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Category: Main Games Role Playing Games Final Fantasy VII 1997 [w/ unofficial patches]]

Final Fantasy VII

Modified 1997's game with various patches: Ficedula/XP/Aali OpenGL/FF7 Remix

Application Details:

Version: 1997 [w/ unofficial patches]]
License: Retail
URL:  
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 1.7.17

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

NOTE: Please read "Additional Comments" --Final Fantasy VII (unpatched) doesn't even work on recent Windows.

Assuming basic patching, the following behaves the same on Windows & Linux:

  1. Video at default (800x600) and high-quality (1280x1024) resolutions
  2. Sound using Timidity & ALSA
  3. Game plays fine, battles and minigames are fine.

For advanced patching, the following works:

  1. High-quality FMVs
  2. "Hardcore" mod
  3. High-quality Cloud & Barret battle models
  4. High-quality walkabout models
  5. 2-D Overhaul mod
  6. Sound using MP3

What does not

Can't close the game in fullscreen mode; have to force kill. I neglected to test this on Windows, so I cannot say for sure if it is a Wine-specific bug.

NOTE: It is possible to wrap wine ff7.exe in a shell script and do some modesetting to workaround this bug. Otherwise, I’d recommend running FF7 at your preferred desktop resolution in fullscreen mode so that when you kill it you don't have to fiddle with modesettings on an 800×600 desktop. Because this bug is easy to workaround, I kept the "Gold" rating that the previous reviewer assigned.

Workarounds

What was not tested

Played through about 10 hours of the game; the remainder is untested.
Haven't tested some of the minigames: snowboarding, etc.
Haven't tested summons.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

I would like to make it clear that FF7 works flawlessly with a bit of tweaking, but that patching is _absolutely_ mandatory. Without patching the game, it will fail to run on Windows XP or higher. The following patches are required to get the game to start (installation is fine): FF7 v1.02 official patch Aali's OpenGL Driver v0.7.3b I tested a "minimal" install of just these 2 patches, and also the "FF7 Remix" patch-set, which includes the minimal as well as several high-definition patches: http://forums.qhimm.com/index.php?topic=8915.0 More information on getting the game to run: * To install the game, put Wine into Windows 98 compatibility mode. (I am not sure if it's also required to run the game with Win98 compatibility, but it doesn't hurt). * The default input _requires_ using the Numpad, so laptop users might have to install FF7 on a desktop, start the game, change the keymappings in-game, save, and then copy the file "ff7input.cfg" to their laptop's install directory. * FF7 relies on the registry for many settings. Make sure you run the game once BEFORE patching it (even though it will crash) because it will start the "config" dialog the first time it is run. Opening the FF7Config.exe will over-write your Registry settings for Aali's openGL driver. * One of the patches requires winetricks's "vcrun2008", but I haven't been able to isolate which one. Make sure you switch wine's compatibility to "Windows XP" before you install this. Just a word on the FF7 remix patch: it requires the game to be installed in "C:\Program Files\Square Soft, Inc.\Final Fantasy VII", or it won't update the registry for you. In addition, I found the PATCH's installer buggy on wine. (You can still install the patches manually.)

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowLinux Mint 13 "Maya"May 01 20141.7.17Yes Yes NoPlatinumInukaze 
ShowUbuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)Jul 18 20121.4Yes Yes NoGoldan anonymous user 
CurrentLinux Mint 10 "Julia"Aug 29 20111.3.26Yes Yes NoGoldSeth 
ShowUbuntu 10.10 "Maverick" amd64 (+ variants like Kubuntu)Nov 01 20101.3.6Yes Yes NoGoldInukaze 
ShowUbuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)Sep 14 20101.2Yes Yes NoGoldInukaze 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

Video playback via installing the TrueMotion 2.0 Codec
Aali OpenGL

Aali OpenGL driver allow Wine to use a native OpenGL backend instead of the (old) Direct3D one.
(Works for FF8 too)

Source & Download
Direct Download
Alternate Download

  1. Make a backup of the FF7Config.exe
  2. Unzip it into the FF7 installation directory
  3. Run the modified FF7Config.exe and pick the correct driver in the list
  4. Change your settings in ff7_opengl.cfg
HOWTO: Official Patch 1.02 (Unofficial 1.03b Spanish)

Download:

Just replace files (after backup) ff7.exe and FF7Config.exe

For users wanna try to use Timidity

You can apply the method describe in this Venezuelan blog (in Spanish) ->

https://inukaze.wordpress.com/juegos-wine/final-fantasy-vii-7-pc/jwff7pc-05/


On English :

now edit with root permissions , the file
" /etc/modules "

and add the lines

    #MIDI For FinalFantasy 7
    snd-seq-device
    snd-seq-midi
    snd-seq-oss
    snd-seq-midi-event
    snd-seq


if you dont have installed any soundfont , you can do the follow in a terminal

    sudo rm -rf /etc/sounds
    sudo mkdir /etc/sounds/
    sudo cp /etc/timidity/timidity.cfg /etc/timidity/timidity_original.cfg
    sudo cp /etc/init.d/timidity /etc/init.d/timidity_original
    cd $HOME/.wine/drive_c/"/Final Fantasy VII/data/midi/sf2″
    sudo cp FF7.sf2 /etc/sounds
    sudo chmod 777 /etc/sounds/FF7.sf2
    sudo chmod o+rw+x /etc/sounds/FF7.sf2


now edit with root permissions , the file
" /etc/timidity/timidity.cfg "

and just add the soundfonts and the config file

    soundfont /etc/sounds/FF7.sf2
    source /etc/timidity/freepats.cfg


now edit with root permissions , the file
" /etc/default/timidity "

and modify the line " TIM_ALSASEQPARAMS "

For this one :

TIM_ALSASEQPARAMS="-iA -B5,10 -Os1l -s 44100"

if you dont have started the daemon for timidity or timidity binary , you can run it explicit with

$ timidity -iADl -Os1 - -module=16 -cache- -audio-buffer=200%

if you wanna you can install timidity like daemon for start with the boot

if see in FF7Config , using wine , in the music tab , something like
"14:0 Midi Trought" , and you see , dont play music , you can disabled temporally

you can check in a terminal with

    $ pmidi -l
     Port     Client name                       Port name
     14:0     Midi Through                      Midi Through Port-0


if you wanna delete it , in the same terminal with root permissions use

$ rmmod snd_seq_dummy

    $ pmidi -l
    Port     Client name                       Port name
    128:0     TiMidity                          TiMidity port 0
    128:1     TiMidity                          TiMidity port 1
    128:2     TiMidity                          TiMidity port 2
    128:3     TiMidity                          TiMidity port 3


and now you can set Timidity inside the game and hear the original music from the game

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Mouting ISOS
by Inukaze on Friday March 14th 2014, 13:27
Hi There , i wanna know , if the next version of WINE
have a something like "CDEmu" Module (libmirage , etc) , for mount ISOS
like "Final Fantasy 7" without gCDEmu and without root privilegies to mount that ISO

and force the mount of ISO , in a drive for example if i want mount all ISOS in "X:\" in wine.

Because using CDEmu , i can mount , in where i specify in the Registry Keys of Game. the CDEmu make a diferents drive letters when i mount the iso of FF7CD# .

Or if you know you a Method , to put all data of game in the hard disk , and load from hard disk , without ask cd change . please someone can tell me ???
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