Civilization IV
plus WARLORDS and BEYOND THE SWORD expansion packs.
All Civ IV versions have been merged into this one. When submitting test results please add if it's Steam or Retail CD install. Also specify which expansion pack you are using.
Instructions
- Install the newest patches using the links on the left side (if retail version / non-GOTY edition)
- Steam version comes fully up to date.
Current Versions
Civilization IV - v1.74
Warlords - v2.13
Beyond The Sword - v3.19
Graphic Card Drivers
Also be sure to install up to date drivers for your graphic card.
Vote
- Register and Vote for this application to increase chances to improve support. You can give it up to 3 votes!
Application Details:
Version: | Complete |
License: | Retail |
URL: | http://www.civiv.com |
Votes: | 63 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 7.7 |
Maintainers: About Maintainership
What works
Running the install process until its end (although the installshield wizard icon does not disappear from the task bar for a while once the installation is over.)
What does not
Starting the game.
Workarounds
What was not tested
Playing the game.
Hardware tested
Graphics:
Additional Comments
When trying to start the game, it fails at the "Init Engine" step and displays an error message saying it could not match the desired fullscreen mode (1024x768 with a bunch of additional parameters). The console window complains about directX. Following the instructions of other testers, I installed msxml3 using winetricks. It did not help. I installed d3d9x using winetricks. It did not help. I ran the directx installer provided on the game DVD. It did not help. In the end, the game still does not start. My video card is an nvidia geforce 7300 LE and I am using the proprietary driver (v.185.18.36). Compiz is not activated.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Arch Linux | May 25 2022 | 7.7 | Yes | Yes | Yes | Gold | James Darnley | |
Show | openSUSE Leap 15.3 | Aug 12 2021 | 6.14 | Yes | Yes | Yes | Gold | Pawel Mielimonka | |
Show | openSUSE Tumbleweed (rolling release) | Jun 29 2021 | 6.11 | Yes | No | No | Garbage | Matthew | |
Show | openSUSE Tumbleweed (rolling release) | May 06 2021 | 6.7 | No, but has workaround | Yes | Yes | Gold | Jesper Goll | |
Show | Arch Linux x86_64 | Jun 22 2020 | 5.8-staging | Yes | Yes | Yes | Gold | llde |
Bug # | Description | Status | Resolution | Other apps affected |
18027 | Switching to another window using Alt+Tab doesn't work if Civilization 4 was started in fullscreen mode | UNCONFIRMED | View | |
19092 | Missing background in Civilization 4 launch window | REOPENED | View | |
44144 | Errors during Civilization IV installation | UNCONFIRMED | View | |
50907 | Civilization 4: No hammers displayed on resource tiles | UNCONFIRMED | View | |
52829 | Civilization 4: Shift+RMB mistaken for Shift+LMB | UNCONFIRMED | View | |
52851 | broken button displays from Civilization IV installation wizard | UNCONFIRMED | View | |
57333 | Civilization IV fails to start (XML load Error) | NEW | View |
version: wine1.4.1
wintricks:
d3dx9*, msxml3, msxml4, vcrun2003, quartz, devenum. corefonts, lucida, tahoma.
*d3dx9_26.dll, d3dx9_31.dll, d3dx9_32.dll, d3dx9_33.dll
winecfg:
'gameux' disabled
'msxml3r' native <=not a typo
install, run updater, launch game to create .ini file and quit game.
edit CivilizationIV.ini:
EnableVoice = 0
FullScreen = 0
NoIntroMovie = 1
DisableFileCaching = 1
DisableCaching = 1
ModularLoading = 1
CheatCode = chipotle
D3D9Query = 1
ScreenHeight =
ScreenWidth =
adjust custom resolution to taste/hardware limitations.
Sans Serif Font Fix:
cp ~/.../Assets/res/Fonts/sylfaen.ttf ~/.../windows/Fonts/
Fullscreen Cursor Fix:
cd ~/.../Assets/res/Cursors/
mkdir backup ; cp *.ani backup/ ; rm -v *.ani ; cp backup/Pointer.ani Pointer.ani ; cp Pointer.ani Airbomb.ani ; cp Pointer.ani Airlift.ani ; cp Pointer.ani Airstrike.ani ; cp Pointer.ani Build.ani ; cp Pointer.ani BuildLarge.ani ; cp Pointer.ani Claim.ani ; cp Pointer.ani Deplete.ani ; cp Pointer.ani Edit.ani ; cp Pointer.ani EMP.ani ; cp Pointer.ani Found.ani ; cp Pointer.ani GoTo.ani ; cp Pointer.ani Grip.ani ; cp Pointer.ani Link.ani ; cp Pointer.ani Mine.ani ; cp Pointer.ani Move.ani ; cp Pointer.ani Mutiny.ani ; cp Pointer.ani Nuke.ani ; cp Pointer.ani Ping.ani ; cp Pointer.ani Rebase.ani ; cp Pointer.ani Recon.ani ; cp Pointer.ani Repair.ani ; cp Pointer.ani RouteTo.ani ; cp Pointer.ani 'Size All.ani' ; cp Pointer.ani 'Size Diagonal 1.ani' ; cp Pointer.ani 'Size Diagonal 2.ani' ; cp Pointer.ani 'Size H.ani' ; cp Pointer.ani 'Size V.ani' ; cp Pointer.ani 'Split H.ani' ; cp Pointer.ani 'Split V.ani' ; cp Pointer.ani Stasis.ani ; cp Pointer.ani Waiting.ani
illustrated instructions are here:
http://forums.civfanatics.com/showthread.php?t=472117
note: you have to use external msxml3.dll
(I doubt these are not needed anymore msxml3r.dll, d3dx9_26.dll, d3dx9_31.dll, d3dx9_32.dll, d3dx9_33.dll
i ran the game (and the installer) with:
WINEDLLOVERRIDES="msxml3=n" wine "C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Civ4BeyondSword.exe"
multiplayer over LAN works using vanilla BTS. multiplayer with mods requires DIRECT IP CONNECTION method.
INTERNET GAMES and PBEM were not tested. only multiplayer over LAN is confirmed.
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Owen Stairs on Thursday September 21st 2023, 6:23
wine32-preloader
wine64-preloader
Those packages have so far eliminated the out of memory errors I was dealing with when running Civ IV BtS. They have also fixed similar classes of issues in other applications
by Owen Stairs on Wednesday March 18th 2020, 16:57
fontsmooth=rgb d3dx9 devenum galliumnine msxml3 msxml4 msxml6 vcrun2005 vcrun2010 vcrun2012 vcrun2013 vcrun2015
I find installing quartz results in corrupted images in game.
I use lutris as the launcher and I have discovered that using esync is a bad idea. And I can now report that with this configuration using galliumnine, without esync, the game runs more smoothly and is more stable, than it was when I last ran it on Windows 10.
by Owen Stairs on Sunday February 23rd 2020, 10:35
by Owen Stairs on Friday November 15th 2019, 14:54
by Owen Stairs on Tuesday June 4th 2019, 6:37
- You should install DirectX9 using Winetricks. I actually had to add all of the dlls individually because the full package didn't seem to install properly. If you don't you may experience graphical issues. In my case tile resources weren't displaying properly in the city screen.
- The last submitter mentioned this, but it should be emphasized. You will probably want to run this on a 64 bit prefix, even though it is a 32 bit app. If you don't you may experience out of memory errors. And yes, all these years later, this game is still a major resource pig.
- You should be safe letting wine detect your video memory, you shouldn't have to set that manually, and in fact it might work better if you don't.
by Ivan on Sunday September 23rd 2018, 15:58
by hfel on Tuesday February 13th 2018, 5:09
by Fernando Martins on Monday January 9th 2017, 16:58
I don't think this is really a bug with wine itself, rather with an underlying system/kernel library. I could run with DEBUG channels, no idea which to use, though. Suggestions?
by Jarkko Korpi on Monday January 9th 2017, 18:30
by Karel Jakubec on Thursday January 26th 2017, 17:52
by Jarkko Korpi on Friday January 27th 2017, 1:50
by Fernando Martins on Friday January 27th 2017, 12:16
by Brian on Sunday September 27th 2015, 7:44
The game runs beautifully in single player mode! But multiplayer fails to load. Taking the LAN option, the app just freezes. Taking the Direct IP option and I get an unable to open socket error.
Any suggestions are much appreciated!
by Maquis196 on Sunday September 27th 2015, 8:22
wiki.winehq.org/DirectPlay
Maybe civ4 used directply? I can't be sure but I have played with civ4 over mp with wine in the past, but it something to rule out.
What might help is some terminal feedback during the mp menu.
by Brian on Sunday September 27th 2015, 11:39
There is no terminal feedback while using the mp menu. Here is what gets displayed during startup:
$env WINEPREFIX="/home/linus/.wine" wine C:\\windows\\command \\start.exe /Unix /home/linus/.wine/dosdevices/c:/users/Public/Desktop/Sid\ Meier\'s\ Civilization\ 4\ -\ Beyond\ the\ Sword.lnk
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:exec:SHELL_execute flags ignored: 0x00004100
$ fixme:system:SystemParametersInfoW Unimplemented action: 55 (SPI_SETMOUSEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"C:\\windows\\system32\\gameux.dll"
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
err:menubuilder:Process_Link unable to load L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\Beyond the Sword\\Saves.lnk"
err:menubuilder:wWinMain failed to build menu item for L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\Beyond the Sword\\Saves.lnk"
err:menubuilder:Process_Link unable to load L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\Beyond the Sword\\Logs.lnk"
err:menubuilder:wWinMain failed to build menu item for L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\Beyond the Sword\\Logs.lnk"
err:menubuilder:Process_Link unable to load L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\Beyond the Sword\\CivilizationIV.ini.lnk"
err:menubuilder:wWinMain failed to build menu item for L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\Beyond the Sword\\CivilizationIV.ini.lnk"
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x100f8 0x00000000
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support, please visit ubuntuforums.org/showthread.php?t=1960599
'import site' failed; use -v for traceback
fixme:win:EnumDisplayDevicesW ((null),0,0x33ef18,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f458,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f468,0x00000000), stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:win:EnumDisplayDevicesW ((null),0,0x33efa8,0x00000000), stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
by Wookie on Saturday December 5th 2015, 19:13
I have exactly the same issue. I have the game running in single player mode fine (actually I didn't need almost any of the listed dlls).
I really want to be able to play this multiplayer LAN or DIRECT IP, but neither works... and I have installed ALL the DLLs and DirectPlay trying to get it to work.
The LAN option just hangs. The music still plays, but nothing else happens.
The Direct IP option is a little more interesting. I get 3 error messages one on top of next.
3- The network socket could not be created.
2- The network socket encountered an error and was closed. Disconnected.
1- Failed to join game at [IP]
It does this almost instantly and irrespective of the IP or if the game is waiting on the host at that IP. So I am fairly sure its my configuration, even if message 3 hadn't shown up!
Though I am not familiar with wine, I am fairly competent with Linux, so I am quite happy to investigate this if someone can give me some direction.
I am using Ubuntu 15.10 with Wine 1.6.2
by Brian on Tuesday December 8th 2015, 10:23
Good Luck!
by william on Sunday May 18th 2014, 23:20
by william on Sunday May 18th 2014, 23:26
by Uwe on Tuesday April 15th 2014, 3:07
Unfortunately, Civilization showed only a blue screen when started in the terminal. After hitting Enter, it exited with some error messages. One of them had something to do with my intel graphics card i965.
This brought me to a hint on another page on the internet to create the registry key "OffscreenRenderingMode" via "wine regedit" in HKEY_CURRENT_USER (see here: wiki.winehq.org/UsefulRegistryKeys for further information!) I had to set the key value to "backbuffer".
With all this, the intro movie shows up and the game starts as it should.
by Neil Dyer on Thursday March 27th 2014, 19:12
Suggestions on how to get the mod to load every time appreciated.
Some excerpts from the Wine output are:
err:menubuilder:wWinMain failed to build menu item for L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\Beyond the Sword\\CivilizationIV.ini.lnk"
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33f08c 1 C) semi-stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x2013e 0x00000000
'import site' failed; use -v for traceback
Traceback (most recent call last):
File "", line 2, in ?
IOError: [Errno 2] No such file or directory: 'C:\\users\ndyer\\My Documents\\My Games\\Beyond the Sword\\Logs\\PythonErr2.log'
fixme:d3d:wined3d_check_device_format_conversion wined3d 0xd05ea3d8, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f398,0x00000000), stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
by Igor Kushnir on Wednesday April 2nd 2014, 3:46
by Neil Dyer on Sunday April 6th 2014, 4:10
by Kimmo Merikivi on Monday May 11th 2015, 13:08
by Neil Dyer on Wednesday May 13th 2015, 17:35
Neil
by Kimmo Merikivi on Wednesday May 13th 2015, 17:45
by Igor Kushnir on Monday January 6th 2014, 6:59
I'm posting this comment, because while with earlier wine versions some tricks (even using original Windows dll's) were required, now installing msxml3 is enough.
by Igor Kushnir on Wednesday January 22nd 2014, 3:19
But I was unable to start new KMod game with wine 1.7.11. Must be a regression...
by seth on Thursday October 3rd 2013, 13:49
Why?
by Justin Barrett on Tuesday November 26th 2013, 20:27
by Ivan on Sunday August 11th 2013, 19:29
The install was simple. The game starts up fine.
However, I get a graphics issue when I try to play.
i13.photobucket.com/albums/a285/SupraLT99/Screenshotfrom2013-08-11172028_zpsaaccf8db.png
Current settings in winecfg are:
i13.photobucket.com/albums/a285/SupraLT99/Screenshotfrom2013-08-11171911_zps0134d244.png
Currently running on performance-mode discrete GPU (ATI HD6470M)
fglrx 12.10.5 [Mar 28 2013] with 1 minors
Thanks in advance.
by Justin Barrett on Tuesday November 26th 2013, 21:10
However, the missing graphics were fixed once I installed the MSXML3 thingy from winetricks.
You may want to try that out.
by Jon on Thursday July 4th 2013, 14:18
I'm trying to install it on Ubuntu 12.04. I've tried following the instructions, here are my versions:
winetricks --version
20130624
wine --version
wine-1.6-rc4
I've over-ridden the dlls, as suggested, I've gotten the fonts, I've updated my video drivers to their latest (some NVIDIA proprietary thing, I've tried various versions). But when I actually try to install the thing, it starts up the install (asks the language), then starts loading it up. And then, it freezes, and I get this:
jono@MilkyJoe:/media/CIV4BTS_303$ wine setup.exe
jono@MilkyJoe:/media/CIV4BTS_303$ fixme:storage:create_storagefile Storage share mode not implemented.
fixme:ole:RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046}
fixme:ole:RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046}
fixme:heap:HeapSetInformation 0x2c4000 0 0x23fce0 4
fixme:ole:RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046}
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:ole:NdrClearOutParameters (0x33d394,0x7e4c10a0,0x33d708): stub
fixme:ole:NdrClearOutParameters (0x33d394,0x7e4c10ca,0x33d5ec): stub
fixme:ole:NdrClearOutParameters (0x33d394,0x7e4c10ce,0x33d60c): stub
fixme:ole:NdrClearOutParameters (0x33d394,0x7e4c10f2,0x33d708): stub
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:ole:NdrClearOutParameters (0x33d394,0x7e4c10a0,0x33d708): stub
fixme:ole:NdrClearOutParameters (0x33d394,0x7e4c10ca,0x33d5ec): stub
fixme:ole:NdrClearOutParameters (0x33d394,0x7e4c10ce,0x33d60c): stub
fixme:ole:NdrClearOutParameters (0x33d394,0x7e4c10f2,0x33d708): stub
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:ole:NdrClearOutParameters (0x33d184,0x7e4c10a0,0x33d4f8): stub
fixme:ole:NdrClearOutParameters (0x33d184,0x7e4c10ca,0x33d3dc): stub
fixme:ole:NdrClearOutParameters (0x33d184,0x7e4c10ce,0x33d3fc): stub
fixme:ole:NdrClearOutParameters (0x33d184,0x7e4c10f2,0x33d4f8): stub
fixme:apphelp:ApphelpCheckInstallShieldPackage stub: 0x33e124 L"E:\\data1.hdr"
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:ole:NdrClearOutParameters (0x33d464,0x7e4c10a0,0x33d7d8): stub
fixme:ole:NdrClearOutParameters (0x33d464,0x7e4c10ca,0x33d6bc): stub
fixme:ole:NdrClearOutParameters (0x33d464,0x7e4c10ce,0x33d6dc): stub
fixme:ole:NdrClearOutParameters (0x33d464,0x7e4c10f2,0x33d7d8): stub
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:ole:NdrClearOutParameters (0x33d254,0x7e4c10a0,0x33d5c8): stub
fixme:ole:NdrClearOutParameters (0x33d254,0x7e4c10ca,0x33d4ac): stub
fixme:ole:NdrClearOutParameters (0x33d254,0x7e4c10ce,0x33d4cc): stub
fixme:ole:NdrClearOutParameters (0x33d254,0x7e4c10f2,0x33d5c8): stub
err:ole:StdMarshalImpl_ReleaseMarshalData could not map object ID to stub manager, oxid=2b0000002c, oid=2
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error 0x8001011d
Does anyone know what this means?
