WineHQ
Medieval 2: Total War Retail CD 1.x



Category: Main > Games > Strategy Games > Real-Time Tactics > Medieval 2: Total War > Retail CD 1.x


NameMedieval 2: Total War
VersionRetail CD 1.x
License Retail
URLhttp://www.totalwar.com/
Votes 27
RatingPlatinum
Wine Version1.3.24
Maintainers of this version:
Description

This is the original retail CD version of Medievel 2: Total War. It includes all the patches up to 1.5

 Early test results might be 1.0/1.1/1.2 - Please patch to latest version before submitting test results.

 


Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)

What works

Successfully installed the Green Pepper distribution of this game out of the box under wine on my system: 2,0 GHz Pentium® Dual-Core T3200 with a NVIDIA® GeForce® 9200M GS graphics card. Native NVIDIA driver is installed.

In order to run the game, I still needed to patch DirectX by downloading file "d3dx9_30.dll" from a trusted source and placing it in the game directory, otherwise the game will hang right after startup. Alternatively, you can of course place the DLL in /windows/system32, or even use winetricks as described in many other test reports of this game to perform the patching. However, this arguably creates unneccessary side effects for other windows programs within the same wine prefix, which is why I do not recommend the latter two methods.

Copy protection works also fine with my wine version, only make sure that you wait with starting the game until the game DVD is fully visible within your system. Installing a CD crack therefore seems optional.

As the game still requires the Direct-X related DLL patch to run properly, I still rate the wine support for this game "gold" rather than "platinum", in accordance with the AppDB rating definitions.



What does not
The game ran without problems (except under wine 1.3.25-1.3.29) for extended periods of time. However, one of the changes introduced in wine 1.3.25 caused the 3D campaign mode performance on my installation to become seriously degraded - scrolling was painfully slow, and mouse click response was in the order of tens of seconds. This seems to be corrected in wine version 1.3.30, which is the primary reason I decided to post an updated test report.


What was not tested
Multiplayer mode.


Additional Comments


Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
CurrentDebian GNU/Linux 6.0 "Squeeze"Oct 20 20111.3.30 Yes Yes Gold Sascha Baumeister 
ShowUbuntu 10.04 "Lucid" (+ variants like Kubuntu)Jul 20 20111.3.24 Yes Yes Platinum an anonymous user 
ShowDebian GNU/Linux 6.0 "Squeeze"Apr 04 20111.3.16 Yes Yes Gold Sascha Baumeister 
ShowPardus 2009Aug 04 20101.2 Yes Yes Gold İsa Mert Gürbüz 
ShowDebian GNU/Linux 6.0 "Squeeze"Mar 21 20101.1.41 No, but has workaround Yes Bronze Toni 


Known bugs
Bug # Description Status Resolution Other apps affected
24614 Medieval Total War II crashes on startup NEW View

 
HOWTO

This is a quick step-by-step on how to configure Wine to get Medieval II: Total War running (currently as best possbile). This how-to will be updated to as we make progress in getting the game to work.

  1. Download and install a no-CD patch. Currently only the one for game version 1.0 works (the popular no-CD patch for game version 1.1 doesn't work under wine at this time). Usually the installation merely requires extracting an archive and replacing the game EXE file. Before you replace it, be sure to rename the existing 'medieval2.exe' to something like 'medieval2_orig.exe' just in case you need to undo the no-CD patch at a later time.
  2. Run "winetricks" at the command line (make sure you have the latest version installed) and select "d3dx9" from the menu.

 
HOWTO

This is a general Ubuntu 6.10 How-To, which helped me get this game working (will also help with various other software). I didn't know where to put a general how-to, so I'll put it here for now.

Follow the instructions at http://www.ubuntuforums.org/showthread.php?t=297280&highlight=open+%2Fdev%2Fsnd%2Fseq+failed to get all the dependencies that you need under Ubuntu. Especially the following helped me get up and running. In particular this fixed audio, and keyboard and mouse input when there is no cursor present:

