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RE: Activation Window doesn't work
by Vítor Ferreira on Monday November 21st 2011, 12:21
I think it the problem is not the wine version, but the new SDActivate.exe, which perhaps was introduced with version 1.34.
As such, I discovered a workaround. In the SoaSE Trinity installation folder, I replaced the SDActivate.exe and SDActivate.lng with the corresponding files from the retail dvd. And again I was asked to activate my copy of SoaSE, the dialog being different and after clicking Activate, the game started, though not successfully. I had to go back to at least wine 1.3.30 to get the game to start sucessfully. Even then, the sound is far from perfect. There's some alsa sound underruns. Something to report with more detail later.