Thanks
by Guilherme Furst on Friday July 12th 2013, 0:01
In the latest versions of wine the installer freezes, not only on civ4, but everything i've tried.
Reverting back to 1.5.25 worked for me( no reason for the specific version, I just already had it).
Now note that I'm actually using wineskin to run wine on OSX Lion, I though the freezing was related to that.
You should research further, but also try an earlier wine version.
by Jon on Friday July 12th 2013, 16:08
by Tim on Monday July 29th 2013, 7:11
by Simon Rorke on Thursday February 14th 2013, 9:33
I am trying to follow the instructions but (despite being not a Ubuntu Noob) am having problems.
My first problem is the statement:
"Find the NoCD patch for version 1.61 of Civ4."
What is this?
There is a patch for v1.61, but is it NoCD? I have a CD version of the game that requires the disk to be in the computer before it will play. Will it work with this?
Secondly, there are instructions to use various DLLs.
Can one select a load of DLLs or must the correct DLL be selected only?
This is my best output from a machine that is Ubuntu 12.04.
6150M2MA:~$ WINEDLLOVERRIDES="msxml3=n" wine "c:\program files\firaxis games\sid meier's civilization 4\civilization4.exe" -v
fixme:service:SERV_QueryServiceObjectSecurity 0x13a5d0 4 0x13f858 0 0x32f020 - semi-stub
fixme:service:SERV_QueryServiceObjectSecurity 0x13a5d0 4 0x13f858 28 0x32f020 - semi-stub
fixme:service:SetServiceObjectSecurity 0x13a5d0 4 0x32ef9c
fixme:system:SystemParametersInfoW Unimplemented action: 55 (SPI_SETMOUSEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
err:ole:CoCreateInstance apartment not initialised
err:ole:CoCreateInstance apartment not initialised
err:ole:CoCreateInstance apartment not initialised
err:ole:CoCreateInstance apartment not initialised
err:ole:CoCreateInstance apartment not initialised
err:ole:CoCreateInstance apartment not initialised
err:ole:CoCreateInstance apartment not initialised
err:ole:CoCreateInstance apartment not initialised
err:ole:CoCreateInstance apartment not initialised
err:ole:CoCreateInstance apartment not initialised
err:menubuilder:Process_Link unable to load L"C:\\program files\\firaxis games\\sid meier's civilization 4\\Saves.lnk"
err:menubuilder:wWinMain failed to build menu item for L"C:\\program files\\firaxis games\\sid meier's civilization 4\\Saves.lnk"
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"C:\\windows\\system32\\msxml3.dll"
err:ole:create_server class {373984c9-b845-449b-91e7-45ac83036ade} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {373984c9-b845-449b-91e7-45ac83036ade} could be created for context 0x15
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"C:\\windows\\system32\\msxml3.dll"
err:ole:create_server class {f6d90f11-9c73-11d3-b32e-00c04f990bb4} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {f6d90f11-9c73-11d3-b32e-00c04f990bb4} could be created for context 0x15
err:menubuilder:Process_Link unable to load L"C:\\program files\\firaxis games\\sid meier's civilization 4\\CivilizationIV.ini.lnk"
err:menubuilder:wWinMain failed to build menu item for L"C:\\program files\\firaxis games\\sid meier's civilization 4\\CivilizationIV.ini.lnk"
by Maquis196 on Thursday February 14th 2013, 9:40
For instance, the latest civ4 patch removes the cd check. msxml3 is still required afaik but you should just use winetricks to install it.
If I was you, I'd delete what you have done so far and start in a new wineprefix. Patch civ4 to the latest version and try and run it, if it doesn't work use winetricks to install msxml3 and then try again.
by Simon Rorke on Saturday February 16th 2013, 5:10
I am willing to submit full and explicit console outputs and go through step-by-step instructions, so please don't write off me as a Troll.
It is not exactly clear how to start a new wineprefix. Nor is it obvious how to purge wine.
Using Lubuntu 12.04, I tried the following:
simon@simon-Dimension-4600i:~$ WINEPREFIX='/home/simon/prefix32' WINEARCH='win32' wine 'wineboot'
wine: created the configuration directory '/home/simon/prefix32'
WARNING: gnome-keyring:: couldn't connect to: /tmp/keyring-MIXp7S/pkcs11: No such file or directory
fixme:storage:create_storagefile Storage share mode not implemented.
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:iphlpapi:NotifyAddrChange (Handle 0x123e8d0, overlapped 0x123e8dc): stub
wine: configuration in '/home/simon/prefix32' has been updated.
simon@simon-Dimension-4600i:~$
The directory has now been created, but in 'winetricks' there doesn't seem to be any way to direct to anything other than the 'default' configuration, which is to use '.wine'
Sorry if this sounds all too Noob. I've been using Ubuntu since 8.04 as my only OS on 4 different machines, and have rebuilt partition tables, but I'm confused by wine.
by Maquis196 on Wednesday January 30th 2013, 6:34
So now, all bugs, test results, votes and thread are in same place.
Cheers,
Chris
by z0wb13 on Saturday March 9th 2013, 20:30
msxml3
msxml4
d3dx9 (note3)
quartz
devenum
vcrun2003
corefonts
set override in winecfg:
gameux (disabled)
msxml3r (native).
by Alex on Thursday January 17th 2013, 21:51
by Maquis196 on Wednesday January 2nd 2013, 18:54
The game crashes for me on init engine, yet every other game I've tried runs fine. It used to crash on MP/voice init yet disabling sound got past that...
by Maquis196 on Sunday January 6th 2013, 15:11
2 notes at the moment though (for 1.5.20) -
msxml3, d3dx9_26 to d3dx9_33 need to be installed (not sure which ones can be avoided, but all of them mean the game works).
With optimus, any form of anti-aliasing reduces the FPS to some like 5. So make sure thats turned off, everything else can be set high in high res (1600x900 for me) with game working fine.
by Ben on Saturday November 24th 2012, 17:06
first I have to say, this is the first time I am using Wine (1.4.1). I have a Mac OSX Lion 10.7.3 and a MacBookPro (Graphic:NVIDIA GeForce 9400M 256 MB, CPU:2,53Ghz Intel Core2Duo, RAM:4GB 1067Mhz DDR3). I installed Wine and the setup from Civ4 DVD was fine.
I didn't update Civ4 because I got the complete edition (you cannot update with the BTS Patch, it says sth. like no BTS found).
Then I downloaded and replaced the single DLL's as written above in windows/system32.
Every time I try to start Civ4 it doesn't even launch, there comes directly that dialogue:
____________________________
Unhandled exception: page fault on read access to 0x6bb0087d in 32-bit code (0x0092bb5c).
Register dump:
CS:001b SS:0023 DS:0023 ES:0023 FS:1007 GS:000f
EIP:0092bb5c ESP:0032feb4 EBP:0032fec8 EFLAGS:00010246( R- -- I Z- -P- )
EAX:00000000 EBX:7b851231 ECX:0032fed0 EDX:00000000
ESI:7ffdf000 EDI:0105a06e
Stack dump:
(......)
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Program Files\2K Games\Firaxis Games\Sid Meier's Civilization 4 Complete\Beyond the Sword\Civ4BeyondSword.exe
00000009 0
(.......)
System information:
Wine build: wine-1.4.1
Platform: i386
Host system: Darwin
Host version: 11.3.0
________________________
I also added the app in wine as you can see here:
www10.pic-upload.de/thumb/24.11.12/ku6ksyqjthlu.png
and some libraries as seen here:
www.pic-upload.de/view-17037391/Bildschirmfoto-2012-11-24-um-23.56.24.png.html
I would love to run this game via wine, but I just don't know how :/
Best regards,
Ben
by Maquis196 on Monday November 26th 2012, 14:30
Of course, I have the steam version, but it's the same game. I installed it and ran it without touching winecfg.
So I suggest that you try and get 1.5.16 or more recent. Start a new prefix and install the game (I doubt there is a patch required on the copmlete edition) and then just try and run the game without any overrides.
I will update any notes at some point when I have a spare few minutes.
by Brian Gorman on Thursday October 25th 2012, 21:33
I think from memory it was a problem fixed early on in the patches for Windows releases, but hasn't been addressed for the Linux emulation community.
P.S. any other times it zooms out to the star view, or goes black upon loading a game, just reload again to fix.
by Thomas Jones on Thursday October 25th 2012, 16:24
The first thing I did was change it so that it filled the screen, annoying when it changes the resolution.
I went into:
.wine > drive_c > program files > 2k games > Firaxis > ~Civ4
I found the _Civ4Config.lnk which is basically a link to the .ini file
I opened it through wine.
I found something that said to fix the audio change:
EnableVoice = 1
to
EnableVoice = 0
Then for the screen resolution:
ScreenHeight = 0
ScreenWidth = 0
ScreenHeight = 768
ScreenWidth = 1366
Okay, so the Mod fix:
I navigated back to civ4 folder inside the .wine folder
and went to Beyond the Sword > Mods > Next War
and opened the NextWar.ini file in notepad.
I changed:
ModularLoading = 0
to
ModularLoading = 1
And I changed:
SinglePlayerOnly = 0
to
SinglePlayerOnly = 1
after i saved it, i managed to get passed the Single player menu
I haven't played it yet though, I'm simply assuming that it solved it.
by Thomas Jones on Friday October 26th 2012, 8:46
Then when I tried to start it again...it won't... gonna play with it a little more, but after that I'm giving up.
by Thomas Jones on Friday October 26th 2012, 14:20
by Simon Galipeau on Wednesday June 19th 2013, 19:16
ModularLoading = 0
to
ModularLoading = 1
And I changed:
SinglePlayerOnly = 0
to
SinglePlayerOnly = 1
Thanks again! You're handsome
by Andre Dias on Friday August 31st 2012, 23:50
by Maria Pu on Sunday March 18th 2012, 9:48
I followed the instructions and installed Civ 4. However, when I run it, i get the following error:
Initialize Renderer failed. Check DirectX Installation, Latest Graphics Drivers and Graphic Settings
Parameters:
-width =1024
-height =768
-flags = 0xc
-hwnd = 0x100a6
-adaptrid =0
-deviceid =3
Error: Creation failed: Could not initialize DirectX.
I definitely installed DirectX, all listed dlls are in system32.
Could it be because of 64-bit system? Could it be because of the graphic card? (PlayonLinux suspects, i do not have 3D support, but description of the current driver says, 3D is supported.)
System:
Linux Mint 12 (64)
Intel® Core™ i7-2670QM CPU @ 2.20GHz × 8
2GB NVIDIA GeForce GT 540M
by Dawid on Wednesday October 10th 2012, 12:37
This problem also occurred on my laptop.
My system:
Debian x64: 3.2.0-3-rt-amd64
Intel(R) Core(TM)2 Duo CPU T7300 @ 2.00GHz
GeForce 8600M GT
NVIDIA Driver Version: 304.48
wine-1.5.12
diff: -hwnd = 0x200fe
(i think this difference is irrelevant)
in console i have:
err:menubuilder:convert_to_native_icon error 0x80004005 initializing encoder
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly (using GL renderer "GeForce 8600M GT/PCIe/SSE2", version "1.4 (2.1.2 NVIDIA 304.48)").
[...]
err:d3d:WineD3D_CreateFakeGLContext Failed to find a suitable pixel format.
err:d3d:InitAdapters Failed to get a gl context for default adapter
Direct3D9 is not available without OpenGL.
May be is because nvidia driver?
by Chip on Sunday February 5th 2012, 16:14
warn:ntdll:FILE_CreateFile L"\\??\\C:\\windows\\system32\\drivers\\SECDRV.SYS" not found (c0000034)
warn:file:CreateFileW Unable to create file L"C:\\windows\\system32\\drivers\\\\SECDRV.SYS" (status c0000034)
fixme:service:scmdatabase_autostart_services Auto-start service L"SecDrv" failed to start: 2
I've disabled SE Linux stuff all together to see if it would help but i've no idea where to go from this point, any help?
Thanks
by thom_raindog on Sunday January 8th 2012, 3:42
I ran winecfg but only for the dll overrides and never added my DVD-drive as a virtual. Once I did that everything works fine.
I will test in the next few days (too busy with work) if the game now starts without the DVD in the slot, which it really should, and report back.
The final patch for BTS actually ran through nicely, no kiddin. And I always use a fresh prefix, one for evey game. Just seems the smart thing to do ;)
by thom_raindog on Saturday January 7th 2012, 15:00
I just bought me the (german) Complete Civ IV (by 2k games), installed it just fine and updated (after realising its the Beyond the Sword patch I need, not the CivIV one...) fine. I also added the dll-overrides as far as possible.
But when I try to start the game, it complains that I would not have the correct DVD in my computer, which a) is wrong and b) really should not happen anyway, since the copy protection supposedly was remove a long while ago, right?
What might be wrong here?
by Maquis196 on Saturday January 7th 2012, 16:09
Then see what happens, almost might be handy to confirm what the patch version is installed.
by wyjec on Wednesday October 12th 2011, 16:35
I have problem during game is starting
the is masage box:
Error loading shader libraries
any ideas?
by Chris on Saturday August 13th 2011, 11:49
2. Patched to 1,61;
3. Patched to 1.74;
4. Trying start was giving a wine error dialog I believe;
5. Found and copied native from windows d3dx9_32.dll and d3dx9_36.dll to Civ4 install directory from where I start the game. I also copied msxml3.dll and msxml3r.dll into windows\system32;
6. I restarted Civ4 then getting error about loading shader libraries;
7. I installed d3dx9_36.dll with winetricks and copied d3dx9_32.dll to windows/system32 folder;
8. It is now working and it seems perfect.
by Brian Gorman on Monday July 25th 2011, 3:40
IF you lose sound when upgrading, you'll find its asking for WWMAX5.1 or something similar. I finally figured out, it just wants your ole internal sound card from the motherboard (me) to be set to 5.1 regardless of ability to produce said sounds.
Configure sound, set hardware to 5.1 output. (don't worry if you can't do it,(what the petulant 2yr old computer quasi toddler wants, it gets) and Viola, sound again from the game.
ME. I can only produce stereo from an Analogue input, ie speakers, headphones, etc.
Now it wants to produce 5.1, well, if I can only produce stereo, but it thinks its 5.1 why argue.
We'll see if I get the sudden sound crashes still??
by Brian Gorman on Tuesday July 26th 2011, 7:21
Since gone back to default system configuration settings, no sound.
I've tried wine tricks and setting to ALSA, a few other settings, but nothing seems to work.
This has happened since I upgraded to 1.3.25 so report as bug and wait and see I guess.
by Brian Gorman on Monday September 5th 2011, 7:18
ubuntuforums.org/showthread.php?t=1822854
Basically, using any version greater than 10.04, wine is out dated.
You need to follow the instructions to update wine ALSA to 10.04 versions.
Played a game for 6 hr's straight, no audio drop outs, no problems.
by Phil on Friday July 22nd 2011, 4:14
Wine 1.3 off my package manager (I NEEDED to update it from 1.2, very important!).
Recently swapped to linux (mint 11 katya) over from windows. It's been a learning experience. I had some help forum side and while I had a hell of a time getting this sucker to work with civ IV, once I did so the game works flawlessly in everything I've attempted. Let's put this simply though...installing from multiple CDs can be a little wonky.
First of all, the CD versions of the game don't have copy protection, only the EXE file post-installation (except using noCD or with 3.19 expansion patch). Copy them onto hard drive (I actually put all 3 cds into 1 directory for civ IV gold, and did a 2nd one for the two bts CDs). Used playonlinux to install it from HD which went without a hitch. No need to patch anything up with this method, just install gold then BTS (or vanilla to bts whatever). I did this without the built-in civ IV in PoL because I had a different version; still installed fine.
Once installed up to 3.19 (the exe installer will work in PoL for the patch!), you need the dlls. WineHQ here lists them, the d3dx9 stuff. I ran into an XML parser issue after this, apparently if you run it built-in the game will crash at "setup map" but if I ran it native I got the error message. My msxml3 was a stub -----> make sure ALL of your dll files are set properly in wine. Using PoL you can do this by going into "unsupported software installation" -----> "manual installation" -----> "edit existing application" -----> civilization4 -----> "configure wine". Using this method you can use a graphical interface to add the needed DLLs. If the game doesn't work, check their sizes/not stub in the system32 folder under the appropriate wine prefix.
Finally, a piece of advice: trying to run the game from terminal, you can stare at the terminal and see the EXACT moment of crash. This is how I realized I still had wine 1.2 despite what PoL said I was running, AND how I realized my ms3xml was a stub.