sudo aptitude install build-essential flex bison libc6-i386 libc6-dev-i386
sudo aptitude install libasound2-dev libaudiofile-dev libesd0-dev libjack0.100.0-dev
sudo aptitude install libaudio-dev libcapi20-dev liblcms1-dev libcupsys2-dev
sudo aptitude install libsane-dev libfreetype6-dev fontforge freeglut3-dev
sudo aptitude install libexpat1-dev libfontconfig1-dev libgcrypt11-dev libglib1.2-dev
sudo aptitude install libglib2.0-dev libgnutls-dev libgpg-error-dev libice-dev
sudo aptitude install libieee1284-3-dev libjpeg62-dev libldap2-dev libltdl3-dev
sudo aptitude install libmad0-dev libmng-dev libncurses5-dev libogg-dev
sudo aptitude install libopencdk8-dev libpng12-dev libqt3-mt-dev libsm-dev
sudo aptitude install libtasn1-3-dev libusb-dev libvorbis-dev libx11-dev
sudo aptitude install libxcursor-dev libxext-dev libxft-dev libxi-dev
sudo aptitude install libxml2-dev libxmu-dev libxrandr-dev libxrender-dev
sudo aptitude install libxslt1-dev libxt-dev libxv-dev render-dev
sudo aptitude install unixodbc-dev x-dev zlib1g-dev xlibs-dev
sudo aptitude install libxxf86dga-dev libxxf86vm-dev libungif4-dev libssl-dev
sudo aptitude install libgphoto2-dev ia32-libs

 
WARNING
Do not install directx wine acts as windows and directx under Linux. Submissions with directx installed are invalid and will be deleted.

 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Classic Medieval: Black screen, Kingdoms: didn't load campaign map
by Gabriel on Saturday October 29th 2011, 5:03
Hi. Sorry if this is duplicate. When I start Medieval, it show me black window, i can hear music but can't see anything.
In Kingdoms game loads, I can see menu, but if I want start campaign, game is loading, status bar is full and then nothing. If I press some key, game will crash. Thanks

[post new] [reply to this]

Medieval 2 to run?
by Pipo on Friday August 12th 2011, 21:52
Hi, I'm a computer no-no, so really hope you can help me out. Medieval 2 is one of my favorite games and pretty desperate to have it run on my Macbook Pro.

Followed the manual 2.2 (Engines), downloaded 1.3.24 as suggested, created a wrapper with manual 2.3, installed my dusty version of Medieval 2 from CD/dvd through manual 4.1. Got to Wineskin.app -> Advanced -> Configuration "to select the executable file to run", and found "/Program Files/SEGA/Medieval II Total War/medieval2.exe".

No clue what to do next. Pressing. Should I install windows (7?)? How to run it from now on? Really appreciate your help if story above makes any sense to you.

Kind regards.

[post new] [reply to this]

text
by jon on Thursday March 31st 2011, 16:37
hi there,

The Game runs great on my mac now but i have a problem with the text on the game. When ever i got to options or the some of the in-game scrolls the text is blured like a squiggle. Can anyone help?

[post new] [reply to this]

  • RE: text by jake von Snake on Tuesday May 10th 2011, 2:15
no dvd/rom inserted
by justin hanson on Tuesday February 22nd 2011, 16:43
Alright im guessing this ones gonna take a genius to figure it out but i thought id give it a shot. I recently switched my computer to ubuntu and installed wine to help play the game, it took me awhile but i was able to install both the first and second disks finally however when i try to play the game now it says "please insert correct cd/dvd rom". the first disk is clearly in and the computer can recognize it since it did install both disks already. Ive tried configuring wine for the cd/dvd rom and have mounted the cd/dvd rom. nothing works. the wine website says the game is definitely playable on wine and ive heard of a lot of accounts, ive heard it might have something to with the cd security but just wanted to hear if anyone has an idea...thnks a lot

[post new] [reply to this]

Crash & graphic
by stefan on Wednesday June 30th 2010, 8:46
Using the HowTo listed on this page i have instaled and started the game, however the 3 problems showed up:
1) scrooling at the campain map works bad, it has low FPS
2) In battles there is a problem with terrain colors. On some places colors are ok, but on some they are like my computer is on LSD. Those colors move, and rotate with the screen.
3) at the end of every battle, game (along with wine) crahes

can some1 plz help?

[post new] [reply to this]

Medieval Total War has encountered an unspecified error and will now close.
by prototype_24 on Wednesday May 26th 2010, 12:24
I've installed M2:tw. Didn't install DirectX. Got wintricks and entered: "sh winetricks d3dx9", got all the d3dx9_** on native.
Used the crack that was with the game, also tryed the 1.0, the 1.3 and the 1.5 no-cd crack, but no use.
They all give the error: "Medieval Total War has encountered an unspecified error and will now close.", some do while in the first screen after opening the .exe and others when I start the great campaign.
I've tryed using a virtual Desktop, and without, still no use.

Can anyone help me?

[post new] [reply to this]

Siege battle crashes
by Toni on Saturday March 27th 2010, 9:34
On 1.1.41 game seems to complain that some effect data files are missing. I was able to remove most of these errors by manually unpacking data files with a tool that can found in gamedir/tools/unpacker-folder since 1.2, but this did not solve all of them and I can't find any more datapacks to unpack.

