The game still fails to run though. I also installed WMFADist.exe and added HKEY_CURRENT_USER\Software\Wine\Direct3D\OffscreenRenderingMode
to "fbo.
I have wine 1.1.25 unpatched.
Here's the debug info:

cesar@cesar-laptop:~/.wine/drive_c/Program Files/Sierra/FEAR$ wine FEAR.exe
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION
fixme:ntdll:NtQueryObject Unsupported information class 3
fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0xed664c): Stub!
err:rpc:I_RpcGetBuffer no binding
get fences failed: -1
param: 6, val: 0
fixme:win:EnumDisplayDevicesW ((null),0,0xed4a94,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0xed4614,0x00000000), stub!
fixme:psapi:EnumPageFilesA (0x6e4b00, 0xeb770c) stub
fixme:psapi:EnumPageFilesA (0x6e4b00, 0xe85c34) stub
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION
fixme:ntdll:server_ioctl_file Unsupported ioctl 2d0c04 (device=2d access=0 func=301 method=0)
wine: Unhandled page fault on read access to 0x00000000 at address 0x993717 (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00993717).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:00993717 ESP:00eae7b0 EBP:00eaf120 EFLAGS:00010296( R- -- I S -A-P- )
EAX:00000000 EBX:00000000 ECX:7bc94da4 EDX:ffffffff
ESI:00ad7c84 EDI:00ad7c84
Stack dump:
0x00eae7b0: 0000009c 00000073 00ada0b4 0098e68d
0x00eae7c0: 00eaf0ec 00ada0ac 00eaf140 00eaf54c
0x00eae7d0: 00eaf54f 00000000 00eb4c93 00000000
0x00eae7e0: 00000000 00000000 00000000 00000000
0x00eae7f0: 00000000 00000000 00000000 00000000
0x00eae800: 00000000 00000000 00000000 00000000
Backtrace:
=>0 0x00993717 in fear (+0x593717) (0x00eaf120)
1 0x0099689f in fear (+0x59689f) (0x00eaf948)
2 0x008e20ce in fear (+0x4e20ce) (0x00eb4ca0)
3 0x008ec39a in fear (+0x4ec39a) (0x00ebb630)
4 0x00ebb630 (0x00bbf63c)
5 0x005a72b9 in fear (+0x1a72b9) (0x005a7263)
0x00993717: cmpb $0x0,0x0(%ebx)
Modules:
Module Address Debug info Name (104 modules)
PE 400000- ce5000 Export fear
PE ef0000- 113f000 Deferred d3dx9_27
PE 70000000-7003c000 Deferred dinput8
ELF 7b800000-7b954000 Deferred kernel32
\-PE 7b820000-7b954000 \ kernel32
ELF 7bc00000-7bcb1000 Deferred ntdll
\-PE 7bc10000-7bcb1000 \ ntdll
ELF 7bf00000-7bf04000 Deferred
PE 7c340000-7c396000 Deferred msvcr71
PE 7c3a0000-7c41b000 Deferred msvcp71
ELF 7d27a000-7d4e3000 Deferred i915_dri.so
ELF 7d4e3000-7d546000 Deferred libgl.so.1
ELF 7ddf4000-7ddfe000 Deferred libdrm_intel.so.1
ELF 7ddfe000-7de08000 Deferred libdrm.so.2
ELF 7de09000-7de1f000 Deferred psapi
\-PE 7de10000-7de1f000 \ psapi
ELF 7de4f000-7de52000 Deferred libxdamage.so.1
ELF 7de52000-7de85000 Deferred uxtheme
\-PE 7de60000-7de85000 \ uxtheme
ELF 7de85000-7de9a000 Deferred midimap
\-PE 7de90000-7de9a000 \ midimap
ELF 7de9a000-7dec0000 Deferred msacm32
\-PE 7dea0000-7dec0000 \ msacm32
ELF 7dec0000-7df1f000 Deferred libpulse.so.0
ELF 7df20000-7df38000 Deferred msacm32
\-PE 7df30000-7df38000 \ msacm32
ELF 7df38000-7df41000 Deferred librt.so.1
ELF 7df41000-7e009000 Deferred libasound.so.2
ELF 7e009000-7e00f000 Deferred libattr.so.1
ELF 7e00f000-7e016000 Deferred libgdbm.so.3
ELF 7e016000-7e01b000 Deferred libcap.so.2
ELF 7e01b000-7e022000 Deferred libasound_module_pcm_pulse.so
ELF 7e022000-7e059000 Deferred winealsa
\-PE 7e030000-7e059000 \ winealsa
ELF 7e06d000-7e076000 Deferred libxcursor.so.1
ELF 7e076000-7e07b000 Deferred libxfixes.so.3
ELF 7e07b000-7e07f000 Deferred libxcomposite.so.1
ELF 7e07f000-7e087000 Deferred libxrandr.so.2
ELF 7e087000-7e091000 Deferred libxrender.so.1
ELF 7e091000-7e097000 Deferred libxxf86vm.so.1
ELF 7e097000-7e09a000 Deferred libxinerama.so.1
ELF 7e09a000-7e0bb000 Deferred imm32
\-PE 7e0a0000-7e0bb000 \ imm32
ELF 7e0bb000-7e0c0000 Deferred libxdmcp.so.6
ELF 7e0c0000-7e0da000 Deferred libxcb.so.1
ELF 7e0da000-7e0de000 Deferred libxau.so.6
ELF 7e0de000-7e0e3000 Deferred libuuid.so.1
ELF 7e0e3000-7e1d2000 Deferred libx11.so.6
ELF 7e1d2000-7e1e2000 Deferred libxext.so.6
ELF 7e1e2000-7e1fa000 Deferred libice.so.6
ELF 7e1fa000-7e203000 Deferred libsm.so.6
ELF 7e21c000-7e2b8000 Deferred winex11
\-PE 7e230000-7e2b8000 \ winex11
ELF 7e315000-7e33c000 Deferred libexpat.so.1
ELF 7e33c000-7e369000 Deferred libfontconfig.so.1
ELF 7e369000-7e37f000 Deferred libz.so.1
ELF 7e37f000-7e3f6000 Deferred libfreetype.so.6
ELF 7e40f000-7e42a000 Deferred version
\-PE 7e410000-7e42a000 \ version
ELF 7e42a000-7e4f3000 Deferred comctl32
\-PE 7e430000-7e4f3000 \ comctl32
ELF 7e4f3000-7e551000 Deferred shlwapi
\-PE 7e500000-7e551000 \ shlwapi
ELF 7e551000-7e6de000 Deferred shell32
\-PE 7e560000-7e6de000 \ shell32
ELF 7e6de000-7e74d000 Deferred msvcrt
\-PE 7e6f0000-7e74d000 \ msvcrt
ELF 7e74d000-7e763000 Deferred libresolv.so.2
ELF 7e763000-7e783000 Deferred iphlpapi
\-PE 7e770000-7e783000 \ iphlpapi
ELF 7e783000-7e7b1000 Deferred ws2_32
\-PE 7e790000-7e7b1000 \ ws2_32
ELF 7e7b1000-7e7cc000 Deferred wsock32
\-PE 7e7c0000-7e7cc000 \ wsock32
ELF 7e7cc000-7e8b3000 Deferred oleaut32
\-PE 7e7e0000-7e8b3000 \ oleaut32
ELF 7e8b3000-7e920000 Deferred rpcrt4
\-PE 7e8c0000-7e920000 \ rpcrt4
ELF 7e920000-7ea1b000 Deferred ole32
\-PE 7e940000-7ea1b000 \ ole32
ELF 7ea1b000-7eab7000 Deferred winmm
\-PE 7ea30000-7eab7000 \ winmm
ELF 7eab7000-7eb0d000 Deferred advapi32
\-PE 7eac0000-7eb0d000 \ advapi32
ELF 7eb0d000-7ebaf000 Deferred gdi32
\-PE 7eb20000-7ebaf000 \ gdi32
ELF 7ebaf000-7ecfb000 Deferred user32
\-PE 7ebd0000-7ecfb000 \ user32
ELF 7ecfb000-7ee2d000 Deferred wined3d
\-PE 7ed10000-7ee2d000 \ wined3d
ELF 7ee2d000-7ee5e000 Deferred d3d9
\-PE 7ee30000-7ee5e000 \ d3d9
ELF 7ef88000-7ef94000 Deferred libnss_files.so.2
ELF 7ef94000-7ef9f000 Deferred libnss_nis.so.2
ELF 7ef9f000-7efb8000 Deferred libnsl.so.1
ELF 7efb8000-7efc1000 Deferred libnss_compat.so.2
ELF 7efc1000-7efe7000 Deferred libm.so.6
ELF 7efec000-7f000000 Deferred lz32
\-PE 7eff0000-7f000000 \ lz32
ELF b7d19000-b7d1d000 Deferred libdl.so.2
ELF b7d1d000-b7e80000 Deferred libc.so.6
ELF b7e81000-b7e9a000 Deferred libpthread.so.0
ELF b7eb3000-b7fef000 Deferred libwine.so.1
ELF b7ff1000-b800f000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\Sierra\FEAR\FEAR.exe
00000009 0 0 0x00993717 in fear (+0x593717) (0x00eaf120)
1 0x0099689f in fear (+0x59689f) (0x00eaf948)
2 0x008e20ce in fear (+0x4e20ce) (0x00eb4ca0)
3 0x008ec39a in fear (+0x4ec39a) (0x00ebb630)
4 0x00ebb630 (0x00bbf63c)
5 0x005a72b9 in fear (+0x1a72b9) (0x005a7263)

