WineHQ
Star Wars: Republic Commando 1.0



Category: Main > Games > 1st Person Shooter > Star Wars: Republic Commando > 1.0


NameStar Wars: Republic Commando
Version1.0
License Retail
URLhttp://www.lucasarts.com/games...
Votes 1
RatingPlatinum
Wine Version1.5.2
Maintainers of this version:
Description
In this game you are playing on the republic commando side. You are the leader of small 4 person elite force squad. You are one of the clones. Complete the missions.
Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results (selected in 'Test Results' table below)

What works

- Installation

-  Videos appear correctly, with sound and so on

- The game seems to work great and is enjoyable! Nothing during gameplay seems to be be incorrect.


What does not

- Intro "videos" when the game starts (not that anyone is missing them)

- The main menu seems to be missing a background


What was not tested
Finishing the game
Multiplayer


Additional Comments


Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
CurrentArch Linux x86_64Apr 15 20121.5.2 Yes Yes Platinum Arthur Huillet 
ShowUbuntu 10.10 "Maverick" (+ variants like Kubuntu)Jan 12 20111.3.11 Yes Yes Platinum Bernd Kosmahl 
ShowMac OS X 10.6 "Snow Leopard"Apr 25 20111.2.2 Yes Yes Gold Mike Szuba 
ShowUbuntu 10.04 "Lucid" (+ variants like Kubuntu)Nov 26 20101.2.1 Yes Yes Gold an anonymous user 
ShowUbuntu 9.10 "Karmic" x86_64 (+ variants like Kubuntu)Jan 22 20101.1.37 Yes Yes Gold blaise 


Known bugs
Bug # Description Status Resolution Other apps affected
29468 not able to click anything on Star Wars Republic Commando launcher UNCONFIRMED View
30557 winegstreamer broken with >=glib-2.32.0 NEW View
32639 Sega Rally Revo sound stuttering NEW View

 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.


by LukasKnappstein on Monday May 7th 2012, 7:53
For me the game doesnt start. Republic commando png appears and then NOTHING !

[ lukas@X1650 System]$ wine SWRepublicCommando.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x43f900,0x43f8fc): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x43f1b4,0x00000000), stub!
err:xvidmode:ComputeGammaFromRamp low-biased gamma ramp (3598), rejected
fixme:win:EnumDisplayDevicesW ((null),0,0x43f28c,0x00000000), stub!
[ lukas@X1650 System]$

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Issues - Wine Version: 1.3.22
by Hermann Mayer on Saturday June 11th 2011, 6:48
With the movies in place, the game just start, but only the screen went black, nothing more. (Rename the Movies dir to Movies.old helps in this case)

The mouse pointer often jumps in menu and in game to right lower corner.
With MouseWarpOverride=enable / force this behavior is the same.

Please help me with this issue, is there a way around this?

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Fix to the white screen
by Mike Szuba on Sunday April 24th 2011, 18:11
"Dont run "LaunchRC.exe" but "SWRepublicCommando.exe" in the your "drive_c/Program Files/LucasArts/Star Wars Republic Commando/GameData/System"

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i can't get it running
by kensley on Wednesday June 23rd 2010, 18:21
I installed wine 1.1.42 on the latest version of ubuntu. I installed this game and that part went smoothly. I didn't install the option for direct x. When the game finished loading it automatically opened in a popup window. You can hear the intro theme music but the entire popup window is WHITE. Can't see or click on anything. I tried re-booting, and still the same issue. I un-installed the package and tried installing it in a different directory, I still get a white blank screen.

please help!

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Gameplay video
by Jake ward on Tuesday April 6th 2010, 3:37
www.youtube.com/watch?v=kdsqEtGLaRc

showing the game running flawlessly even online

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graphics problem
by Unifying Theory on Monday March 23rd 2009, 23:42
For me this game is garbage. While I have th pixel shader disabled the menus and helmet graphics work fine but the cinematics and in-game graphics besides the helmet do not work. If I enable the pixel shader none of the graphics work besides the menus. I have intel915 graphics.

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won't load level
by Ben Beswick on Friday August 22nd 2008, 13:14
I can use the menu (which is a little white as previously mentioned) I can change the settings and all, but as soon as the game comes to loading the first level once the loading bar gets to full, the screen just freezes. I have tried waiting for a long time and still nothing happens so it isn't just being slow. Is there some registry edit i can try. I'm using an ATI card in case that matters.

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I see only colors filling the whole screen ingame. no textures, no meshes, nothing
by Bernd Kosmahl on Wednesday July 2nd 2008, 12:02
Hi,
I tried wine 0.9.60, 1.0 and 1.1.0. with nvidia 173.14.05 drivers for my GeForce FX 5900XT on linux 2.6.24.5. The game installs and starts nice. The main menu is sort of white as the tests already suggest. I can play around with the settings and the sound works fine. However when I start a new game I can listen to the intro babbling but the screen is only filled with one color at a time. Color changes when I move the field of view and is more a less a summary of the textures' colors that should be on the screen. At this point you don't have a HUD yet (see below).

Seems so be a Direct3D drawing issue. I tried to change to OpenGL in the System.ini but the game is missing the OpenGLDriver.dll the unreal engine would need for that - it's simply not shipped out on the cd. Thank you Lucas -_-

So.. I went through various websites and found nothing that could help me. There is an issue with some NVIDIA cards and bump mapping but I made sure that the settings in the System.ini are good for this issue. No patches, no tweaks.

Then I downloaded the demo of the game. The result is very similar but I do have my HUD on screen and there are no flashy colors. However beside the hud displays I get only the color black this time :(

Well, now I went for a long shot and copied D3DDrv.dll and D3DDrv.int from the demo to the full install. It changed absolutly nothing :(

What I do get is a lot of debug like that:

fixme:d3d8:ValidateVertexShader (0x1172f990 (nil) (nil) 1 0x32ef5c): stub
fixme:d3d8:ValidatePixelShader (0x11683138 (nil) 1 0x32f0dc): stub
fixme:d3d:state_fog Implement table fog for foggy vertex shader
fixme:d3d:state_fog Implement table fog for foggy vertex shader
fixme:d3d:state_fog Implement table fog for foggy vertex shader
fixme:d3d:IWineD3DVertexBufferImpl_PreLoad Too many declaration changes, stopping converting
fixme:d3d_draw:primitiveDeclarationConvertToStridedData Missing vbo streams with unfixed colors or transformed position, expect problems
fixme:d3d:state_fog Implement table fog for foggy vertex shader
fixme:d3d:state_fog Implement table fog for foggy vertex shader
fixme:d3d:state_fog Implement table fog for foggy vertex shader

No errors.

Any ideas how to get this game running?

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beat windows
by Jason W on Tuesday June 24th 2008, 6:23
In Windows, the bump mapping in this game doesn't work on geforce 8000+ or on Radeon 3000+. It has to be turned off or the game crashes. If it could work in Wine that would be a nice bullet point for Wine.

For me, the game renders mostly correctly now (with bump mapping!) on a 7900gt. I'm hoping Wine can do bump mapping in this game with the newer cards as well. If I get one of these cards I'd love to try it out.

In the meantime, has someone with one of these cards successfully played the game in Wine with bump mapping on and working? That would be awesome.

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Doesn't work...
by Jim Davis on Thursday October 18th 2007, 18:28
I have Ubuntu and wine 9.47 and it will install fine but it thinks my disk is a fake (which it isn't) so if that could be fixed it would be nice

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