If somebody can locate the missing castle effect files this game would work perfectly. All of these are .anim-files


P.S.unpacker needs msvcr71.dll and msvcp71.dll to be placed in it's folder in order to work.

[post new] [reply to this]

medieval total war probl
by zorro81 on Thursday November 5th 2009, 12:43
when I type the command "winecfg", wine tells me that: the programm winecfg.exe has encoured a serious problem and needs to close. Why? please

[post new] [reply to this]

Kingdoms?
by Nathan on Friday June 19th 2009, 20:16
Has anyone tried to install kingdoms? I keep getting this error message

error number: 0x80040708

Description: unable to create required engine components, check whether you have appropriate priveleges to creat com components

setup will now terminate



I have installed basic medieval 2 however im unable to install the kingdoms expansion.

[post new] [reply to this]

Wine 1.1.23
by SDS on Saturday June 6th 2009, 11:42
Game works, but battle scenes horribly slow

[post new] [reply to this]

Game won't load
by Jose Valentino on Tuesday April 21st 2009, 6:35
Whenever I try to load the game it says the game cannot be loaded because of a fatal graphics error and I should try going into battle before changing the settings.

I'm running the latest version of wine with 180 Nvidia drivers and Ubuntu 8.1

The game ran fine on Windows.

Anyone know what the issue is?

[post new] [reply to this]

patching worked for me on wine 1.1.16
by Pasi Muranen on Sunday March 8th 2009, 17:31
Hi,

I just successfully installed and patched from 1.0 to 1.2 to 1.3. All done on wine version 1.1.16 on Ubuntu 8.10 Intrepid. Played the whole tutorial without problems. The siege battles do work but take a long time to load as someone mentioned here earlier.

[post new] [reply to this]

Problem
by James on Thursday December 25th 2008, 22:27
Hi there, I have Ubuntu 8.04 and have followed the install instructions, including cracking the cd. When I try to start up the game, I get an unspecified error every time. What do I do, this is one of my fav games.
James

[post new] [reply to this]

Crash at Sieges
by Johannes Herrmann on Monday December 8th 2008, 14:12
The game is working just fine for me. Both campaign mode and battles work flawlessly. But, there is one problem:
When i try to enter a battle in be sieged settlement, the game shows the loading screen (which turns black after a second, but this is normal...); the game loads for a while and then becomes idle.
So I have to execute the game and there are a lot of animation errors shown in the console.

Any suggestions, how I could fix this?

Thanks in advance!

[post new] [reply to this]

No roads and no region borders
by Skifian on Friday November 14th 2008, 11:01
I run Medieval TW 2 under wine 1.1.8. In general game is totally playable. Only few minor remarks:
In campaign map there is no borders between provinces and no visible roads (I have similar problem in Rome TW, but there roads and borders become visible around borders of the screen when I change zoom level). On the radar all provinces visible as they should be.
Sometimes game freezes for a few seconds in campaign screen during scrolling of the map.
Although cursor mostly looks ok, it doesn't change to sword cursor when hovering over enemy armies/troops(in battle screen).

[post new] [reply to this]

alma
by Dgzt on Wednesday November 5th 2008, 12:47
I want the game patch 1.2 to 1.3 and this write the patch:
This 1.03.000 update cannot be applied to the 1.02.000 version of the game. And do no install the patch.

[post new] [reply to this]

1.2 patch failure (probably applies to 1.3)
by Richie on Saturday October 11th 2008, 22:07
Tried applying patch 1.2 via wine 1.1.6 and wine 1.1.3 and keep failing with Error Number: 0x0000005 setup will now terminate. Used wine 1.0 and patching went fine.

[post new] [reply to this]

Battles crash and campaign map glitches
by Dave on Sunday January 27th 2008, 13:15
The game is essentially unusable to me. Battles freeze or crash at the loading screen. The campaign map does not display terrain (although borders are visible).

[post new] [reply to this]

Installation problems.
by Andrew Maier on Thursday January 24th 2008, 15:48
Whenever I try to install Medieval 2: Total War, I get the same error about half-way through. It says that there is a transfer error with pack 3, and that the pack isn't ready. I'm sort of at a loss as to how to deal with it. I'm running wine 0.9.46.

[post new] [reply to this]

Grave graphical glitches
by KhaaL on Friday December 14th 2007, 17:34
I managed to get the game to run with wine 0.9.50 once I copied over the DLLs mentioned in the comments here. I'm running version 1.0. However, I get very grave graphical errors... the campaign map shows no landscape: it's covered by water (the borders show up though). Worst is in the battle map, units arent animated among of the weird things... A screenshot is avaible here: img522.imageshack.us/img522/7166/battlesceneny0.th.jpg - Running ubuntu 7.10 with nvidia drivers version 100.14.23. Any ideas would be appriciated.