I do not have any of the issues with sound/crashes/etc that I've seen here on wineHQ. This is definitely a gold-rated game wineHQ terms ----> i've gone through several games now without issue...the only issue is the installation which I must say was quite interesting for a total linux rookie!
by geoaraujo on Wednesday February 8th 2012, 6:51
Wine 1.4rc2
by protonspring on Sunday July 10th 2011, 0:27
Civilization IV 1.61
I thought I had setup correctly, (but I didn't pay close enough attention to detail). I was having problems with the game going black at times (usually upon discovery of something important). The game would keep playing, I just could only see some parts of the game and I'd have to start a new game.
I was able to fix mine by:
1. set msxml3.dll to "native" in winecfg.
2. remove the dll's from the CivilizationIV install folder.
2. make sure the real msxml3.dll and msxml3r.dll are in your windows/system32 folder.
After that, I was able to play full games with no issues. Hope that saves someone some grief.
by Geoff Pursell on Monday July 4th 2011, 21:20
This happens for me with both Catalyst and r600 drivers.
by eozkucur on Sunday June 26th 2011, 10:53
I used to run Civ IV fine until updating wine to 1.3.15. With the new version I had black map problem in late periods and hanging during ending turns.
I solved these problems by copying native msxml3.dll and msxml3r.dll to system32 folder and allow only native override in winecfg. Previously those native files were in Civ IV installation folder, but it did not work with native override. The native d3dx*.dll files are still in Civ IV installation folder.
I hope it helps.
by Abdelrahman Akram on Wednesday March 22nd 2017, 9:23
Of course after setting the config in wine to msxml3 to be native and disabling the msxml4 and 6.
Thanks a lot, cheers!!
by none on Wednesday June 22nd 2011, 18:54
Using PlayOnLinux
A general tutorial
I have tested this on my own system. I offer no guarantees that it will work. This process is what worked for me.
First install the latest version of Wine and PlayOnLinux on your system.
There are many guides on how to do this all over so I will not cover it here.
Next, use the add program feature to install and update civ 4 to v1.74
Go to www.playonlinux.com/en/download.html
Under the wine section download PlayOnLinux-wine-1.3.3.pol
Open playonlinux on your system.
Click the install button
On the bottom of the selection window there is a link called Install a .pol package or an unsupported application.
Click this link, select install a .pol package
Point this at PlayOnLinux-wine-1.3.3.pol
This will complete with no feedback
Next click the install button from the main PlayOnLinux window again.
Again select Install a .pol package or an unsupported application.
Select manual installation
select forward
select edit an existing prefix
select your civilization 4 install prefix
select the box “Assign a wine version to a program”
In the drop down select 1.3.3
Point the program at the setup.exe file located at the root of the install media. If you are using a cd this should be easily located in your places list. If you mounted the iso point to the directory in which you mounted it and again to the setup.exe file.
Allow the game to run and install normally
I will stop here as the rest should be self explanatory. If you have issues. Play around until you figure it out. The important things here are to use playonlinux to install civ4 and patch civ4, then to make sure you use the 1.3.3.pol package as the assigned wine version. Also if you patch BTS also install it manually with the 1.3.3.pol package.
I hope this helps others as it took me a LONG time to hunt all of this down and put it together.
by Duc Le on Monday June 13th 2011, 13:32
by Jonas on Wednesday June 8th 2011, 11:39
I installed civ4 until BTS, and everything worked fine. But when I want to play on internet, it ask me to patch to the 3.19. I tried it but got the same error than Michel Belleville (see "Error trying to install BtS 3.19 patch" here under).
The solution given is to first patch to 3.17 then to 3.19. I downloaded it, but when I lauch it, it says no BTS app can be found ...
I tried previous patches (3.02, 3.03 and 3.13), all of them have the same issue ...
The only thing I get when I lauch it on a terminal :
fixme:storage:create_storagefile Storage share mode not implemented.
Have no idea how to fix it ...
by moki on Sunday April 24th 2011, 11:50
it is the msxml3.dll .. missing from wine's system32 .. i copied mine from old xp install and it fixed it, now works perfectly (so far xD)
to check if it has worked: start custom game with late start (ie. post-calendar research, modern era or so) and see if you can build a city without it hanging.
by Y Luft on Thursday April 21st 2011, 6:00
When I load (some) of the mods, the game crashes because of unhandled page fault in msvcr71.
Not sure how much of the backtrace should I post, so that's just partial:
wine: Unhandled page fault on read access to 0x1a968000 at address 0x7c3428fa (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x1a968000 in 32-bit code (0x7c3428fa).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7c3428fa ESP:0032f650 EBP:1a94a420 EFLAGS:00010206( R- -- I - -P- )
EAX:1a955c33 EBX:00000010 ECX:00c92980 EDX:00006f4d
ESI:1a968000 EDI:1a955c44
Stack dump:
0x0032f650: 00000000 00000010 1a955c40 00527741
0x0032f660: 1a955c44 00c92980 0032f990 1a94a420
0x0032f670: 00000310 0032f8d8 00000000 4d430003
0x0032f680: 00000000 00000000 00000000 00000000
0x0032f690: 00000000 00000000 00000000 7efe3ff4
0x0032f6a0: 18038000 1a946aa0 0032f738 7ef8e758
Backtrace:
=>0 0x7c3428fa in msvcr71 (+0x28fa) (0x1a94a420)
0x7c3428fa: movb 0x0(%esi),%al
I tried loading "Rhye's and Fall of Civilization" mod in various ways (from in game menu, specifying '-mod ...' on the command line and editing 'CivilizationIV.ini', all the same).
I also tried loading my own mod, which is just a copy of the normal Assets directory, same thing. On the other hand, the "Final Frontier" mod loads and runs just great.
Also tried: installed msxml3/4 and vcrun2003 through winetricks, and renamed the files in the game directory, still the same.
by Maquis196 on Saturday May 28th 2011, 15:52
However, if you start the mod you want through new scenario in the main screen with the vanilla game, it will play the game after loading the mod up.
I couldn't fix that either but my workaround does the job quite nicely, if you quit back to the main menu after starting the mod, the options suddenly start working again :S.
Very confusing, but I hope this helps even though im over a month late :)
Cheers,
Maq
by Brian Gorman on Thursday April 7th 2011, 16:55
WINDOWS XP = "C:/users/(user name)/My Documents/My Games/Beyond the Sword"
copy and paste over the pink text at the very bottom of this file.
Close, copy and paste into folder this file into folder /../assets/Python of the Mod folder.
I do Apologise for this HUGE omission. I used C:/home/ instead of the correct C:/users/
Believe me it actually does work correctly, it links directly to the Civ4.ini file and the saves folder.
Note 3 paths, this is the one needed.
by Brian Gorman on Saturday February 26th 2011, 21:21
I've narrowed down the problem to Audio, how?? ugh!!
1) load BTS, then the mod, or have mode load automatically in Civ4.ini
by Brian Gorman on Saturday February 26th 2011, 21:31
2) start game or load a saved game, yes I've had it running.
Every time well 19/20 it starts to initialize map, it crashes, now this is due to the audio, as it cuts out, kill error message, starts again and closes installation.
I've re-installed pulse Audio, care of this thread
ubuntuforums.org/showthread.php?t=205449
Excellent How to on Pulse audio problems and soundcard recognition.
Didn't do the trick.
I've noticed that BTS, won't recognise my audio driver. Ah ha...Hmmm
so how do I fix this.
Note, Frustratingly I've gotten the mode to work 5 times out of 30 or more tries. Its definitely Audio problem.
It works with NO AUDIO ENABLED. But what's the point of playing with no sounds, come on...NO NO NO, NOT AN OPTION.
I've changed the audio options from system config, stereo (worked once) Mono (worked, but terrible cracks) [worked twice in a row with these options??]
Problem definition, Get BTS TO recognise audio drivers. How???
by Brian Gorman on Saturday March 5th 2011, 8:42
1st, Installation.
To Install Civilization 4, and the Add on packs, you'll need some emulation software, [url=www.winehq.org]Wine, [/url] is What I'll refer to here.
Don't use Version 1.2.2, though it a stable version, it has some problems with installing Civ 4. Use the latest Beta Version, though they are Beta, they are based on Stable previous versions, just additional bits that should work, but sometimes don't.
Download and install this software, its so easy on Ubuntu, just use Ubuntu software centre (Applications/Ubuntu software centre).
I've also installed Microsoft XML Parser and MSXML 4.0 SP3 Parser, I did this to speed up installation of Civilization 4, it may install quickly without, now, but I have them anyway.
I wish to Emulate a XP windows environment under wine, (Personal choice) Use wine to install these, down load the files from Ubuntu Software Centre and install under wine.
Now your ready to Install Civilization 4.
Install and patch it to Version 1.74, for Civilization 4 (Vanilla)
Now install the addon packs as you have them.
1)Warlords and path to latest version (I don't have)
2)Beyond the Sword and patch to Version 3.19 (I do have)
This should install with no delays or problems.
Now you have a shiny new installation of BTS.
Please to note, you'll have under wine, an original dvd Version, a patched version of 1.74, a patched version of warlords (if you have) and a patched or original dvd version and patched version of Beyond the Sword. THIS IS NORMAL.
WineHQ - Sid Meier's Civilization IV Complete
is the Wine HQ Dedicated page to this game.
The Civilization Community has developed many mods (Modifications) to this game, to improve the game play, scenario's, Lets sample some I use.
No 1
The Bug Mod, This stands for Beyond the sword Unaltered Game play. An Excellent mod, excellent support and dedicated team.
Its installation is simple, down load the Self installing file, Right click on the Exe file to install, and select Wine windows program loader. This will now install the program, just follow the Instructions.
No 2
The BAT mod, Beyond the sword Artistic Tweaks. This adds a lot of eye candy to your game.
Same procedure, download the exe file, install under wine.
No 3
Bull Version 1.3. Now this is a bit different to install. 1St, you must install it in the mods folder yourself. Location of this folder is;
\(root)\home\(user name)\(Control H to revel hidden folders) .wine\Drive_c\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods
Phew, what a directory tree. Once that task is achieved.
You now need to Install the CvGameCoreDLL.dll file into the Assets directory of Beyond the Sword. Or just one branch up, then over to assets. Please note, you are advised to rename the Original file of that name,just add a .Original to the end of the name.
To check that you have loaded these mods correctly, just start a new game. Place your cursor over the flag of your Civilization and it will come up on print on the left. Bug Ver , Bull Ver Civ name, traits etc. You've seen it before.
Bat is loaded as a separate mod and will appear on the game selection screen when you 1st log in.
My current mod of flavour is Rise of Mankind Ver 2.92. Note Continuation of Mod is AND (A New Dawn) 1.75c currently.
Install this mod, by downloading the Zip file, all 482 Meg's, EXTRACT that file to the mods folder as mentioned above \home\(user name)\.wine\Drive_c\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods.
Now comes the fun part, took me 5 days' to get this right, all it takes you is 5 minutes of reading.
Thanks to Emperor Fool (Thank you again) and Zappara, and ME!!!!! you need to alter the CvAltRoot.py file included with the Mod.
This file is located in the Rise of Mankind Mod folder you've just extracted. Open this file with a text Editor.
Step 1.
As I've Emulated Windows XP: Change the line to read (Forward slashes and all);
Window XP: “C:/home/(user name)/My Games/Beyond the Sword”
Step 2, Save file, close, Right click upon same said file, copy.
Now you need to go to the Assets\Python folder of the Mod directory your currently in, paste into the Python folder the copy of the file, overwrite the existing copy.
Now you can play rise of Mankind.
Other mods.
Hmm just use the CvAltRoot.py file, follow the same procedures I guess.
Notes:, this works for Windows XP Emulation, others don't Know, similar directory structure.
Q. I want to use an Earlier/Later Version, or another Version of Linux.
A. Just use wine, same procedures, I use 10.04.1 LTS Edition is all. (Currently)
Q. Hey, I've got a Mac, “What about me, it isn't fair, I've had enough, I want my share”....
A. “Can't you see, its in the file, just change the lines to follow the correct path”
Q. Hey, I've got linux, not windows, what's this C:/, or Ha Ha, Its \ and NOT /
A. Its EMULATING (Pretending) Windows XP DIRECTORY, under a linux structure, hence C:/home/(user name)/My Games/Beyond the Sword
Q. What happened to \home\.....\ you say one thing, then type C:/.
A. Its the way the games designed, or windows handles it. I don't know, I'm not a programmer.
Q. How do I play/ Start the game.
A. It should have installed an icon on the desktop, if not, find the executable file, copy it to desk top, right click, make it executable, and locate icon the same way.
Q. Hey, the mods don't work, are faulty, Buggy, etc
A. Place your grievance with the various Mod forums.
Q. I haven't got (user name), where and what is it.
A. Its your Desktop name, usually your name.
Q. Do I have to go from Root every time.
A. No, I'm just showing the full Directory structure, start with \home or \(User name)
Q. I want to use the command line, how do I do that.
A. My heads spinning already, I can't help you there.
Q. Aren't I just adding another layer to the game, won't it just suck more resources, etc.
A. I've found, my own personal data, that it plays better, uses less resources. Linux does it better.
Q. How do you know this works?
A. I've tested this, over 5 day's, various other changes, combinations, satanic chants, and Voodo. This loads 100%, is faster, and plays great. (Rise of Mankind Mod)
Note: I'm currently having random sound crashes, this I attribute to a failing in wine, sound has regressed since Version 1.2. (Rise of Mankind mod only)
Q. Hey, Mod x....?
A. Mod x forums, not me.
Q. Hey, what a lot of work install this, down load that, windows is so much simpler.
A. How many service packs did you install, drivers, virus checkers, ram upgrades, video upgrades.?
Q. Mine works without the changes you've suggested, what gives.
A. Lucky you, mine worked as well, without the changes 1 out of 14 times, 1st time not a problem, it would load fully couple in a row, then crash anther 14 times. (Rise of Mankind mod)
Q. How do I know I can trust you.
A. How do I know I can trust YOU!!!!
Copied from Civ fanatics forum posting by myself
by Brian Gorman on Thursday April 7th 2011, 2:52
Specifically Rise of Mankind, and RoM A New Dawn.
CvAltRoot file included with these mods needs to be edited. I've done so for XP emulation. (Personal choice)
Windows XP = "C:/home/(user name)/My Documents/My Games/Beyond the Sword"
Now copy from the opening " and paste over the PINK TEXT at the very base of the file.
This will Eliminate the Python error, Bug (version, usually 4.3) can't find the Civ4.ini file
Oh Bull only goes to 1.2 currently not 1.3, so don't go looking for it.
Copy and paste this file to /Assets/Python, just overwrite if previously installed.
Still seems to work fine without this alteration, but best to amend, never know what else is going wrong.
by Joachim on Sunday February 20th 2011, 5:01
I was able to start and have Civ 4 running "full screen" in 1680x1050 graphics high, sound OK, with ONLY 2 dll updated.
I configured no dll override but instead replaced the default d3dx9_31.dll and d3dx9_32.dll with the ones from directx (I got directx on an older prefix with winetricks).
But my problem was not solved : at the end of a specific turn, the civ4 "hourglass" icon appears an keep rotating indefinitely (the civ4 hourglass icon is a kind of wheel with 2 rotating wings). All animations are stoped, and when I try to close the wine desktop window, wine says the app is hanged.
When this occurs, Civ4 use 100% CPU fixed on one core instead of 100% CPU shared and switching on 2 cores. I'll crawl forums and bugzilla but if you're experiencing the same and have a solution...
by Patrik on Monday March 28th 2011, 4:27
by Geoff Evans on Saturday December 15th 2012, 5:06
I'm hoping to get off Windows completely but I need my Civ fix every once in a while so if I can't get Civ4 to work in Linux I'm stuck with dual boot. Thanks!
by Sviat on Friday January 21st 2011, 15:12
I have the Civ 4 Complete installed on the wine 1.3.9 on my dell laptop.
When I run the original Civ4 1.74 everything works fine except one damn thing!
When my Wonder is done everything except the HUD goes black and the game becomes unplayable(loading don't work). So I have to play without Wonders...
Terminal says nothing.
In winecfg msxml3 is set as "builtin" otherwise I get an error "Caught unhandled exception creating XML parser object" when the game is lunching.
Turning the wonder movies off don't helps.
