Fighter Squadron, Screaming Demons over Europe
Fighter Squadron, Screaming Demons over Europe, universally referred to as "SDOE", is a World War II combat flight simulator that first shipped in 1999. The game remained almost unknown due to the earlier releases of European Air War and Jane's WWII Fighters, and quickly disappeared in the market. The release was also clearly rushed, and as a result had a number of glaring bugs and an extremely limited number of missions. That said, SDOE had the best physics of any flight sim up to that point, the planes simply flew like they should have, and the game overall was much more convincing and fluid than
But the key to SDOE is that everything inside the game is described using a system known as OpenPlane (OP). OP uses a series of text files that point to various resources - textures, 3D models, images, sounds, etc. - to allow a vehicle to be built and placed in the OP world. The same system is also used to describe everything else in the game, including the terrain, ground vehicles, weapons, missions, you name it. Although poorly documented (at least at first), the hard-core users managed to learn OPs secrets and have fixed most of the commercial release's flaws. OP development continues to this day.
For more details and user comments, view the versions of this application
|Version||Description||Latest Rating||Latest Wine version tested||Test results||Comments|
|188.8.131.52 (unofficial)||A fan-produced patch to the official 1.5 version, this turns off CD checking as well as adding a number of new features. These include new engine sounds, user-controllable pitch for the props, a much improved sky, new damage models and fixes to weapons effects, among others.||Garbage||0.9.29.||1||0|
|commercial release||The original version as shipped on the CD's (version unknown)||Garbage||0.9.8.||1||0|