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> Gabriel Knight 3: Blood of the Sacred, Blood of the Damned > 1.0
- Menus, Configuration
- Walking around
- Playing with Software Rendering
What does not
Lots of visual glitches when using Direct3D HAL:
- character leaves behind an afterimage
- a lot of the surroundings is not displayed (characters are though)
- clipping problems
What was not tested
Playing the game beyond the first 'hotel' scene.
With software rendering, works, but looks ugly, which I why i rated Bronze.