Any ideas? thanks...
by Sviat on Friday January 21st 2011, 18:16
But anyway, who knows how to solve this XML error with "native" overrides for msxml3? thx...
by Patrik on Sunday March 27th 2011, 5:25
by Patrik on Sunday March 27th 2011, 5:33
by Devin Ben-Hur on Sunday March 27th 2011, 14:26
A work-around if you're running in a window instead of full-screen, is to go to Options/Graphics and change the display resolution when this happens. This seems to reset a lot of video information. You don't even have to keep the new resolution, just so No when it asks and it returns to the original resolution but with all the video artifacts cleaned up.
by Patrik on Monday March 28th 2011, 4:07
by moki on Sunday April 24th 2011, 12:00
by Krzysztof S Sabat on Wednesday April 27th 2011, 16:40
Wine ver 1.3.18
Ubuntu Natty (last RC)
Intel HD Graphics
by Sviat on Monday January 17th 2011, 18:10
The BTS crashes at the loading screen at "Setup Map".
console says:
...
fixme:msxml:domdoc_putref_schemas (0x270f18a8): semi-stub
fixme:msxml:domdoc_putref_schemas (0x270f18a8): semi-stub
fixme:msxml:domdoc_putref_schemas (0x27b91cb0): semi-stub
fixme:msxml:domdoc_get_readyState stub! (0x27b91cb0)->(0x33e970)
fixme:msxml:domdoc_putref_schemas (0x27b91cb0): semi-stub
fixme:msxml:domdoc_get_readyState stub! (0x27b91cb0)->(0x33ea8c)
fixme:msxml:domdoc_putref_schemas (0x27b91cb0): semi-stub
fixme:msxml:domdoc_get_readyState stub! (0x27b91cb0)->(0x33ea8c)
wine: Unhandled page fault on read access to 0x34623139 at address 0x429ef6 (thread 0032), starting debugger...
^Cfixme:console:CONSOLE_DefaultHandler Terminating process 56 on event 0
fixme:x11drv:X11DRV_DestroyNotify window 0x30014e/7e00001 destroyed from the outside
Ctrl-C: stopping debuggee
fixme:console:CONSOLE_DefaultHandler Terminating process 5f on event 0
[qwe]$
Any ideas? Thanks...
by Francisco Pina Martins on Monday January 17th 2011, 18:17
bugs.winehq.org/show_bug.cgi?id=25323
In the meantime, as a workaround, just use winetricks to install "msxml3". The game should run flawlessly after that.
by Sviat on Tuesday January 18th 2011, 5:50
The problem is that I have installed msxml3 with winetricks, but when I set it as "native" there is an error "Caught unhandled exception creating XML parser object", and if I set it as "builtin" there is an error I have posted.
by Francisco Pina Martins on Tuesday January 18th 2011, 10:28
Have you tried using a clean wine prefix?
"WINEPREFIX=~/wine.temp wine path/to/Civ4.exe"
Don't forget to also use winetricks in this new prefix:
"WINEPREFIX=~/wine.temp winetricks msxml3"
In fact, you should do this before trying to start the game in the new prefix.
If it fails, try to reinstall the game in new wine prefix. That will solve the problem for sure.
by Sviat on Tuesday January 18th 2011, 11:26
This wine prefix is a good thing! But unfortunately the game behaved in exactly the same way...
should overrides for msxml3 be just "native"? because in this case I get XML error...
Oh... And I forgot to say that I run it from the Complete version of Civ4...
But I think it doesn't matter, version of BTS is 3.19.
by Francisco Pina Martins on Tuesday January 18th 2011, 11:41
I cannot reproduce this problem using civ4 complete.
As long as I have msxml3 set to "native" I can run the game without any issues...
Did you try to reinstall in a clean prefix?
by Sviat on Tuesday January 18th 2011, 12:12
Thanks for your help, I should find a solution for the "XML parser object" error that caused by native msxml3 now.
by John Lazaridis on Sunday February 13th 2011, 5:39
First of all this probably happens when you install the game disk by disk and not the complete version.
In this case , install the latest patch (3.19) and there will be a file msxml3.dll INSIDE THE /Beyond The Sword/ folder. Take this file and copy it to the windows/system32 folder.
That's how it worked
I also used winetricks for quartz.dll(native) , disabled gameux.dll , and added a msxml3r.dll native setting in winecfg but im afraid I can't be sure if it matters or not.
by alexen on Saturday August 27th 2011, 7:39
it's the good way for me with the same bug :
move msxml3.dll inside the /Beyond The Sword/ folder to windows/system32 folder
and
install quartz.dll(native); msxml3r.dll native
and disabled gameux.dll
by Linus on Wednesday November 9th 2011, 10:57
by geoaraujo on Wednesday February 8th 2012, 6:48
Please help me! How can I bypass this crash at setup map error?
by geoaraujo on Wednesday February 8th 2012, 7:08
by Jake ward on Sunday January 16th 2011, 18:09
showing the game running great in Linux
Sorry about not doing anything in the video...This game is hard to understand haha!
by Josh Stratton on Tuesday December 28th 2010, 23:49
by Jannik H. on Friday November 12th 2010, 12:33
by Benjamin Lawrence on Tuesday October 19th 2010, 1:49
by Drachenfels on Saturday October 23rd 2010, 16:13
by Benjamin Lawrence on Saturday October 23rd 2010, 16:34
by Benjamin Lawrence on Saturday October 23rd 2010, 20:21
by Control on Tuesday October 12th 2010, 9:45
mount -o ro,unhide,uid=1000,gid=1000 /dev/cdrom /media/cdrom0
set the /media/cdrom0 path with winecfg as cdrom drive
and then start the game.
by Teemu Pääkkönen on Friday September 24th 2010, 14:31
Any ideas?
by Francisco Pina Martins on Friday September 24th 2010, 14:48
by Teemu Pääkkönen on Friday September 24th 2010, 19:36
by Robert Schauer on Saturday September 4th 2010, 0:49
by Boni Xavier on Thursday August 26th 2010, 7:54
Does anyone know how to fix this? I'm using Ubuntu 10.04 LTS and Wine 1.2. I'm a total Ubuntu noob so please be gentle. If I have to submit some logs or attachments or settings, please let me know. Being able to play games is the only thing keeping me from kissing Windows goodbye so please help me not make Bill Gates any richer. :)
by Sebastian Vieira on Tuesday June 21st 2011, 3:30
You have to install all d3dx9_* dll's using winetricks. I had the same problem as you and after i installed all dx9 dll's it worked fine.
Hope this helps :)
by Rob on Wednesday January 2nd 2013, 15:42
I'm on Ubuntu 12.10, and in the "Software Sources" app, I switched to the open source ATI driver and after that it worked flawlessly.
by Larry Johnson on Friday August 20th 2010, 16:24
If downloaded from source (WineHQ git) and compiled, it runs OK.
This was early part of Aug, pretty sure it'll be fixed soon.
by Christian A. on Friday August 20th 2010, 14:28
Any ideas?
P.S.: I'm pretty new to Wine so if I have to provide any logfiles please tell me where to find them.
by Christian A. on Friday August 20th 2010, 14:31
by z0wb13 on Friday March 22nd 2013, 12:23
by Arun Raghavan on Friday August 20th 2010, 2:18
by Daniel Neugebauer on Tuesday August 17th 2010, 16:43
I'm using a 1920x1200 native desktop resolution but since I get 1080 offered in Windows I don't think it's something with the game itself. Would be nice to see the taskbar *and* the game without being overlapped/hidden while still filling the screen with Civ. :)
by Brian Gorman on Friday August 6th 2010, 3:32
COREGAMECIV4.DLL and rename the original BEFORE replacing it.
by Terry Milnes on Thursday August 5th 2010, 16:34
[ terry@centauri Sid Meier's Civilization 4]$ wine Civilization4.exe
fixme:system:SystemParametersInfoW Unimplemented action: 55 (SPI_SETMOUSEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
err:menubuilder:Process_Link unable to load L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\Logs.lnk"
err:menubuilder:wWinMain failed to build menu item for L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\Logs.lnk"
err:menubuilder:Process_Link unable to load L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\Saves.lnk"
err:menubuilder:wWinMain failed to build menu item for L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\Saves.lnk"
err:menubuilder:Process_Link unable to load L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\CivilizationIV.ini.lnk"
err:menubuilder:wWinMain failed to build menu item for L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\CivilizationIV.ini.lnk"
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x4006a 0x00000000
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1539e0,0x1538e0): stub
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
'import site' failed; use -v for traceback
Traceback (most recent call last):
File "", line 2, in ?
IOError: [Errno 2] No such file or directory: "C:\\users\terry\\My Documents\\My Games\\Sid Meier's Civilization 4\\Logs\\PythonErr2.log"
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:win:EnumDisplayDevicesW ((null),0,0x33edb4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f314,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f2f8,0x00000000), stub!
err:mmtime:TIME_MMTimeStop Timer still active?!
by Joop Beris on Wednesday August 4th 2010, 5:20
# ~/.wine/drive_c/Program Files/Firaxis Games/Sid Meier's Civilization 4/Beyond the Sword> wine Civ4BeyondSword.exe
fixme:system:SystemParametersInfoW Unimplemented action: 55 (SPI_SETMOUSEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:gameux:GameExplorerImpl_VerifyAccess stub
fixme:gameux:DllCanUnloadNow stub
Then, it returns me to the prompt, no further messages.
by chris on Friday August 6th 2010, 11:49
by Rosanne on Friday August 6th 2010, 14:45
by Joop Beris on Tuesday August 10th 2010, 0:15
by hirschhornsalz on Tuesday September 21st 2010, 5:32
by Sean Zlatnik on Tuesday July 27th 2010, 4:07
I own Civ IV Complete- mine comes on a single dvd. The directions seem a bit ambiguous- do I still copy those directx dlls first? Do I need to install it through wine, or can I install it directly (running autorun.exe)? Honestly, if anyone has successfully got everything to work, particularly with the new version of wine (1.2 at the time of this message) I'd really appreciate it. The problems I have- either the video is choppy, or the program doesn't take the whole screen (thus the navigation bar that says what programs are on blocks the exit link and whatever else was there to see), and the world video that shows what the planet looks like, depending on your settings (fractal, continents, etc.) doesn't show up, and the larger pictures of the leaders' faces doesn't show either. I'm trying to follow the directions, but between the directions below, and the directions above, it seem a bit complicated.
Any help would be appreciated. Thanks.
by Brian Gorman on Friday August 6th 2010, 3:30
Install the msxml3's and 4's through wine first, set as a default override, or just install them AFTER installing Civ 4 through wine.
The Setup.exe is ran through wine. Start wine, install new program and locate Setup.exe and run it. Right click and use Wine to install.
Instructions are install Civilization 4 Vanilla pack, patch to 1.74
Install Warlords (if have) patch to latest version.
Install Beyond the Sword (if have) patch to latest version.
To run Mods etc with their own Civilization 4.ini files, you need to copy these to .wine/...../civilzation4 (version) and rename the original just in case of problems.
Mos without Civilization 4.ini files, just install as per normal.
I've ran Civ 4 1.74, Beyond the Sword 3.19 Huge maps, WITH the BAT.mod (most excellent, ty Lemon Merchant)
I've ran mods BUG 4.4, BULL 1.2 (this has own Civ 4.ini file)
I haven't ran rise of mankind, or other mods, but would assume all work fine.
Problems as of Ver 1.2
Growth bars in cities don't work in outer shot, but in city screen they do??? missing a dll I assume.
Sound works, but will cut out 1st time another civ imposes itself upon you, I'm still fiddling on a work around if available. Ignore the earlier notes about sound fixing, for ver 1.1.44 this works, but not later versions.
My computer is 7 yr's old, it runs fine, later computers will run better.
by Sean Zlatnik on Tuesday August 10th 2010, 20:52
Here's what I did, in case I misunderstood your directions and there is another way to do what you said that I didn't realize.
I went into the "Applications" menu, opened "Wine"->"Configure Wine". From there I clicked on the Libraries tab, and added "msxml3 (native, builtin)" and "msxml4 (native, builtin)" under the heading "Existing overrides:" under "DLL overrides," under the Libraries tab. Then I closed the Configure Wine window, opened up a terminal window, cd to CDROM, executed the command "wine setup.exe." It runs. After this is finished- my version comes with 1.74- I run Civ iv from the desktop. Now the graphics hang AND the menu bars from ubuntu appear, and everything else that didn't works still doesn't work (ie the animations of the planets as you choose fractal and stuff, probably also the leaders, though I didn't check that). How am I misinterpreting your directions?
Thanks,
Sean
by Michael Davenport on Friday July 23rd 2010, 11:18
by Brian Gorman on Saturday July 24th 2010, 9:54
Civilization 4 version 1.74 Needs to be installed 1st and patched to version 1.74 (if required)
Warlords the 2nd follow up disk, needs to be installed 2nd, Patched to the latest version 2.14 I think?? its on here somewhere.
Beyond the Sword is the 3rd Disk, this needs to be installed lastly, and then patched to version 3.19
The 'Bonus DVD' you received, I guess just has a lot of self promotion in it.
by Michael Davenport on Saturday July 24th 2010, 11:15
by Michael Davenport on Saturday July 24th 2010, 16:13
by Thomas on Wednesday July 14th 2010, 0:47
-Fix:
Replace msvcr71.dll in your game directory (located 2 places in the steam version, use "find") with msvcr71.dll from your wine/system32 and it works like a charm.
by Brian Gorman on Sunday June 20th 2010, 0:25
Yeah, 3/3
Open home folder 1st.
Open up user folder, (ie your name or desktop's name)
Cntl-H or Edit, show hidden files.
Open .wine Folder (This is a hidden folder)
Open Device_c Folder
Open Program files/Firaxis game/Sids Meiers Civ 4/Beyond the sword/Assets file into RENAME THE ORIGINAL 1st) or you'll be sowwie.
XXX.original.dll works fine
(this is where you need to place the Mods CoreGameCiv4.dll
by Nicola Manca on Wednesday July 14th 2010, 9:42
BUT, after a restart Civ4 crash again!!! I saw the to make it working it's enough just install again dx9 trought winetricks.
it's strange but it works...
by Thomas Jones on Thursday October 25th 2012, 14:15
this far
> Open Program files/Firaxis game/Sids Meiers Civ 4/Beyond the sword/Assets
what do i need to do after that?
by Brian Gorman on Thursday October 25th 2012, 21:26
There will be 2 types of Mods, those with a modified CoreGameCiv4.dll or those without.
I'm sorry for all the confusion, I probably wasn't thinking very clearly at the time, or was in a bit of a rush.
Unmodified CoreGameCiv4.dll's you don't have to do anything.
It should day on they mods Download page if you have to do anything.
by Brian Gorman on Tuesday May 25th 2010, 22:07
I'm now here with a problem of taking screen shots.
Civ 4 won't release the window to the screen shot window.
I Alt tab to bring up the screen shot icon, a box but no vision of screen shot. I hit return and it saves to my folder, but when I look at the screen shot, it has bleeding of some of the background into the screen shot viewing.
Version is 10.04 for Ubuntu, wine version 1.20 rc and using F spot Photo Manager by default. I'm at a loss why some of the background is bleeding into the screen shot, in line or bands across the screen shot.
I have Vertical shader support by hardware, and have updated my video card drivers to latest version, with allow pixel shader.
various overrides for d3dx9's, msmxl3 and 4
by Brian Gorman on Sunday June 13th 2010, 9:34
Take the screen shot, then Alt-tab till the music stops, and screen shot is in window your tabbing to, if sound stops and screen seems frozen just hit enter.
Alt-tab again, and only the Current game window should be available, you've now taken your screen shot.
Example take screen shot, Alt-tab and snap shot window appears in back ground, and all sound seems to stop. Hit enter, sound resumes as does game play.
Now check your Picture in /home/*user name*/My Games/Beyond the Sword/Pictures it should be there, now just rename it.
No more banding, no smug's
Game should be run in full Screen mode, don't try emulated desktop, it'll seize up (at least mine did once, and once was enough)
by Brian Gorman on Friday May 21st 2010, 8:31
2 fold solution;
1- Use System configuration for Audio under Civ 4 options for Audio, no other option is to be used, even if you have that option. Note only tested for Headphones and Speaker system. This should be about the 4th option down on the list.
2- Emulation must be enabled under the wine Audio configuration tab, this will solve most audio problems alone, but will eventually fail on its own.
This has been tested on a huge map, for 12 hr's of straight game playing. Audio runs fine, sound effects are enabled. All audio options were set to highest setting.
Tested with Ubuntu 10.04 and wine version 1.34.
Install game as noted previously, enable emulation under wine, then set System configuration under Civ 4 audio options.
by Brian Gorman on Friday May 21st 2010, 8:32
by Brian Gorman on Tuesday May 18th 2010, 18:46
1st, you MUST use System Configuration for your sound card, under the Audio options in Civilization 4.
DON'T use any other option, even if you have them. Note, only tested for Headphones and Speaker systems.
2nd your Audio options under wine, should be use Emulation. It won't work with any other options enabled. Again tested only under the conditions of a Built in Audio System to Mother board.
Doing this will enable clear, consistent sounds. No more choppy audio, no more sound suddenly cutting out.
