WineHQ
Icewind Dale Heart of Winter: 1.42



Category: Main > Games > Role Playing Games > Icewind Dale > Heart of Winter: 1.42


NameIcewind Dale
VersionHeart of Winter: 1.42
License Retail
URLhttp://www.interplay.com
Votes 5
Link Trials of the Luremaster download page
RatingPlatinum
Wine Version1.5.28
Maintainers of this version:
No maintainers. Volunteer today!
Description

Heart of Winter is the first expansion pack of Icewind Dale.

Trials of the Luremaster is small extension to the Heart of Winter.

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works

Installing.
Playing the game.


What does not

The Opengl video rendering.


What was not tested

Multiplayer.


Additional Comments

The test machine consists of:
* Intel core 2 T7500 Cpu.
* 2 Gb Ram.
* Ati Hd 2600 Graphic Card with version 10.4 of the Ati driver.
* Integrated Intel Sound Card.
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowGentoo LinuxApr 15 20131.5.28 Yes Yes Platinum Jirik 
ShowUbuntu 12.04 "Precise" x86_64 (+ variants like Kubuntu)Oct 20 20121.5.15 Yes Yes Garbage Jim Salter 
ShowArch Linux x86_64Nov 12 20111.3.32 Yes Yes Platinum Jaka Kranjc 
ShowArch Linux x86_64Jul 12 20111.3.24 Yes Yes Bronze Nargil 
ShowUbuntu 10.04 "Lucid" (+ variants like Kubuntu)May 05 20111.3.17 Yes Yes Platinum Konstanty Ścianecki 


Known bugs
Bug # Description Status Resolution Other apps affected
14662 Icewind Dale crashes when trying to zone out of an area. REOPENED View

 
HOWTO
In case of any problems be sure to see the instructions on http://wiki.winehq.org/Infinity_Engine_Games

 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Multiplayer
by Jonathan Rosen on Sunday June 6th 2010, 21:04
Anyone get multiplayer to work for this or any Infinity Engine game? The game itself runs fine in the latest wine and with HoW installed, but can't get a multiplayer game running via TCP/IP in a home network.

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have installed fine:)
by steve on Thursday May 13th 2010, 18:15
have installed fine in wine used acetone iso in ubuntu patchedit with the heart of winter expansion and added a nocd krack is working 99.9%, the cursor seems glitchy for all those having sound problems, make sure uhave all types checkmarked in sound under wine prefrences but awesome install, just make sure u have all disc images mounted at the same time it will find the virtual drives easy enough

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Installation and Running Instructions
by NickDaly on Wednesday May 13th 2009, 21:13
I've written instructions for installing and running this game under wine: wiki.winehq.org/Infinity_Engine_Games

Please add to and correct as you see fit!

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'IWD Ultimate Collection' possible to intall?
by James Cousins on Wednesday May 6th 2009, 7:41
Does it matter if I purchase the 'IWD Ultimate Collection' (which contains all the IWD's on one DVD)? Will that still be able to install IWD and Trials without error?

Or do you think it is better to get the normal boxed version of IWD1 + Exp?

Regards,
James

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Can't get past character creation
by Chris on Sunday March 22nd 2009, 20:36
Hm, I remember that at *some* point I was able to, but I hadn't actually really played through IWD before in wine.

I gave it a try recently (wine version 1.1.17), and no matter what I do, after I create a party and click "Done", the game loads about 80%, stalls, and then crashes. No message box errors, no C++ errors (as I thought it might be, since IWD2 has similar crashes if I create a party with more than 1 character).

Console output gives me this:


err:ntdll:RtlpWaitForCriticalSection section 0x7e1c18a0 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 0026, blocked by 0009, retrying (60 sec)
wine: Critical section 7e1c18a0 wait failed at address 0x7ef8de30 (thread 0026), starting debugger...
Unhandled exception: wait failed on critical section 0x7e1c18a0 thread_data_tls_index+0x3c
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr 0x7ef8de30
Process of pid=0008 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
0000000c
00000012 0
0000000e 0
0000000d 0
0000000f
00000015 0
00000011 0
00000010 0
0000001b
0000001c 0
You must be attached to a process to run this command.
No process loaded, cannot execute 'detach'



all this which it barfs out just before the game goes kaput. help!

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Strange Stuttering in the Severed Hand?
by Ben Leggett on Saturday July 26th 2008, 12:46
I'm running wine-1.1.0 with IWD+HOW+TOTLM, and upon entering the interior of the Severed Hand, I get strange 1 second pauses every three or so seconds. If I leave, this stops, and I haven't had this happen in any other area so far. I've tried twiddling varios config options, but no luck. Can anyone else verify this?

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slow on 1024x768 or opengl
by ape on Thursday May 22nd 2008, 4:32
well it works, but really slow on 1024x768 or if opengl (3d) is turned on.

i'm also getting tons of messages like:
fixme:dplay:DP_IF_Receive (0x3c35618)->(0x71b5c97c,0x71b5c970,0x00000000,0xf8ef00,0x71b5c978,1): stub
while playing

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Crashes after saving
by Benoit Smith on Friday March 28th 2008, 16:10
Good news - with the latest Wine version, I managed to install IWD, fully extended and patched to 1.42, and start a new game.

Bad news - the game crashes every time I save it. Even worse - "every time" includes the auto-saves caused by leaving an area - which means that right now, my "Fellowship of the Six" (well, sort of) is stuck in the starting area, the town of Easthaven !

Please did anyone come across a similar problem and find a solution/workaround for it ? Any help would be greatly appreciated !

Best regards !

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