[post new] [reply to this]

  • RE: by Adam Bolte on Wednesday August 12th 2009, 10:28
  • RE: by Ole Laursen on Monday August 9th 2010, 17:05
CD KEY problem
by Berillions on Tuesday June 16th 2009, 14:29
Hello all,

I have a problem when i want to insert the cd-key during the installation.

In fact, there is no place for the four caracters. Exemple, when i want to insert "DAW5", I can insert only "DAW" and in conclusion, i can't install the game...

Help me. :(

[post new] [reply to this]


by smitty on Tuesday April 21st 2009, 23:36
This game runs pretty good. If you expierence mouse jumping and you are on a laptop with external mouse. Disable your touchpad.

You can also turn the ingame mouse sensitivity all the way up and your mouse's config (you have one) all the way down.

[post new] [reply to this]

Works when windowed
by Toni on Sunday March 15th 2009, 1:49
I did on wine version 1.1.16

1. Allowed the game to install DirectX9
2. Game was allready patched to 1.08 (BestSeller Series)
3. Installed WMFADist.exe
4. Changed
HKEY_CURRENT_USER\Software\Wine\Direct3D\OffscreenRenderingMode
to "fbo" to get better fps and Pixel Doubling/Soft Shadows working

Game works almost perfectly when I'm on windowed mode. Cutscenes and intro movie included (I disabled them but the game shows them anyway). If I go to full screen mode game starts having missing graphics and crashing randomly. Especially on cutscenes.

[post new] [reply to this]

regestry Perfomance option
by Kim on Wednesday November 26th 2008, 13:30
Hi,

i got wine 1.0.1 and in my regestry there is neither currentuser/softwarte/wine/direct3d key nor any subkeys (of course). The game is really at a low framerate. What can i do?

[post new] [reply to this]

Video Card Not Supported
by Jeremy on Monday November 24th 2008, 16:48
I use to play FEAR COMBAT a lot using Windows XP on this same PC. I've recently switched OS's from XP to Ubuntu Intrepid 8.10. When I try to run FEAR under Wine, I get the error "The video card in this computer is not supported. Refer to the readme.txt file for more information."

The strange thing is that I am using the exact same video card that I was using on Windows XP, GeForce 3 Ti200.

In the readme file it has the following NVIDIA cards listed as supported:

NVIDIA(R)

ForceWare(TM) Drivers (Windows(R) 2000/XP): v81.98

GeForce(TM) 4 Ti Series
GeForce(TM) FX 5900 Series
GeForce(TM) 6600 Series
GeForce(TM) 6800 Series
GeForce(TM) 7800 Series

I know my card isn't on that list, but it worked before.

Is there anyway possible to solve or get around this problem?

Thanks in advance for any help or suggestions.

[post new] [reply to this]

Slow saving?
by Mike on Saturday November 15th 2008, 19:05
I managed to stabilize FEAR on my system by disabling GLSL in the registry and enabling DX8 shaders in the game. Contrary to the HOWTO, ALSA is all I'm able to use for sound (my PCM mixer is continuously muted when using OSS). I'm also not sure it's enough to just place the d3dx9_36.dll in windows/system32, I added a native override for it in winecfg. So far, performance is more than acceptable on medium settings @ 1920 with a GTX260 and wine-1.1.8.

