MindTex takes a simple 2D texture and applies some algorithms on it to produce bump, normal, ambient occlusion, specular and self illumination texture which are in turn used in 3D software to give detail to simple geometric shapes.
For more details and user comments, view the versions of this application
|Version||Description||Latest Rating||Latest Wine version tested||Test results||Comments|
|1||The initial version that was given as a cheap alternate to CrazyBump which was the premiere expensive software for texture conversion at the time.||Platinum||2.0.2||1||0|
|2||Version 2 has a revamped interface, new file format to save projects, better stability, better output, support for creation of reflection masks and gloss maps.||Garbage||2.0.2||1||0|