"The Typing of the Dead" is unique typing rail-shooter. Mouse is replaced with keyboard . Released in 1999. Based on "House of the Dead 2".
Type or die!
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Playing through the chapters. Arcade mode. Original mode. Drill mode. Boss mode.
Game fully playable and enjoyable!
Was able to have a fun time killing zombies with my keyboard!
What does not
Not much. One or two glitches (sometimes hard to distinguish between Wine problems and original game problems). Sometimes sounds are unsynchronised or the sound cuts out, response to your typing can be a tad delayed.
What was not tested
Playing till the very end.
Most of the boss fights in Boss Mode, many of the Drill Mode levels.
There are two "bugs" that I've seen happen in Windows too:
1) Smilebit and Sega logos at the start are slightly misaligned (seen it on Vista, not sure about XP)
2) No way to quit from the menu, you need to press Alt+F2
3) Other miscellanea and graphical glitches (making determine Wine's fidelity somewhat tricky). While a great game, the PC port was a tad deficient.
You need 'unace' program to unpack game files. On Debian you can install it with: sudo apt-get install unace
In the directory with game files run: unace x ttotd.ace
You can also unpack sound files with command `wine mythxpak.exe myth.pak`
but at least on my system, having sounds in place causes the game to hang up after pressing a single button. You have to patch wine to get sound to work.
PART 2: Getting sound to work:
As of wine version 1.1.27 it is still necessary to apply a patch to source code and recompile. Big thanks to Torbjörn Söderstedt for the fix (see BUG 18823).
Below are instructions specific to Ubuntu, but they should be easily adaptable to any Debian derivative.
If wine version contained in your repositories is outdated, before proceding, you should consider updating your sources (see http://www.winehq.org/download/deb for more details). Do it with the following:
Add the repo (replace `[YOUVERSION]` with `hardy` or `intrepid` or `jaunty`): sudo wget http://wine.budgetdedicated.com/apt/sources.list.d/[YOURVERSION].list -O /etc/apt/sources.list.d/winehq.list
Build library dependencies on your system: sudo apt-get build-dep wine
Create directory for containing wine files: mkdir ~/wine-source; cd ~/wine-source
Download wine source code: apt-get source wine
Copy patch into the directory with source code: cp ~/wine_sound_patch.patch ~/wine_source/wine-*~winehq0~ubuntu~*
Go to directory with source code: cd ~/wine-source/wine-*
patch -p0 < wine_sound_patch.patch
Compile and build .deb: dpkg-buildpackage -rfakeroot -uc -b
Install fresh wine .deb: cd ..; sudo dpkg -i wine_*.deb
In "The Typing Of The Dead" installation directory unpack sound files: wine mythxpak.exe myth.pak
Congratulations & Happy Typing
Start game redirecting its output to null device (makes the game run waaay faster): wine Tod_e.exe > /dev/null 2>&1
If the game hangs after pressing a single button and you have `sounds` directory then you can:
apply patch and get sound to work (described in section INSTALLATION->Part 2)
or delete `sounds` directory
or rename `sounds` directory
or disable `ALSA-driver` in Sound submenu in winecfg.
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
Those on Wine 1.6
by Joshua Cain on Monday August 26th 2013, 15:23
To those on Wine 1.6, you do NOT need to patch Wine to play the game with audio. It works out of the install. The only thing that doesn't seem to work with Wine 1.6 is Network Play... Hopefully when 1.7 is stable, it'll be better.