WineHQ
Black & White 1.100



Category: Main > Games > Strategy Games > Black & White > 1.100


NameBlack & White
Version1.100
License Retail
URLhttp://www.lionhead.com/bw/
Votes 10
RatingSilver
Wine Version1.5.12
Maintainers of this version:
Description
Black & White V1.100 - a few bugfixes and features added
Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works
Starting the game, sound, movie sequences.


What does not
Some corrupted or not loaded textures. Mouse clicking won't work, making the game nearly unusable. You can still play for a while, but you won't be able to interact with the environment without the mouse clicking.


What was not tested
Play through all game.


Additional Comments


Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowArch LinuxSep 24 20121.5.12 Yes Yes Silver Ruan 
ShowGentoo Linux AMD64Nov 20 20111.3.33 Yes Yes Silver Carlos Salvador Pérez Salgado 
ShowUbuntu 11.04 "Natty" (+ variants like Kubuntu)May 09 20111.3.19 Yes Yes Silver Nick Stuckert 
ShowGentoo Linux AMD64Mar 10 20111.3.15 Yes Yes Gold Remco Zoet 
ShowGentoo LinuxNov 22 20091.1.33 Yes Yes Bronze Christian Weiske 


Known bugs
Bug # Description Status Resolution Other apps affected
14939 Black & White: DXTC to ARGB converter not implemented NEW View
15984 Black and White: crashes with page fault on temple completion NEW View

 
HOWTO

To run Black & White (and Creature Isle) without being affected by bug 14939 (texture bug), bug 15984 (crash bug) and bug 25417 (mouse bug), you have to run a version of Wine patched with the DXTn to ARGB texture conversion patch, blitting patch and the button click patch. To install this patched version of Wine, copy and paste the following commands into a terminal:

mkdir ~/src
cd ~/src
git clone git://source.winehq.org/git/wine.git ~/src/wine
cd ~/src/wine
wget -O wine-dxt13-to-argb4444-xrgb1555-conversion.patch http://bugs2.winehq.org/attachment.cgi?id=34559
wget -O wine-button-click.patch http://bugs2.winehq.org/attachment.cgi?id=35234
wget -O wine-dderr.patch http://bugs2.winehq.org/attachment.cgi?id=33563
patch -p1 < wine-dxt13-to-argb4444-xrgb1555-conversion.patch
patch -p1 < wine-button-click.patch
patch -p1 < wine-dderr.patch
Check http://wiki.winehq.org/Recommended_Packages to make sure you get all necessary packages, or if you encounter trouble compiling. Then copy and paste the next set of commands:
./configure --prefix=/usr
make depend
make
sudo make install

With these three patches, Black & White is fully and perfectly playable through Wine.  If you encounter trouble patching, try looking at the bug threads for an updated patch (they are attended to more frequently than this Howto).

Set wine version to win98 for best results.

For 64 bit wine go to wiki.winehq.org/Wine64.


 
Intro Stall/No In Game Sound

A picture posted of the intro with the Man and Woman kissing and little kid looking bored is the point at which a stall may occur.  Settings for Audio need to be changed from hardware acceleration to emulation at this point.  You can track the bug at http://bugs.winehq.org/show_bug.cgi?id=12651.


 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

wine-button-click patch out of date
by Gallewututakapuku on Wednesday December 26th 2012, 11:40
Trying to compile with todays version from the GIT (im not sure which that is; I recon the tutorial leads me to download the stable so it would be 1.4.1)

The Wine-button-click patch fails but its easy to apply manually. (Not tested though as I#m not finished compyling, will need to make it run under playonlinux and never had problems clicking)

Thanks a lot for all the effort!
As soon as ill be able to register on bugzilla I should upload the new Patch to bugs.winehq.org/show_bug.cgi?id=25417

[post new] [reply to this]

Still Doesn't work
by Christian A. Thönnes on Friday August 26th 2011, 9:14
The HOWTO is useless. It does not work anyway. Here's my problem:
- First crash after the splash screens (where the intro should be). Disabled sound. B&W - Sound = no good, but at least it works.
- Then it is starting, but there's no text at all. And how should I know what is going on without sound and subtitles?
B&W - Sound - ALL Text = unplayable.
Could you help me bring back at least one thing? Either sound or text? Thanks.
I already posted in the forums, but maybe somebody else has the problem, and I think this is read more likely than a forum post.
(Oh, BTW: Both sound and text working would be great - making the game playable. Oh yes: The workaround for textures does not work, too. Still everything black.
No Sound.
No Text.
No Textures.

My Configuration:
- Ubuntu 11.04, Unity Desktop
- Wine 1.3.26 from GIT (fetched yesterday, think it's still up to date)
- Clean wineprefix with nothing but Black & White installed
- DLL overrides don't matter. It does not work without, it does not work with.

[post new] [reply to this]


by Damian Ivanov on Friday August 19th 2011, 8:48
I made a wine package for openSUSE 11.3, 11.4, Factory and Tumbleweed including
the 3 patches for Black and White (Bugs: bug 14939 (texture bug), bug 15984
(crash bug) and bug 25417 (mouse bug)).
build.opensuse.org/package/show?package=wine&project=home%3Adamianator
the source and .rpm's at
download.opensuse.org/repositories/home:/damianator/
Fixes also bugs: 6955, 20395, 17423, 20296, 16831 and more

Cheers,
Damian

[post new] [reply to this]

  • RE: by Nick Stuckert on Friday August 26th 2011, 10:19
New patch
by Nick Stuckert on Sunday May 8th 2011, 23:51
The old texture patch no longer works, here is the new one
bugs.winehq.org/attachment.cgi?id=34559

[post new] [reply to this]

Savegame thumbnails
by Vítor Ferreira on Monday April 4th 2011, 20:22
I appreciate very much the effort made to make BW fully playable through Wine. Up until now, my gameplay on it has been pratically flawless.
Nevertheless, I would like to know if the savegame thumbnails are supposed not to be shown in the savegame room.
Thank you.

[post new] [reply to this]




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