Anyway, now that things are running pretty well, I've noticed that saves (both quick and regular) are taking several seconds to complete. As a frequent saver, trying to maximize health and ammo in fights, this is particularly annoying. Googling for slow fear saves doesn't return anything useful or even on topic. Anything I can do?

[post new] [reply to this]


by Trevor on Tuesday October 28th 2008, 2:43
using wine 1.1.7 from apt with no patches
fear patched to 1.08
d3dx9_36 installed

game starts up fine using out of box default.archcfg. Crashes when I try to start new game. Graphics test works in setup menu. Tried both Alsa and OSS sound, both have sound in the menu but still crash. Tried downloading no_mp3.Arch00 and changing default.archfg and then fear will not start. Dies with:

trevor@mediapc:~/.wine/drive_c/Program Files/Sierra/FEAR$ env WINEPREFIX="/home/trevor/.wine" wine "C:\Program Files\Sierra\FEAR\FEAR.exe"
fixme:wininet:INET_QueryOption INTERNET_OPTION_CONNECTED_STATE: semi-stub
error_handler: C:\windows\profiles\All Users\Application Data\Trymedia\data\
error_handler: C:\windows\profiles\All Users\Application Data\Trymedia\data\
error_handler: C:\windows\profiles\All Users\Application Data\Trymedia\data\
error_handler: C:\windows\profiles\All Users\Application Data\Trymedia\data\
wine: Unhandled page fault on read access to 0x01ef6bd8 at address 0x427f31 (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x01ef6bd8 in 32-bit code (0x00427f31).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:00427f31 ESP:0032fcdc EBP:0032fd8c EFLAGS:00010206( - 00 - RIP1)
EAX:00cb1fd0 EBX:00cb1f38 ECX:01ef6bd8 EDX:00cb1fb8
ESI:00000000 EDI:00cb1f60
Stack dump:
0x0032fcdc: 00cb1f38 00cb1f60 004280a3 00c461f0
0x0032fcec: 00cb1f60 00428460 00cb1f38 0054ddf8
0x0032fcfc: 00cb2000 00000000 00428318 00cb1f38
0x0032fd0c: 0054ddf8 00c80318 0041085f 00cb1f38
0x0032fd1c: 0054ddf8 00c80318 0056c288 0047dfeb
0x0032fd2c: 000002d0 00c46188 00000000 0000000b
Backtrace:
=>1 0x00427f31 in fear (+0x27f31) (0x0032fd8c)
2 0x0047e0fb in fear (+0x7e0fb) (0x0032fe44)
3 0x00000000 (0x00320000)
0x00427f31: movl 0x0(%ecx),%edx
Modules:
Module Address Debug info Name (115 modules)
PE 330000- 33f000 Deferred gamedatabase
PE 340000- 34a000 Deferred ltmemory
PE 390000- 3c3000 Deferred monolith.propertygrid
PE 3d0000- 400000 Deferred snddrv
PE 400000- 8bb000 Export fear
PE 8c0000- b0f000 Deferred d3dx9_27
PE 1170000- 127c000 Deferred engineserver
PE 1280000- 1382000 Deferred mfc71u
PE 1390000- 1397000 Deferred stringeditruntime
PE 10000000-10030000 Deferred eax
PE 18000000-18038000 Deferred binkw32
ELF 7b800000-7b93c000 Deferred kernel32
\-PE 7b820000-7b93c000 \ kernel32
ELF 7bc00000-7bca7000 Deferred ntdll
\-PE 7bc10000-7bca7000 \ ntdll
ELF 7bf00000-7bf03000 Deferred
PE 7c140000-7c243000 Deferred mfc71
PE 7c340000-7c396000 Deferred msvcr71
PE 7c3a0000-7c41b000 Deferred msvcp71
ELF 7deb7000-7ded0000 Deferred rasapi32
\-PE 7dec0000-7ded0000 \ rasapi32
ELF 7ded0000-7dee4000 Deferred midimap
\-PE 7dee0000-7dee4000 \ midimap
ELF 7dee4000-7df0b000 Deferred msacm32
\-PE 7def0000-7df0b000 \ msacm32
ELF 7df0b000-7df22000 Deferred msacm32
\-PE 7df10000-7df22000 \ msacm32
ELF 7df22000-7df5d000 Deferred wineoss
\-PE 7df30000-7df5d000 \ wineoss
ELF 7dfa9000-7dfdc000 Deferred uxtheme
\-PE 7dfb0000-7dfdc000 \ uxtheme
ELF 7dfdc000-7dfe5000 Deferred libxcursor.so.1
ELF 7dfe5000-7dfea000 Deferred libxfixes.so.3
ELF 7dfea000-7dfed000 Deferred libxcomposite.so.1
ELF 7dfed000-7dff3000 Deferred libxrandr.so.2
ELF 7dff3000-7dffb000 Deferred libxrender.so.1
ELF 7dffb000-7e000000 Deferred libxxf86vm.so.1
ELF 7e000000-7e003000 Deferred libxinerama.so.1
ELF 7e003000-7e023000 Deferred imm32
\-PE 7e010000-7e023000 \ imm32
ELF 7e023000-7e028000 Deferred libxdmcp.so.6
ELF 7e028000-7e040000 Deferred libxcb.so.1
ELF 7e040000-7e043000 Deferred libxau.so.6
ELF 7e043000-7e12a000 Deferred libx11.so.6
ELF 7e12a000-7e138000 Deferred libxext.so.6
ELF 7e138000-7e150000 Deferred libice.so.6
ELF 7e150000-7e158000 Deferred libsm.so.6
ELF 7e16a000-7e203000 Deferred winex11
\-PE 7e180000-7e203000 \ winex11
ELF 7e225000-7e246000 Deferred libexpat.so.1
ELF 7e246000-7e270000 Deferred libfontconfig.so.1
ELF 7e270000-7e285000 Deferred libz.so.1
ELF 7e285000-7e2f2000 Deferred libfreetype.so.6
ELF 7e2f2000-7e30c000 Deferred wsock32
\-PE 7e300000-7e30c000 \ wsock32
ELF 7e30c000-7e39e000 Deferred winmm
\-PE 7e320000-7e39e000 \ winmm
ELF 7e39e000-7e3c0000 Deferred mpr
\-PE 7e3a0000-7e3c0000 \ mpr
ELF 7e3c0000-7e40f000 Deferred wininet
\-PE 7e3d0000-7e40f000 \ wininet
ELF 7e40f000-7e44e000 Deferred urlmon
\-PE 7e420000-7e44e000 \ urlmon
ELF 7e44e000-7e4a9000 Deferred shlwapi
\-PE 7e460000-7e4a9000 \ shlwapi
ELF 7e4a9000-7e5c4000 Deferred shell32
\-PE 7e4c0000-7e5c4000 \ shell32
ELF 7e5c4000-7e5d7000 Deferred olepro32
\-PE 7e5d0000-7e5d7000 \ olepro32
ELF 7e5d7000-7e6be000 Deferred oleaut32
\-PE 7e5f0000-7e6be000 \ oleaut32
ELF 7e6be000-7e6ea000 Deferred ws2_32
\-PE 7e6d0000-7e6ea000 \ ws2_32
ELF 7e6ea000-7e710000 Deferred netapi32
\-PE 7e6f0000-7e710000 \ netapi32
ELF 7e710000-7e748000 Deferred dinput
\-PE 7e720000-7e748000 \ dinput
ELF 7e748000-7e760000 Deferred dinput8
\-PE 7e750000-7e760000 \ dinput8
ELF 7e760000-7e773000 Deferred libresolv.so.2
ELF 7e785000-7e7a4000 Deferred iphlpapi
\-PE 7e790000-7e7a4000 \ iphlpapi
ELF 7e7a4000-7e809000 Deferred rpcrt4
\-PE 7e7b0000-7e809000 \ rpcrt4
ELF 7e809000-7e918000 Deferred ole32
\-PE 7e830000-7e918000 \ ole32
ELF 7e918000-7e971000 Deferred ddraw
\-PE 7e920000-7e971000 \ ddraw
ELF 7e971000-7e9db000 Deferred msvcrt
\-PE 7e980000-7e9db000 \ msvcrt
ELF 7e9db000-7eaeb000 Deferred wined3d
\-PE 7e9f0000-7eaeb000 \ wined3d
ELF 7eaeb000-7eb1b000 Deferred d3d9
\-PE 7eaf0000-7eb1b000 \ d3d9
ELF 7eb1b000-7eb8a000 Deferred crypt32
\-PE 7eb30000-7eb8a000 \ crypt32
ELF 7eb8a000-7ec28000 Deferred gdi32
\-PE 7eba0000-7ec28000 \ gdi32
ELF 7ec28000-7ed71000 Deferred user32
\-PE 7ec40000-7ed71000 \ user32
ELF 7ed71000-7ee32000 Deferred comctl32
\-PE 7ed80000-7ee32000 \ comctl32
ELF 7ee32000-7ee86000 Deferred advapi32
\-PE 7ee40000-7ee86000 \ advapi32
ELF 7efa6000-7efb1000 Deferred libnss_files.so.2
ELF 7efb1000-7efc9000 Deferred libnsl.so.1
ELF 7efc9000-7efee000 Deferred libm.so.6
ELF 7eff6000-7f000000 Deferred libnss_nis.so.2
ELF b7c50000-b7c52000 Deferred libxcb-xlib.so.0
ELF b7c55000-b7c5e000 Deferred libnss_compat.so.2
ELF b7c5f000-b7c63000 Deferred libdl.so.2
ELF b7c63000-b7db2000 Deferred libc.so.6
ELF b7db3000-b7dcb000 Deferred libpthread.so.0
ELF b7ddd000-b7f13000 Deferred libwine.so.1
ELF b7f15000-b7f31000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\Sierra\FEAR\FEAR.exe
00000009 0 1 0x00427f31 in fear (+0x27f31) (0x0032fd8c)
2 0x0047e0fb in fear (+0x7e0fb) (0x0032fe44)
3 0x00000000 (0x00320000)
error_handler: C:\windows\profiles\All Users\Application Data\Trymedia\data\
error_handler: C:\windows\profiles\All Users\Application Data\Trymedia\data\
error_handler: C:\windows\profiles\All Users\Application Data\Trymedia\data\
error_handler: C:\windows\profiles\All Users\Application Data\Trymedia\data\
fixme:wininet:InternetSetOptionW Option 37 STUB
fixme:wininet:InternetSetOptionW Option 39 STUB
fixme:wininet:InternetSetOptionW Option 37 STUB
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECTED_STATE: STUB





