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Unreal Tournament 2004 3369 (32-bit)



Category: Main > Games > 1st Person Shooter > Unreal Tournament 2004 > 3369 (32-bit)


NameUnreal Tournament 2004
Version3369 (32-bit)
License  
URLhttp://www.unrealtournament.co...
Votes 1
RatingPlatinum
Wine Version1.4.1
Maintainers of this version:
No maintainers. Volunteer today!
Description
Patched to version 3369.
Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)

What works
Installation, gameplay, mods, options, maxed out graphics, high quality audio, everything.


What does not
Nothing.


What was not tested
Multiplayer


Additional Comments

IMPORTANT NOTE: You MUST use the proprietary drivers, otherwise you will have really messed up, flickering black and purple textures.

This was also for the Unreal Anthology version, which did NOT have a Linux installer. Enjoy!
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
CurrentUbuntu 12.04 "Precise" i386 (+ variants like Kubuntu)Aug 29 20121.4.1 Yes Yes Platinum an anonymous user 
ShowUbuntu 11.10 "Oneiric" amd64 (+ variants like Kubuntu)Dec 19 20111.3.30 Yes Yes Platinum an anonymous user 
ShowGentoo Linux AMD64Sep 14 20101.2 Yes Yes Gold Nathan Shearer 
ShowUbuntu 9.04 "Jaunty" i386 (+ variants like Kubuntu)Aug 18 20091.1.27 Yes Yes Gold an anonymous user 
ShowUbuntu 8.10 "Intrepid" i386 (+ variants like Kubuntu)Apr 01 20091.1.18 Yes Yes Garbage an anonymous user 


Known bugs
Bug # Description Status Resolution Other apps affected

 
Various Fixes

I found that I had to make these changes to get the game to work in full-screen mode. Once these changes were made it worked perfectly all the time.

In the registry set the following key:
  HKEY_CURRENT_USER/Software/Wine/DirectInput/MouseWarpOverride = force

In winecfg add checkmarks to the following checkboxes:
  Allow DirectX apps to stop the mouse leaving their window
  Emulate a virtual desktop (enter your screens native resolution)

In UT2004/System/UT2004.ini in the [Engine.Engine] section:
  Uncomment RenderDevice=OpenGLDrv.OpenGLRenderDevice
  Comment out your old RenderDevice

In UT2004/System/UT2004.ini in the [WinDrv.WindowsClient] section:
  Set your WindowedViewport to your native resolution
  Set your FullscreenViewport to your native resolution
  Set your MenuViewport to your native resolution


 




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