What was not tested
well, i only tested one or two games, but they both performed the same as on (most) windows computers. i think there are some (uncommon?) directX files that it needs. i know that the emu works very well on my windowsXP untimate by johnny with minimal graphical glitches, however it has slightly more graphical glitches on wine (and my school's computers, for that matter, i think it's because of an older version of directX)
can't load with CD or without
by Adrian on Thursday February 7th 2013, 6:15
After I tried to run the gdi image, or just run dreamcast without CD, nullDC window close and in terminal this appears:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3dcompiler:D3DCompile data 0x17ee60, data_size 3372, filename "vs_hlsl.fx", defines 0x1aedd0, include 0x328e600, entrypoint "VertexShader_main",
target "vs_3_0", sflags 0, eflags 0, shader 0x328e810, error_messages 0x328e814 stub!
err:d3dcompiler:compile_shader HLSL shader parsing failed.
vs_hlsl.fx:44:22: error: syntax error, unexpected KW_REGISTER, expecting VAR_IDENTIFIER or TYPE_IDENTIFIER or NEW_IDENTIFIER
Confirm that games run fine under wine 1.2
by Giles on Wednesday September 29th 2010, 8:45
So long as install instructions detailed above are followed, games run fine under this wine version, however, consider a running the previous beta version nulldc100_b6, as it has joypad support (which this version lacks) and greater compatibility with Dreamcast games.