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Selected Test Results (selected in 'Test Results' table below)
What works
Install, patch, main menu navigation, and the intro video for single player all works nicely.
What does not
Program halts when running in full-screen, either virtual desktop emulation or turning on the game's window mode is necessary.
Loading when starting a level halts the program. There was no error on the console to indicate what happened.
Also, running the game threw off the gamma for my whole desktop.
What was not tested
Since I couldn't start a new game it was not possible to test the in-game performance.
Additional Comments
Despite having to run windowed the game initially looked like it would work perfectly, but as it halts when loading a level, it is unfortunately not playable.
I found that I had to make these changes to get the game to work in
full-screen mode. Once these changes were made it worked perfectly all
the time.
In the registry set the following key:
HKEY_CURRENT_USER/Software/Wine/DirectInput/MouseWarpOverride = force
In winecfg add checkmarks to the following checkboxes:
Allow DirectX apps to stop the mouse leaving their window
Emulate a virtual desktop (enter your screens native resolution)
In UT2004/System/UT2004.ini in the [Engine.Engine] section:
Uncomment RenderDevice=OpenGLDrv.OpenGLRenderDevice
Comment out your old RenderDevice
In UT2004/System/UT2004.ini in the [WinDrv.WindowsClient] section:
Set your WindowedViewport to your native resolution
Set your FullscreenViewport to your native resolution
Set your MenuViewport to your native resolution
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Mouse bug
by Serious_Shooter on Saturday December 26th 2009, 16:05