Follow all other recommendations for installation of Civ 4, it works better under Wine and Ubuntu 10.04 then windows. Though will still have memory leak from emulation windows..what else
by Brian Gorman on Friday August 6th 2010, 11:01
Ubuntu 10.04
Wine Version 1.2
Enable under Wine's Audio tab, EsounD Device driver (the last Option)it doesn't matter if you have Emulation or Full hardware Acceleration.
Also it won't matter under the Audio Option for Civ what you select either.
When In the Diplomacy screen, the Audio will still jump a bit, but this is the only problem.
Oh the Voice capture will say not enabled, but who uses that anyway???
by Tomi on Tuesday May 11th 2010, 13:06
Got E7200, 4Gb ram and Nvidia GT8800 if it helps.
by Tomi on Tuesday May 11th 2010, 13:12
by Evil on Sunday May 9th 2010, 14:49
I just bought "Sid Meier's Civilization® IV: The Complete Edition" via Steam, and the CivIV game will not start without doing this. Luckily comments about the non-steam version pointed me to the correct workaround.
I've added the 8107 bug to this game to reflect this dependency.
by Pat on Saturday July 3rd 2010, 22:10
by Roy Stogner on Monday May 30th 2011, 20:37
I still get occasional graphical glitches (circular "this land is being worked" markers missing or distorted in city view) still, but I suspect that may be my ATI chipset's fault; until a recent Catalyst driver update, Civ4 was unplayable under wine without an ugly LD_PRELOAD hack.
by Nicola Manca on Sunday May 9th 2010, 12:05
I use wine 1.1.42 installed civ IV from fresh wine installation using winetrick to get directx9, msxml3, msxml4, dotnet20
I've installed civ, warlords and BTS and then applied lastes patch (1.74, 2.13, 3.19).
I've tried some mods present in default installation and "Rhye's and fall of civilization" for all expansions.
Any tips?
by Chris Duston on Friday March 12th 2010, 18:46
So my game startup is freezing at this stage (it says "Init XML uncached)" on the progress bar). I am using Wine 1.1.40, Ubuntu 9.10. The regular game works fine, it's just Beyond the Sword that does not. It does not work with this update or the original game. I don't get a crash message, just one of those "doesn't work in wine, check the DB" messages.
I have tried several things I found on these pages. Installed dotnet20, msxml3, vcrun2003, and corefonts via winetricks, and set msxml3 to override in winecfg (I also did msxml3r, but that had no effect). I've tried removing the msxml3.dll from the BTW folder with no luck either.
Any suggestions? thanks guys!
Chris
by Marco on Sunday April 18th 2010, 4:59
Program Files/Firaxis Games/Sid Meier's Civilization 4/Beyond the Sword/msxml3.dll
it worked for me...
by Chris Duston on Sunday April 18th 2010, 13:48
by Ryan on Thursday March 4th 2010, 9:30
by luke on Friday April 2nd 2010, 23:52
by Michal I. on Monday April 19th 2010, 9:51
by John Doe 69 on Friday January 29th 2010, 23:33
The installation went smooth. i followed the instructions, patchd after each updated, and soon i had Civ 4 BtS 3.03 installed just as if i was in windows. then i updated to 3.19 and everything worked perfectly.
Just for the record: ubuntu 9.04, wine 1.1.37 with the following winetricks packages installed: d3dx9 (directx 9); msxml3 (XML 3); msxml4 (XML 4) and dotnet20 (.NET 2.0). The 3.19 patch didnt need an NO-CD crack.
BUT (major but here) if i load a mod, any mod, the "Play Now" option will be grayed out and unselecteable. No idea why this happens.
So, I've played vanilla Civ4 many times now on my ubuntu box, with only minor grafic glitches (not game breaking), but i'm unable to play a mod.
by Sean Esopenko on Tuesday March 2nd 2010, 13:33
by Edmund Schluessel on Friday January 15th 2010, 22:31
Note that the auto-played intro movies at game startup don't suffer from sound problems; the problems only appear when the game's menu loads.
by Edmund Schluessel on Saturday January 16th 2010, 22:20
* Load the game.
* If sound is skippy, go into the Advanced/Options/Sound menu and select any other speaker configuration.
* Quit and restart the game and sound will not be skippy.
by Edmund Schluessel on Saturday January 23rd 2010, 4:04
Seems to have to do with the game's ability to detect the sound card.
by Ryan on Friday January 15th 2010, 17:08
by Michal I. on Monday April 19th 2010, 10:05
by rlazur on Sunday January 10th 2010, 12:23
2. The game works great without vertex shaders if you use wine-1.1.2x, but if you switch to wine-1.1.3x you need to turn on the vertex shader stuff, which effectively means rating changes to garbage.
3. It's particularly difficult to revert back .wine between those versions. At the moment I'm stuck running wine via winedbg to test as running Steam with wine and launching games is garbage. Tried to just use the old version of wine and ran into the same issue plus dll issues. There's very little instructions on reverting back to an old wine version successfully without re-installing everything, which quite frankly is very depressing.
by Colin Wetherbee on Sunday March 14th 2010, 20:51
FWIW, I'm using an NVidia card and the NVidia kernel and 3D drivers.
by Thomas on Tuesday March 16th 2010, 7:44
Recommended course of action?
Highlighted wine output:
fixme:system:SystemParametersInfoW Unimplemented action: 55 (SPI_SETMOUSEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
wine: Unhandled page fault on read access to 0x7f0e8cf4 at address 0x7b85c3c7 (thread 0068), starting debugger..
by Thomas on Tuesday March 16th 2010, 7:45
by rlazur on Friday March 19th 2010, 20:23
by Danel on Thursday January 7th 2010, 8:37
I tested more of the game and checked it against the results of other Civ4 Versions. So here is more of what is working and what isn't (I don't know how to update my test result):
- The Leaderheads are faulty. (Eyes missing, black cloth, etc.)
- The resolution does not switch back when I exit the Program from full screen.
- The sound jitters (I didn't tried the pulse version from ppa)
- No progress bar at the cities
- Faulty life bars of units
- If compiz is running, the gnome-panel is visible in full screen mode
I think the game should be also installable from CDs if you choose setup.exe and not autorun.exe, I can't test this, because I have all my games on my external HDD and no CDs here.
But the game is still more than playable and very addictive. Thanks wine team.
by Brad Cable on Monday January 4th 2010, 20:26
by Sebastian Bremicker on Tuesday January 5th 2010, 0:17
only the latest version of Civ IV has the copy protection removed by the publisher. But the copy protection did work with wine for quite some time, the CD had to be mounted, though.
Kind regards
Sebastian
by Francisco Pina Martins on Tuesday January 5th 2010, 8:25
I'll let you know my test results once I have tested it.
by Daniel on Tuesday January 5th 2010, 11:32
If you don't install the latest patch by either download manually or get connected to a multiplayer game the game requires DVD, with latest patch, no.
Upgraded to 1.1.35 today, still latest patch. Game works fine. :D
by Michal I. on Monday April 19th 2010, 10:07
by Høvding on Tuesday December 15th 2009, 20:27
I'm pretty new at linux, so be gentle with me.
Anyways. I cant get civ4 running on my comp. I have Ubuntu 8.10 (Intrepid) os, and Wine 1.1.34. The error I get when I try to start up civ is this:
err:module:import_dll Library MSVCP71.dll (which is needed by L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\boost_python-vc71-mt-1_32.dll") not found
err:module:import_dll Library boost_python-vc71-mt-1_32.dll (which is needed by L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\Civilization4.exe") not found
err:module:import_dll Library MSVCP71.dll (which is needed by L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\Civilization4.exe") not found
err:module:import_dll Library MSVCP71.dll (which is needed by L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\hapdbg.dll") not found
err:module:import_dll Library hapdbg.dll (which is needed by L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\Civilization4.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4\\Civilization4.exe" failed, status c0000135
I've put the .dll file in the civ4 folder, and made it native in winecfg, but I don't know what else to do. Please help me, I love this game, and if I cant play it anymore I might have to go back to windows... =/
Høvding
by Simon on Tuesday December 15th 2009, 23:43
by Aaron on Saturday December 12th 2009, 6:52
Have any of you experienced this issue?
by Matthew Meyer on Tuesday December 15th 2009, 8:52
by Mike on Sunday December 20th 2009, 8:55
by Aaron on Sunday December 20th 2009, 23:23
by Michel Belleville on Sunday November 15th 2009, 3:50
So far I've :
- installed the winetricks advised, no problem
- installed Civ IV Vanilla, no problem
- installed Civ IV 1.74 patch, no problem
- installed BtS, no problem
- tried to install BtS 3.19 patch, problem :
$ wine Civ4BeyondTheSwordPatch3.19.exe
fixme:mixer:ALSA_MixerInit No master control found on Camera, disabling mixer
fixme:storage:StgCreateDocfile Storage share mode not implemented.
fixme:reg:GetNativeSystemInfo (0x3219f4) using GetSystemInfo()
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:richedit:ReadStyleSheet ReadStyleSheet: skipping optional destination
err:msi:copy_package_to_temp failed to copy package L"\\C:\\windows\\temp\\{EC41EEDA-5749-4D11-A564-4C69D59F9EDA}\\{32E4F0D2-C135-475E-A841-1D59A0D22989}\\vcredist.msi"
err:msi:MSI_OpenPackageW Unable to copy package (L"\\C:\\windows\\temp\\{EC41EEDA-5749-4D11-A564-4C69D59F9EDA}\\{32E4F0D2-C135-475E-A841-1D59A0D22989}\\vcredist.msi" -> L"C:\\windows\\Installer\\3f25.msi") (error 3)
I'd really rather not install a no-cd patch when I can have the game running the proper patch that already does it. Anyone has a clue ?
by Michel Belleville on Sunday November 15th 2009, 9:54
by tiar on Tuesday October 20th 2009, 21:38
Any ideas? I have tested fullscreen/non fullscreen, Compiz on/off and nothing works.
Thanks in advance.
by Elias K Gardner on Sunday October 18th 2009, 15:46
I am running into a problem installing civ 4 I have not gotten to either of the expansions yet.
When I click next after selecting the destination folder a window pops up that says
"There is not enough space to install these option(s).
Please free up some disk space or modify your selections."
I am trying to install to a partition with 10GB free I have also tried to install to a drive with nearly 800GB free.
My root filesystem however only has 1.1GB free which is not enough. Is there any way to bypass this error message? Clearly I have enough space in the destination folder civ is just not checking that.
by arroccali on Sunday October 4th 2009, 9:11
I completed whole long session games. The game itself seem to be even faster than on Vista (same pc), most of all in loading and scrolling. I also played quite a few mods.
I think we are basically platinum with this.
This are a few minor issues left:
- some time when you launch it you just get a black screen without loading the starting videos. I have to retry a few times, then it just works perfectly and never crashed on me.
- to load the mod using a link i should have to add -mod="Rise of Mankind" for instance. But there's some bug in there. It does not work. I have to use -mod=" Rise of Mankind" with a whitespace to workaround it.
- As someone said you have to use the wintricks script to install xml support, directX stuff and i would also add allcodecs for the video. Nothing else was necessary to make this work.
One other thing if you are stucked. I don't know if it is important. But at the beginning i could not make it work. I destroyed the .wine directory and recreated it as new an reinstalled it from scratch. Then it worked. Dunno why.
Cheers
by Oliver on Sunday August 30th 2009, 4:10
by Toni on Sunday August 23rd 2009, 2:49
I can get audio working if I set UseDirectHW to "y", but this causes a severe stuttering and a large drop in FPS.
System:
ARCH Linux (rolling release)
Multimedia audio controller: C-Media Electronics Inc CM8738 (rev 10)
wine 1.1.27 + "Silent Hunter 3 - effects patch"
no dmix used in .asoundrc
by Toni on Wednesday October 7th 2009, 12:11
by alex colgan on Thursday October 8th 2009, 18:58
any ideas would be fantastic
by Toni on Friday October 9th 2009, 6:47
Adding HKEY_CURRENT_USER/Software/Wine/Alsa Driver/UseDirectHW "Y" to registry didn't help?
P.S. I also noticed that you need to keep audio on stereo.
by alex colgan on Friday October 9th 2009, 9:02
This did nothing until I changed the sound settings from full to emmulation in wine audio config.
This then gave me perfect sound with no stutter, but after a long period of play (approx 1hr) the sound cuts out until game is restarted.
by Brian Gorman on Thursday May 20th 2010, 3:24
the other 1/2 of the solution, emulation being the 1st 1/2 is
Use system config under options for Civilization 4. This will eliminate the sudden cut outs of sound. Don't use anyother options, but note only tested for Headphones and speakers.
Emulation under wine
System Config under Civ 4
by Robert Mallis on Friday August 14th 2009, 9:58
by Ken Sharp on Friday August 14th 2009, 10:51
by Hiperi0n on Sunday August 9th 2009, 7:57
by Pookie on Sunday June 21st 2009, 13:44
ALSA lib pcm.c:2171:(snd_pcm_open_conf) Cannot open shared library /usr/lib/alsa-lib/libasound_module_pcm_pulse.so
ALSA lib pcm.c:2171:(snd_pcm_open_conf) Cannot open shared library /usr/lib/alsa-lib/libasound_module_pcm_pulse.so
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file or directory
by Ozymandias on Sunday June 21st 2009, 4:09
Currently running Wine 1.1.23 and Ubuntu Jaunty.
by Ozymandias on Sunday June 21st 2009, 4:08
by Jeff Peterson on Saturday July 4th 2009, 9:57
by Derek A. Muenzel, Sr. on Wednesday July 22nd 2009, 12:25
I have also had issues since moving to 3.19 and RoM 2.7 (I could play on Small maps with 3.17 and RoM 2.63 Woc Lite).
by Achelis on Saturday June 5th 2010, 15:15
I'm running:
Ubuntu 9.04
wine-1.1.42
by Brian Gorman on Sunday July 11th 2010, 6:27
Specifically the mods of Bug 4.4, and Bull 1.2. Bat 2.3 is not a problem. Installs as is.
Mods with a Civilization 4.ini file need to follow these instruction forums.civfanatics.com/showpost.php?p=9303447&postcount=2476
Ubuntu 10.04
Wine 1.2 RC 7 (sucks big time, no sound, regressed from RC 4 onwards)
by Kenneth Larsen on Tuesday December 14th 2010, 12:09
by Pookie on Wednesday June 17th 2009, 7:50
I followed the tombuntu guide for 1.1.16, and on the install it keeps asking for Disk 3, I have tried copying the entire disk over to a folder where the installer was able to find Disk 2 cab file; however, that doesn't work for disk 3.
Help.
by Marvin Otto on Friday June 19th 2009, 9:52
by Pookie on Sunday June 21st 2009, 17:52
by Rune D'Shyznit on Tuesday June 16th 2009, 15:46
by Paolo on Saturday May 8th 2010, 9:15
It seems this process hangs trying to detect directx presence.
by Alex on Monday May 25th 2009, 14:07
Everything's been mounted, installed, and patched correctly, the dll files are in and set to native for each exe, etc... and I know the cracks were put in place properly, since I can run vanilla Civ. But if I try to run the BTS expansion, I get a splash screen saying that I need to insert the correct CD, and if I try to run Warlords, I get
Caught unhandled exception creating XML parser object - Current XML file is -
as an error. Any ideas? And thanks for the help.
by Matthew Bauer on Saturday September 4th 2010, 15:32
If you have winetricks you can do:
winetricks -q msxml3
If not you can try downloading the dll from somewhere.
by rfa on Saturday April 18th 2009, 17:09
by greg on Wednesday July 14th 2010, 11:33
I have the same issue...have you managed to resove it ?
by Josh Stratton on Sunday December 26th 2010, 15:44
by tadadata on Wednesday March 25th 2009, 12:56
by argh! on Thursday March 19th 2009, 23:50
Isn't wine _always_ running with 32bit libs on 64bit linux systems? im asking, but if there wasn't this message at the top i would be entierly shure. for example, on my system (archlinux) i need the bin32-nvidia-utils package to runs 3d stuff in wine, so graphics libraries don't seem to be an exception. not that such an exception would make any sense..
by Elias K Gardner on Monday May 4th 2009, 15:29
by argh! on Wednesday May 20th 2009, 12:38
by Yfrwlf on Sunday May 24th 2009, 2:33
Install and patch Civ4 to version 1.74.
Copy d3dx9_31.dll and d3dx9_32.dll to the Civ4 dir.
Run with the DLL override command to have Wine use those DLLs you copied over instead of Wine's DLLs with the command:
WINEDLLOVERRIDES="msxml3=n;" wine Civilization4.exe
You may need to run that command from the Civ4 dir, I did but I don't know if that's needed. Haven't seen any glitches in Civ4 at all after doing this.
by Elias K Gardner on Sunday May 24th 2009, 12:04
Its stated above that you must get the 64bit versions from a 64 bit windows install but we are not sure if that is actually necessary.
by Franco on Friday March 13th 2009, 1:50
i've just spend 4 hours playing with no problems AT ALL !!
what i did was to set graphics on medium and check the show detailed info for cities, just as explained in v1.74, seems it's the same workaround for this version.