any ideas?

[post new] [reply to this]

  • RE: by Mike on Sunday November 30th 2008, 13:06

by Alexandre Lima on Thursday October 9th 2008, 6:53
"On the first mission you're getting out from the car too early(some kind of script/timing problem maybe. same thing during videos)"

It reminds me something on Dungeon Siege 2... Maybe you should try native quartz.dll

[post new] [reply to this]

game doesn't start
by Stefan on Monday August 11th 2008, 6:48
Hi, I'm using wine-1.1.2, I installed fear (US 5cd version), downloaded the dinput and d3d..9..-dlls as mentioned in the howto. Then I applied the patch and al that went smoothly.
But when I start FEAR.exe, nothing happens. And I mean nothing, wine terminates right away.

Illustration:
$ wine FEAR.exe
$

No messages, no anything and it terminates _right_away_. Doesn't even take 2seconds to show me the prompt again.
Does anyone know anything about that issue? :>

[post new] [reply to this]

FEAR won't run.
by RedM on Saturday June 21st 2008, 9:18
I'm using the BestSeller series DVD version of FEAR.

Wine is version 1.0

I can get it to install etc etc but I have no menu option to run the game. In the Wine menu I only have 'shortcut to user directory' and 'uninstall FEAR'.

If I go to the FEAR folder and click FEAR.exe nothing happens. If I click on the FEAR config.exe it runs but when I click on the Launch FEAR button nothing happens.

I've installed Direct X too if that helps.

Any suggestions?

[post new] [reply to this]

Can't accept EULA....
by James on Thursday June 5th 2008, 0:11
The bug topic says this was fixed all the way back in .21, but apparently there has been a regression.

In rc2, I can't even accept the EULA for the game. The "next" button stays grayed out.

Shouldn't this be a simple fix?