[post new] [reply to this]

Direct3d error
by Jean-Christophe on Thursday December 6th 2007, 15:45
Hello.

I run the game, it say that "this game require pixel shader 1.1"

Here's the terminal error:
err:wine_d3d:DllMain VideoMemorySize is 0 but must be >0
fixme:win:EnumDisplayDevicesW ((null),0,0x34ae0c,0x00000000), stub!

I'd be very very very grateful to anibody who can help.

[post new] [reply to this]

problems after patching to 1.3
by Rodney Moss on Thursday October 18th 2007, 1:38
re-testing, i had a little trouble getting things working after patching to 1.3 on yet another reinstall.
it may have been due to permissions on medieval.exe (not writable), permissions on setup.ilg (weird) somewhere in the Program Files\Install Shield directory, or perhaps on having the DVD mounted so copy protection was being difficult.

[post new] [reply to this]

As soon as i posted the test results
by Rodney Moss on Saturday October 6th 2007, 5:03
So, testing, much stuffing around, and i find the campaign works in a virtual desktop.
As soon as i post the results, it stops working in the virtual desktop. with the same error it did fullscreen.

fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x18b810) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x18b810) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x18b810) : stub
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0x1dbd9d28) Operation not supported for scratch textures
err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer count yet
err:d3d:IWineD3DDeviceImpl_Reset What do do about a changed auto depth stencil parameter?
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x18b810) : stub
fixme:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain The app requests more than one back buffer, this can't be supported properly. Please configure the application to use double buffering(=1 back buffer) if possible
fixme:winmm:MMDRV_Exit Closing while ll-driver open

so frustrating.
what did i do different that it worked before i posted the test results? i have no idea.

[post new] [reply to this]

pixel shader error
by Cem on Friday September 7th 2007, 14:25
Hi!
Is anybody familiar with such an error:

This program requires graphics card with pixel shader 1.1 or better

I am trying to run the game on the following system:

HW: laptop with ATI Radeon 9700
SW: Ubuntu 6.06, Wine 0.9.44, DirectX 9 DLL (v30) is provided

Is there anything to do to run the game?

[post new] [reply to this]

error_handler: c:\windows\profiles\All Users\Application Data\Trymedia\data\
by Charles Brophy on Saturday June 2nd 2007, 10:28
Well the game works great prboably better than in windows in Battle mode but in Campaign Mode it just freezes. Also when I start it in terminal I get the following error:
error_handler: c:\windows\profiles\All Users\Application Data\Trymedia\data\
and it then exits.

[post new] [reply to this]

Won't Load the exe
by Don on Tuesday May 8th 2007, 0:55
I did everything in the help here and then added all the dependencies:
- d3dx9_30.dll
- bootvid.dll
- hal.dll
- kdcom.dll

I no longer get the failure for not having directx. But, now, when I run the command sudo wine medieval2.exe, it will not load anything, it just goes back to the prompt with no error. Any thoughts?

[post new] [reply to this]

menus a campaign mode too slow
by Rasto on Monday April 23rd 2007, 7:07
I have the game "running" with 0.9.35
the menus and campaign mode is however soo slow (the computer is a P-M
with a gig of ram and mobility radeon X300). Battle scenes are much faster, actually semi-playtable, however with significant corruption.
Anyone has a clue about speeding up the 2d stuff?

[post new] [reply to this]

RE: Campaign crash
by Art on Thursday April 19th 2007, 22:01
The only semi-success i had was with wine-0.9.28 and wine-cvs 04/10/2007. Read 3 and 4 posts up. Although the game is unplayable(for me) so far even if you downgraded wine, i will frequently test with wine-git and keep you all posted(when it works good).

You can try to Mute Sound before starting the campaign map.

And try to:
cd enter-path/to/medieval2-here
su root
as root su back to you

so example:
art@linet:~$ cd enter-path/to/medieval2-here
art@linet:~/enter-path/to/medieval2-here$ su
Password: 'root_password'
root@linet:/home/art/enter-path/to/medieval2-here# su art
art@linet:~/enter-path/to/medieval2-here$ wine medieval2.exe

I believe this is the same as sudo, but i dont install sudo. ;)

[post new] [reply to this]

RE: Campaign crash
by Jason Wood on Thursday April 19th 2007, 17:28
After doing some research, I decided to update my video card driver. I'm now running version 1.0-9755 and the crash is still happening. I'm half tempted to try downgrading Wine next...

