Version 1.6b.20061029 add some cool features as Dot Matrix Display from 1.5 (with was the first release with ramps support)
See offical site for release notes and free download.
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)
What works
Almost everything i tried. I tried the table Sci-Fi from the website. Needed a few work arounds to get it going nicely. See below
What does not
- Sound. To get sound i had to use work around see below.
-Textures. To get them display i needed native urlmon
What was not tested
a lot ;)
Additional Comments
Here's the howto:
1. I installed Future Pinball, and the table Sci-Fi (which i tested)
2. Run 'sh winetricks /sda3/native/winetricks.sh wsh56vb dcom98'
3. Copy urlmon.dll from a windows partition to system32
4. The sound gave me the most trouble. I got it (more or less) working doing this:
a) Choose following settings in wincfg: OSS emulation, default sample rate: 11025 and check the box "Driver emulation".
b) Comment out a fixme that was slowing down the game, and caused sound errors as well:
diff --git a/dlls/dsound/buffer.c b/dlls/dsound/buffer.c
index 96fb3d1..d552834 100644
--- a/dlls/dsound/buffer.c
+++ b/dlls/dsound/buffer.c
@@ -445,7 +445,7 @@ DWORD DSOUND_CalcPlayPosition(IDirectSoundBufferImpl *This, DWORD pplay, DWORD p
/* sanity */
if(pmix > This->buflen){
- ERR("Bad length in CalcPlayPosition!\n");
+// ERR("Bad length in CalcPlayPosition!\n");
return 0;
}
5. Run by WINEDLLOVERRIDES="urlmon,ole32,oleaut32,rpcrt4=n" wine Future\ Pinball.exe