New nocash 3D (software) renderer.
Playing DS & GBA games on default settings. All emulator features function correctly and emulation is the same on Windows as it is in Wine.
What does not
Gamepads. Worked in 1.0rc1, but due to a regression (I assume it is part of the now-reopened bug 7800), they don't work in 1.0rc2. :(
What was not tested
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 9.04 "Jaunty" i386 (+ variants like Kubuntu)||Sep 20 2009||1.1.29||N/A||Yes||Bronze||an anonymous user|
|Show||Puppy Linux 4.x||Aug 30 2009||1.1.28||N/A||Yes||Platinum||an anonymous user|
|Show||Linux Mint 6 "Felicia"||Jul 05 2009||1.1.25||Yes||Yes||Platinum||an anonymous user|
|Show||Arch Linux||Jun 21 2009||1.1.24||N/A||Yes||Platinum||an anonymous user|
|Show||Ubuntu 8.10 "Intrepid" i386 (+ variants like Kubuntu)||Apr 01 2009||1.1.18||N/A||Yes||Platinum||an anonymous user|
Wine's support for No$gba's microphone emulation should be about perfect. This doesn't always mean that the microphone emulation will work perfectly.
If a game isn't running at full speed, the sound will sound a bit stuttery. The same goes for the microphone, but in reverse. If the game isn't being emulated fast enough, the computer will hear you as a stuttery mess. This is why blowing works and why, at times, voice-recognition won't. The same principle applies to No$gba users on Windows.