I also play it in fullscreen :D
regards and thanks for letting me uninstall W$ definitely and having a new partition available :D :D
by Dan Kegel on Wednesday March 11th 2009, 10:43
tombuntu.com/index.php/2009/03/10/civilization-iv-on-linux-with-wine-1116/
by Eike M. W. on Monday March 9th 2009, 8:44
I'm using wine 1.1.16 under Ubuntu 8.10 and could not install Civi IV.
Terminal:
fixme:storage:StgCreateDocfile Storage share mode not implemented.
fixme:reg:GetNativeSystemInfo (0x330db0) using GetSystemInfo()
err:seh:setup_exception_record stack overflow 844 bytes in thread 002f eip 7bc653ed esp 00240fe4 stack 0x240000-0x241000-0x340000
Installation works fine with 1.1.12 (no other versions testet - I installed a random old version I got)
I think a bisect is needed but I really don't understand how to do that :-/
Greets from Germany,
Eike
by Franco on Sunday March 8th 2009, 10:24
Now the only problem iḿ still experimenting is with the bars beneath the cities, the ones that shows you when your city will be growing and when the production is finished... i don't get the bars neither the number, so i have to go city by city hovering my mouse to see...
the other problem i'm facing is when you zoom out to world view... some parts of the terrain are not rendered and just show black, but others do.
Is there any workaround for any of these ?
regards and thanks for saving me from those tedious reboots to windoze.
cheers,
by dave on Wednesday March 11th 2009, 19:37
appdb.winehq.org/objectManager.php?sClass=version&iId=8699&iTestingId=14797
i noticed some posts in there saying those problems were fixed somehow for them, but not everyone. i could be wrong its worth a look though
i havent been able to run the 1.74 patch to upgrade my version of civ4 myself, maybe you will have better luck
by dave on Wednesday March 4th 2009, 1:27
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
There are alot of those but I could be wrong.
Also I am on a laptop using a Syn/PS2 Synaptics touchpad, I also tried a microsoft usb infrared mouse but with the same results.
by dave on Saturday March 7th 2009, 13:55
by dave on Tuesday March 3rd 2009, 19:05
The first disk installs fine, when it comes time to switch after I declare the directory I get transfer error -2147418113
It doesn't matter if data3.cab is on the DVD or in a directory on my harddrive, I get the same error.
currently running the latest stable release of wine on kubuntu Intrepid.
by dave on Thursday March 5th 2009, 10:21
by dave on Thursday March 5th 2009, 14:15
by Simon Martin Sørensen on Monday February 2nd 2009, 4:41
Ok i know how to download all thise dlls and put them into .wine/drive_c/windows/system32.
But what does the "Then make overrides (native) for: msxml3.dll msxml3r.dll And remove these libraries from al game folders" means.
I really cant get it.
Simon
by Anders Magnusson on Monday February 2nd 2009, 15:42
by Anders Magnusson on Monday February 2nd 2009, 15:51
The part about "remove these libraries from al game folders" means that you need to enter the directory where you installed the game (~/.wine/drive_c/Program\ Files/ etc) and remove any occurances of the files mentioned.
an easy way to do this would be by using find.
example:
(open up a terminal, then enter the dir where you installed civilization (very important).
Then, type:
find ./ -iname msxml3.dll -exec rm -v {} \;
find ./ -iname msxml3r.dll -exec rm -v {} \;
(if you are not currently in the directory you want this to affect, then this will delete all files called msxml3.dll and msxml3r.dll which exists in the dir you're in, and all of it's subfolders (recursively), so make sure you're in the right place)
the -v switch for rm makes it print out each removed file to the default output device (normally the same terminal you're in), so if you mess up, at least you know.
by Simon Martin Sørensen on Tuesday February 10th 2009, 10:44
And I cant find it in Wineconfig. But its in the system32 directory.
Simon
by Jonas Larsson on Thursday March 19th 2009, 10:54
They are there but they dont show in Wine.
Civ wont start for me
by Jonas Larsson on Thursday March 19th 2009, 11:12
Didn't realise that you could type in the dll files :S
I have a slight problem still however, that the screen resolution don't resize back when I've exited Civ. Guess it's a DE issue tho.
by switchcade on Tuesday December 30th 2008, 22:05
$ mv ~/.wine ~/.wine-bak
$ winecfg
[configure to your liking]
$ wget kegel.com/wine/winetricks
$ sh winetricks msxml3
Now copy d3dx9_{26,31,32,33,34,36} to your drive_c/windows/system32 folder.
by Elias K Gardner on Saturday December 6th 2008, 23:16
So what did you install with winetricks that improved performance with BTS 3.17?
What version of wine did you use?
Did you do anything else to improve performance?
Id like to do a bunch of tests on this but its exam time for me so it may take me a while.
by Shawn on Wednesday October 8th 2008, 19:17
Also i cant get sound to work at all, anything i should do in the audio tab? im using pulseaudio as my main output but alsa and oss seem to work, i have 2 sound cards but only 1 wokrs i guess i should turn the integrated one off in my bios.
by EyesOfARaven on Saturday October 11th 2008, 11:01
I can't promise we'll be able to assist, but with more detail perhaps we can. ^^
by pokipoki08 on Monday September 22nd 2008, 5:07
No more lagging or stuttering sounds as I move the cursor around. The wine error message still appears though.
Replace all cursor files with default cursor
[CODE]
cd ".wine/drive_c/Program Files/Firaxis Games/Sid Meier's Civilization 4/Assets/res/Cursors"
mkdir backup
cp -v *.ani backup/
rm -v *.ani
cp -v backup/Pointer.ani Pointer.ani
cp -v Pointer.ani Airbomb.ani ; cp -v Pointer.ani Airlift.ani ; cp -v Pointer.ani Airstrike.ani ; cp -v Pointer.ani Build.ani ; cp -v Pointer.ani BuildLarge.ani ; cp -v Pointer.ani Claim.ani ; cp -v Pointer.ani Deplete.ani ; cp -v Pointer.ani Edit.ani ; cp -v Pointer.ani EMP.ani ; cp -v Pointer.ani Found.ani ; cp -v Pointer.ani GoTo.ani ; cp -v Pointer.ani Grip.ani ; cp -v Pointer.ani Link.ani ; cp -v Pointer.ani Mine.ani ; cp -v Pointer.ani Move.ani ; cp -v Pointer.ani Mutiny.ani ; cp -v Pointer.ani Nuke.ani ; cp -v Pointer.ani Ping.ani ; cp -v Pointer.ani Rebase.ani ; cp -v Pointer.ani Recon.ani ; cp -v Pointer.ani Repair.ani ; cp -v Pointer.ani RouteTo.ani ; cp -v Pointer.ani 'Size All.ani' ; cp -v Pointer.ani 'Size Diagonal 1.ani' ; cp -v Pointer.ani 'Size Diagonal 2.ani' ; cp -v Pointer.ani 'Size H.ani' ; cp -v Pointer.ani 'Size V.ani' ; cp -v Pointer.ani 'Split H.ani' ; cp -v Pointer.ani 'Split V.ani' ; cp -v Pointer.ani Stasis.ani ; cp -v Pointer.ani Waiting.ani ;
[/CODE]
Someone please verify that animated cursors no longer stalls the gameplay?
by pokipoki08 on Monday September 22nd 2008, 5:06
No more lagging or stuttering sounds as I move the cursor around. The wine error message still appears though.
Replace all cursor files with default cursor
[CODE]
cd ".wine/drive_c/Program Files/Firaxis Games/Sid Meier's Civilization 4/Assets/res/Cursors"
mkdir backup
cp -v *.ani backup/
rm -v *.ani
cp -v backup/Pointer.ani Pointer.ani
cp -v Pointer.ani Airbomb.ani ; cp -v Pointer.ani Airlift.ani ; cp -v Pointer.ani Airstrike.ani ; cp -v Pointer.ani Build.ani ; cp -v Pointer.ani BuildLarge.ani ; cp -v Pointer.ani Claim.ani ; cp -v Pointer.ani Deplete.ani ; cp -v Pointer.ani Edit.ani ; cp -v Pointer.ani EMP.ani ; cp -v Pointer.ani Found.ani ; cp -v Pointer.ani GoTo.ani ; cp -v Pointer.ani Grip.ani ; cp -v Pointer.ani Link.ani ; cp -v Pointer.ani Mine.ani ; cp -v Pointer.ani Move.ani ; cp -v Pointer.ani Mutiny.ani ; cp -v Pointer.ani Nuke.ani ; cp -v Pointer.ani Ping.ani ; cp -v Pointer.ani Rebase.ani ; cp -v Pointer.ani Recon.ani ; cp -v Pointer.ani Repair.ani ; cp -v Pointer.ani RouteTo.ani ; cp -v Pointer.ani 'Size All.ani' ; cp -v Pointer.ani 'Size Diagonal 1.ani' ; cp -v Pointer.ani 'Size Diagonal 2.ani' ; cp -v Pointer.ani 'Size H.ani' ; cp -v Pointer.ani 'Size V.ani' ; cp -v Pointer.ani 'Split H.ani' ; cp -v Pointer.ani 'Split V.ani' ; cp -v Pointer.ani Stasis.ani ; cp -v Pointer.ani Waiting.ani ;
[/CODE]
Someone please verify that animated cursors no longer stalls the gameplay?
by Dan on Friday August 29th 2008, 21:00
by Karl on Sunday August 17th 2008, 16:00
0) install native directX9 + native msxml3 with wine-tricks
1) install Civ4 and Civ4-Warlords + lastest patch (+crack)
2) install CiV4-BtS with: 'WINEDLLOVERRIDES="msxml3=n" wine setup.exe' (WindowsVersion: Win98)
3) rename the "msxml3.dll" in the installation-dir to a *.bak-file
4) patch and crack the game
5) start the game in the console: 'WINEDLLOVERRIDES="msxml3=n" wine "C:\Sid Meier's Civilization 4\Beyond the Sword\Civ4BeyondSword.exe"'
hope this work for others...
by JT on Sunday August 10th 2008, 8:59
by Zev on Saturday August 9th 2008, 18:56
by Mark Kosmowski on Saturday August 9th 2008, 5:57
My machine is a dual-Opteron system with an AGP X800 Radeon, 4 Gb RAM.
Initially I installed Civ 4 (base). I need to cancel the DirectX install that comes up prior to the Civ 4 install or the DirectX install fails and hangs at exit. So I get Civ4 installed. I did NOT apply the Civ4 patch. I then tried installing BtS. I received messages saying BtS installer was looking for DirectX, then installing Civ4 patch then started installing BtS. However, the BtS installer vehemently refused to see the second DVD after it asked for it. I was able to copy cab3 from the DVD to my hard drive so I do not think this is the issue. I have repeated this behavior twice.
After my initial attempt to install BtS I tried again using several of the suggestions given here, however, I think that there was a partial install that interfered with a new install since the installer would just exit after informing me it was checking for DirectX.
I obtained my dll files from www.dll-files.com/ and the msxml.dll file was different than the one already in system32 - should I overwrite this? Also, I was unable to find a msxml3r.dll file from that site and do not currently have a WinXP machine available (hardware issues).
If I want to start with a fresh wine, can I just delete .wine? I don't need to uninstall / reinstall the wine package, do I?
by Miro on Thursday July 31st 2008, 18:43
by anw on Thursday July 24th 2008, 14:16
Using Ubuntu, Wine 1.1.1, Civ4BtS 3.17, nocd crack from battery
by anw on Sunday July 27th 2008, 13:20
by ivan on Tuesday July 15th 2008, 14:16
About DirectX
Microsoft DirectX is a collection of application programming interfaces for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with Direct, such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth. DirectX, then, was the generic term for all of these Direct-something APIs, and that term became the name of the collection. Over the intervening years, some of these APIs have been deprecated and replaced, so that this naming convention is no longer absolute. In fact, the X has caught on to the point that it has replaced Direct as the common part in the names of new DirectX technologies, including XAct, XInput, and so forth.
Direct3D (the 3D graphics API within DirectX) is widely used in the development of computer games for Microsoft Windows, Microsoft Xbox, and Microsoft Xbox 360. Direct3D is also used by other software applications for visualization and graphics tasks, most notably among the engineering sector for CAD/CAM, because of its ability to quickly render high-quality 3D graphics using DirectX-compatible graphics hardware. As Direct3D is the most widely recognized API in DirectX, it is not uncommon to see the name DirectX used in place of Direct3D.
Wine configuration
This is with a clean configuration directory and running in a 1024x768 virtual desktop.
$ winecfg
Once the .wine directory is built the configuration tool will start and you can set a virtual desktop in the graphics tab if you wish. This is a good time to also set your Audio driver in the Audio tab.
next up is to install a native mscoree.dll and streamci.dll into /system32 from a windows install and set then to native Windows.
Go to ~/.wine/drive_c/windows/system32 and rename d3d8, d3d9, ddraw, dsound, dsound.vxd, quartz dlls to *.bak
You will need to set a large number of dlls to native for the install to work properly. Here is the full list of dlls that need to be set.
"d3d8"="native"
"d3d9"="native"
"d3dim"="native"
"d3drm"="native"
"d3dx8"="native"
"d3dxof"="native"
"dciman32"="native"
"ddrawex"="native"
"devenum"="native"
"dinput"="native"
"dinput8"="native"
"dmband"="native"
"dmcompos"="native"
"dmime"="native"
"dmloader"="native"
"dmscript"="native"
"dmstyle"="native"
"dmsynth"="native"
"dmusic"="native"
"dplay"="native"
"dplayx"="native"
"dpnaddr"="native"
"dpnet"="native"
"dpnhpast"="native"
"dswave"="native"
"dxdiagn"="native"
"mscoree"="native"
"quartz"="native"
"streamci"="native"
Installing Directx
Download DirectX 9.0c November release from here.
The directx_nov2007_redist.exe executable will extract the installer files to a directory of your choice.
tom@tuxonfire ~ $ wine directx_nov2007_redist.exe
fixme:advapi:DecryptFileA "z:\\home\\tom\\directx-9\\" 00000000
fixme:midi:OSS_MidiInit Synthesizer supports MIDI in. Not yet supported.
tom@tuxonfire ~ $
Now cd to the directory where you choose to extract the DirectX installer and run DXSETUP.EXE.
tom@tuxonfire ~ $ cd /home/tom/directx-9
tom@tuxonfire ~/directx-9 $ wine DXSETUP.EXE
fixme:midi:OSS_MidiInit Synthesizer supports MIDI in. Not yet supported.
Run winecfg again and set d3d8, d3d9, ddrawex, dinut, dinput8 to builtin wine.
Now lets run dxdiag.exe
tom@tuxonfire ~/directx-9 $ cd /home/tom/.wine/drive_c/windows/system32
tom@tuxonfire ~/.wine/drive_c/windows/system32 $ wine dxdiag.exe
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),1,3,(nil),0,(nil)) - stub!
Now we need to install gm.dls to test Direct Music, this driver file goes into ~/.wine/drive_c/windows/system32/drivers
You will notice in system32 d3dx9_24.dll up to d3dx9_36.dll is now installed, this really helps when you run into a game that needs these additional DirectX dlls.
Now you have the option to run most DirectX dlls in native or builtin mode, for example if you have a game that's crashing on the builtin Wine quartz.dll you can test the game with the native Windows dll to see if this will improve the situation.
Keep in mind d3d8, d3d9, ddraw will only work as builtin, and in most cases you should try to use builtin dsound and dinput. I have had limited success with (dsound and dinput) in native Windows mode btw... The reason why these dlls have to be used in builtin mode is there need for direct access to your hardware. direct music and direct play can be used in native windows mode in most circumstances.
by tadadata on Saturday July 12th 2008, 11:22
by Tim on Monday June 30th 2008, 13:21
by Tim on Tuesday July 1st 2008, 17:25
by Miro on Sunday June 15th 2008, 18:22
Set mode to windows 98 and install Civ 4, then Civ 4 1.74 patch. Note you must give it default express install and install it somewhere in .wine, otherwise it seems to fail for some reason. I tried installing on another partition of my hard drive and it did not work.
After installing civ 4 and patch 1.74 install BtS. Directx would give some mscoree error, but ignore that and the program would install. Then install BtS patch 3.13.
Set windows mode back to winXP and play the game.
This worked on Kubuntu 8.04 i386, wine rc5.
by James on Sunday June 8th 2008, 20:55
by James on Sunday June 8th 2008, 21:27
I remembered how I got this to work before.
As far as I can tell, the only way to get it to work is to install the game in windows, and then copy the directory to linux.
