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RE: Graphics drivers
by Alexander Nicolaysen Sørnes on Sunday March 4th 2007, 6:09
The The ati drivers come with a special program for configuring X. Use it to generate a new config file.
RE: Graphics drivers
by Marc Andre Tanner on Wednesday March 7th 2007, 13:07
I actually get the same error after the upgrade from wine 0.9.31 to 0.9.32. Here is my command output.

libGL warning: 3D driver claims to not support visual 0x4b
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file or directory
libGL warning: 3D driver claims to not support visual 0x4b
fixme:system:SystemParametersInfoW Unimplemented action: 110 (SPI_GETSHOWIMEUI)
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x176fb8) : stub, simulating 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x16e3e8)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock

The libGL and ALSA related messages where there before, but it worked.
I have the suspicion that the game checks the available memory and 64MB is not enough, was there a recent change in this stub?

Regards,

Marc
RE: Graphics drivers
by Patrick Mansfield on Thursday March 22nd 2007, 19:31
I also hit this, I built wine 0.9.31, and it also started up ok - though I had to apply some RT priority patch, and then run sudo root to lose awful sound stuttering, and it felt a bit slow.

I built from current git source, and that failed the same way.

I saw your 64mb comment, I looked that up. and found you can set it in user.reg, and modified it up to 512 with no change :-( other than the startup line:

fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x168840) : stub, simulating 512MB for now, returning 512MB left

i.e. in user.reg, I added a line for VideoMemorySize:

[Software\\Wine\\Direct3D] 1174607489
"VertexShaderMode"="hardware"
"VideoMemorySize"="512"

I guess the message is coming from the game, as I could not find the string anywhere in wine source (the "Could not initialize graphics system").

Maybe we can git bisect to find the offending patch (don't know when they switched to git) but it takes so long to compile.

-- Patrick
RE: Graphics drivers
by Patrick Mansfield on Thursday March 22nd 2007, 19:42
Oh yeh, I'm running FC6 with ATI FireGL T2 with propietary/closed source ATI drivers via lvn repos (right now xorg-x11-drv-fglrx-8.34.8-7.lvn6 ), and all current FC6 packages, with kernel at 2.6.20-1.2925.fc6.

-- Patrick Mansfield
RE: Graphics drivers
by Marc Andre Tanner on Sunday March 25th 2007, 8:42
I isolated the bug with git bisect and filled a bug report: #7855.

Marc
RE: Graphics drivers
by Hawk Anonymous on Tuesday May 1st 2007, 15:30
Hi,
just updated to version 0.9.36 but the bug hasn't
been fixed, or at least not completely.
Still no graficsubsystem for me (using an Geforce 6800 with nvidia drivers.)