New nocash 3D (software) renderer.
+Touch Pad (Sort of)
What does not
-Getting Past choose the file screens/beginning screens
-Touchpad is mostly out of calibration
-Keyboard/Controller doesn't really work
I can press start/a at the title screen, but from their onwards nothing works
-Hardly any games work
What was not tested
All/Most of the game
Bronze barely because a few games DO work. If you can get past the screens and get to the gameplay in a game you're fine and it will work perfectly and will run better than it would in Windows.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Ubuntu 9.04 "Jaunty" i386 (+ variants like Kubuntu)||Sep 20 2009||1.1.29||N/A||Yes||Bronze||an anonymous user|
|Show||Puppy Linux 4.x||Aug 30 2009||1.1.28||N/A||Yes||Platinum||an anonymous user|
|Show||Linux Mint 6 "Felicia"||Jul 05 2009||1.1.25||Yes||Yes||Platinum||an anonymous user|
|Show||Arch Linux||Jun 21 2009||1.1.24||N/A||Yes||Platinum||an anonymous user|
|Show||Ubuntu 8.10 "Intrepid" i386 (+ variants like Kubuntu)||Apr 01 2009||1.1.18||N/A||Yes||Platinum||an anonymous user|
Wine's support for No$gba's microphone emulation should be about perfect. This doesn't always mean that the microphone emulation will work perfectly.
If a game isn't running at full speed, the sound will sound a bit stuttery. The same goes for the microphone, but in reverse. If the game isn't being emulated fast enough, the computer will hear you as a stuttery mess. This is why blowing works and why, at times, voice-recognition won't. The same principle applies to No$gba users on Windows.