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Dark Age Of Camelot Darkness Rising: 1.80



Category: Main > Games > Online (MMORPG) Games > Dark Age Of Camelot > Darkness Rising: 1.80


NameDark Age Of Camelot
VersionDarkness Rising: 1.80
License  
URLhttp://www.darkageofcamelot.co...
Votes  
RatingGold
Wine Version0.9.25.
Maintainers of this version:
No maintainers. Volunteer today!
Description
This is the Darkness Rising expansion pack for Dark Age of Camelot.
Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)

What works
Everything is working functionally in this release.


What does not
The mouse cursor is still flaky. If you have problems, re-compile with the mouse cursor hack below. Game does not play nice with SELinux. Some of the game modules require text relocation and I had to chcon them to textrel_shlib_t and generally I had many problems with SELinux and wine compiled from source. However, building my own RPM from source eliminated these problems so something in the RPM building process is fixing whatever problems for redhat and I'm curious enough to look into that later, when I get time.


What was not tested
Made an Albion character to level 24 so nothing beyond that.


Additional Comments


Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
CurrentFedora Core 6 x86_64Nov 13 20060.9.25. Yes Yes Gold Henry Kroll 
ShowFedora Core 6Oct 30 20060.9.24. Yes Yes Silver Henry Kroll 
ShowFedora Core 5 x86_64Oct 06 20060.9.22. Yes Yes Silver Henry Kroll 
ShowFedora Core 5 x86_64Aug 16 20060.9.18. Yes No Garbage an anonymous user 
ShowUbuntu 6.06 "Dapper" i386 (+ variants like Kubuntu)Jul 15 20060.9.17. N/A Yes Gold Rief 


Known bugs
Bug # Description Status Resolution Other apps affected

 
HOWTO

2013-05-04 Admin note: the instructions below are old and may not apply to current Wine. They are being left here for the benefit of anyone who may wish to test and/or update them. 


System Setup

  • ~10GB free hard disk space.
  • 1GB RAM or more recommended Graphics card that supports pixel shaders >= 1.4
  • glxinfo | grep direct # should say yes.
  • If not, check your distro's docs for setting up accelerated video drivers.
  • Disable Compiz (GL Desktop, Desktop-effects) for better performance.
  • Fairly clean system. At least 50% free CPU resources (run top and check).
  • Fullscreen mode may crash if your modes (or metamodes) are not set up properly in xorg.conf (run xrandr to see if your X server can swtch to e.g. 800x600, 1024x768 or whatever you run the game in). "If the X server can't switch, the game may bitch."
  • If you have no mouse cursor, apply the hack below to use the X cursor instead.
  • Run winecfg. Turn off pixel shaders.

wine-X-cursor-hack.patch

--- dlls/winex11.drv/mouse.c.orig	2008-04-22 03:42:10.000000000 -0800
+++ dlls/winex11.drv/mouse.c	2008-04-22 03:40:29.000000000 -0800
@@ -924,6 +924,7 @@
               lpCursor->nWidth, lpCursor->nHeight, lpCursor->bPlanes, lpCursor->bBitsPerPixel);
     else
         TRACE("NULL\n");
+	return;
 
     /* set the same cursor for all top-level windows of the current thread */			

Applying The Patch:

cd $HOME/Download/wine
patch -p0 < wine-X-cursor-hack.patch
# If you have already installed from source, just re-run make
make -s > /dev/null && sudo make install							

Alternately, you can run make from within the $HOME/Download/wine/dlls/winex11.drv folder and copy winex11.drv.so to wherever wine was installed, probably /usr/local/lib/wine.

If you are worried about the cursor hack messing up other programs you can run wine directly from the source tree without installing:

$HOME/Download/wine/wine camelot


 




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