I copied whole CD to HD, edit /autorun/autorun.cfg and changed EReg=1 and IEVersion=4.0 to EReg=0 and IEVersion= and then start setup.exe, with that installation goes smooth:).
Starting: CD must be in drive and then started his AutoRun.exe. (or you can use nocd patcher, but avoid running NfsHP2.exe directly !)
Game menu: Cars, menu tree in Hot Pursuit, Championship, etc. not shown:(
Playing: Very smooth, with some graphics problems (no tires), Special Efects and World Detail work with any settings, but Car Detail must be on low (with any other whole car not shown in the game)
Sound: Perfect with OSS or Alsa, but with emulation (if your card doesnt has hardware mixer, because alsa dmix really sucks)
Some messages from console, when in menu:
fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glTexParameteri GL_TEXTURE_MAX_ANISOTROPY_EXT ... @ basetexture.c / 463
and when actually start some race and play it, constantly give this:
fixme:d3d:get_src_and_opr Unhandled texture argWINED3DTA_SPECULAR
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
Save Game Path
by Inukaze on Friday July 15th 2011, 19:04
Someone know how to change the "Save Game Path" i dont Like have the "EA GAMES" in "/home/my_user" , like "/home/my_user/EA GAMES" . i wanna know if possible to change the Save Games Path for Need For Speed : Hot Pursuit 2 , Version 242.
If someone know it , please can share the information to change that path.
Shortcut for the game
by Ursan Marius Bogdan on Saturday December 12th 2009, 13:10
Here is an e.g of how you may create a short-cut in order to avoid using the console:
1. make sure the cd is on
2. depending on your distro right click and chose create link to application at General name your application
3. go to the Application tab and do the following adjustments
- at Command put something like this: env WINEPREFIX="/home/user-name/.wine" wine "D:\AutoRun.exe" (winecfg can provide info`s regarding the letter of your cd/dvd drive)
- at Work Path put: /home/username/.wine/dosdevices/d:/
Remember that the only variable in my e.g is the letter(my case D or d) of my dvd drive, adjust that properly and you will have a working shourt-cut and thus eliminating the need to use the console. Enjoy
RE: crash game on run
by Christopher Krakowiak on Monday July 14th 2008, 6:33
"ALSA_MixerInit No master control found on MPU-401 UART, disabling mixer"
I am not shure if it can be a problem, its only 'fixme', "MPU-401" - its midi device, nfshp2 doesnt use it any way. "disabling mixer" - I think thats its about disabling hardware mixer on card and trying to fallback to "dmix", which is software alsa mixer, or maybe its trying to use bad soundcard device. Maybe unload gameport kernel module. If you dont have any real sound card with hardware mixer like Sound Blaster line(excluding models with 'LS'. 'SE', and other low-profile models which use different chipset without hw mixer, and hardware midi synth.), they are soundblaster/audigy only from name), you should set DirectSound acceleration to Emulation, or Basic, because this acceleration rely on hw mixer and hw midi synth (alsa dmix software mixer is much more slower than wine iplementation, you can also try in some games microsoft dsound which is damny quick, im using it in some games which doesnt crash then, like DeathKartz).
And remember to run AutoRun.exe, not nfshp2.exe directly. If it will not help, try cracked one 'nocd-patch'.
Mine installed perfectly, but tells me to unload the debugger and won't play! :( Sounds like safedisc protection to me. I am using the retail version of NFSHP2. Tried running a safedisc hiding program with no luck.
by Jim on Sunday January 6th 2008, 22:22
With some further game play, I found that occasionally when you exit the game you return to your desktop at an 800x600 resolution. It sometimes doesn't reset to the resolution it was before you launched the game.
When I think back (It's been a while since I ran Windows), I remember some games would screw up like that too. I can't remember if this game was one of them. So, I don't know if this is a Wine bug or not.
In any case it's an easy workaround if you have xrandr installed. Create a shell script to run the game then follow it up with a "xrandr -s 1920x1200" (or whatever your usual desktop resolution is).