It works almost perfectly. It runs slightly slower, and the city status graphics may still not be there, though.
by Miro on Sunday June 15th 2008, 10:05
fixme:mountmgr:harddisk_ioctl unsupported ioctl 70020
Note rc4 installation still does not work with rc5. I will try reinstalling with rc5 today.
by Xavier Vachon on Saturday June 21st 2008, 13:52
by James on Sunday June 22nd 2008, 15:47
by Jeremy Apthorp on Tuesday August 5th 2008, 8:57
I changed the windows version from 2000 to XP and it worked. Go figure.
Before that the installer was failing after "looking for and updating DirectX Runtime components"...
by Matthew Meyer on Wednesday November 5th 2008, 6:39
There was one error about mscoree.dll and .NET framework that popped up, but the install still completed.
by coco 1150 on Sunday June 8th 2008, 10:59
(I installed the ati driver for linux.)
On a fresh install , do :
-install directx 9c, with a site i found very instructive : howto.landure.fr/gnu-linux/install-directx-9-0c-on-linux-using-wine
then i install InstMSiA : found there www.microsoft.com/downloads/details.aspx?familyid=cebbacd8-c094-4255-b702-de3bb768148f&displaylang=en
very important for me to get the install properly
the i set the dll you asked as native (i've got them already)
then i install civ4 and warlord and nocd crack.
warlord dont run.
Civ IV run with difficulties.
OSS sound drivers don't work fine.
ALSA work fine.
But when i need to choose a ruler, the 3d of them take a very long time. And when i launch the game it took very long to work.
Here are some of the logs :
fixme:mixer:ALSA_MixerInit No master control found on MPU-401 UART, disabling mixer
fixme:system:SystemParametersInfoW Unimplemented action: 55 (SPI_SETMOUSEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.
err:ole:CoCreateInstance apartment not initialised
...
fixme:winhttp:WinHttpCheckPlatform stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x70026 0x00000000
fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.
...
fixme:win:EnumDisplayDevicesW ((null),0,0x33efb0,0x00000000), stub!
...
fixme:d3d:IWineD3DImpl_CheckDeviceMultiSampleType Quality levels unsupported at present
err:d3d:getColorBits Unsupported format: WINED3DFMT_A8
...
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1b8c88) : stub
...
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0x18a04400) Operation not supported for scratch textures
fixme:d3d_surface:fb_copy_to_texture_direct >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glCopyTexSubImage2D @ surface.c / 2676
fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #536870913: "WARNING: 0:1: extension 'GL_ARB_draw_buffers' is not supported\n"
by coco 1150 on Sunday June 8th 2008, 12:07
Now Civ4 detected that harware configuration was too slow, and have lower the settings. But it is far from my result with windows : it work very slow.
I miss something but i do not know what
by Maxhysteria on Tuesday June 10th 2008, 3:13
Maybe you have an ATI card...
I had to patch wine with this :
www.phoronix.com/forums/showthread.php?t=10104&page=3
by Darryl Dixon on Friday May 16th 2008, 7:16
Summary: Everything works perfectly patched to the latest releases (2.13 for Warlords and 3.13 for Beyond the Sword).
Catches:
*) I needed to manually add uninstall information to the registry for the two enhancements before the update patches would run.
*) I needed to run wineprefixcreate before wine would use the native msxml3.dll even though winecfg said that it should.
*) I set EnableVoice = 0 in all the relevant CivilizationIV.ini files.
Hope this helps someone.
[email protected]
by Seppo Yli-Olli on Sunday May 11th 2008, 7:56
by Seppo Yli-Olli on Sunday May 11th 2008, 8:04
by genstorm on Sunday May 18th 2008, 3:58
by Seppo Yli-Olli on Tuesday August 12th 2008, 12:54
by Dan on Thursday April 24th 2008, 20:56
Had this running pretty sweet with Gutsy and 5.9, but without really mulling over the consequences I upgraded to Hardy and managed to break it! Re-installing Wine 5.9 from the hardy repository didn't work, so I'm hoping that when 6.0 for Hardy-64 is available that might get it working again, but if there was anything that could fix it in the mean time?
It gets to about the end of the loading screen and then freezes, I think the message may be "engine failed init" or something similar, but it's hard to see as it flashes very quickly.
Also, it may just be due to my computer speed, but the audio starts to bog down and 'skip' once I get into the game a bit... are their recommended wine config settings for audio in this game?
by genstorm on Saturday April 26th 2008, 11:04
by genstorm on Saturday April 26th 2008, 11:21
No special audio configuration needed as far as I'm concerned. Checked ALSA driver, full hw acceleration, 44100 Hz @16 bit in the wincfg menu.
by Dan on Saturday April 26th 2008, 16:27
Thanks for the reply.
by DirkHartog on Saturday May 10th 2008, 21:19
When I upgraded to Hardy (with wine 0.9.60), I noticed some slowness with the graphics, but this has been reported generally by some Hardy users in the ubuntu forums. C4C/BTS worked fine apart from that.
The problems started when upgrading wine to 1.0.0 rc1. All of a sudden, when I go to load a game, at the load screen, clicking the mouse on the file to be loaded does nothing. Trying to type the filename does nothing either. No matter what I do, the keyboard and mouse do nothing (except move the cursor around) and there is no way that I can escape from that screen except to hard-reboot the computer. On downgrading to 0.9.61 I have exactly the same problem.
On downgrading to 0.9.59, I had a different issue - at the end of the launch screen (the one with all the little messages) I get a black screen and a small message-window telling me that it was unable to load the pixel-shaders; on clicking the okay, civ quits. Regardless of my graphics settings, I still get the same message. So I have upgraded to 0.9.60 and locked at that version because it actually works for me.
A note about the sound; in looking into the message logs, I found one pointing out that it couldn't load at 44100 Hz and it automatically reset to 48000 Hz. So I have set my wine-cfg to ALSA driver, full hw acceleration, 48000 Hz @16 bit.
I hope this helps anyone with similar regression issues.
by Dan on Wednesday June 25th 2008, 3:04
My audio skipping problems were fixed at about 9.6, everything seems to be running pretty good. Globe view is working. Multiplayer works well. Haven't tried running from DVD. Status bars are still missing, but that's not really anything to worry about.
A new problem has been random graphic glitches... noise/bars appearing on the screen... seems to be since 1.0, so hoping another update will fix that.
Getting steadily closer to perfect... :)
by Justin on Thursday March 20th 2008, 15:11
I set "AudioEnable" to 0 in the CivilizationIV.ini file, along with "EnableVoice" as the How-to said, so it shouldn't even try to "init audio" anyway. It seems that wine isn't able to follow the .lnk windows short-cut to the config file so the game can't read it. Anyone else have this problem? Should I file a bug report?
by Tadd on Sunday May 18th 2008, 13:50
by cMielack on Sunday March 2nd 2008, 13:18
somehow i can't even install CivIV on my Gutsy with wine 0.9.55/56 (tried both...).
When i 'wine /media/cdrom0/setup.exe' the console tells me [wine: could not load L"D:\\setup.exe": Bad EXE format for]. Yes, it really stops there and says nothing else.
I tried the autorun.exe, but this only opens my windowed wine-desktop and nothing else will happen, no splash, no error, nothing. In the console it doesn't say anything either.
Can anyone help?
by cMielack on Monday March 3rd 2008, 15:45
by LordBeeDoO on Monday March 3rd 2008, 15:58
by haraldjuhnke on Tuesday April 22nd 2008, 6:08
I suffer from the same "wine: could not load L"D:\\setup.exe": Bad EXE format for" problem, but reboot doesn't work for me. Tried it several times and also could not find anything with google.
autorun.exe does show the autorun-screen, but if I click "Install", nothing happens further.
I used wine 0.9.57/58/59 on Ubuntu Gutsy.
Can anyone help?
by Kkimo on Friday February 29th 2008, 4:29
Civ4 patched at 1.74
Online multiplayer works without problems...
Game Runs perfectly!! :)
by Jonathan Hseu on Thursday February 28th 2008, 20:37
wiki.winehq.org/NativeMsi
Or a simpler version:
1. export WINEDLLOVERRIDES="msi=n;msiexec=n"
2. winecfg -> Set to Windows 98 (temporary to install Windows Installer 2.0)
3. Download Windows Installer 2.0 (MUST be 2.0, not 3.1 or higher) and run InstMsiA.exe
4. Make sure the WINEDLLOVERRIDES is still set and run the install.
by Jonathan Hseu on Thursday February 28th 2008, 20:39
It can be in the Program Files directory or sometimes in either the windows/profiles/your_username/Application Data or windows/profiles/All Users/Application Data directory.
by Peter Cordes on Wednesday February 27th 2008, 14:47
I have an Athlon64 3200+ w/1.5GB RAM, and an AGP 7600GT vid card. Debian w/ wine 0.9.53.
1: the DLLs it needs:
get the following DLLs (e.g. from a real winXP install), and put them in wine's c:\windows\system32
d3dx9_31.dll d3dx9_32.dll msxml3.dll msxml3r.dll
Some people say you need more libraries than that, but these ones are necessary and sufficient for civ4 1.74, for me.
In your wine config, tell it to use the native version of msxml3.
(see other posts for how to do this.)
2: I copied my civ4 install directory from a winxp machine. If you have problems with the installer, look at other posts. You need a nocd cracked version of the executable, of course.
3: edit some CivilizationIV.ini settings. Some of the changes I made seemed to help it run more smoothly, others maybe didn't make a diff:
# lowers CPU usage when nothing's happening. Definitely a useful setting, esp. with a slower single-core CPU.
SetMaxFrameRate = 8
MemSaver = 1
# didn't seem to help with wonder movies stuttering
HideMovieBackground = 1
# I've already seen it a few times.
NoIntroMovie = 1
4: registry tweaks. Another user suggests tweaking some reg settings, which I think I did. I found the globe view had black textures unless I set the in-game graphics options to medium or low detail globe view.
5: wine + civ4 seems to run the graphics in one thread, and the music in another, or something. Without the frame-rate limit, the music always stutters. I guess it doesn't get enough CPU time. To avoid having the music stutter even when looking at a busy screen that's slower than 8fps, renice the process after it starts.
Here's how I run civ4:
====================
#!/bin/bash
set -m # enable job control
cd ~/.wine/drive_c
# I set my ondemand cpufreq governor to ignore niced processes, so:
echo "don't forget to set cpufreq to full speed, since we're going to run wine niced"
# or we could run wineserver at below 0 prio, and cpufreq wouldn't need tweaking
sudo cpufreq-set -g performance
wine Program\ Files/Firaxis\ Games/Sid\ Meier\'s\ Civilization\ 4/Civilization4.exe &
# maybe nice only helps if you nice the civ4 process relative to
# wineserver.exe. This avoids audio skips.
sleep 4 && renice 3 $(pgrep Civilization)
fg
==================================
I can't seem to pass command line args to civ4 properly. Or it doesn't interpret them correctly. e.g.
....exe 'mod=Mods\Desert War' doesn't work.
neither does
....exe 'mod="Mods\Desert War\"'
ps when civ4 restarts itself shows something like
....exe multiple 'mod=Mods\Desert War"'
I have no idea what a literal double quote is doing on the command line.
BTW, if you haven't played the WWII Desert War mod (as the British), do so now! I think I'm winning, but war weariness is building up horribly...
by Peter Cordes on Wednesday February 27th 2008, 14:49
by Andre Dias on Friday August 31st 2012, 23:48
wine "Civ4BeyondSword.exe 'ini= civ.ini' "
Its a great idea btw, since in the ini u can not only say the mod u wanna load, but change several memory related options
by arnold on Tuesday February 26th 2008, 16:10
i did everything i read in the how to but wenn i start warlords, beyond or civ4, init starts but when there is shown the text init Engine the resolution changes, the screen gets black then i see the desktop again with the init window an then the screen gets blue.
afer a few seconds i come back to my desktop but resolution is still changed.
i installed al the dlls
so i have no idea what to do next
by arnold on Monday March 3rd 2008, 14:38
i use wine 9.55
installation was successfull and i also use the no-cd patches but patching with civ4patch1.74_Final.exe causes an error.
i've bin told that there seems to be no CIV4 installed yet.
may somebody helb me ?
maybe i do something in the wrong direction?
i also tried to install dx9c which seem to work but there is no dxdiag.exe. in my system32 folder?
by LordBeeDoO on Monday March 3rd 2008, 15:58
Init Engine error is connected with DX, if you see this error, it means, that you made a mistake in copying d3dx9 libraries.
As for me, installation of DirectX with installer corrupted my wine installation and made me reinstall wine completly.
no dxdiag.eyxe is needed, all you need are 5 (or 6 or so) libraries listed above in HOWTO.
by arnold on Monday March 3rd 2008, 16:48
i copied all the dlls (shown above) to my system32 folder
i still have trouble with patching my civ4 cause i get a warning which tells me that no valid civ4 installation is found ?
i've got complete of course and i downloaded all the no-cd patches.
are there maybe different no-cd patches for different civ versions ?
is the language important as well?
i use the two dlls native as described above also.
may it be helpfull if i post a log or something ?
by LordBeeDoO on Monday March 3rd 2008, 17:12
First, where did you get these libraries ? (downloaded from internet I assume, this should be ok)
What patch are you trying to use ? If you installe Civ 4 complete, all exes are on latest available versions. Nocd patches I found were just fixed exes, no installation was necessary (however, I cannot post any links here, of course)
It is always good to use proper language versions.
by arnold on Tuesday March 4th 2008, 4:57
ok so i do not have to patch my civ if i have allready civ complete installed right ?
i just found no-cd patches in english but my civ4 is in german so may this be the problem ?
i also made the two dlls described in the how to native in my wine configuration.
i could not find the msxml3r.dll in the drop down so i enterd it manually could this be a problem ?
by LordBeeDoO on Sunday March 23rd 2008, 4:35
No, it should be allright.
by arnold on Sunday March 23rd 2008, 5:08
but its very slow und screen freezes after a few minutes maybe ma laptop was too cheep ;)
by LordBeeDoO on Sunday March 23rd 2008, 5:14
If you have a better graphics adapter, make sure that you have 3D acceleration enabled in linux and proper drivers
by Lyr on Friday February 22nd 2008, 15:18
Help anyone ?
by Jeremy Apthorp on Tuesday August 5th 2008, 8:58
by Hanni Ali on Sunday January 27th 2008, 4:28
I have experienced an issue when loading a mod to play with Civ, loading the mod involves essentially a complete restart of the game and I have experience a loss of audio on the restart of the game I suspect this may be an issue with alsa or something not releasing the lock on the audio devices.
I will test this with a couple of different versions and see which work and which don't perhaps this will help trach down the problem.
The oddest thing is it works sometimes but not others.
Hanni
by Marcel on Monday January 28th 2008, 5:49
wine Civ4Beyondthesword.exe mod=$moddirectory
Also, the default mod can be specified in the Civilization.ini.
by Zbyszek on Saturday January 19th 2008, 15:54
by Hanni Ali on Friday January 11th 2008, 8:38
by Chris on Sunday January 6th 2008, 17:37
i use a COD4-Patched wine Version for installing this game. But every time the installation breaks. :/ Could you please try to start the Installation with wine 0.9.51? You just could rename the ~/.wine directory and test, starting an installation?
Information:
64Bit gentoo-Installation.
Discription:
1.Fresh Wine ~/.wine Directory
2.winecfg # Set Winversion: WinXP
3.cd /mnt/cdrom/ && wine ./setup.exe
4.Choose Language, Set default Inst-Mode: Start Installation..
5. break Message: "ErrorCode: 0x80040707"
"DLL-Funktion breaks: ISRT.EnableHourGlass"
Another-Method:
1. Fresh Wine ~/.wine Directory
2. Download InstMsia.exe
3. winecfg # Set Winversion: Win98
4. wine ./InstMsia.exe
5. cd /mnt/cdrom && wine ./setup.exe
6 Break with the same error...
Whats this i can swear before on this setting there was a ErrorCode 50110...?
Third try:
1. Fresh Wine ~/.wine Directory
2. winecfg # Set Wineversion Win98
3. cd /mnt/cdrom && wine ./setup.exe
4. Beraks before Installer with: "err:olemarshal_object couldn't get IPSFactory buffer for interface...."
"err:ole:marshal_object Failed to create an IRpcStubBuffer from IPSFactory..."
"err:ole:StdMarshalIPl_MarshalInterface Failed to create ifstub..."
"err:ole:CoMarshalInterface Failed to marshal the interface..."
by Chris on Sunday January 6th 2008, 17:49
Thx.
by Chris on Tuesday January 8th 2008, 17:10
Thank you very much!
by Hanni Ali on Sunday January 6th 2008, 8:16
I did noticed one minor issue however, the City bar food and production indicators do not display correctly on my set-up, they remain empty all the time, I have to hover over them to see the progress with production. Any ideas why?