[post new] [reply to this]

CA_LIBS error
by Jason Wood on Wednesday April 18th 2007, 20:18
Here is a simple fix for the CA_LIBS error, please add to the HOWTO.

- Create a file called medieval2.sh in the game's install directory and place the following code in the file (make sure you change the second line to point to the proper place):

#!/bin/sh
cd ~/games/medieval2/
wine medieval2.exe

- Now make this shell script executable by running the following command in a terminal window:

chmod u+x medieval2.sh

- Finally, make a shortcut on your desktop pointing to this new shell script

[post new] [reply to this]

HELP!
by Charles Brophy on Tuesday April 17th 2007, 16:47
Ok so I have satisfied all dll dependencies and install the no-cd crack. It loads up but I just get a black screen with the title being something along the lines of "Requirements not met". This ran on windows so is this a hardware problem?

[post new] [reply to this]

  • RE: HELP! by Jason Wood on Thursday April 19th 2007, 14:54
Tested with cvs 04/10/2007
by Art on Wednesday April 11th 2007, 22:52
Game tested with the retail release patched to 1.1 and no-cd-patch.

Works:
Install
Battle Scenes
Grand Campaign almost working with ocassional crash error: "Medieval2.exe: Total War encountered an unspecified error and will now exit."
It seems to simi-work with random crashes loading the Grand Campaign map and switching from Battle map back to the Grand Campaign map.

Trouble Shooting Crash:
Mute sound in game(as mentioned in known bugs above) or add/change medieval2.preference.cfg
---------------------
[audio]
enable = 0
---------------------
But then when the Grand Campaign map loads it seems(so far) sound can be enabled.

What was not tested:
Multiplayer

Additional Comments:
Mouse cursor appears as garbled image, animated cursors won't show. see bug: 6989 above.
Unit Highlighting doesn't work correctly. Sometimes holding the shift key during/after moving your unit helps.
Sometimes the Grand Campaign doesnt load, but when i keep trying(3-4 times) it does eventualy load more so with sound disabled.

Looking forward to the next wine release(s)..

[post new] [reply to this]

tested with 0.9.28 and 0.9.34
by Art on Monday April 9th 2007, 20:48
some things i have noticed:

wine 0.9.28 - Grand campaign works but not the battle scenes
wine 0.9.34 - Battle scenes work but not the grand campaign

It might be related to bug 2398.
-------------------------------------------------------------
Graphic Card: Nvidia
OS: Slackware 11

[post new] [reply to this]

How to enable double buffering using wine 9.34???
by HHH on Thursday April 5th 2007, 6:33
Hi,

I am trying to run medieval 2. Historic Battels work, well with some graphic issues. But I cannot start a campaign. After the loading bar finished I get an error message: Medieval 2: Total War encountered an unspecified error and will now exit. The last lines of the terminal output are:

fixme:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain The app requests more than one back buffer, this can't be supported properly. Please configure the application to use double buffering(=1 back buffer) if possible
fixme:winmm:MMDRV_Exit Closing while ll-driver open


But how do I enable double buffering? Winecfg (in wine 9.34) is not offering this option to select.

An help is welcomed
HHH

[post new] [reply to this]

Black screen and game hangs
by SoulFire on Sunday January 7th 2007, 13:49
I'm on ubuntu edgy and I installed all the dependencies as suggested in the howto.
The game installs without any problem, then I satisfied the d3dx9_30.dll dependency and installed a no-cd crack.
From the terminal I launch

$ wine medieval2.exe

fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x39e0070) : stub, simulating 64MB for now, returning 64MB left
fixme:d3d:IWineD3DImpl_GetDeviceCaps Caps support for directx9 is nonexistent at the moment!

then a black screen appears with the white cursor of the mouse and nothing else happens. I have to kill wineserver from the console to go back to my desktop.
any idea ?

[post new] [reply to this]

Partialy Playable
by Antonios Dimopoulos on Saturday December 30th 2006, 9:01
I can play the campaign perfectly (although somewhat slow) but i cannot enter the battles.

[post new] [reply to this]

RE: Satisfying DLL dependencies - still won't run.
by Alexander Nicolaysen Sørnes on Tuesday December 19th 2006, 12:13
The d3dx9_29.dll is OK, but you should NEVER copy ntoskrnl.exe from a Windows machine; that won't work at all. I don't know much about the other DLLs, but my guess is that they are not needed.

Get a crack from a place like www.megagames.com

[post new] [reply to this]




   << Back

Page loaded in 0.11224 seconds.