[post new] [reply to this]

Confused!
by badger on Thursday May 29th 2008, 14:53
--- FROM THE HOW-TO ---

1. Apply this patch and recompile wine
www.winehq.org/pipermail/wine-patches/2008-March/051162.html

Q: Where and how do I apply this "patch"? I downloaded Wine from Suse's software management (0.9.44) so if someone could please provide instructions for a noob how to apply this i would appreciate it!
---------------------------------------------
3. Put native dinput8.dll and d3dx9_36.dll to your game or system32 folder. Run winecfg and change dinput8 to native

Q: Do what now?
---------------------------------------------
Please, I would really appreciate it if someone could reply, I have had FEAR for about 2 days (got it for 2.99, bargain!) but can't play it :(
THANK YOU IN ADVANCE!!!
badger

[post new] [reply to this]

FEAR crashes after intro vids
by Ian on Friday May 16th 2008, 8:15
I've just installed FEAR with the 1.08 update, configured directx properley (as far as i can tell) managed to install everything OK, but when I run FEAR.exe it crashes out after the "made for nvidia" video. Here's the resulting output from wine:

ian@ian-desktop:~/.wine/drive_c/Program Files/Sierra/FEAR$ wine FEAR.exe
preloader: Warning: failed to reserve range 00000000-60000000
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
fixme:wininet:INET_QueryOptionHelper INTERNET_OPTION_CONNECTED_STATE: semi-stub
error_handler: C:\windows\profiles\All Users\Application Data\Trymedia\data\
error_handler: C:\windows\profiles\All Users\Application Data\Trymedia\data\
error_handler: C:\windows\profiles\All Users\Application Data\Trymedia\data\
error_handler: C:\windows\profiles\All Users\Application Data\Trymedia\data\
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x7f21eb30,0x00000000), stub!
err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not registered
err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1
fixme:dsound:IKsPrivatePropertySetImpl_Get unsupported property: {f2957840-260c-11d1-a4d8-00c04fc28aca}
fixme:win:EnumDisplayDevicesW ((null),0,0x7f2190a8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x7f218d60,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x7f2190a8,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_SetSoftwareVertexProcessing (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DVolumeImpl_LockBox (0x7c7d9798) : pBox=(nil) stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x7f033418) : stub
fixme:d3d9:IDirect3DDevice9Impl_CreateTexture (0x7f032ff8) call to IWineD3DDevice_CreateTexture failed
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f033418) : stub
fixme:d3d:IWineD3DEventQueryImpl_GetData >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTestFenceNV @ query.c / 330
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x7f033418) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x7f033418) : stub
wine: Unhandled page fault on read access to 0x00000000 at address 0x484234 (thread 0009), starting debugger...
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00484234).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:00484234 ESP:7f21fbf4 EBP:0056cfac EFLAGS:00210246( - 00 -RIZP1)
EAX:00000000 EBX:00000006 ECX:0056cce4 EDX:00554ec8
ESI:7d4d84e8 EDI:00000009
Stack dump:
0x7f21fbf4: 7d376a77 00000000 7d4d5498 7d3ad50a
0x7f21fc04: 00000001 00000000 7d3b3618 00000001
0x7f21fc14: 0000fc00 7d4d5498 7d3ae35c 00000006
0x7f21fc24: 00000001 00000000 7d4d5498 7d3ae5a2
0x7f21fc34: 00000001 0056cfac 7d4d5498 00000004
0x7f21fc44: 7d3af924 00000000 00000001 7d4d5498
Backtrace:
=>1 0x00484234 in fear (+0x84234) (0x0056cfac)
2 0x0056cfac in fear (+0x16cfac) (0x0055e30c)
3 0x004f5970 in fear (+0xf5970) (0x004f5b40)
0x00484234: movl 0x0(%eax),%eax
Modules:
Module Address Debug info Name (134 modules)
PE 400000- 8bb000 Export fear
PE 10000000-10030000 Deferred eax
PE 18000000-18038000 Deferred binkw32
PE 4f680000-4f887000 Deferred dxdiagn
ELF 7aceb000-7b800000 Deferred libglcore.so.1
ELF 7b800000-7b92c000 Deferred kernel32
\-PE 7b820000-7b92c000 \ kernel32
PE 7b940000-7b9ce000 Deferred pbcl
ELF 7bc00000-7bca5000 Deferred ntdll
\-PE 7bc10000-7bca5000 \ ntdll
ELF 7bf00000-7bf03000 Deferred
PE 7bf40000-7bffd000 Deferred pbsv
PE 7c140000-7c243000 Deferred mfc71
ELF 7c2b9000-7c2f6000 Deferred winemp3
\-PE 7c2c0000-7c2f6000 \ winemp3
ELF 7c2f6000-7c340000 Deferred dsound
\-PE 7c300000-7c340000 \ dsound
PE 7c340000-7c396000 Deferred msvcr71
PE 7c3a0000-7c41b000 Deferred msvcp71
PE 7c440000-7c476000 Deferred clia72.tmp
ELF 7cd03000-7cd18000 Deferred imaadp32
\-PE 7cd10000-7cd18000 \ imaadp32
ELF 7cd50000-7cd56000 Deferred libnss_dns.so.2
ELF 7cd68000-7cd7c000 Deferred lz32
\-PE 7cd70000-7cd7c000 \ lz32
ELF 7ce8c000-7cf30000 Deferred libgl.so.1
PE 7d330000-7d502000 Deferred gam63a.tmp
ELF 7d797000-7d7b0000 Deferred version
\-PE 7d7a0000-7d7b0000 \ version
ELF 7df0d000-7df26000 Deferred rasapi32
