Railway Operation Simulator is an open source train operation game based on a modern signalling center in which players must route services correctly based on a timetable. The game also includes the ability to create new route maps and timetables.
For more details and user comments, view the versions of this application
|Version||Description||Latest Rating||Latest Wine version tested||Test results||Comments|
|2.4.2||Text is now plotted after station platforms and concourse and non-station named locations so platform numbers can be placed over named location elements instead of being hidden by them.||Platinum||5.0.1||1||0|
|2.4.3||Contains bug fixes to previous versions. Use of the 'Delete' function within the edit menu now no longer causes a crash for route maps with more than one user graphic object.||Platinum||5.0.1||1||0|
|2.5.0||As on the RailwayOperationSimulator website:||Platinum||5.0.2||1||0|
|2.5.1||Functional changes:When a train changes direction under timetable control at a location other than at buffers there is usually a redundant route left in the original direction. The program now removes these unwanted routes automatically up to the next facing signal.All types of finish event are now permitted immediately after a new train is declared (‘Snt’) apart from Fns-sh & Frh-sh.Facing signals can now be allowed next to bridges if the user chooses it – this is useful for working on old railways without having to change them or for new densely packed railways. A warning is given that such signals can’t be used as route truncate points, but it is now up to the user to decide whether or not that risk matters.The distance/speed selection warning that all track lengths will be set to the specified value is now only given once.A few timetable error messages have been clarified.||Platinum||5.0.2||1||0|
|2.6.2||"This is simply a fix for a bug introduced in the last version relating||Platinum||6.0||1||0|