Xebra does not use normal system release numbers, but rather the release date of the package.
I managed to get this version working with wine 0.9.51, that's all I can say here.
I only made a short test with Xebra. I loaded a BIOS file (SCPH7502) and a Final Fantasy IX image file (the IMG part of a CloneCD copy). I managed to get Xebra to the front screen of the game, where I can select "New game" or continue.
I was able to continue my journey in the game after importing a memory card from pSX (a native linux PSX emulator). The game loads and works quite good. The only thing left is that the window is kinda tiny.
What does not
As already mentioned the standard resolution in which Xebra renders the visuals is quite low. There is an option to stretch the image to the window size, but stretching does not seem to be an optimized routine and so it brought down the performance of the emulator to some seriously low FPS. I only have a 1.5GHz Celeron-M, so maybe the problem lies there.
When trying the other option (OpenGL scaling) I didn't get any visuals at all. Sound was coming and the emulator was indeed working (I could play blind), but no graphics at all. Must be something the OpenGL initialization Xebra uses. Maybe I look into it.
Apart from that the emulator is very stable on wine.
What was not tested
Extensive gaming for a few hours. As mentioned I only made some quick tests.
No installation is needed. You simply unpack the archive from the website.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 9.04 "Jaunty" amd64 (+ variants like Kubuntu)||Feb 22 2010||1.0.1||N/A||Yes||Gold||an anonymous user|
|Current||Gentoo Linux||Dec 28 2007||0.9.51.||N/A||Yes||Silver||Tobias Jakobi|