\-PE 7df10000-7df26000 \ rasapi32
ELF 7df26000-7df45000 Deferred imm32
\-PE 7df30000-7df45000 \ imm32
ELF 7df45000-7df59000 Deferred midimap
\-PE 7df50000-7df59000 \ midimap
ELF 7df59000-7df7f000 Deferred msacm32
\-PE 7df60000-7df7f000 \ msacm32
ELF 7df7f000-7df96000 Deferred msacm32
\-PE 7df80000-7df96000 \ msacm32
ELF 7df96000-7e059000 Deferred libasound.so.2
ELF 7e06b000-7e0a1000 Deferred winealsa
\-PE 7e070000-7e0a1000 \ winealsa
ELF 7e0ca000-7e0d5000 Deferred libgcc_s.so.1
ELF 7e0ea000-7e11c000 Deferred uxtheme
\-PE 7e0f0000-7e11c000 \ uxtheme
ELF 7e11c000-7e125000 Deferred libxcursor.so.1
ELF 7e125000-7e12a000 Deferred libxfixes.so.3
ELF 7e12a000-7e12d000 Deferred libxcomposite.so.1
ELF 7e12d000-7e133000 Deferred libxrandr.so.2
ELF 7e133000-7e13b000 Deferred libxrender.so.1
ELF 7e13b000-7e13e000 Deferred libxinerama.so.1
ELF 7e13e000-7e143000 Deferred libxdmcp.so.6
ELF 7e143000-7e15b000 Deferred libxcb.so.1
ELF 7e15b000-7e15e000 Deferred libxau.so.6
ELF 7e15e000-7e245000 Deferred libx11.so.6
ELF 7e245000-7e253000 Deferred libxext.so.6
ELF 7e253000-7e258000 Deferred libxxf86vm.so.1
ELF 7e268000-7e26a000 Deferred libnvidia-tls.so.1
ELF 7e26a000-7e2fb000 Deferred winex11
\-PE 7e280000-7e2fb000 \ winex11
ELF 7e30d000-7e32e000 Deferred libexpat.so.1
ELF 7e32e000-7e358000 Deferred libfontconfig.so.1
ELF 7e358000-7e36d000 Deferred libz.so.1
ELF 7e36d000-7e3dd000 Deferred libfreetype.so.6
ELF 7e3dd000-7e3f7000 Deferred wsock32
\-PE 7e3e0000-7e3f7000 \ wsock32
ELF 7e3f7000-7e485000 Deferred winmm
\-PE 7e400000-7e485000 \ winmm
ELF 7e485000-7e4a6000 Deferred mpr
\-PE 7e490000-7e4a6000 \ mpr
ELF 7e4a6000-7e4f4000 Deferred wininet
\-PE 7e4b0000-7e4f4000 \ wininet
ELF 7e4f4000-7e533000 Deferred urlmon
\-PE 7e500000-7e533000 \ urlmon
ELF 7e533000-7e58c000 Deferred shlwapi
\-PE 7e540000-7e58c000 \ shlwapi
ELF 7e58c000-7e696000 Deferred shell32
\-PE 7e5a0000-7e696000 \ shell32
ELF 7e696000-7e6a9000 Deferred olepro32
\-PE 7e6a0000-7e6a9000 \ olepro32
ELF 7e6a9000-7e74b000 Deferred oleaut32
\-PE 7e6c0000-7e74b000 \ oleaut32
ELF 7e74b000-7e777000 Deferred ws2_32
\-PE 7e750000-7e777000 \ ws2_32
ELF 7e777000-7e79d000 Deferred netapi32
\-PE 7e780000-7e79d000 \ netapi32
ELF 7e79d000-7e7d4000 Deferred dinput
\-PE 7e7b0000-7e7d4000 \ dinput
ELF 7e7d4000-7e7ec000 Deferred dinput8
\-PE 7e7e0000-7e7ec000 \ dinput8
ELF 7e7ec000-7e7ff000 Deferred libresolv.so.2
ELF 7e811000-7e82f000 Deferred iphlpapi
\-PE 7e820000-7e82f000 \ iphlpapi
ELF 7e82f000-7e88f000 Deferred rpcrt4
\-PE 7e840000-7e88f000 \ rpcrt4
ELF 7e88f000-7e933000 Deferred ole32
\-PE 7e8a0000-7e933000 \ ole32
ELF 7e933000-7e989000 Deferred ddraw
\-PE 7e940000-7e989000 \ ddraw
ELF 7e989000-7e9f2000 Deferred msvcrt
\-PE 7e9a0000-7e9f2000 \ msvcrt
ELF 7e9f2000-7eaf3000 Deferred wined3d
\-PE 7ea10000-7eaf3000 \ wined3d
ELF 7eaf3000-7eb23000 Deferred d3d9
\-PE 7eb00000-7eb23000 \ d3d9
ELF 7eb23000-7eb8b000 Deferred crypt32
\-PE 7eb30000-7eb8b000 \ crypt32
ELF 7eb8b000-7ec26000 Deferred gdi32
\-PE 7eba0000-7ec26000 \ gdi32
ELF 7ec26000-7ed6c000 Deferred user32
\-PE 7ec40000-7ed6c000 \ user32
ELF 7ed6c000-7ee2b000 Deferred comctl32
\-PE 7ed70000-7ee2b000 \ comctl32
ELF 7ee2b000-7ee7c000 Deferred advapi32
\-PE 7ee40000-7ee7c000 \ advapi32
ELF 7ef9c000-7efa7000 Deferred libnss_files.so.2
ELF 7efa7000-7efb1000 Deferred libnss_nis.so.2
ELF 7efb1000-7efc9000 Deferred libnsl.so.1
ELF 7efc9000-7efee000 Deferred libm.so.6
ELF 7efee000-7eff0000 Deferred libxcb-xlib.so.0
ELF 7eff7000-7f000000 Deferred libnss_compat.so.2
PE 7f220000-7f46f000 Deferred d3dx9_27
PE 7f7a0000-7f7af000 Deferred gamedatabase
PE 7f7b0000-7f7ba000 Deferred ltmemory
PE 7fc40000-7fd4c000 Deferred engineserver
PE 7fd50000-7fe52000 Deferred mfc71u
PE 7fe60000-7fe93000 Deferred monolith.propertygrid
PE 7fea0000-7fed0000 Deferred snddrv
PE 7fed0000-7fed7000 Deferred stringeditruntime
ELF f7d38000-f7d3c000 Deferred libdl.so.2
ELF f7d3c000-f7e8b000 Deferred libc.so.6
ELF f7e8c000-f7ea4000 Deferred libpthread.so.0
ELF f7eb6000-f7fcb000 Deferred libwine.so.1
ELF f7fcd000-f7fec000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\Sierra\FEAR\FEAR.exe
0000001e 0
0000001d 0
0000001c 15
0000001b 0
00000009 0 1 0x00484234 in fear (+0x84234) (0x0056cfac)
2 0x0056cfac in fear (+0x16cfac) (0x0055e30c)
3 0x004f5970 in fear (+0xf5970) (0x004f5b40)
error_handler: C:\windows\profiles\All Users\Application Data\Trymedia\data\
error_handler: C:\windows\profiles\All Users\Application Data\Trymedia\data\
error_handler: C:\windows\profiles\All Users\Application Data\Trymedia\data\
error_handler: C:\windows\profiles\All Users\Application Data\Trymedia\data\
fixme:wininet:InternetSetOptionW Option 37 STUB
fixme:wininet:InternetSetOptionW Option 39 STUB
fixme:wininet:InternetSetOptionW Option 37 STUB
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECTED_STATE: STUB
ian@ian-desktop:~/.wine/drive_c/Program Files/Sierra/FEAR$

[post new] [reply to this]

