The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)
Multiplayer on internet public server
Back Mirror(in game)
Graphics resolution(in game)
What does not
Change to normal graphic resolution on exit the game
What was not tested
Complete the game
AMD Athlon(tm) II X4 640 Processor (4 core 3GHz)
6Gb RAM (1333MHz)
OpenGL renderer string: GeForce GTX 570/PCIe/SSE2/3DNOW!
OpenGL version string: 4.2.0 NVIDIA 295.33
Kernel linux 3.3.1
I install the game to the clean wineprefix.
The game works out of box.
The little workaround is writing script to change screen resolution on the exit of the game, and add to the end of script "xrandr -s 1920x1080".
The max screen resolution of the game is 1280x1024, but my screen is wide 16:9 and i play game to the 1280x720.
Game switch resolution at the race starts, and switch again to lower resolution on the bring main menu.
No graphics glitch are found, i'm play several hours with the game wheel, and over internet with people.
Back mirror works, car model is normal.
Sound perfect, present all efects, like echo in the tonnel.
But while playing on the wheel, the race in this game very long, and my screensaver close the screen =) But this not wine bug.
And while programming the wheel, Left and Right axes is reverse, but i remeber this bug on Windows, this not wine bug too.
Game needs to minimal workarounds (xrandr on exit), and i'm rate this game as Platinum.
I copied whole CD to HD, edit /autorun/autorun.cfg and changed EReg=1 and IEVersion=4.0 to EReg=0 and IEVersion= and then start setup.exe, with that installation goes smooth:).
Starting: CD must be in drive and then started his AutoRun.exe. (or you can use nocd patcher, but avoid running NfsHP2.exe directly !)
Game menu: Cars, menu tree in Hot Pursuit, Championship, etc. not shown:(
Playing: Very smooth, with some graphics problems (no tires), Special Efects and World Detail work with any settings, but Car Detail must be on low (with any other whole car not shown in the game)
Sound: Perfect with OSS or Alsa, but with emulation (if your card doesnt has hardware mixer, because alsa dmix really sucks)
Some messages from console, when in menu:
fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glTexParameteri GL_TEXTURE_MAX_ANISOTROPY_EXT ... @ basetexture.c / 463
and when actually start some race and play it, constantly give this:
fixme:d3d:get_src_and_opr Unhandled texture argWINED3DTA_SPECULAR