Additionally, I use nVidia Twinview for my dual head set-up and when the game closes and I return to KDE I am left with only one monitor active. I use xrandr to reset this, but I think this may be a small bug with wine.
by LordBeeDoO on Sunday January 6th 2008, 10:28
Where exactly do you mean ? In "world view" or in the City view ?
In the City view bars are correct in my setup.
In fact, I met a minor bud too:
I cannot declare war with Alt + Click on an enemy. The only way I can declare war is to cancel Open borders agreement and then move some unit into enemy's territory :-)
I have no experience with dual-head so far, so I cannot help with this.
by Hanni Ali on Sunday January 6th 2008, 11:29
I have not tried Alt-Click I just move units or use the diplomacy method to declare war, I will try though and report back.
I will also investigate dual-head myself.
Hanni
by Hanni Ali on Friday January 11th 2008, 8:36
Alt also doesn't work for me, it can be used to select all cities in the world but doesn't work, however this does mean Alt-Tab works so I can see if I have any e-mails etc.
Hanni
by DirkHartog on Wednesday January 2nd 2008, 17:36
There has been gathering discussion of this version on the Cedega forum and I have been pointing people there to your test results. Well done.
by Chris Tomalty on Thursday December 6th 2007, 5:30
I do, of course, own legal CD copies which I have installed on Windows, but I need those cracks so I don't have to switch over all the time.
by Dimitri Vorona on Saturday November 17th 2007, 5:09
Got exact the same error. Tried 0.9.44 and 0.9.45 with a dozen of no-cd patches. No idea what the issue may be.
Alendit
by Elias K Gardner on Sunday November 11th 2007, 1:00
by Taras Vilkov on Saturday November 10th 2007, 5:07
by dan on Wednesday November 7th 2007, 6:45
32-bit Ubuntu Gutsy with WINE 0.9.48
by Eike Hein on Sunday October 21st 2007, 11:31
1. I installed Civilization 4 on Windows XP and patched it to the newest version (v1.74).
2. I installed the "Warlords" expansion on Windows XP, and patched it to the newest version (v2.13).
3. I installed the "Beyond the Sword" expansion on Windows XP and patched it to the newest version (v3.13).
4. I replaced the executables for all three with no-cd cracks found on the web corresponding to the patch level versions.
5. After rebooting into Linux, I started of with no ~/.wine and ran winecfg to set the sound driver to ALSA. Otherwise I left things unmodified; the Windows version was set to Windows 2000.
6. Next I copied over the "Firaxis Games" folder from Windows XP to ~ /.wine/drive_c/Program Files/.
7. Now I downloaded the MSXML3 installer from Microsoft, which is an msi file.
8. To install MSXML3 correctly, I had to set the Windows version in winecfg to Windows 98 temporarily[1]. I installed it using msiexec /i.
9. After installing MSXML3, I again went into winecfg and set the windows version back to Windows 2000. I also added an "msxml3" DLL override on the Libraries tab, of type "native, builtin".
10. Now I copied over the following files from my Win XP installation's system32 folder to ~/.wine/drive_c/windows/system32: d3dx9_31.dll, d3dx9_32.dll and d3dx9_33.dll.
11. At this stage, Civ4: Warlords and Civ4: Beyond the Sword work (as far as I can tell after superficial playtesting) perfectly and with solid performance. Mods work, too.
11. To get the original Civ4 to work, I copied over msvcr71.dll and msvcp71.dll from the Warlords/ sub-folder of the Civ4 folder to the top-level Civ4 folder, i.e. where Civilization4.exe itself resides. Now all three games/executabls (Civ4, Warlords and BtS) work.
by Jeremy VIES on Tuesday October 23rd 2007, 2:54
I did the copy, of the windows installation.
I copied the d3dx_*.dll and the xml3*.dll files to my .wine/.../system32 directory.
I installed a nocd for bts.
And I started it !
thx a lot for the trick.
by Elias K Gardner on Wednesday October 24th 2007, 0:02
ubuntuforums.org/showthread.php?p=3616735#post3616735
help im close. I followed the instructions from the link in post 64 [this link refers to the instructions in this wine thread above] with only three differences that I do not think matter.
-> civ was installed in vista not xp
-> used version 1.74 of civ IV (not 1.61) and 2.13 of warlords not (2.08)
-> have the civ file on a different install path
It takes an extremely long time for either of the three to open. Like in the range of 5 to 10 minutes.
Once in a can navigate the menus but before i start a game the colors get distorted and I am logged off of ubuntu.
Is the terminal output saved anywhere so that I can see what happened?
any other ideas?
This is a thinkpad x61 with intel x3100 graphics running 64 but gutsy and wine 0.9.47 -> let me know if anything else is helpful
thanks
by Elias K Gardner on Wednesday October 24th 2007, 11:07
What happens to me now: The game opens fine showing all the beginning movies. At some point when navigating the menus the colors will distort (many bright florescent colors possibly and 256 color scheme?) and the game will freeze for a second. Then I will be logged out of ubuntu.
How can I make or find a log of what is going on in the terminal here?
Or is there anything else I can try?
thanks
by Elias K Gardner on Thursday October 25th 2007, 14:14
Every so often the game still takes extreme amounts of time to open (from 5 to 30 minutes so far). If anyone has any ideas on this it would be appreciated.
Also like to know if anyone has had luck playing with an intel x3100 gpu. Its integrated but i thought it should be able to play games like civ. cheers
by deepcry on Monday May 11th 2009, 7:22
you can install MSI file using
wine explorer
and then dblcick msi file in it.
by Francisco on Saturday October 13th 2007, 10:24
It works for me with wine 0.9.47 with some minor graphic bugs. Cities textures don't show in 3D world view and background of emperors portraits show in red. Everything else works well.
*Spanish:
A m� me funciona con wine 0.9.47 con algunos peque�os errores gr�ficos. Las texturas de las ciudades no se muestran en la vista 3D y el fondo de los retratos de los emperadores aparece en color rojo. Por lo dem�s todo parece funcionar
by Taras Vilkov on Saturday October 27th 2007, 13:26
by Kreso Kunjas on Friday November 9th 2007, 15:18
by andrew on Friday October 12th 2007, 15:32
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files\\Firaxis Games\\Sid Meier's Civilization 4 Gold\\Civilization4.exe" failed, status c0000135
Whenever I try to patch the game I get an error message saying it cannot find an earlier version of the game. Terminal says this:
fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls"
fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls"
fixme:process:IsWow64Process (0xffffffff 0x34df78) stub!
(then many lines similar to the last)
fixme:reg:GetNativeSystemInfo (0x3416e0) using GetSystemInfo()
err:ole:dispatch_rpc no apartment found for ipid {ffffffff-ffff-ffff-1200-00000f000000}
err:rpc:I_RpcReceive we got fault packet with status 0x80010108
err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with error 0x80070108
err:ole:dispatch_rpc no apartment found for ipid {ffffffff-ffff-ffff-1200-00000f000000}
err:rpc:I_RpcReceive we got fault packet with status 0x80010108
err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with error 0x80070108
I added in the DLLs msxml3 msxml3r msxml3a d3dx9_26 and d3dx9_32 and i used the appropriate command to register msxml3 and set the library to msxml3.dll=n at first i was using wine ver 0.9.41 but updated to 0.9.46 ( i am aware of graphical errors) because i was unable to update just to 0.9.44. I got the same results under both versions. Any suggestions?
by Richard Hendrikse on Tuesday October 16th 2007, 11:55
No overrides are necessary. I'd suggest trying again with 0.9.47, or else compile .44 manually if you cannot find a package for your distro at all.
Please make sure you attempt to patch with the same user as who installed it, try setting winver to windows XP as well.
by maldo on Wednesday October 3rd 2007, 17:41
0.9.45 doesn't run at all
0.9.46 runs with some more graphic anomalies than 0.9.44 (black units+bonus res)
by Richard Hendrikse on Sunday September 30th 2007, 10:50
Issue lives in both 0.9.44 and 0.9.46.
Hmm, shouldn't the howto up top also include the 'wine regsrv32 msxml3' directive in case the game fails to run with the ~'cannot create xml object' errors?
I also had to have mxsml3.dll, msxml3a.dll and msxml3r.dll in the windows/system32/ folder.
by Fredrik Persson on Saturday September 29th 2007, 3:52
by Fredrik Persson on Friday September 21st 2007, 16:00
^[fixme:d3d:IWineD3DDeviceImpl_UpdateSurface Surfaces has no allocated memory, but should be an in memory only surface
wine: Unhandled page fault on read access to 0x00000000 at address 0x7dba9640 (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x7dba9640).
I've tried everything mentioned in here, with dlls copied to windows/system32, but nothing works.
Civ 1.52 started with this config.
I'm running Ubuntu 7.04.
Any ideas?
by Fredrik Persson on Sunday September 23rd 2007, 9:44
by ASDBigmac on Monday September 24th 2007, 6:19
by Jimi on Friday September 21st 2007, 1:00
The game seems to crash fatally whenever trying to start/load a game in wine version 0.9.45.Can anyone else confirm this? Does anyone have a solution to this?
---
Confirmed. The same happened to me. I do not know the solution. Error seems to originate from libglcore.
by Andrew W on Monday September 3rd 2007, 15:41
by Costa on Saturday September 8th 2007, 13:16
by John on Tuesday August 21st 2007, 20:57
Now I try it on my desktop (0.9.43) and it fails at the end of the install, pausing on the .msi file at the end of the install and then throwing a C++ file copy error box onto the screen. This is the exact same thing that happens on real windows if you have 'Unapproved' cd burning software, which I think is related to the copy protection. The workaround on real hardware is to boot into safe mode and do the install from there.
Has something changed recently in Wine that would trigger this installation regression? And suggestion on how to make this work?
by Wain Hopkins on Monday July 16th 2007, 20:21
But there are noCD patches that do work.
forums.civfanatics.com/showthread.php?t=186349
by bill tollett on Saturday July 14th 2007, 22:59
The first thing I had to do was use the native version of msxml3 as mentioned above.
After installing the game, I made some changes to the registry, adding the keys for Direct3D->UseGLSL and Direct3D->VideoMemorySize. See the bottom of this post for a link describing those two keys. Setting UseGLSL to 'enabled' got the leaderheads to show up for me, and setting the VideoMemorySize to the actual size I have got rid of the warning regarding my graphics card specs.
Finally, in order to get the sound correct, I had to set audio to use the ALSA driver, with hardware acceleration to full, sample rate to 44100, and bits per sample to 16.
After doing all that, the game is running without a hitch!
Registry stuff here: wiki.winehq.org/UsefulRegistryKeys
by kenjiru on Sunday July 8th 2007, 9:56
* Ubuntu 7.04
* wine-0.9.40
I get the following error:
fixme:shell:DllCanUnloadNow stub
err:menubuilder:WinMain failed to build menu item for Z:\media\sda2\jocuri\civ4\Saves.lnk
wine: Call from 0x69ecc7 to unimplemented function kernel32.dll.RestoreLastError, aborting
wine: Unimplemented function kernel32.dll.RestoreLastError called at address 0x69ecc7 (thread 0009), starting debugger...
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
err:menubuilder:WinMain failed to build menu item for Z:\media\sda2\jocuri\civ4\CivilizationIV.ini.lnk
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
Unhandled exception: unimplemented function kernel32.dll.RestoreLastError called in 32-bit code (0x7efa329c).
Register dump:
by Adam Dorsey on Tuesday July 24th 2007, 16:41
Wine 0.9.41
Ubuntu Feisty Fawn 7.04
The weird thing is it works on my machine at home with an nVidia video card, but doesn't on my laptop with an ATI Radeon.
I'm going to try using the fglrx drivers instead of the open source ones. Past that, I have no clue what's happening.
by Adam Dorsey on Tuesday July 24th 2007, 16:48
I have no idea what the issue is.
by Itzhak71 on Saturday June 23rd 2007, 14:39
After succesfull installation process, patching to 1.61 version, copying
NoCD file, and copying these two DLLs files to System32 folder, the game still does not run.
The message is:
"Caught unhandled exception creating XML parser object
Current XML file is:"
Do you know what does it mean?
by Patrick McGuire on Monday June 25th 2007, 20:20
by HoodedMan on Saturday August 4th 2007, 10:18
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"msxml3.dll"
So Wine can't load the native msxml3.dll... why ?
Because you miss msxml3r.dll! Just download that (fx @ dlldump.com ) and off you go :)
Fixed it for me
by Serguei on Saturday September 1st 2007, 7:30
wine regsvr32 msxml3
by Itzhak71 on Saturday June 23rd 2007, 13:53
I've read the posts of installing CIV 4 and the DirectX problem, but I didn't understand this.
Can you please explain step by step how to install the game?
by HHH on Friday June 22nd 2007, 5:23
I tried to get that game running. but i cannot resolve the msxml3.dll issue. it is the same problem like the bug 8107 mentioned in the warlord 2.08 version. on my machine it also appears with the versions 1.52 and 1.61.
anybody else run across this problem and knows how to resolve it?
I am using wine 9.39 on ubuntu 7.04
by John Hanely on Monday June 18th 2007, 9:47
Athlon64 3800+
wine 0.9.39
Radeon X1300 with fglrx 8.35.5
ALSA NVidia CK804
The game installed without a problem (skipping the directx install). I had to copy in msxml3.dll and d3dx9_26.dll, put in the 1.61 patch and a no-cd hack.
When starting up for the first time, it warned me that I don't meet the graphics requirements, and set the graphical quality to low. It's wrong, I can run just fine with the highest quality.
Audio was stuttery, and even dragged the game to a crawl. Using winecfg to set Hardware Acceleration to 'emulation' and check the 'Driver Emulation' checkbox totally smoothed it out.
The models of the leaders doesn't work (makes me laugh though - just eyeballs and teeth) with shaders on, but if you disable both vertex shaders and pixel shaders, everything looks correct (just less shady). At least, I think everything looks fine. I've never played the game on windows, so I wouldn't notice if some minor details were completely missing.
As I got toward the end of a match, I had an increasingly frequent crash with the error:
Unhandled exception: page fault on write access to 0x0000001b in 32-bit code (0x7dee2b69).
Using pthreads (wine-pthread) cleared that up for me.
One last note - changing the resolution from the options screen crashes the game. Edit CivilizationIV.ini manually for that.
With those settings, the game plays (as far as I can tell) flawlessly.
by Michael Katz on Tuesday August 14th 2007, 2:32
by John Hanely on Tuesday August 14th 2007, 12:10
by Sat Garcia on Sunday June 17th 2007, 23:58
by aaron on Monday June 11th 2007, 8:36
The issues I am having are:
1. The graphics are detected as lowest possible so everything is rendered with lines/squares/missing objects.
2. It is running very very slowly, literally 10 minutes to get from opening video sequence to start a game. (slow to notice mouse clicks)
3. The game never gets past the final "In the beginning..." voice over movie.
by Michael Katz on Tuesday August 14th 2007, 2:37
Wine Version: 0.9.43
Graphics card: nVidia GeForce 8800 GTS 640MB
Distro: Ubuntu 7.04 Feisty Fawn
by John Hanely on Tuesday August 14th 2007, 12:13
by Michael Katz on Tuesday August 14th 2007, 14:42
by Michael Katz on Thursday August 23rd 2007, 6:08
by Michael Katz on Saturday September 29th 2007, 14:46
But I've got one more problem. I get an error message that says "failed to allocate enough video memory" during the game when the graphics are set to high. How do I fix this?
by Trevour on Thursday May 24th 2007, 18:18
by Trevour on Friday May 25th 2007, 15:15
fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>> 0x501 from glTexSubImage2D @ device.c / 4823
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>> 0x501 from glTexSubImage2D @ device.c / 4823
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>> 0x501 from glTexSubImage2D @ device.c / 4823
fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
by Chad Longstaff on Tuesday May 29th 2007, 12:10
by HHH on Monday July 2nd 2007, 5:41
i am at the same point now. but i do not succeed to override the d3dx9_26. when i open winecfg and i go to the libraries it is not offered to choose. when i enter the name manually i can start the game like before but the text is still corrupted.
so how did you guys override it?
by Wain Hopkins on Monday July 16th 2007, 15:57
Btw when I add d3dx9_26 it crashes "Unhandled page fault". I can grep (w/ winedebug) and the dll is never loaded so presumably it crashes while trying to load d3dx9_26.dll, whereas without it wine doesn't crash, it just says it needs the dll. Not sure what's wrong here.
by Wain Hopkins on Monday July 16th 2007, 16:10
by Dan on Thursday May 24th 2007, 13:54
/home//My Games/Sid Meier's Civilization 4/CivilizationIV.ini
by Dan on Thursday May 24th 2007, 13:55
/home/YOUR_USER_NAME/My Games/Sid Meier's Civilization 4/CivilizationIV.ini
by Wain Hopkins on Friday January 13th 2006, 20:27
by killertux on Sunday December 18th 2005, 13:45
by z0wb13 on Tuesday March 19th 2013, 12:00