Nice but low FPS
by Hyzy on Wednesday April 16th 2008, 15:48
Excellent job. I just added patch and all dll's. At last game is playable, but... :( If anyone can find a solution for low FPS (13-33) while in Windows it is 60-80.
I checked FEAR and FEAR Combat - the same situation. Configuration is set to minimum and I tested it in multiplayer mode.
And this is paste from console:

preloader: Warning: failed to reserve range 00000000-60000000
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
fixme:midi:OSS_MidiInit Synthesizer supports MIDI in. Not yet supported.
err:dosmem:load_winedos Could not load winedos.dll, DOS subsystem unavailable
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION
fixme:ntdll:NtQueryObject Unsupported information class 3
fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0x7f30664c): Stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x7f304b84,0x00000000), stub!
fixme:psapi:EnumPageFilesA (0x6e4b00, 0x7f2e770c) stub
fixme:psapi:EnumPageFilesA (0x6e4b00, 0x7f2b5c34) stub
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION
fixme:ntdll:NtQueryObject Unsupported information class 3
fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0x7f31f968): Stub!
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not registered
err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1
fixme:reg:GetNativeSystemInfo (0x7f318b08) using GetSystemInfo()
fixme:dsound:IKsPrivatePropertySetImpl_Get unsupported property: {f2957840-260c-11d1-a4d8-00c04fc28aca}
fixme:win:EnumDisplayDevicesW ((null),0,0x7f318b74,0x00000000), stub!
fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x7f31882c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x7f318b74,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_SetSoftwareVertexProcessing (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DVolumeImpl_LockBox (0x78724d30) : pBox=(nil) stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x7f030440) : stub
fixme:d3d9:IDirect3DDevice9Impl_CreateTexture (0x7f0301f8) call to IWineD3DDevice_CreateTexture failed
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x7f030440) : stub
fixme:d3d:IWineD3DEventQueryImpl_GetData >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glTestFenceNV @ query.c / 330
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x7f030440) : stub
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:font:WineEngRemoveFontResourceEx :stub
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
wine: Unhandled page fault on read access to 0x603c5058 at address 0x7d5930ef (thread 0009), starting debugger...
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
Unhandled exception: page fault on read access to 0x603c5058 in 32-bit code (0x7d5930ef).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7d5930ef ESP:7f31f268 EBP:00000001 EFLAGS:00210a17( - 00 ROIAP1C)
EAX:e24af504 EBX:00000000 ECX:00000000 EDX:79d1fe00
ESI:00000000 EDI:79d378f8
Stack dump:
0x7f31f268: 79ce5200 79d1be70 7cc462bc 00000001
0x7f31f278: 79d1ab10 00000000 00000000 7dfa2eb6
0x7f31f288: 00000000 79d1b050 00000000 79d1adc4
0x7f31f298: 79d1ab10 7cc46500 6946736f 7d5d5f86
0x7f31f2a8: 7cc2c000 7cc462bc 79d1f2f0 00000000
0x7f31f2b8: 00000000 79d1af4c 7f31f3b4 00000000
Backtrace:
0x7d5930ef: movl 0x7df15b54(%eax),%esi
Modules:
Module Address Debug info Name (113 modules)
PE 400000- ce7000 Deferred fearmp
PE 18000000-18038000 Deferred binkw32
PE 767a0000-7685d000 Deferred pbsv
PE 78140000-782f5000 Deferred dxdiagn
PE 7be70000-7befe000 Deferred pbcl
ELF 7bf00000-7bf03000 Deferred
PE 7bf70000-7bffa000 Deferred l3codeca
PE 7c340000-7c396000 Deferred msvcr71
PE 7c3a0000-7c41b000 Deferred msvcp71
ELF 7c7ea000-7c840000 Deferred ddraw
\-PE 7c7f0000-7c840000 \ ddraw
PE 7cb40000-7cb70000 Deferred eax
PE 7ccd0000-7cd00000 Deferred snddrv
ELF 7cd3b000-7cda0000 Deferred setupapi
\-PE 7cd50000-7cda0000 \ setupapi
ELF 7cdb6000-7ce00000 Deferred dsound
\-PE 7cdc0000-7ce00000 \ dsound
ELF 7ceac000-7cec0000 Deferred hid
\-PE 7ceb0000-7cec0000 \ hid
ELF 7d027000-7d032000 Deferred libgcc_s.so.1
ELF 7d043000-7d058000 Deferred psapi
\-PE 7d050000-7d058000 \ psapi
ELF 7d058000-7d077000 Deferred imm32
\-PE 7d060000-7d077000 \ imm32
ELF 7d420000-7df35000 Export libglcore.so.1
ELF 7df35000-7dfd9000 Deferred libgl.so.1
ELF 7e00e000-7e040000 Deferred uxtheme
\-PE 7e010000-7e040000 \ uxtheme
ELF 7e040000-7e054000 Deferred midimap
\-PE 7e050000-7e054000 \ midimap
ELF 7e054000-7e07a000 Deferred msacm32
\-PE 7e060000-7e07a000 \ msacm32
ELF 7e07a000-7e091000 Deferred msacm32
\-PE 7e080000-7e091000 \ msacm32
ELF 7e091000-7e0cc000 Deferred wineoss
\-PE 7e0a0000-7e0cc000 \ wineoss
ELF 7e0d2000-7e0d8000 Deferred libnss_dns.so.2
ELF 7e0d8000-7e0db000 Deferred libnss_mdns4_minimal.so.2
ELF 7e0f1000-7e0fa000 Deferred libxcursor.so.1
ELF 7e0fa000-7e0ff000 Deferred libxfixes.so.3
ELF 7e0ff000-7e102000 Deferred libxcomposite.so.1
ELF 7e102000-7e108000 Deferred libxrandr.so.2
ELF 7e108000-7e110000 Deferred libxrender.so.1
ELF 7e110000-7e113000 Deferred libxinerama.so.1
ELF 7e113000-7e118000 Deferred libxdmcp.so.6
ELF 7e118000-7e130000 Deferred libxcb.so.1
ELF 7e130000-7e132000 Deferred libxcb-xlib.so.0
ELF 7e132000-7e219000 Deferred libx11.so.6
ELF 7e219000-7e227000 Deferred libxext.so.6
ELF 7e227000-7e22c000 Deferred libxxf86vm.so.1
ELF 7e22c000-7e244000 Deferred libice.so.6
ELF 7e244000-7e24c000 Deferred libsm.so.6
ELF 7e259000-7e25b000 Deferred libnvidia-tls.so.1
ELF 7e25d000-7e2ee000 Deferred winex11
\-PE 7e270000-7e2ee000 \ winex11
ELF 7e316000-7e337000 Deferred libexpat.so.1
ELF 7e337000-7e361000 Deferred libfontconfig.so.1
ELF 7e361000-7e376000 Deferred libz.so.1
ELF 7e376000-7e3e6000 Deferred libfreetype.so.6
ELF 7e3e6000-7e3fa000 Deferred lz32
\-PE 7e3f0000-7e3fa000 \ lz32
ELF 7e3fa000-7e413000 Deferred version
\-PE 7e400000-7e413000 \ version
ELF 7e413000-7e4d2000 Deferred comctl32
\-PE 7e420000-7e4d2000 \ comctl32
ELF 7e4d2000-7e52b000 Deferred shlwapi
\-PE 7e4e0000-7e52b000 \ shlwapi
ELF 7e52b000-7e635000 Deferred shell32
\-PE 7e540000-7e635000 \ shell32
ELF 7e635000-7e661000 Deferred ws2_32
\-PE 7e640000-7e661000 \ ws2_32
ELF 7e661000-7e67b000 Deferred wsock32
\-PE 7e670000-7e67b000 \ wsock32
ELF 7e67b000-7e71d000 Deferred oleaut32
\-PE 7e690000-7e71d000 \ oleaut32
ELF 7e71d000-7e730000 Deferred libresolv.so.2
ELF 7e730000-7e733000 Deferred libxau.so.6
ELF 7e741000-7e75f000 Deferred iphlpapi
\-PE 7e750000-7e75f000 \ iphlpapi
ELF 7e75f000-7e7bf000 Deferred rpcrt4
\-PE 7e770000-7e7bf000 \ rpcrt4
ELF 7e7bf000-7e863000 Deferred ole32
\-PE 7e7d0000-7e863000 \ ole32
ELF 7e863000-7e8f1000 Deferred winmm
\-PE 7e870000-7e8f1000 \ winmm
ELF 7e8f1000-7e95a000 Deferred msvcrt
\-PE 7e900000-7e95a000 \ msvcrt
ELF 7e95a000-7e9ab000 Deferred advapi32
\-PE 7e970000-7e9ab000 \ advapi32
ELF 7e9ab000-7ea46000 Deferred gdi32
\-PE 7e9c0000-7ea46000 \ gdi32
ELF 7ea46000-7eb8c000 Deferred user32
\-PE 7ea60000-7eb8c000 \ user32
ELF 7eb8c000-7ec8d000 Deferred wined3d
\-PE 7eba0000-7ec8d000 \ wined3d
ELF 7ec8d000-7ecbd000 Deferred d3d9
\-PE 7ec90000-7ecbd000 \ d3d9
ELF 7eddd000-7ef09000 Deferred kernel32
\-PE 7ee00000-7ef09000 \ kernel32
ELF 7ef09000-7ef14000 Deferred libnss_files.so.2
ELF 7ef14000-7ef1e000 Deferred libnss_nis.so.2
ELF 7ef1e000-7ef36000 Deferred libnsl.so.1
ELF 7ef36000-7ef5b000 Deferred libm.so.6
ELF 7ef5b000-7f000000 Deferred ntdll
\-PE 7ef70000-7f000000 \ ntdll
PE 7f320000-7f3ce000 Deferred dinput8
PE 7f3d0000-7f61f000 Deferred d3dx9_27
ELF b7d16000-b7d1f000 Deferred libnss_compat.so.2
ELF b7d20000-b7d24000 Deferred libdl.so.2
ELF b7d24000-b7e73000 Deferred libc.so.6
ELF b7e73000-b7e8b000 Deferred libpthread.so.0
ELF b7e9c000-b7fb1000 Deferred libwine.so.1
ELF b7fb3000-b7fcf000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\Sierra\FEARCombat\FEARMP.exe
00000034 0
00000033 2
00000032 15
00000031 0
0000002f 15
0000002d 0
00000009 0

[post new] [reply to this]

Sound related crashing
by rwolf on Monday April 7th 2008, 7:38
During testing of the game using cedega, it was discovered that various MP3 files stored in the .Arch00 files would cause crashing. Some of these MP3 files were repeating background noises. As a band-aid patch to the problem, I created a mod .Arch00 file which loads a silent MP3 over the problem files in memory when the levels are loaded. I don't think I managed to get all of the problematic files, but enough of them that you could play through without having to worry about turning sounds off.

You can download the file from bespin.org/~draugath/FEAR/no_mp3.Arch00

Put the file in the main game directory and then edit the file Default.archcfg. It should read as follows in an unpatched v1.00 install.

FEAR.Arch00
FEARA.Arch00
FEARL.Arch00
FEARE.Arch00
no_mp3.Arch00
Game

[post new] [reply to this]

Keyboard
by yevlum on Wednesday March 19th 2008, 9:22
For some reason fear only detects the escape, the enter, f5 and f6 keys.
This makes the game unplayable for me otherwise the single player works with the patch. Any idea what is wrong?

[post new] [reply to this]

Size of font too big to enter CD key - Fix
by rwolf on Sunday November 18th 2007, 7:12
While installing the game, I was unable to enter a couple parts of the CDkey because it was apparently programmed to only allow typed characters to appear in the text box if they could visually fit within the space allotted.

In order to get past this, I had to manually change the font size by following the directions at the following link.

www.winehq.org/pipermail/wine-users/2007-October/027896.html

Granted, they were talking about increasing the font size, but it worked just as well to shrink it.

[post new] [reply to this]

License
by Marcus on Sunday September 10th 2006, 3:40
When the license comes up, you'll yust have to press enter and it will go on to the next window...

[post new] [reply to this]

FEAR
by mike on Sunday July 16th 2006, 18:26
I did get past the cd key part with no troubles, infact the game installed successfully. My problem now is when I attempt to run the game it crashes after the intro movies. I look at the terminal to find this:

wine: Unhandled page fault on read access to 0x00000000 at address 0x483de4 (thread 0019), starting debugger...
WineDbg starting on pid 0x18
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00483de4).

Plus a whole bunch of debugging information. Guess that not a lot can be done since getting past the cd key part fails for most people. Just thought I would let you know it is possible to get the game to install.

[post new] [reply to this]

Gotten past cdkey entry
by Evan Goers on Saturday July 15th 2006, 22:27
I have managed to get past the cdkey entry, by simply typing it in. I use the latest 0.9.17(.deb).

During installation, the installer will ask you to insert the next disc. However, umounting the disc to eject it will result in an error(in use). How to get around this if you don't have multiple drives, I don't know(I'm not as knowledgeable about Linux as most people on here).

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